Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 62 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour placed in Eastern United States
1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
3 artilleries and 11 infantry moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
3 artilleries and 11 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Chinese undo move 2.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 armour moved from Persia to Iraq
British take Iraq from Neutral_Axis
1 armour moved from Iraq to Northwest Persia
1 infantry moved from India to Burma
1 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 fighter moved from Egypt to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Persia to Iraq
British take Iraq from Neutral_Axis
1 armour moved from Iraq to Northwest Persia
1 infantry moved from India to Burma
1 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 fighter moved from Egypt to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Persia to Tambov
2 fighters moved from Persia to Russia
1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 91 Sea Zone
3 fighters moved from United Kingdom to Morocco
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to India
Place Units - British
2 fighters placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
I’m pretty certain you wouldn’t try…but if you wanted to double hit my fleet at SZ 91 with the Italian’s first…OOL is subs, then destroyers…tip the carriers last (which shouldn’t happen unless my pilots have been drinking).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 destroyer and 2 submarines moved from 93 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Ukraine to Novgorod
1 armour, 2 artilleries and 3 infantry moved from Tunisia to Libya
1 aaGun moved from Bessarabia to Ukraine
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
I briefly thought about it and realized that it would be stupid to try to attack that Navy.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 11 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 11 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
5 bombers moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 5 bombers and 2 submarines
Russians defend with 1 cruiser
Germans win with 5 bombers and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 fighter moved from Western Germany to Novgorod
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
5 bombers moved from 114 Sea Zone to Southern Italy
3 aaGuns, 9 armour, 8 artilleries, 24 infantry and 5 mech_infantrys moved from Belarus to Bryansk
3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Novgorod to Archangel
5 infantry moved from Novgorod to Belarus
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in France
1 infantry and 2 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery placed in Germany
1 bomber and 1 mech_infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
5 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
5 infantry moved from Tambov to Rostov
1 fighter moved from Tambov to Rostov
1 armour moved from Tambov to Russia
1 mech_infantry moved from Tambov to Russia
4 artilleries and 10 infantry moved from Tambov to Russia
3 fighters moved from Russia to Rostov
I was trying to knock out Russia’s turn this morning…but due to other influences I couldn’t do it real quick…sorry I’m playing slow right now.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
5 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
5 infantry moved from Tambov to Rostov
1 fighter moved from Tambov to Rostov
1 armour moved from Tambov to Russia
1 mech_infantry moved from Tambov to Russia
4 artilleries and 10 infantry moved from Tambov to Russia
3 fighters moved from Russia to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
5 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
5 infantry moved from Tambov to Rostov
1 fighter moved from Tambov to Rostov
1 armour moved from Tambov to Russia
1 mech_infantry moved from Tambov to Russia
4 artilleries and 10 infantry moved from Tambov to Russia
3 fighters moved from Russia to Rostov
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Germans scrambles 1 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 115 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Rostov
Russians attack with 4 fighters and 9 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters and 9 infantry in Rostov, round 2 : 5/13 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Non Combat Move - Russians
1 aaGun moved from Tambov to Rostov
4 fighters moved from Rostov to Russia
1 aaGun moved from Shensi to Suiyuyan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to Kansu
1 bomber moved from French Indo China to Kansu
1 bomber moved from Japan to Shensi
1 infantry moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 bomber
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kansu to Kweichow
1 bomber moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Anhwe to Kweichow
3 fighters and 3 tactical_bombers moved from Burma to Yunnan
1 fighter moved from 61 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 61 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 61 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers moved from Yunnan to French Indo China
EDIT: 1 infantry moved from Philippines to French Indo China
EDIT: 1 artillery moved from Philippines to French Indo China
1 fighter moved from Japan to French Indo China
1 transport moved from 5 Sea Zone to 19 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
1 factory_minor and 1 harbour placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Eastern United States to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Eastern United States to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Soviet Far East
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns and 2 infantry moved from Brazil to 86 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese