Ktylu (Allies) vs Simon33 (Axis) BM3


  • @simon33:

    Only when you post ANZAC & France!

    lol

    im retarded


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to Philippines
                1 fighter moved from Celebes to Philippines
                1 bomber moved from New South Wales to Philippines
                2 marines moved from Caroline Islands to 33 Sea Zone
                2 cruisers, 1 destroyer and 2 marines moved from 33 Sea Zone to 35 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Philippines : 1 bomber and 2 fighters
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        35 Sea Zone : 2 cruisers, 1 destroyer and 2 marines
        62 Sea Zone : 1 transport
        Gibraltar : 1 fighter
        Egypt : 2 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 76
        Russians : 18 / 26
        Japanese : 52 / 66
        Americans : 60 / 91
        Chinese : 4 / 4
        British : 35 / 34
        UK_Pacific : 9 / 10
        Italians : 14 / 19
        ANZAC : 17 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                3 bombers and 1 fighter moved from Smolensk to Russia
                1 fighter moved from Smolensk to Vologda
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 bomber moved from Smolensk to Caucasus
                2 armour, 1 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                1 fighter moved from Tobruk to 98 Sea Zone
                1 marine moved from Greece to 99 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Greece to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Smolensk to Rostov
                1 armour and 1 mech_infantry moved from Smolensk to Rostov

    Purchase Units - Germans
                Germans buy 8 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  1/4 hits
                        Defenders Fire,  :  2/2 hits
                        1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Vologda
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 2 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry; British defend with 1 armour and 5 mech_infantrys
                        Germans roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Caucasus, round 2 :  1/8 hits
                        Russians roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Caucasus, round 2 :  3/7 hits
                        2 mech_infantrys owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 2 armour, 1 bomber and 2 fighters in Caucasus, round 3 :  3/5 hits
                        Russians roll dice for 1 armour and 5 mech_infantrys in Caucasus, round 3 :  3/6 hits
                        3 mech_infantrys owned by the British, 1 fighter owned by the Germans and 2 armour owned by the Germans lost in Caucasus
                    retreated to Caucasus
                    Russians win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -18
                    Casualties for Germans: 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                    Casualties for British: 3 mech_infantrys
                Battle in Rostov
                    Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Rostov, round 2 :  1/6 hits
                        Russians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Trans-Jordan
                    Germans attack with 1 fighter, 1 marine and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                        Germans roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  2/2 hits
                        1 tactical_bomber owned by the Germans, 1 marine owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                    British win with 1 artillery remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 marine and 1 tactical_bomber
                    Casualties for British: 1 infantry
                    1 fighter owned by the Germans retreated
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 bomber moved from Caucasus to Bryansk
                1 artillery and 5 infantry moved from Ukraine to Bryansk
                3 aaGuns, 14 armour, 3 artilleries, 9 infantry and 7 mech_infantrys moved from Smolensk to Bryansk
                2 bombers moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 fighter moved from Southern Italy to Greece
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Northern Italy to France
                1 fighter moved from Vologda to Volgograd
                1 fighter moved from Caucasus to Volgograd
                1 fighter moved from Greece to Volgograd

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 fighters placed in Western Germany
                2 artilleries and 1 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
                EDIT: Turning off Edit Mode
                3 artilleries placed in Ukraine
                2 artilleries and 1 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_39692_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                1 armour and 1 mech_infantry moved from Kazakhstan to Russia

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 21 PUs;
                Russians buy 5 artilleries; Remaining resources: 1 PUs;

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 1 fighter, 40 infantry and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 74
        Russians : 13 / 14
        Japanese : 52 / 66
        Americans : 60 / 91
        Chinese : 4 / 4
        British : 35 / 34
        UK_Pacific : 9 / 10
        Italians : 14 / 19
        ANZAC : 17 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_Rus7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                2 units repaired.
                2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 battleships and 2 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                3 carriers, 2 destroyers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 fighter moved from Yunnan to Burma
                1 fighter moved from 6 Sea Zone to Kiangsi
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese

    triplea_39692_Jap7.tsvg

  • '19 '17 '16

    Scramble from Philippines?


  • max scramble please

    ool max d

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                2 units repaired.
                2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 battleships and 2 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                3 carriers, 2 destroyers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 fighter moved from Yunnan to Burma
                1 fighter moved from 6 Sea Zone to Kiangsi
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Guam
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 2 cruisers, 1 destroyer, 2 fighters and 2 marines
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  6/14 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 3 submarines in 35 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  8/17 hits
                    Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        3 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 :  5/14 hits
                        Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 :  10/16 hits
                        2 destroyers owned by the Japanese, 3 carriers owned by the Americans, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC and 4 carriers owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 2 battleships, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 :  7/8 hits

    triplea_39692_Jap7.tsvg

  • '19 '17 '16

    Sure you’ll lose the ANZAC cruisers with marines on board?

    I took away your DD last round. Cool? You would have had to lose a cruiser to keep it.


  • max d. cant believe didnt move marines….lost in the mux

  • '19 '17 '16

    @ktylu:

    max d. cant believe didnt move marines….lost in the mux

    I’ll edit them onto the island.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                2 units repaired.
                2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 battleships and 2 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                3 carriers, 2 destroyers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 fighter moved from Yunnan to Burma
                1 fighter moved from 6 Sea Zone to Kiangsi
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Guam
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 2 cruisers, 1 destroyer, 2 fighters and 2 marines
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  6/14 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 3 submarines in 35 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  8/17 hits
                    Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        3 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 :  5/14 hits
                        Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 :  10/16 hits
                        2 destroyers owned by the Japanese, 3 carriers owned by the Americans, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC and 4 carriers owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 2 battleships, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 :  7/8 hits
                        Americans roll dice for 6 fighters in 35 Sea Zone, round 4 :  3/6 hits
                        Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 35 Sea Zone, round 4 :  2/3 hits
                        3 fighters owned by the Japanese, 1 submarine owned by the Japanese, 2 cruisers owned by the ANZAC, 2 marines owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC and 3 fighters owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 2 battleships, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 :  3/4 hits
                        Americans roll dice for 1 battleship, 1 fighter and 2 transports in 35 Sea Zone, round 5 :  2/2 hits
                        1 transport owned by the Americans lost in 35 Sea Zone
                        1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 transport owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking Guam from Americans, taking 35 Sea Zone from Americans with 2 battleships remaining. Battle score for attacker is 41
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                    Casualties for ANZAC: 2 cruisers, 1 destroyer, 2 fighters and 2 marines
                    Casualties for Japanese: 5 carriers, 2 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers
                    Turning on Edit Mode
                    EDIT: Adding units owned by ANZAC to Philippines: 2 marines
                    EDIT: Turning off Edit Mode
                Battle in Burma
                    Japanese attack with 1 artillery and 1 fighter
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Burma, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Burma, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    retreated to Burma
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yenisey
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Hopei to Suiyuyan
                1 mech_infantry moved from Shantung to Hopei
                2 artilleries and 2 infantry moved from Shantung to Anhwe
                1 fighter moved from Kiangsi to Hunan
                1 fighter moved from Burma to Hunan
                1 aaGun moved from Kweichow to Hunan
                1 submarine moved from 80 Sea Zone to 77 Sea Zone
                1 submarine moved from 77 Sea Zone to 72 Sea Zone
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar
                2 artilleries and 2 infantry moved from Buryatia to Amur
                2 tactical_bombers moved from Amur to Hunan
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 factory_minor placed in French Indo China
                3 artilleries, 2 bombers and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs

    triplea_39692_Jap7.tsvg


  • 64 percent and you still puled it off :-D

  • '19 '17 '16

    Well, it’s above 50% and I saw a damaged CV that I didn’t want to allow to be repaired.

  • '19 '17 '16

    Also, my position would have been weak if I didn’t make the attack. I’ll probably lose both the BBs but at least I sunk your fleet in the process and can work on rebuilding my fleet without you having a strong fleet to oppose it.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Americans
                1 mech_infantry moved from Normandy Bordeaux to France
                4 fighters moved from 110 Sea Zone to France
                1 bomber moved from United Kingdom to France
                2 marines moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 fighter moved from 54 Sea Zone to 21 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Eastern United States to Normandy Bordeaux

    Purchase Units - Americans
                Americans buy 1 aaGun, 2 armour, 1 artillery, 2 bombers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
                    Japanese defend with 2 battleships
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 30
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 2 battleships
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in France
                    Americans attack with 1 bomber, 4 fighters, 2 marines and 1 mech_infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
                    Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from Americans, taking French Madagascar from British, taking Algeria from Americans, taking Syria from British, taking French West Africa from Americans with 1 bomber, 4 fighters and 2 marines remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Americans: 1 mech_infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger Americans Liberation France Liberated Fleet 3 Destroyer Place: French has 1 destroyer placed in 93 Sea Zone
                Trigger Americans Liberation France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
                Trigger Americans Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated Fleet 3 Destroyer Place activates a trigger called: Trigger Americans Liberation France Liberated Fleet 3 Destroyer Remove
                Trigger Americans Liberation France Liberated Fleet 3 Destroyer Remove: has removed 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
                Trigger Americans Liberation France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Americans Liberation France Liberated Fleet 3 Cruiser Remove
                Trigger Americans Liberation France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone
                Trigger Americans Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove
                Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated Southern France 3: French captures territory Southern France
                Trigger Americans Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove
                Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3

    Non Combat Move - Americans
                1 fighter could not land in 21 Sea Zone and was removed
                4 fighters moved from France to 110 Sea Zone
                1 bomber moved from France to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                2 armour moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 armour and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 aaGun placed in Eastern United States
                2 armour, 1 bomber and 2 fighters placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Combat Move - Chinese
                8 infantry moved from Szechwan to Yunnan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 8 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French Equatorial Africa: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 fighter moved from Gibraltar to France
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 bomber moved from Egypt to 96 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Kenya to Ethiopia
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                3 infantry moved from West India to India
                1 armour and 2 mech_infantrys moved from Caucasus to Samara
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Shan State
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Purchase Units - British
                British buy 2 destroyers and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat - British
                Battle in Norway
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Egypt
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                2 destroyers placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,5,2,2
                British collect 29 PUs (7 lost to blockades); end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 aaGun and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,2
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 aaGun and 1 mech_infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Yunnan : 9 infantry
        Shan State : 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        Siberia : 1 infantry and 1 mech_infantry
        35 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
        26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 transport
        9 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 harbour and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 1 marine and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Morocco : 4 artilleries and 4 infantry
        Normandy Bordeaux : 2 armour, 2 bombers and 4 infantry
        France : 1 artillery, 1 fighter, 1 infantry and 2 marines
        Norway : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag, 2 mech_infantrys
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 artillery
        Samara : 1 armour and 2 mech_infantrys
        125 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 2 destroyers
        81 Sea Zone : 1 transport
        Brazil : 1 flag, 1 infantry
        Northwest Persia : 1 artillery and 2 infantry
        Persia : 1 flag
        91 Sea Zone : 4 transports
        110 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry and 4 transports

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 12 / 14
        Japanese : 56 / 63
        Americans : 54 / 89
        Chinese : 3 / 7
        British : 36 / 32
        UK_Pacific : 7 / 5
        Italians : 14 / 19
        ANZAC : 17 / 23
        French : 16 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_UK_7.tsvg

  • '19 '17 '16

    Wow. Didn’t see that coming. Are you sure you have enough to hold Paris?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Italians
                2 fighters moved from Tunisia to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 armour and 1 mech_infantry moved from Bryansk to Samara
                      Italians take Tambov from Russians
                1 fighter moved from Ukraine to Samara

    Purchase Units - Italians
                Italians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 armour and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 :  0/3 hits
                        1 mech_infantry owned by the British lost in Samara
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 3 :  0/3 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Samara
                        Italians roll dice for 1 armour and 1 fighter in Samara, round 4 :  2/2 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 4 :  1/2 hits
                        1 mech_infantry owned by the British, 1 armour owned by the Italians and 1 armour owned by the British lost in Samara
                    Italians win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 :  0/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 3 fighters and 2 infantry in Southern France, round 3 :  0/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 3 fighters and 1 infantry in Southern France, round 4 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 3 fighters in Southern France, round 5 :  1/3 hits
                        French roll dice for 1 artillery in Southern France, round 5 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 artillery moved from Southern Italy to Northern Italy
                2 fighters moved from Southern France to Northern Italy
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                1 fighter moved from Samara to Volgograd

    Place Units - Italians
                2 artilleries placed in Northern Italy
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    triplea_39692_Ita7.tsvg


  • @simon33:

    Wow. Didn’t see that coming. Are you sure you have enough to hold Paris?

    Doubtful, but what the hell ya know?  :-D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to 19 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 fighter; Remaining resources: 1 PUs;

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 19 Sea Zone to Philippines

    Place Units - ANZAC
                1 cruiser placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to France
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - French
                Battle in Holland Belgium

    Non Combat Move - French

    Turn Complete - French
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,6,3
                French collect 17 PUs (2 lost to blockades); end with 17 PUs total

    Territory Summary for ANZAC and French :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Philippines : 1 bomber and 2 marines
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 transport
        Egypt : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor, 1 fighter and 4 infantry
        Holland Belgium : 1 flag, 2 infantry
        92 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 74
        Russians : 11 / 14
        Japanese : 56 / 63
        Americans : 54 / 89
        Chinese : 3 / 7
        British : 36 / 32
        UK_Pacific : 7 / 5
        Italians : 15 / 15
        ANZAC : 17 / 24
        French : 19 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_Fre7.tsvg

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