AND the Dice Roll is ODD!
Ktylu (Allies) vs Simon33 (Axis) BM3
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Lost in Yunnan at 99% to win…. dang rng…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Western Ukraine to Rostov
Italians take Bryansk from Russians
Italians take Rostov from Russians
1 artillery and 2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to CretePurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Battle in Morocco
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 2/3 hits
British roll dice for 1 armour in Morocco, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Crete from Neutral_Allies, taking Morocco from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 infantry moved from Algeria to Tunisia
1 artillery moved from Kenya to Tanganyika Territory
1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
@ktylu:
Lost in Yunnan at 99% to win…. dang rng…
Got to admit, that was pretty brutal.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
1 fighter moved from Burma to India
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 marines moved from Queensland to 54 Sea Zone
2 cruisers, 1 destroyer and 2 marines moved from 54 Sea Zone to 33 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Non Combat Move - ANZAC
2 marines moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 artilleries and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 2 marines
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 1 harbour
Celebes : 1 flag, 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 cruisers and 1 destroyer
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 61
Russians : 19 / 31
Japanese : 51 / 56
Americans : 55 / 85
Chinese : 6 / 5
British : 32 / 41
UK_Pacific : 9 / 12
Italians : 22 / 32
ANZAC : 13 / 19
French : 1 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
3 bombers and 1 fighter moved from Western Ukraine to Russia
7 infantry moved from Novgorod to Archangel
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 bomber and 1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to EgyptPurchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Egypt
Germans attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
AA fire in Egypt : 1/1 hits
1 tactical_bomber killed by AA
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 7,7,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Archangel
Germans attack with 7 infantry and 1 marine
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 7 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
8 armour and 4 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Vyborg to Finland
1 infantry moved from Belarus to Bryansk
3 bombers and 1 fighter moved from Russia to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
5 infantry moved from Romania to Bessarabia
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Egypt to Greece
1 bomber moved from Egypt to Bryansk
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Western Germany to Greece
1 battleship moved from 95 Sea Zone to 99 Sea ZonePlace Units - Germans
1 airfield and 1 factory_minor placed in Greece
3 armour placed in Novgorod
1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
3 bombers and 1 fighter moved from Western Ukraine to Russia
7 infantry moved from Novgorod to Archangel
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 bomber and 1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to EgyptPurchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Egypt
Germans attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
AA fire in Egypt : 1/1 hits
1 tactical_bomber killed by AA
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 7,7,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Archangel
Germans attack with 7 infantry and 1 marine
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 7 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
8 armour and 4 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Vyborg to Finland
1 infantry moved from Belarus to Bryansk
3 bombers and 1 fighter moved from Russia to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
5 infantry moved from Romania to Bessarabia
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Egypt to Greece
1 bomber moved from Egypt to Bryansk
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Western Germany to Greece
1 battleship moved from 95 Sea Zone to 99 Sea ZonePlace Units - Germans
1 airfield and 1 factory_minor placed in Greece
3 armour placed in Novgorod
1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 82 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Samara to Russia
7 infantry moved from Vologda to RussiaPurchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 11 PUs;
Russians buy 1 fighter; Remaining resources: 1 PUs;Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Vologda to RussiaPlace Units - Russians
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 17 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 40 infantry and 1 mech_infantry
Novosibirsk : 2 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 69
Russians : 16 / 24
Japanese : 51 / 56
Americans : 55 / 85
Chinese : 6 / 5
British : 32 / 41
UK_Pacific : 9 / 12
Italians : 22 / 32
ANZAC : 13 / 19
French : 1 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Yunnan to India
1 artillery, 2 fighters and 1 infantry moved from 39 Sea Zone to India
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Sakha to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 battleships, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 artilleries, 12 infantry and 1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 destroyer moved from 42 Sea Zone to 39 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Yunnan to India
1 artillery, 2 fighters and 1 infantry moved from 39 Sea Zone to India
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Sakha to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 battleships, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 artilleries, 12 infantry and 1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 destroyer moved from 42 Sea Zone to 39 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 destroyers and 2 transports in 39 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Sumatra
Battle in India
Japanese attack with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 aaGuns, 2 infantry and 7 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
AA fire in India : 0/8 hits
Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 7/11 hits
UK_Pacific roll dice for 3 aaGuns, 1 fighter, 2 infantry and 7 mech_infantrys in India, round 2 : 5/10 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 2 fighters owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 4 fighters and 2 tactical_bombers in India, round 3 : 3/6 hits
UK_Pacific roll dice for 1 fighter and 5 mech_infantrys in India, round 3 : 3/6 hits
3 mech_infantrys owned by the British, 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 2 fighters and 1 tactical_bomber in India, round 4 : 0/3 hits
UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in India, round 4 : 1/3 hits
1 fighter owned by the Japanese lost in India
UK_Pacific win, taking Sumatra from Dutch with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -30
Casualties for British: 3 aaGuns, 2 infantry and 5 mech_infantrys
Casualties for Japanese: 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreatedNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 infantry moved from Hopei to Shensi
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kweichow to Hunan
1 tactical_bomber moved from Japan to Shantung
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 aaGun moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Sakha to Ulaanbaatar
1 armour moved from Korea to Ulaanbaatar
1 infantry moved from Korea to AmurPlace Units - Japanese
1 carrier and 2 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs -
I assumed no scramble.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 marine moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
2 carriers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from French West Africa to 87 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 marine moved from 92 Sea Zone to Morocco
1 marine, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 marine and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 cruiser moved from 101 Sea Zone to 91 Sea ZonePurchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat - Americans
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orders in japan sir
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You’re aware I have Kamikazes right? Are you sure about this attack? If so:
Full scramble.
2xKamis per Cruiser
1xKami per DD. -
Thank you, playing quite a few games right now. I thought you used them already :roll: Ill start that turn over, no way i can attack with what i had.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 marine moved from French West Africa to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser, 2 marines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Algeria
4 fighters moved from 91 Sea Zone to Morocco
2 carriers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Battle in Algeria
Battle in Morocco
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Algeria from Italians, taking Morocco from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Morocco to 92 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Place Units - Chinese
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalCombat Move - British
1 fighter moved from Egypt to 71 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 marine moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Gibraltar to Egypt
3 artilleries moved from Egypt to Alexandria
4 infantry moved from Egypt to Alexandria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to French Indo China
UK_Pacific take French Indo China from JapanesePurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
British buy 1 artillery, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Tanganyika Territory
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 71 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 mech_infantrys placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,3,5,3,6,2,4,1,2,2,1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 4 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Sikang : 6 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Kwangtung : 1 harbour
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 infantry
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry and 1 marine
Alexandria : 3 artilleries and 5 infantry
Gibraltar : 1 fighter, 1 harbour and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Tanganyika Territory : 1 artillery and 1 mech_infantry
Morocco : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
French Central Africa : 1 flag, 1 artillery and 1 infantry
French Madagascar : 1 flag
Algeria : 1 flag, 2 marines
Syria : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
87 Sea Zone : 2 infantry and 1 transport
106 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 5 mech_infantrys
92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
81 Sea Zone : 1 transport
Brazil : 1 flag, 1 infantry
Persia : 1 flag
91 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 52 / 69
Russians : 16 / 24
Japanese : 53 / 61
Americans : 58 / 89
Chinese : 7 / 6
British : 34 / 37
UK_Pacific : 10 / 10
Italians : 18 / 32
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Rostov to Kazakhstan
Italians take Caucasus from Russians
Italians take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
Italians take Smolensk from Russians
1 fighter moved from Southern Italy to Alexandria
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Cyprus
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
British defend with 3 artilleries and 5 infantry
Italians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/9 hits
British roll dice for 3 artilleries and 5 infantry in Alexandria, round 2 : 4/8 hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Tobruk
British win, taking Cyprus from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Greece
1 fighter moved from Alexandria to Tobruk
1 mech_infantry moved from Romania to Greece
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Tunisia to Libya
1 fighter moved from Alexandria to TobrukPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 artilleries moved from New South Wales to QueenslandPurchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 2 marines
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 cruisers and 1 destroyer
62 Sea Zone : 1 transport
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 69
Russians : 12 / 24
Japanese : 53 / 61
Americans : 58 / 89
Chinese : 7 / 6
British : 34 / 37
UK_Pacific : 10 / 10
Italians : 22 / 22
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
4 bombers and 2 fighters moved from Bryansk to Russia
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 marine moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Bryansk to Volgograd
Germans take Tambov from RussiansPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 99 Sea Zone
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 7,8,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
4 bombers and 2 fighters moved from Russia to Smolensk
7 infantry moved from Archangel to Smolensk
2 armour moved from Novgorod to Smolensk
3 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
5 infantry moved from Bessarabia to Ukraine
3 aaGuns, 11 armour, 3 artilleries, 3 infantry and 7 mech_infantrys moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to 99 Sea Zone
1 fighter moved from Western Germany to Tobruk
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to Northern Italy
1 cruiser and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier placed in 99 Sea Zone
1 fighter placed in 99 Sea Zone
1 marine placed in Greece
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
I assumed no intercept in Moscow.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
16 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to KazakhstanPurchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 4 PUs;
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 marine
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 marine
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Vologda to Russia
2 aaGuns moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Kazakhstan : 1 armour and 1 mech_infantry
Buryatia : 2 aaGuns and 16 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 1 armour
Russia : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 37 infantry
Tambov : 1 infantry
Vologda : 1 artillery
Caucasus : 1 infantry
Samara : 2 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 76
Russians : 19 / 26
Japanese : 52 / 61
Americans : 58 / 89
Chinese : 7 / 6
British : 34 / 37
UK_Pacific : 10 / 10
Italians : 16 / 22
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0