Here is the game, Have Fun
Ktylu (Allies) vs Simon33 (Axis) BM3
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Americans
1 unit repaired.
7 artilleries and 1 marine moved from Central United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
7 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 1 marine and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 armour and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Philippines to Kwangtung
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
2 transports moved from 33 Sea Zone to 35 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to PhilippinesPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Americans
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scramble orders in sz 6
kamikaze orders
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Scramble SZ6
Kamis 1 on SZ20 CV
2 on first SZ6 CV
3 on second SZ6Strange. Why didn’t you keep the CV out of the SZ20 battle? There’s no scramble. If you want to change that, then just 3 on each CV in SZ6.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Americans
1 unit repaired.
7 artilleries and 1 marine moved from Central United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
7 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 1 marine and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to 96 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 armour and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 carriers and 4 fighters moved from 26 Sea Zone to 6 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,3
Battle in 6 Sea Zone
Americans attack with 3 carriers, 6 fighters, 1 submarine and 1 transport
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 3 carriers, 4 fighters and 1 transport remaining. Battle score for attacker is 25
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in Korea
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 3 armour, 1 artillery, 7 infantry and 1 mech_infantry
Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Kwangtung from Japanese with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Americans: 3 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Battle in Morocco
Battle in GibraltarNon Combat Move - Americans
1 bomber moved from 96 Sea Zone to EgyptPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalCombat Move - British
2 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to FrancePurchase Units - British
British buy 1 armour, 1 fighter, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Non Combat Move - British
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 armour and 1 marine placed in Egypt
1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,5,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Korea : 1 flag, 1 artillery and 1 infantry
Marianas : 1 flag
Kwangtung : 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Guam : 1 airfield and 1 artillery
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 battleship and 6 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 carriers, 4 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 4 artilleries, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry, 2 marines and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Morocco : 3 artilleries, 3 infantry and 1 marine
France : 1 artillery, 2 fighters and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
72 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transportsProduction/PUs Summary :
Germans : 76 / 114
Russians : 0 / 0
Japanese : 48 / 59
Americans : 61 / 101
Chinese : 0 / 0
British : 30 / 28
UK_Pacific : 4 / 0
Italians : 13 / 27
ANZAC : 21 / 27
French : 12 / 13
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Italians
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Western Germany
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 artilleries placed in Northern Italy
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 2 submarines moved from 62 Sea Zone to 45 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 bomber, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 submarine placed in 54 Sea Zone
1 bomber placed in Queensland
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
Purchase Units - French
French buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat - French
Place Units - French
1 armour, 1 artillery and 1 infantry placed in FranceTurn Complete - French
French collect 12 PUs; end with 12 PUs totalTerritory Summary for ANZAC and French :
Borneo : 1 artillery
Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 2 marines
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 artillery, 1 infantry and 1 transport
45 Sea Zone : 1 cruiser and 2 submarines
54 Sea Zone : 1 cruiser and 1 submarine
Egypt : 2 infantry
France : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 1 marineProduction/PUs Summary :
Germans : 76 / 114
Russians : 0 / 0
Japanese : 48 / 59
Americans : 61 / 101
Chinese : 0 / 0
British : 30 / 28
UK_Pacific : 4 / 0
Italians : 13 / 21
ANZAC : 21 / 27
French : 12 / 12
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 mech_infantry moved from Southern France to France
14 artilleries, 12 infantry and 3 mech_infantrys moved from Western Germany to France
5 armour and 5 mech_infantrys moved from Germany to France
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to IraqPurchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 1 destroyer, 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in France
Germans attack with 5 armour, 15 artilleries, 13 infantry and 9 mech_infantrys
French defend with 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 1 marine; British defend with 1 artillery, 2 fighters and 1 infantry
Germans roll dice for 5 armour, 15 artilleries, 13 infantry and 9 mech_infantrys in France, round 2 : 11/42 hits
French roll dice for 1 aaGun, 2 armour, 4 artilleries, 4 fighters, 8 infantry and 1 marine in France, round 2 : 8/19 hits
1 aaGun owned by the French, 7 infantry owned by the French, 8 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 infantry owned by the British lost in France
Germans roll dice for 5 armour, 15 artilleries, 5 infantry and 9 mech_infantrys in France, round 3 : 16/34 hits
French roll dice for 2 armour, 2 artilleries, 4 fighters and 1 marine in France, round 3 : 4/9 hits
2 fighters owned by the French, 2 fighters owned by the British, 4 infantry owned by the Germans, 2 artilleries owned by the French, 1 marine owned by the French and 2 armour owned by the French lost in France
Germans destroys 12PUs while taking French capital
Germans win, taking France from French with 5 armour, 15 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 66
Casualties for French: 1 aaGun, 2 armour, 3 artilleries, 2 fighters, 7 infantry and 1 marine
Casualties for Germans: 12 infantry
Casualties for British: 1 artillery, 2 fighters and 1 infantryNon Combat Move - Germans
2 fighters moved from Western Germany to 95 Sea Zone
1 carrier and 1 transport moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Novgorod to Western Germany
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 artilleries moved from Volgograd to Caucasus
9 armour moved from Eastern Persia to Iraq
2 mech_infantrys moved from Northwest Persia to IraqPlace Units - Germans
3 artilleries placed in Iraq
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Greece
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery, 2 fighters and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 82 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Japanese
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Non Combat Move - Japanese
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 armour and 1 mech_infantry moved from Shan State to India
1 carrier, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Shan State to Yunnan
3 artilleries moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Szechwan to Kwangsi
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Hunan
1 aaGun and 1 artillery moved from Shensi to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
3 mech_infantrys moved from Shantung to Manchuria
2 artilleries and 2 infantry moved from Siberia to Amur
1 aaGun, 1 artillery and 1 infantry moved from French Indo China to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Shantung
1 artillery and 1 infantry placed in French Indo China
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,5,6,4,1
Japanese collect 41 PUs (7 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Americans
1 bomber moved from United Kingdom to 95 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from Morocco to 91 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
7 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 1 marine and 7 transports moved from 91 Sea Zone to 95 Sea Zone
7 artilleries, 7 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
2 fighters moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to Korea
1 battleship moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
4 infantry moved from Kwangtung to 20 Sea Zone
4 armour moved from Kwangtung to 20 Sea Zone
1 artillery and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
4 armour, 1 artillery, 4 infantry, 1 mech_infantry and 6 transports moved from 20 Sea Zone to 38 Sea Zone
4 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat - Americans
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orders in rome sir
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Full scramble.
I make the sea battle 11% chance for you. Germans can fight as defender, you remember?
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only shot i got i think :-(
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@ktylu:
only shot i got i think :-(
You could be right.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Americans
1 bomber moved from United Kingdom to 95 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from Morocco to 91 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
7 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 1 marine and 7 transports moved from 91 Sea Zone to 95 Sea Zone
7 artilleries, 7 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
2 fighters moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to Korea
1 battleship moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
4 infantry moved from Kwangtung to 20 Sea Zone
4 armour moved from Kwangtung to 20 Sea Zone
1 artillery and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
4 armour, 1 artillery, 4 infantry, 1 mech_infantry and 6 transports moved from 20 Sea Zone to 38 Sea Zone
4 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Germans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports
Germans defend with 1 carrier, 2 fighters and 1 transport; Italians defend with 2 destroyers, 3 fighters and 1 transport
Americans win with 1 bomber, 1 cruiser and 7 transports remaining. Battle score for attacker is 40
Casualties for Germans: 1 carrier, 2 fighters and 1 transport
Casualties for Italians: 2 destroyers, 3 fighters and 1 transport
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Battle in Southern Italy
Americans attack with 7 artilleries, 7 infantry and 1 marine
Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans captures 21PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 7 artilleries, 6 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Burma
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
1 bomber moved from 95 Sea Zone to Egypt
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Korea
2 armour and 1 fighter placed in Kwangtung
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 87 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 122 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalCombat Move - British
1 fighter moved from Egypt to Southern Italy
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPurchase Units - British
British buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat - British
Non Combat Move - British
Place Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 fighter placed in EgyptTurn Complete - British
British collect 30 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Korea : 1 flag, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry
Marianas : 1 flag
Burma : 4 armour, 1 artillery, 4 infantry and 1 mech_infantry
Kwangtung : 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 1 artillery
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
35 Sea Zone : 1 flag
38 Sea Zone : 6 transports
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
21 Sea Zone : 1 transport
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 3 carriers and 2 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 aaGun, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 2 marines and 5 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 marine
Ethiopia : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 cruiser and 7 transports
106 Sea Zone : 1 flag
72 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 2 fighters and 2 transports
Brazil : 1 flag, 1 infantry
98 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 81 / 115
Russians : 0 / 0
Japanese : 47 / 46
Americans : 65 / 122
Chinese : 0 / 0
British : 30 / 36
UK_Pacific : 4 / 0
Italians : 10 / 0
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Italians
2 armour, 8 artilleries, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 2 armour, 8 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 fighter; Americans defend with 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 marine
Italians roll dice for 2 armour, 8 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/17 hits
Americans roll dice for 7 artilleries, 1 fighter, 6 infantry and 1 marine in Southern Italy, round 2 : 6/15 hits
4 infantry owned by the Americans, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 2 armour, 6 artilleries, 2 fighters and 1 mech_infantry in Southern Italy, round 3 : 2/11 hits
Americans roll dice for 7 artilleries, 1 fighter, 2 infantry and 1 marine in Southern Italy, round 3 : 5/11 hits
2 infantry owned by the Americans and 5 artilleries owned by the Italians lost in Southern Italy
Italians roll dice for 2 armour, 1 artillery, 2 fighters and 1 mech_infantry in Southern Italy, round 4 : 2/6 hits
Americans roll dice for 7 artilleries, 1 fighter and 1 marine in Southern Italy, round 4 : 2/9 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy
Italians roll dice for 2 armour and 2 fighters in Southern Italy, round 5 : 2/4 hits
Americans roll dice for 5 artilleries, 1 fighter and 1 marine in Southern Italy, round 5 : 3/7 hits
2 artilleries owned by the Americans, 1 fighter owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
retreated to Southern Italy
Americans win with 3 artilleries, 1 fighter and 1 marine remaining. Battle score for attacker is -36
Casualties for Italians: 2 armour, 8 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Americans: 4 artilleries and 6 infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to Western Germany
2 aaGuns moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Western GermanyTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
2 submarines moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Queensland to Korea
1 armour and 2 infantry moved from New South Wales to Queensland
1 cruiser and 1 submarine moved from 54 Sea Zone to 21 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 marine moved from 20 Sea Zone to KwangtungPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 aaGun, 1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
Combat - French
Turn Complete - French
Territory Summary for ANZAC and French :
Korea : 1 bomber
Burma : 1 artillery and 1 infantry
Borneo : 1 artillery
Kwangtung : 1 marine
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Philippines : 1 marine
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
38 Sea Zone : 1 transport
20 Sea Zone : 1 cruiser and 2 submarines
21 Sea Zone : 1 cruiser and 1 submarine
54 Sea Zone : 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 81 / 115
Russians : 0 / 0
Japanese : 47 / 46
Americans : 65 / 122
Chinese : 0 / 0
British : 30 / 36
UK_Pacific : 4 / 0
Italians : 10 / 0
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
5 armour and 9 mech_infantrys moved from France to Southern Italy
3 fighters moved from Western Germany to 95 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 104 Sea Zone
2 destroyers moved from 112 Sea Zone to 104 Sea ZonePurchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat - Germans
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Scramble from Sth Italy?
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Yes, scramble please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
5 armour and 9 mech_infantrys moved from France to Southern Italy
3 fighters moved from Western Germany to 95 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 104 Sea Zone
2 destroyers moved from 112 Sea Zone to 104 Sea ZonePurchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat - Germans
Americans scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 95 Sea Zone
Germans attack with 3 fighters
British defend with 1 fighter; Americans defend with 1 cruiser and 7 transports
Germans roll dice for 3 fighters in 95 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser, 1 fighter and 7 transports in 95 Sea Zone, round 2 : 2/2 hits
6 transports owned by the Americans lost in 95 Sea Zone
2 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the British and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 51
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter
Casualties for Americans: 1 cruiser and 7 transports
Battle in Southern Italy
Germans attack with 5 armour and 9 mech_infantrys
Americans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 marine
Germans roll dice for 5 armour and 9 mech_infantrys in Southern Italy, round 2 : 4/14 hits
Americans roll dice for 3 artilleries and 1 marine in Southern Italy, round 2 : 2/4 hits
2 mech_infantrys owned by the Germans, 3 artilleries owned by the Americans and 1 marine owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 3 artilleries and 1 marine
Battle in 104 Sea Zone
Germans attack with 2 destroyers and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Germany to 104 Sea Zone
1 fighter moved from Germany to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
15 artilleries and 1 infantry moved from France to Northern Italy
1 artillery and 2 infantry moved from Ukraine to Rostov
3 artilleries moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery and 4 infantry moved from Germany to Western Germany
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
1 destroyer and 2 transports placed in 113 Sea Zone
3 artilleries placed in Iraq
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 3.
1 transport placed in 97 Sea Zone
1 artillery and 1 fighter placed in Greece
1 destroyer and 1 transport placed in 113 Sea Zone
1 artillery and 2 infantry placed in Germany
Germans undo move 8.
Germans undo move 2.
Germans undo move 6.
2 fighters placed in Greece
1 artillery placed in Germany
1 destroyer and 1 transport placed in 113 Sea Zone
Germans undo move 5.
1 transport placed in 113 Sea Zone
Germans undo move 6.
2 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Germans collect 80 PUs (2 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs