Ktylu (Allies) vs Simon33 (Axis) BM3


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat - British

    triplea_39692_Bri2.tsvg


  • scramble orders in sz 95 please

  • '19 '17 '16

    Yes please.

    OOL: Tac, Italy ftr, German ftr.

    Thought I had enough to prevent that attack.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 2 carriers, 1 marine and 2 transports; Remaining resources: 1 PUs;

    Non Combat Move - Americans
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 marine placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Shensi to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Suiyuyan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 infantry moved from Persia to Iraq
                2 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 bomber moved from Cyprus to Iraq
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                3 infantry moved from India to Burma
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Neutral_Axis
                1 marine moved from India to 39 Sea Zone
                1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
                1 marine moved from 76 Sea Zone to Italian Somaliland
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Purchase Units - British
                British buy 6 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 fighter, 2 infantry and 1 transport
                    Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Italian Somaliland
                Battle in Iraq
                    British attack with 1 bomber and 3 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Italian Somaliland from Italians, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 bomber moved from Iraq to Egypt
                1 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                3 artilleries placed in Egypt
                2 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 20 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Jehol : 1 infantry
        Yunnan : 3 artilleries and 1 infantry
        Suiyuyan : 1 fighter
        Chahar : 1 infantry
        Shan State : 2 infantry
        Burma : 1 aaGun, 1 artillery and 10 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier
        54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Central United States : 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 marine
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 marine
        76 Sea Zone : 1 battleship and 1 cruiser
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 36
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 10 / 14
        British : 30 / 36
        UK_Pacific : 19 / 20
        Italians : 14 / 14
        ANZAC : 10 / 10
        French : 1 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39692_UK_2.tsvg


  • @simon33:

    Yes please.

    OOL: Tac, Italy ftr, German ftr.

    Thought I had enough to prevent that attack.

    Yeah, you actually did. Over the last few days, Cyanight, FerrousGryphon and myself have been playing irl, ck the pics out man it was fun. Anyhow, between games i forgot to put a airbase in gib, and of course bring air support.  :mrgreen:

    One of those days…

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Kenya to Belgian Congo

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Belgian Congo, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Belgian Congo
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 :  2/4 hits
                        British roll dice for 1 infantry in Belgian Congo, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 armour moved from Bulgaria to Bessarabia

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total

    triplea_39692_Ita2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Kenya to Belgian Congo

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Belgian Congo, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Belgian Congo
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 :  2/4 hits
                        British roll dice for 1 infantry in Belgian Congo, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 armour moved from Bulgaria to Bessarabia

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Alexandria: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39692_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 marines moved from New South Wales to Queensland

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                    French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 1 fighter and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 marines
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        99 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 36
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 10 / 14
        British : 29 / 36
        UK_Pacific : 19 / 20
        Italians : 17 / 16
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 8 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39692_Fre2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 artilleries and 9 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
                2 bombers moved from Western Germany to Belarus
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 tactical_bomber moved from Alexandria to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
                1 fighter moved from Alexandria to 81 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Gibraltar
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 2 fighters, 1 harbour and 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  3/3 hits
                        British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        1 bomber owned by the Germans, 2 fighters owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 bomber and 1 infantry
                    Casualties for British: 2 fighters and 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 99 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 98 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 3 artilleries, 3 bombers, 1 fighter, 9 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
                        AA fire in Belarus :  0/3 hits
                        Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 9 infantry and 1 tactical_bomber in Belarus, round 2 :  6/17 hits
                        Russians roll dice for 1 aaGun, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Belarus, round 2 :  4/13 hits
                        1 aaGun owned by the Russians, 4 infantry owned by the Germans and 5 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 3 :  2/13 hits
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 3 :  3/8 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 :  5/10 hits
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 4 :  2/6 hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Belarus
                    3 artilleries owned by the Germans retreated to Eastern Poland
                    Russians win with 1 fighter remaining. Battle score for attacker is 30
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
                Battle in Ukraine
                    Germans attack with 1 artillery and 1 tactical_bomber
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                        Germans roll dice for 1 tactical_bomber in Ukraine, round 4 :  1/1 hits
                        Russians roll dice for 1 armour in Ukraine, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 armour owned by the Russians lost in Ukraine
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 artillery and 1 tactical_bomber
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 aaGun and 3 infantry moved from Poland to Eastern Poland
                4 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
                4 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
                1 fighter moved from 81 Sea Zone to Alexandria
                1 tactical_bomber moved from 99 Sea Zone to Alexandria
                1 fighter moved from 99 Sea Zone to Eastern Poland
                5 infantry moved from Greece to Bulgaria
                3 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                2 infantry moved from Norway to Finland

    Place Units - Germans
                1 bomber placed in Western Germany
                Germans undo move 1.
                4 armour, 1 bomber and 3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
                EDIT: Adding units owned by Germans to Germany: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 45 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_39692_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Olgiy to Kansu
                1 mech_infantry moved from Sikang to Turkmenistan
                1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                8 infantry moved from Novgorod to Archangel
                1 fighter moved from Belarus to Russia
                1 infantry moved from Bryansk to Belarus
                1 armour moved from Rostov to Russia
                1 artillery and 9 infantry moved from Bryansk to Russia

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Archangel

    Place Units - Russians
                1 armour placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    Territory Summary for Russians :

    Jehol : 2 infantry
        Kansu : 2 infantry
        Yenisey : 1 infantry
        Buryatia : 2 aaGuns and 17 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Archangel : 1 aaGun and 8 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 28 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 armour and 1 factory_minor
        Turkmenistan : 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 31 / 38
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 10 / 14
        British : 29 / 36
        UK_Pacific : 19 / 20
        Italians : 17 / 16
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 8 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39692_Rus3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 fighter moved from Manchuria to Jehol
                1 bomber moved from Japan to Jehol
                1 fighter and 1 tactical_bomber moved from Hunan to Jehol
                1 fighter and 1 tactical_bomber moved from Hunan to Jehol
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 bombers moved from Hunan to Suiyuyan
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 bombers
                    Chinese defend with 1 fighter
                        Japanese roll dice for 2 bombers in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 fighter in Suiyuyan, round 2 :  1/1 hits
                        1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 bomber
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 :  5/9 hits
                        Chinese roll dice for 3 infantry in Jehol, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 artilleries and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 3 artilleries and 1 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 3 :  3/5 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 3 artilleries and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Suiyuyan to Hunan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam
                2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
                2 fighters moved from Caroline Islands to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Jehol to Hunan
                1 infantry moved from Sakha to Amur
                1 aaGun moved from Manchuria to Jehol
                1 infantry and 1 mech_infantry moved from Korea to Amur
                1 armour moved from Siberia to Amur
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                3 fighters and 2 tactical_bombers moved from Jehol to Amur

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery, 1 bomber and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 41 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs

    triplea_39692_Jap3.tsvg

  • '19 '17 '16

    I can’t see why you wouldn’t step on the Money islands in a G1 DOW game? Japan is likely to keep peace and you would have gotten the money for several turns.


  • @simon33:

    I can’t see why you wouldn’t step on the Money islands in a G1 DOW game? Japan is likely to keep peace and you would have gotten the money for several turns.

    Well, I will its a matter of with the proper country. Though i get what your saying, its the norm and logical tactic. I am what you might say a bit crazy? lol.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 marine and 2 submarines; Remaining resources: 0 PUs;

    Non Combat Move - Americans

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                1 marine placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Combat Move - British
                1 infantry moved from Iraq to Syria
                1 armour and 1 mech_infantry moved from Egypt to Syria
                1 bomber moved from Egypt to Syria
                1 marine moved from Italian Somaliland to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from French Indo China to Shan State

    Purchase Units - British
                British buy 1 aaGun, 1 airfield, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in French Madagascar
                Battle in Syria
                    British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 3 infantry
                    British win, taking French Madagascar from Neutral_Axis, taking Syria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                1 bomber moved from Syria to Egypt

    Place Units - British
                1 airfield placed in Egypt
                1 fighter placed in Egypt
                1 aaGun placed in Egypt
                1 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 5 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Chahar : 1 infantry
        Sikang : 4 infantry
        Shan State : 3 infantry
        Burma : 1 aaGun, 1 artillery and 10 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 9 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        French Indo China : 1 flag
        39 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 submarines
        54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Central United States : 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 marines
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Madagascar : 1 flag, 1 infantry
        Syria : 1 flag, 1 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 marine
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        101 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 4 transports
        Persia : 1 flag
        98 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 31 / 38
        Japanese : 37 / 51
        Americans : 52 / 82
        Chinese : 5 / 7
        British : 33 / 39
        UK_Pacific : 19 / 19
        Italians : 14 / 16
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39692_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Italians
                1 armour moved from Bessarabia to Western Ukraine
                1 fighter moved from Alexandria to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Purchase Units - Italians
                Italians buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                2 infantry moved from Tunisia to Algeria
                1 artillery moved from Belgian Congo to Kenya
                1 armour and 1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_39692_Ita3.tsvg

  • '19 '17 '16

    I’ll strategically bomb Moscow with 3 bombers as Germany, assuming you still only have 1 fighter there. Intercept?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Java
                1 fighter moved from Queensland to Celebes
                1 fighter moved from Malaya to Burma

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser; Remaining resources: 1 PUs;

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Burma : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 2 marines
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Java : 1 flag, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 cruiser
        Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 29 / 38
        Japanese : 37 / 51
        Americans : 52 / 82
        Chinese : 5 / 7
        British : 31 / 39
        UK_Pacific : 19 / 19
        Italians : 19 / 25
        ANZAC : 17 / 18
        French : 1 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39692_Fre3.tsvg


  • @simon33:

    I’ll strategically bomb Moscow with 3 bombers as Germany, assuming you still only have 1 fighter there. Intercept?

    yes scramble away please

  • '19 '17 '16

    Forgot to attack SZ98. Scramble?

    1 bomber 2 tacs 2ftrs vs BB+Cruiser and 1 potential fighter

    AttackersDiceRolls: 2@3 3@4; Total Hits: 22@3: (1, 1)3@4: (6, 6, 5)

    ship defendersDiceRolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (2)


  • That would be a neg, i thought i would of had more fighter in Egypt by now but you were able to take Gib, so that changes that.

    No scramble, 100% loss either way, and the TUV does change… wierd o rama…

    :-D

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