@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Italians
1 armour moved from Northern Italy to Western Germany
Germans take Greater Southern Germany from Americans
1 mech_infantry moved from Yugoslavia to Western Germany
5 artilleries and 10 infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Western Germany
Italians attack with 1 armour, 5 artilleries, 3 fighters, 10 infantry and 1 mech_infantry
British defend with 1 artillery, 1 fighter and 3 infantry; Americans defend with 1 airfield, 4 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 marine
Italians roll dice for 1 armour, 5 artilleries, 3 fighters, 10 infantry and 1 mech_infantry in Western Germany, round 2 : 8/20 hits
Americans roll dice for 4 armour, 1 artillery, 3 fighters, 3 infantry and 1 marine in Western Germany, round 2 : 8/12 hits
1 marine owned by the Americans, 3 armour owned by the Americans, 1 artillery owned by the British, 8 infantry owned by the Italians and 3 infantry owned by the British lost in Western Germany
Italians roll dice for 1 armour, 5 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 3 : 7/12 hits
Americans roll dice for 1 armour and 3 fighters in Western Germany, round 3 : 2/4 hits
1 armour owned by the Americans, 1 fighter owned by the British, 2 infantry owned by the Italians and 2 fighters owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour, 5 artilleries, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 42
Casualties for Italians: 10 infantry
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Casualties for Americans: 4 armour, 2 fighters and 1 marine
Non Combat Move - Italians
3 fighters moved from Western Germany to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Volgograd to Greece
2 aaGuns moved from Northern Italy to Western Germany
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - ANZAC
2 cruisers moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from India to French Indo China
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 transports; Remaining resources: 0 PUs;
Combat - ANZAC
Air Battle in French Indo China
ANZAC attacks with 1 units heading to French Indo China
Japanese launches 1 interceptors out of French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber moved from French Indo China to India
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
French converts factory_major into different units
1 cruiser and 1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Southern France to Northern Italy
French take Northern Italy from Italians
Purchase Units - French
French buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
Place Units - French
1 armour and 2 artilleries placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
French collect 21 PUs (1 lost to blockades); end with 21 PUs total
Territory Summary for ANZAC and French :
India : 1 bomber
Malaya : 1 artillery
Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Philippines : 1 fighter and 2 marines
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
35 Sea Zone : 2 cruisers
54 Sea Zone : 2 transports
Egypt : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter and 6 infantry
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
103 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 52 / 77
Russians : 0 / 0
Japanese : 56 / 60
Americans : 58 / 92
Chinese : 0 / 0
British : 38 / 37
UK_Pacific : 11 / 14
Italians : 11 / 17
ANZAC : 17 / 26
French : 22 / 21
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 destroyer and 3 submarines moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Germany to Southern France
1 bomber moved from Germany to France
1 fighter moved from Novgorod to 112 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Novgorod to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
2 submarines moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
Germans take 97 Sea Zone from British
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Greece to France
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Greece to France
1 artillery and 1 infantry moved from Rostov to Caucasus
2 armour moved from Ukraine to Caucasus
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Kazakhstan to Caucasus
1 armour moved from Turkmenistan to Eastern Persia
14 armour moved from Kazakhstan to Eastern Persia
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 72 PUs;
Germans buy 1 armour, 4 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in France
max interceptors in Paris please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 destroyer and 3 submarines moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Germany to Southern France
1 bomber moved from Germany to France
1 fighter moved from Novgorod to 112 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Novgorod to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
2 submarines moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
Germans take 97 Sea Zone from British
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Greece to France
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Greece to France
1 artillery and 1 infantry moved from Rostov to Caucasus
2 armour moved from Ukraine to Caucasus
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Kazakhstan to Caucasus
1 armour moved from Turkmenistan to Eastern Persia
14 armour moved from Kazakhstan to Eastern Persia
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 72 PUs;
Germans buy 1 armour, 4 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in France
Germans attacks with 3 units heading to France
French launches 2 interceptors out of France
Attackers Fire, : 2/3 hits
Defenders Fire, : 1/2 hits
1 fighter owned by the Germans lost in France
1 fighter owned by the French and 1 fighter owned by the British lost in France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Germans attack with 1 battleship, 1 carrier and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 92 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 114 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Persia
Germans attack with 15 armour
British defend with 2 mech_infantrys
Germans roll dice for 15 armour in Eastern Persia, round 2 : 5/15 hits
British roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 armour owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 14 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 2 mech_infantrys
Battle in Caucasus
Germans attack with 2 armour, 2 artilleries and 3 infantry
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Caucasus, round 2 : 2/7 hits
British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/2 hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 2/3 hits
Americans roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits
1 armour owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Slovakia Hungary to Western Germany
1 aaGun, 2 artilleries and 4 infantry moved from Germany to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber and 1 fighter moved from France to Western Germany
1 armour moved from Volgograd to Turkmenistan
3 mech_infantrys moved from Novgorod to Poland
Place Units - Germans
3 artilleries and 3 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery, 1 fighter and 1 infantry placed in Western Germany
2 destroyers placed in 113 Sea Zone
Germans undo move 4.
2 destroyers placed in 113 Sea Zone
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 artilleries and 1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Scramble from the Philippines?
yes please!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 artilleries and 1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
ANZAC scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/3 hits
Bombing raid in India rolls: 6,3,6 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 2 cruisers and 1 fighter
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 2 cruisers and 1 fighter in 35 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Japanese, 2 cruisers owned by the ANZAC, 2 tactical_bombers owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 cruisers and 1 fighter
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to French Indo China
3 bombers moved from India to French Indo China
1 armour and 1 mech_infantry moved from Shensi to Yunnan
1 aaGun and 1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 aaGun and 2 artilleries moved from Yunnan to Shan State
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in French Indo China
1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Siberia: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
1 bomber moved from Eastern United States to France
4 bombers moved from France to Western Germany
7 transports moved from 103 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Caroline Islands to French Indo China
2 artilleries and 4 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 17 Sea Zone to Paulau Island
4 destroyers moved from 17 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 carrier moved from 17 Sea Zone to 22 Sea Zone
1 carrier moved from 22 Sea Zone to 34 Sea Zone
1 battleship moved from 17 Sea Zone to 34 Sea Zone
2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine and 4 transports moved from 10 Sea Zone to 30 Sea Zone
2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
2 armour and 2 infantry moved from 32 Sea Zone to Marshall Islands
4 submarines moved from 26 Sea Zone to 22 Sea Zone
Purchase Units - Americans
Americans buy 2 carriers and 6 fighters; Remaining resources: 0 PUs;
Combat - Americans
Air Battle in French Indo China
Americans attacks with 1 units heading to French Indo China
Japanese launches 1 interceptors out of French Indo China
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 mech_infantry
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Marianas
Battle in Paulau Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Marianas from Japanese, taking Paulau Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Marshall Islands
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,8,3,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
4 bombers moved from Western Germany to France
2 fighters moved from Paulau Island to 34 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
Combat Move - British
1 fighter moved from 110 Sea Zone to France
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 mech_infantrys moved from Tunisia to Algeria
French take Algeria from Italians
1 infantry moved from Persia to Northwest Persia
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
2 destroyers moved from 58 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Iraq to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
Purchase Units - British
British buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Eastern Persia
British attack with 1 artillery, 1 bomber, 1 infantry and 5 mech_infantrys
Germans defend with 14 armour
1 artillery owned by the British retreated to Persia
Germans win with 13 armour remaining. Battle score for attacker is -17
Casualties for Germans: 1 armour
Casualties for British: 1 infantry and 5 mech_infantrys
Non Combat Move - British
1 bomber moved from Eastern Persia to India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in United Kingdom
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,2,1,4
British collect 32 PUs (4 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag, 2 infantry
Marshall Islands : 1 flag, 2 armour and 2 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Malaya : 1 factory_minor and 1 harbour
Philippines : 1 airfield, 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Guam : 1 airfield and 1 artillery
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
32 Sea Zone : 1 carrier, 2 fighters and 2 transports
30 Sea Zone : 1 submarine and 4 transports
37 Sea Zone : 2 destroyers
35 Sea Zone : 1 flag
34 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
22 Sea Zone : 1 flag, 4 submarines and 1 transport
21 Sea Zone : 4 destroyers and 1 transport
10 Sea Zone : 2 carriers and 4 fighters
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 marine and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 2 artilleries and 2 infantry
Algeria : 2 mech_infantrys
France : 1 artillery, 5 bombers, 1 fighter and 1 infantry
Denmark : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
72 Sea Zone : 1 flag
101 Sea Zone : 7 transports
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 infantry
Persia : 1 flag, 1 artillery
110 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 57 / 79
Russians : 0 / 0
Japanese : 58 / 59
Americans : 55 / 90
Chinese : 0 / 0
British : 36 / 35
UK_Pacific : 9 / 12
Italians : 10 / 17
ANZAC : 17 / 26
French : 23 / 21
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 fighter moved from Greece to Northern Italy
1 armour moved from Western Germany to Denmark
Germans take Denmark from British
1 armour moved from Denmark to Western Germany
1 infantry moved from Morocco to Algeria
3 fighters moved from Southern Italy to Algeria
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 0/3 hits
French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 3 : 3/3 hits
French roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 3 fighters and 1 infantry
British defend with 2 mech_infantrys
Italians roll dice for 3 fighters and 1 infantry in Algeria, round 2 : 1/4 hits
French roll dice for 2 mech_infantrys in Algeria, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 3 fighters in Algeria, round 3 : 3/3 hits
French roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Algeria
Italians win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objections to changing anzac purchases and placement? I thought they had Malaya…. durr moving the bomber as well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 bomber moved from Queensland to Malaya
1 bomber moved from India to French Indo China
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Air Battle in French Indo China
ANZAC attacks with 1 units heading to French Indo China
Japanese launches 1 interceptors out of French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Borneo
Battle in Sumatra
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber moved from French Indo China to India
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 bomber
EDIT: Adding units owned by ANZAC to Philippines: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 cruisers
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Politics - French
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 30 to 32
EDIT: Turning off Edit Mode
Combat Move - French
1 cruiser and 1 destroyer moved from 103 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
1 infantry moved from Holland Belgium to France
Purchase Units - French
French repair damage of 6x factory_minor; Remaining resources: 15 PUs;
French buy 1 artillery and 2 marines; Remaining resources: 1 PUs;
Combat - French
Battle in Northern Italy
French attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 factory_minor
French win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - French
Place Units - French
1 artillery and 2 marines placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
French collect 23 PUs; end with 24 PUs total
Territory Summary for ANZAC and French :
India : 1 bomber
Malaya : 1 artillery
Borneo : 1 artillery
Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Philippines : 1 bomber and 2 marines
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
54 Sea Zone : 2 cruisers
Egypt : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 marines
Holland Belgium : 1 flag
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
110 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 59 / 79
Russians : 0 / 0
Japanese : 50 / 59
Americans : 55 / 90
Chinese : 0 / 0
British : 34 / 35
UK_Pacific : 13 / 12
Italians : 10 / 19
ANZAC : 21 / 32
French : 23 / 24
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
2 armour, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
12 armour moved from Eastern Persia to India
Germans take West India from UK_Pacific
1 armour moved from Turkmenistan to Persia
1 armour moved from Eastern Persia to India
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 bomber and 4 fighters moved from Western Germany to 110 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Germans buy 5 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Southern France
Battle in Northern Italy
Germans attack with 1 artillery and 1 infantry
French defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits
French roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the French lost in Northern Italy
Germans win, taking Southern France from French, taking Northern Italy from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Persia
Germans attack with 1 armour
British defend with 1 artillery
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits
British roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Northwest Persia
Germans attack with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
French defend with 1 cruiser and 1 destroyer; British defend with 2 transports; Americans defend with 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 4 fighters in 110 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 2 carriers, 3 cruisers, 2 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 battleship owned by the Germans
2 carriers owned by the Americans, 2 submarines owned by the Germans, 1 destroyer owned by the French and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 3 : 5/8 hits
Americans roll dice for 3 cruisers, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 3 : 4/6 hits
3 fighters owned by the Germans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Germans, 1 cruiser owned by the French and 1 fighter owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 110 Sea Zone, round 4 : 3/4 hits
Americans roll dice for 1 fighter and 2 transports in 110 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Germans, 2 transports owned by the British and 1 fighter owned by the Americans lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 50
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Germans: 2 destroyers, 4 fighters and 2 submarines
Casualties for British: 2 transports
Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
Battle in India
Germans attack with 13 armour
British defend with 1 aaGun, 1 bomber, 8 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 bomber
Germans roll dice for 13 armour in India, round 2 : 6/13 hits
UK_Pacific roll dice for 1 aaGun, 2 bombers, 8 infantry and 1 mech_infantry in India, round 2 : 2/11 hits
1 bomber owned by the ANZAC, 1 bomber owned by the British, 1 aaGun owned by the British, 2 armour owned by the Germans and 3 infantry owned by the British lost in India
Germans roll dice for 11 armour in India, round 3 : 7/11 hits
UK_Pacific roll dice for 5 infantry and 1 mech_infantry in India, round 3 : 2/6 hits
1 mech_infantry owned by the British, 2 armour owned by the Germans and 5 infantry owned by the British lost in India
Germans captures 12PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 9 armour remaining. Battle score for attacker is 33
Casualties for Germans: 4 armour
Casualties for British: 1 aaGun, 1 bomber, 8 infantry and 1 mech_infantry
Casualties for ANZAC: 1 bomber
triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Germans
3 artilleries, 3 infantry and 1 mech_infantry moved from Germany to Western Germany
3 mech_infantrys moved from Poland to Western Germany
1 artillery and 1 infantry moved from Slovakia Hungary to Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 carrier and 2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 submarines moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
3 artilleries placed in Western Germany
Germans undo move 1.
3 fighters placed in Western Germany
2 mech_infantrys placed in Volgograd
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
4 artilleries and 1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Siam to Malaya
1 fighter moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
EDIT: 2 fighters moved from Japan to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Japanese take 17 Sea Zone from Americans
2 bombers moved from French Indo China to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 4 submarines and 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
3 submarines owned by the Americans Submerged
Japanese roll dice for 2 fighters in 22 Sea Zone, round 3 : 2/2 hits
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 2 fighters
Americans defend with 4 destroyers and 1 transport
Japanese roll dice for 2 bombers and 2 fighters in 21 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 4 destroyers and 1 transport in 21 Sea Zone, round 2 : 1/4 hits
1 fighter owned by the Japanese and 3 destroyers owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 21 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 29
Casualties for Americans: 4 destroyers and 1 transport
Casualties for Japanese: 1 fighter
Battle in Malaya
Japanese attack with 4 artilleries, 1 infantry and 1 mech_infantry
UK_Pacific defend with 1 factory_minor and 1 harbour; ANZAC defend with 1 artillery
Japanese roll dice for 4 artilleries, 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/6 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
2 fighters moved from 22 Sea Zone to 6 Sea Zone
2 bombers moved from 21 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to Kwangtung
1 fighter moved from 43 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Kwangtung
2 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Americans
3 bombers moved from France to 110 Sea Zone
2 bombers moved from France to Western Germany
2 infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
1 carrier, 2 fighters, 2 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 submarine and 4 transports moved from 30 Sea Zone to 32 Sea Zone
2 armour moved from Marshall Islands to 32 Sea Zone
2 armour, 1 submarine and 4 transports moved from 32 Sea Zone to 33 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Purchase Units - Americans
Americans buy 7 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry and 1 marine; Remaining resources: 0 PUs;
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Battle in 110 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 battleship and 1 cruiser
Germans win with 1 battleship remaining. Battle score for attacker is -24
Casualties for Germans: 1 cruiser
Casualties for Americans: 3 bombers
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Western Germany to France
2 infantry moved from 35 Sea Zone to Philippines
2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
7 infantry placed in Eastern United States
7 artilleries and 1 marine placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from France to 110 Sea Zone
3 artilleries and 5 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Iraq to Trans-Jordan
2 destroyers moved from 37 Sea Zone to 35 Sea Zone
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 110 Sea Zone
British attack with 1 fighter
Germans defend with 1 battleship
British win with 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Non Combat Move - British
1 fighter moved from 110 Sea Zone to France
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,2,3,6
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 armour, 1 harbour and 2 infantry
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Marianas : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 armour, 1 artillery, 1 harbour, 6 infantry and 1 mech_infantry
Guam : 1 airfield and 1 artillery
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 6 transports
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport
26 Sea Zone : 2 carriers and 4 fighters
22 Sea Zone : 1 flag
Central United States : 7 artilleries, 1 factory_major and 1 marine
Eastern United States : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 8 infantry, 1 marine and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
France : 1 artillery, 1 bomber, 1 fighter and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 1 infantry
72 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports
Brazil : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 72 / 115
Russians : 0 / 0
Japanese : 54 / 55
Americans : 55 / 90
Chinese : 0 / 0
British : 32 / 33
UK_Pacific : 4 / 0
Italians : 14 / 19
ANZAC : 21 / 32
French : 13 / 24
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Purchase Units - Italians
Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Malta, round 4 : 1/1 hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Gibraltar to Southern Italy
2 aaGuns, 1 armour, 1 artillery and 2 fighters moved from Southern Italy to Northern Italy
2 aaGuns, 1 armour, 4 artilleries and 1 mech_infantry moved from Western Germany to Northern Italy
2 fighters moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - ANZAC
1 bomber moved from Philippines to Kwangtung
2 cruisers moved from 54 Sea Zone to 35 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Air Battle in Kwangtung
ANZAC attacks with 1 units heading to Kwangtung
Japanese launches 1 interceptors out of Kwangtung
Air Battle is over, the attackers have all died
Cleaning up after air battles
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 cruiser and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 artillery and 1 marine moved from France to Southern France
Purchase Units - French
French buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 marine
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 1 marine
Casualties for Germans: 1 artillery
Non Combat Move - French
Place Units - French
1 artillery and 2 fighters placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,5
French collect 13 PUs (3 lost to blockades); end with 13 PUs total
Territory Summary for ANZAC and French :
Borneo : 1 artillery
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Philippines : 2 marines
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 2 cruisers
54 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 2 submarines
Egypt : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 artillery, 1 factory_minor and 1 harbour
France : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
Production/PUs Summary :
Germans : 69 / 115
Russians : 0 / 0
Japanese : 54 / 55
Americans : 55 / 90
Chinese : 0 / 0
British : 32 / 33
UK_Pacific : 4 / 0
Italians : 14 / 27
ANZAC : 21 / 27
French : 16 / 13
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Persia to Iraq
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 109 PUs;
Germans buy 5 armour, 6 artilleries, 3 fighters and 5 mech_infantrys; Remaining resources: 5 PUs;
Combat - Germans
Battle in Iraq
Germans attack with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/9 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 3 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 4 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 5 : 2/2 hits
French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 93 Sea Zone to 97 Sea Zone
9 armour moved from India to Eastern Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
Place Units - Germans
3 artilleries placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 6 artilleries and 6 infantry
EDIT: Adding units owned by Germans to Western Germany: 6 artilleries and 6 infantry
EDIT: Turning off Edit Mode
5 armour and 5 mech_infantrys placed in Germany
3 fighters placed in Novgorod
3 artilleries placed in Volgograd
Turn Complete - Germans
Germans collect 76 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kwangtung to 35 Sea Zone
1 bomber and 1 fighter moved from French Indo China to 35 Sea Zone
2 bombers and 2 fighters moved from Japan to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
EDIT: 2 fighters moved from 6 Sea Zone to 35 Sea Zone
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 bombers, 1 carrier, 1 destroyer and 6 fighters
British defend with 2 destroyers; Americans defend with 1 battleship, 1 carrier, 2 fighters, 3 submarines and 1 transport; ANZAC defend with 2 cruisers
Japanese roll dice for 3 bombers, 1 carrier, 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 7/10 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 5/8 hits
1 destroyer owned by the Japanese, 3 submarines owned by the Americans, 3 fighters owned by the Japanese, 1 carrier owned by the Japanese and 2 destroyers owned by the British lost in 35 Sea Zone
Japanese roll dice for 3 bombers and 3 fighters in 35 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport in 35 Sea Zone, round 3 : 1/6 hits
1 carrier owned by the Americans, 1 fighter owned by the Japanese and 2 cruisers owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 3 bombers and 2 fighters in 35 Sea Zone, round 4 : 0/5 hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 35 Sea Zone, round 4 : 3/3 hits
2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 bombers in 35 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 35 Sea Zone, round 5 : 1/3 hits
1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 bomber in 35 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 6 : 1/2 hits
1 bomber owned by the Japanese lost in 35 Sea Zone
Americans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -36
Casualties for British: 2 destroyers
Casualties for Americans: 1 carrier, 1 fighter and 3 submarines
Casualties for ANZAC: 2 cruisers
Casualties for Japanese: 3 bombers, 1 carrier, 1 destroyer and 6 fighters
1 fighter owned by the Americans forced to land in Philippines
Non Combat Move - Japanese
1 armour, 1 infantry and 1 mech_infantry moved from Burma to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs