Ktylu (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 14

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from India to West India
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Japan to Kwangtung
                2 artilleries and 2 infantry moved from Amur to Korea
                3 mech_infantrys moved from Manchuria to Korea
                2 fighters moved from Japan to Korea

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 5 infantry, 2 marines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 6 transports; ANZAC defend with 1 transport
                        6 transports owned by the Americans and 1 transport owned by the ANZAC lost in 38 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 49
                    Casualties for Americans: 6 transports
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
                    Americans defend with 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour; ANZAC defend with 1 marine
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Kwangtung, round 2 :  1/8 hits
                        Americans roll dice for 2 armour, 1 artillery, 1 fighter and 1 marine in Kwangtung, round 2 :  3/5 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Kwangtung, round 3 :  1/5 hits
                        Americans roll dice for 2 armour, 1 fighter and 1 marine in Kwangtung, round 3 :  0/4 hits
                        1 marine owned by the ANZAC lost in Kwangtung
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Kwangtung, round 4 :  1/5 hits
                        Americans roll dice for 2 armour and 1 fighter in Kwangtung, round 4 :  0/3 hits
                        1 armour owned by the Americans lost in Kwangtung
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Kwangtung, round 5 :  0/5 hits
                        Americans roll dice for 1 armour and 1 fighter in Kwangtung, round 5 :  1/2 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Kwangtung, round 6 :  2/4 hits
                        Americans roll dice for 1 armour and 1 fighter in Kwangtung, round 6 :  2/2 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Americans, 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung
                    Japanese win, taking Kwangtung from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Americans: 2 armour, 1 artillery and 1 fighter
                    Casualties for ANZAC: 1 marine
                    Casualties for Japanese: 2 artilleries, 2 infantry and 2 mech_infantrys
                Battle in Korea
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys
                    Americans defend with 1 artillery, 1 factory_minor, 3 fighters and 1 infantry; ANZAC defend with 1 bomber
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys in Korea, round 2 :  2/9 hits
                        Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Korea, round 2 :  4/6 hits
                        2 infantry owned by the Japanese, 1 bomber owned by the ANZAC, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Korea
                        Japanese roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Korea, round 3 :  2/5 hits
                        Americans roll dice for 1 artillery and 3 fighters in Korea, round 3 :  3/4 hits
                        2 artilleries owned by the Japanese, 1 artillery owned by the Americans, 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Korea
                    retreated to Korea
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 bomber
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Japanese: 2 artilleries, 2 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan
                3 mech_infantrys moved from Shantung to Manchuria
                1 fighter moved from Kwangtung to Kwangsi
                1 infantry moved from Anhwe to Kweichow
                2 artilleries and 3 infantry moved from Shantung to Anhwe
                3 artilleries and 3 infantry moved from French Indo China to Yunnan
                1 artillery moved from Hunan to Kwangsi
                1 aaGun and 1 artillery moved from Kweichow to Hunan
                3 artilleries moved from Shan State to Yunnan
                1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 marines placed in Malaya
                1 transport placed in 37 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,6,4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,3,3
                Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_39692_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 14

    Combat Move - Americans
                4 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Burma to India
                      UK_Pacific take India from Germans
                      UK_Pacific take Burma from Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 bomber moved from Egypt to Iraq

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat - Americans
                Battle in Formosa
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Iraq causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from Iraq to Egypt
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                2 artilleries and 3 infantry placed in Western United States
                3 armour placed in Korea
                1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Combat Move - British
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 artillery and 1 marine moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 32 PUs;
                British buy 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Crete
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 1 marine
                    Germans defend with 1 artillery and 1 mech_infantry
                    British win, taking Crete from Italians, taking Trans-Jordan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 marine

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - British
                3 mech_infantrys placed in Egypt
                5 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Formosa : 1 flag, 1 artillery and 1 infantry
        Korea : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 infantry
        Marianas : 1 flag
        India : 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 3 transports
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 4 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 aaGun, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry, 1 marine and 11 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 2 infantry and 6 mech_infantrys
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Crete : 1 flag, 1 infantry
        99 Sea Zone : 1 transport
        72 Sea Zone : 1 flag
        101 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
        Brazil : 1 flag, 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 78 / 113
        Russians : 0 / 0
        Japanese : 49 / 47
        Americans : 59 / 96
        Chinese : 0 / 0
        British : 30 / 30
        UK_Pacific : 8 / 8
        Italians : 13 / 0
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_UK_14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 14

    Combat Move - Italians
                1 fighter moved from Western Germany to Southern Italy

    Non Combat Move - Italians

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    triplea_39692_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 14

    Combat Move - ANZAC
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Burma to India
                1 cruiser moved from 21 Sea Zone to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to French Indo China
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 artillery moved from New South Wales to Queensland

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in French Indo China

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 armour and 1 infantry
        India : 1 artillery and 1 infantry
        Borneo : 1 artillery
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        French Indo China : 1 factory_minor and 1 marine
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        33 Sea Zone : 1 transport
        36 Sea Zone : 1 cruiser
        20 Sea Zone : 1 cruiser and 3 submarines
        54 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 78 / 113
        Russians : 0 / 0
        Japanese : 47 / 47
        Americans : 59 / 96
        Chinese : 0 / 0
        British : 30 / 30
        UK_Pacific : 8 / 8
        Italians : 13 / 13
        ANZAC : 23 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_Fre14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 104 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 artillery and 1 mech_infantry moved from Iraq to Trans-Jordan

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 110 PUs;
                Germans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 8 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Battle in Eire
                Battle in Gibraltar
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 aaGun, 1 artillery and 2 infantry
                        AA fire in Gibraltar :  1/2 hits
                        1 fighter owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 :  0/3 hits
                        British roll dice for 1 aaGun, 1 artillery and 2 infantry in Gibraltar, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 :  2/3 hits
                        British roll dice for 1 aaGun, 1 artillery and 2 infantry in Gibraltar, round 3 :  1/3 hits
                        1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 :  1/2 hits
                        1 artillery owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 fighter in Gibraltar, round 5 :  1/1 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 :  1/2 hits
                        1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    British win, taking Eire from Neutral_Allies with 1 artillery remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 artillery, 2 fighters and 1 infantry
                    Casualties for Americans: 1 aaGun and 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 artillery and 1 mech_infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                3 artilleries and 3 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 artillery and 2 infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 carrier, 2 destroyers and 2 submarines moved from 104 Sea Zone to 109 Sea Zone
                2 fighters moved from Germany to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
                3 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                2 fighters moved from Western Germany to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 aaGun moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                8 artilleries moved from Northern Italy to Western Germany
                2 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
                1 infantry moved from Finland to Norway

    Place Units - Germans
                3 infantry placed in Iraq
                3 mech_infantrys placed in Volgograd
                Germans undo move 2.
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                1 bomber, 1 fighter and 1 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Germany
                1 destroyer and 2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                Germans collect 79 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs

    triplea_39692_Ger15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Combat Move - Japanese
                1 infantry moved from Yunnan to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                1 armour moved from Kwangtung to French Indo China
                2 fighters moved from Japan to 20 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 destroyer moved from 38 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 2 marines moved from Malaya to 37 Sea Zone
                1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone
                1 marine moved from 43 Sea Zone to Borneo
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 cruiser and 1 marine moved from 37 Sea Zone to 20 Sea Zone
                1 marine moved from 20 Sea Zone to Formosa
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 marine
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 cruiser in Borneo, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 marine remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 20 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Americans defend with 1 transport; ANZAC defend with 1 cruiser and 3 submarines
                        Japanese roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 3 submarines in 20 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 20 Sea Zone
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 fighters in 20 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 20 Sea Zone
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in 20 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 4 :  1/1 hits
                        1 transport owned by the Americans lost in 20 Sea Zone
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 3 submarines
                    Casualties for Americans: 1 transport
                    Casualties for Japanese: 1 destroyer and 1 fighter
                Battle in Formosa
                    Japanese attack with 1 artillery, 1 infantry and 1 marine
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Formosa, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Formosa, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Formosa
                        Japanese roll dice for 1 marine in Formosa, round 3 :  1/1 hits
                        Americans roll dice for 1 artillery in Formosa, round 3 :  1/1 hits
                        1 marine owned by the Japanese and 1 artillery owned by the Americans lost in Formosa
                    Americans win with no units remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 cruiser in 36 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 2 fighters in 36 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 cruiser in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 fighters in 36 Sea Zone, round 4 :  0/2 hits
                        ANZAC roll dice for 1 cruiser in 36 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 1 fighter in 36 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 36 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is -28
                    Casualties for Japanese: 1 destroyer and 2 fighters
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 factory_minor and 1 marine
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 :  1/3 hits
                        ANZAC roll dice for 1 marine in French Indo China, round 2 :  0/1 hits
                        1 marine owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 marine

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kweichow to Yunnan
                1 aaGun and 1 artillery moved from Hunan to Yunnan
                1 aaGun moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Shantung to Jehol
                3 mech_infantrys moved from Manchuria to Jehol
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                2 artilleries and 1 infantry moved from Anhwe to Hunan
                1 armour and 1 mech_infantry moved from West India to Persia

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 fighter placed in 20 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,2,5,5,1,3,4,1
                Japanese collect 44 PUs (9 lost to blockades); end with 44 PUs total

    triplea_39692_Jap15.tsvg


  • Hrmm, i did my turn and it did not post, wtf… lol grrr


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from Korea to Siberia
                      Americans take Amur from Japanese
                      Americans take Siberia from Japanese
                1 armour moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour, 1 artillery and 2 infantry moved from Korea to Manchuria
                1 battleship and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 carrier and 4 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Korea to 20 Sea Zone
                1 infantry moved from India to West India
                      UK_Pacific take West India from Germans
                1 armour moved from India to Eastern Persia
                      Americans take Eastern Persia from Germans
                1 bomber moved from Egypt to Iraq
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Purchase Units - Americans
                Americans buy 1 aaGun, 3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in Soviet Far East
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 destroyer and 6 fighters
                    Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking Soviet Far East from Japanese, taking 20 Sea Zone from Japanese with 1 battleship and 5 fighters remaining. Battle score for attacker is 29
                    Casualties for Americans: 2 carriers, 1 destroyer and 1 fighter
                    Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 armour, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 2 transports
                    Germans defend with 1 transport
                    Americans win with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Iraq to Egypt
                1 infantry moved from India to Burma
                2 fighters moved from 20 Sea Zone to 6 Sea Zone
                3 fighters moved from 20 Sea Zone to Formosa
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 aaGun, 1 infantry and 1 marine placed in Korea

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat - Chinese
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Combat Move - British
                1 infantry moved from Crete to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Gibraltar
                1 mech_infantry moved from Egypt to Trans-Jordan

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 26 PUs;
                British buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_minor; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                    British win, taking Trans-Jordan from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 artilleries and 1 fighter placed in United Kingdom
                1 artillery placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,4,1,2,4,3,3,3,1,5,3,1,6,1
                British collect 22 PUs (8 lost to blockades); end with 22 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Formosa : 1 flag, 3 fighters
        Korea : 1 flag, 1 aaGun, 1 factory_minor, 1 infantry and 1 marine
        Marianas : 1 flag
        Manchuria : 2 armour, 1 artillery and 2 infantry
        Anhwe : 3 infantry
        Burma : 1 infantry
        India : 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 armour
        26 Sea Zone : 2 artilleries, 2 infantry and 2 transports
        20 Sea Zone : 1 flag, 1 battleship
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 2 carriers, 2 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        West India : 1 infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 mech_infantry
        Gibraltar : 1 airfield, 1 artillery, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry, 1 marine and 10 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 6 mech_infantrys
        Morocco : 1 armour, 1 artillery and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Crete : 1 flag
        Eastern Persia : 1 flag, 1 armour
        72 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        Brazil : 1 flag, 1 infantry
        98 Sea Zone : 1 destroyer and 1 transport
        91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 76 / 110
        Russians : 0 / 0
        Japanese : 46 / 44
        Americans : 62 / 102
        Chinese : 4 / 4
        British : 30 / 22
        UK_Pacific : 6 / 9
        Italians : 13 / 13
        ANZAC : 21 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_UK_15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Combat Move - Italians
                1 fighter moved from Southern Italy to 98 Sea Zone

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer and 1 transport
                        Italians roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British lost in 98 Sea Zone
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_39692_Ita15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Shantung
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber and 1 cruiser
                    Japanese defend with 1 cruiser
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Shantung
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    ANZAC win, taking Shantung from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Shantung : 1 armour, 1 artillery and 1 infantry
        India : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 bomber
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 cruiser
        19 Sea Zone : 2 transports
        54 Sea Zone : 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 76 / 110
        Russians : 0 / 0
        Japanese : 44 / 44
        Americans : 62 / 102
        Chinese : 6 / 4
        British : 30 / 22
        UK_Pacific : 6 / 9
        Italians : 13 / 18
        ANZAC : 21 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_Fre15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Shantung
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber and 1 cruiser
                    Japanese defend with 1 cruiser
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Shantung
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    ANZAC win, taking Shantung from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Shantung : 1 armour, 1 artillery and 1 infantry
        India : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 bomber
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 cruiser
        19 Sea Zone : 2 transports
        54 Sea Zone : 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 76 / 110
        Russians : 0 / 0
        Japanese : 44 / 44
        Americans : 62 / 102
        Chinese : 6 / 4
        British : 30 / 22
        UK_Pacific : 6 / 9
        Italians : 13 / 18
        ANZAC : 21 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_Fre15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                2 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Eire to Scotland
                      Germans take Scotland from British
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to United Kingdom
                4 fighters moved from 109 Sea Zone to 104 Sea Zone

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 105 PUs;
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 armour
                        Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 :  1/2 hits
                        Americans roll dice for 1 armour in Eastern Persia, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Eastern Persia
                    Germans win, taking Eastern Persia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Trans-Jordan
                    Germans attack with 2 armour, 1 artillery and 1 infantry
                    British defend with 1 artillery and 1 mech_infantry; ANZAC defend with 2 infantry
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  2/4 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
                    2 armour owned by the Germans retreated to Iraq
                    British win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 destroyer and 2 submarines moved from 113 Sea Zone to 109 Sea Zone
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
                1 fighter moved from 104 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to 109 Sea Zone
                3 fighters moved from 104 Sea Zone to 109 Sea Zone
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                9 artilleries and 2 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from Northern Italy to Southern Italy
                2 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Greece
                1 artillery and 2 infantry placed in France
                2 fighters and 1 infantry placed in Western Germany
                1 artillery, 1 fighter and 2 infantry placed in Germany
                Germans undo move 1.
                Germans undo move 2.
                1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
                1 artillery and 1 infantry placed in Greece

    Turn Complete - Germans
                Germans collect 78 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs

    triplea_39692_Ger16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 16

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Persia to West India
                7 artilleries and 5 infantry moved from Yunnan to Burma
                1 artillery and 2 infantry moved from Jehol to Shantung
                2 artilleries and 1 infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Jehol to Shantung
                2 mech_infantrys moved from Jehol to Anhwe

    Purchase Units - Japanese
                Japanese buy 2 fighters and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in West India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 7 artilleries and 5 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 7 artilleries and 5 infantry in Burma, round 2 :  5/12 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 7 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 armour, 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shantung, round 2 :  1/4 hits
                        Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Shantung, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shantung
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shantung, round 3 :  1/3 hits
                        Chinese roll dice for 1 armour and 1 artillery in Shantung, round 3 :  0/2 hits
                        1 artillery owned by the ANZAC lost in Shantung
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shantung, round 4 :  0/3 hits
                        Chinese roll dice for 1 armour in Shantung, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shantung
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shantung, round 5 :  1/2 hits
                        Chinese roll dice for 1 armour in Shantung, round 5 :  0/1 hits
                        1 armour owned by the ANZAC lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Anhwe, round 2 :  1/5 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Anhwe, round 3 :  1/4 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Anhwe, round 4 :  1/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 armour moved from French Indo China to Hunan
                1 aaGun moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Burma
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 infantry placed in French Indo China
                1 fighter and 2 infantry placed in Malaya
                Japanese undo move 3.
                2 infantry placed in Malaya
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,3
                Japanese collect 44 PUs (6 lost to blockades); end with 44 PUs total

    triplea_39692_Jap16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 16

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 armour moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 armour moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 armour moved from Manchuria to Buryatia
                1 armour moved from Manchuria to Buryatia
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry and 1 marine moved from Korea to Manchuria
                3 fighters moved from Formosa to Korea
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Egypt to West India
                1 infantry moved from India to West India
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in West India
                    Americans attack with 1 bomber and 1 infantry
                    Japanese defend with 1 armour
                    Americans win, taking West India from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters
                    Germans defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 104 Sea Zone to United Kingdom
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 carriers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea

    Place Units - Americans
                3 bombers and 2 fighters placed in Eastern United States
                2 transports placed in 10 Sea Zone
                3 armour, 2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 fighter moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Trans-Jordan to Syria
                      British take Syria from Germans
                3 mech_infantrys moved from Belgian Congo to Egypt

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 18 PUs;
                British buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_minor; Remaining resources: 5 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom

    Place Units - British
                3 infantry placed in United Kingdom
                1 armour and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,1,2,2,5,4,4,2,6,1,4,2,5,5,5,2,2
                British collect 23 PUs (8 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Formosa : 1 flag
        Korea : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 3 fighters and 2 infantry
        Jehol : 1 artillery and 3 infantry
        Marianas : 1 flag
        Manchuria : 1 infantry and 1 marine
        India : 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 3 armour
        26 Sea Zone : 1 artillery, 1 infantry and 1 transport
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 3 transports
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        1 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 airfield, 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 9 infantry, 1 marine and 13 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 artillery
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 6 fighters, 1 harbour, 6 infantry and 6 mech_infantrys
        Morocco : 1 artillery and 1 infantry
        Syria : 1 flag, 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Crete : 1 flag
        92 Sea Zone : 2 carriers and 2 submarines
        72 Sea Zone : 1 flag
        Brazil : 1 flag, 1 infantry
        91 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 75 / 109
        Russians : 0 / 0
        Japanese : 45 / 44
        Americans : 64 / 99
        Chinese : 4 / 5
        British : 31 / 23
        UK_Pacific : 5 / 9
        Italians : 13 / 18
        ANZAC : 21 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_UK_16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 16

    Combat Move - Italians

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    triplea_39692_Ita16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 16

    Combat Move - ANZAC
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 bomber moved from Philippines to Malaya
                2 transports moved from 19 Sea Zone to 35 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 marine; Remaining resources: 1 PUs;

    Combat - ANZAC
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Sumatra
                1 bomber moved from Malaya to Sumatra
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 battleship placed in 54 Sea Zone
                1 marine placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    India : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 marine
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 bomber, 2 fighters and 1 infantry
        42 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
        43 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 2 transports
        54 Sea Zone : 1 battleship
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 75 / 109
        Russians : 0 / 0
        Japanese : 45 / 44
        Americans : 64 / 99
        Chinese : 4 / 5
        British : 31 / 23
        UK_Pacific : 5 / 9
        Italians : 13 / 13
        ANZAC : 21 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_Fre16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 17

    Research Technology - Germans

    Combat Move - Germans
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                4 fighters moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 104 Sea Zone
                2 fighters moved from Western Germany to Scotland
                1 infantry moved from Eire to Scotland
                2 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Syria
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Eastern Persia to West India

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 bombers, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Crete
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Germans win, taking Crete from British with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 4 fighters
                    Americans defend with 1 carrier, 2 destroyers, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 4 fighters in 91 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 destroyers and 1 transport in 91 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 3 fighters in 91 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 carrier, 2 destroyers and 1 transport
                Battle in Scotland
                    Germans attack with 2 fighters and 1 infantry
                    British defend with 1 airfield and 1 artillery
                        Germans roll dice for 2 fighters and 1 infantry in Scotland, round 2 :  2/3 hits
                        British roll dice for 1 artillery in Scotland, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in West India
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in West India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in West India
                    Germans win, taking West India from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Syria
                    Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Syria, round 2 :  1/4 hits
                        British roll dice for 1 mech_infantry in Syria, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Syria
                    Germans win, taking Syria from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 artillery; ANZAC defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  2/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
                    1 armour owned by the Germans retreated to Iraq
                    British win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                1 fighter moved from Germany to Greece
                2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 109 Sea Zone
                2 fighters moved from Scotland to 109 Sea Zone
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Holland Belgium to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
                2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
                1 bomber moved from 104 Sea Zone to Western Germany
                3 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone
                7 artilleries moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                3 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to France
                1 artillery moved from Northern Italy to France
                1 armour and 3 mech_infantrys moved from Southern Italy to France
                3 artilleries moved from Northern Italy to France

    Place Units - Germans
                1 destroyer placed in 99 Sea Zone
                2 fighters placed in Greece
                1 submarine placed in 80 Sea Zone
                2 infantry placed in Iraq
                Germans undo move 4.
                1 artillery and 1 infantry placed in Iraq
                3 mech_infantrys placed in Volgograd
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 bombers and 1 infantry placed in Western Germany
                4 artilleries and 1 infantry placed in Germany
                Germans undo move 8.
                2 artilleries and 1 infantry placed in France
                2 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 80 PUs; end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 91 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs

    triplea_39692_Ger17.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 17

    Combat Move - Japanese
                1 artillery and 1 mech_infantry moved from Shantung to Jehol
                2 artilleries and 1 mech_infantry moved from Anhwe to Jehol
                1 armour moved from Hunan to Jehol

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 38 PUs;
                Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 armour, 3 artilleries and 2 mech_infantrys
                    Americans defend with 1 artillery and 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Jehol, round 2 :  4/6 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 :  2/4 hits
                        1 artillery owned by the Japanese, 1 infantry owned by the Chinese, 1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Japanese
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Hunan
                1 aaGun moved from Hunan to Anhwe
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Shan State to Burma

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,3,2
                Japanese collect 35 PUs (11 lost to blockades); end with 35 PUs total

    triplea_39692_Jap17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 17

    Combat Move - Americans
                2 units repaired.
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                3 submarines moved from 92 Sea Zone to 99 Sea Zone
                2 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from United Kingdom to Scotland
                4 fighters moved from Eastern United States to 92 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                3 bombers moved from Eastern United States to United Kingdom
                1 bomber moved from Western United States to Korea
                1 infantry and 1 marine moved from Manchuria to Jehol
                2 armour and 1 mech_infantry moved from Korea to Jehol
                3 fighters moved from Korea to Jehol
                3 armour and 3 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from India to West India
                2 destroyers and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
                2 armour moved from Buryatia to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Japanese
                2 armour moved from Yakut S.S.R. to Yenisey
                      Americans take Yenisey from Japanese
                2 armour moved from Buryatia to Yenisey
                2 armour moved from Buryatia to Yenisey

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Germans scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
                Battle in 99 Sea Zone
                    Americans attack with 3 submarines
                    Germans defend with 1 destroyer, 3 fighters and 1 transport
                    1 submarine owned by the Americans retreated to 96 Sea Zone
                    Germans win with 3 fighters and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in Jehol
                    Americans attack with 2 armour, 3 fighters, 1 infantry, 1 marine and 1 mech_infantry
                    Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
                    Americans win, taking Jehol from Japanese with 2 armour, 3 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry
                Battle in West India
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                    Americans win, taking West India from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Scotland
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                    Americans win, taking Scotland from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
                Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
                Moving scrambled unit from 99 Sea Zone back to originating territory: Greece

    Non Combat Move - Americans
                4 fighters moved from Scotland to United Kingdom
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Jehol to 6 Sea Zone
                1 fighter moved from Jehol to Manchuria
                1 transport moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 bomber, 2 fighters and 1 tactical_bomber placed in Eastern United States
                3 transports placed in 6 Sea Zone
                Americans undo move 2.
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Korea
                2 transports placed in 10 Sea Zone
                3 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                3 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Combat Move - British
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from Egypt to 80 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 transport
                    Germans defend with 1 submarine
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Persia

    Non Combat Move - British
                1 fighter moved from 80 Sea Zone to West India

    Place Units - British
                3 infantry placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,4,2,3,2,4,4,3,4,3,6,6,2,2,3,3,5,2,4
                British collect 24 PUs (8 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Formosa : 1 flag
        Korea : 1 flag, 1 aaGun, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Jehol : 2 armour, 1 infantry, 1 marine and 1 mech_infantry
        Marianas : 1 flag
        Manchuria : 1 fighter
        India : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag, 6 armour
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        26 Sea Zone : 3 armour, 3 infantry and 3 transports
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 3 transports
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 4 fighters and 6 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        West India : 1 artillery and 1 fighter
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 airfield, 1 artillery, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 13 infantry, 1 marine and 13 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 artillery
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 3 bombers, 1 factory_major, 6 fighters, 1 harbour, 8 infantry and 6 mech_infantrys
        Morocco : 1 artillery and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag, 1 destroyer and 1 transport
        96 Sea Zone : 1 submarine
        95 Sea Zone : 2 submarines
        106 Sea Zone : 1 flag, 2 destroyers and 4 submarines
        93 Sea Zone : 1 submarine
        92 Sea Zone : 2 carriers, 4 fighters and 2 submarines
        72 Sea Zone : 1 flag
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 74 / 113
        Russians : 0 / 0
        Japanese : 43 / 35
        Americans : 66 / 106
        Chinese : 4 / 6
        British : 32 / 24
        UK_Pacific : 5 / 8
        Italians : 13 / 13
        ANZAC : 21 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39692_UK_17.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 17

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                3 fighters moved from Southern Italy to 95 Sea Zone

    Purchase Units - Italians
                Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    Americans defend with 2 submarines
                        Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 2 submarines in 95 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 2 submarines in 95 Sea Zone, round 3 :  0/2 hits
                        2 submarines owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Italians
                3 fighters moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_39692_Ita17.tsvg

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