@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
17L Talleyrand19 (X) vs Simon33 (L) - BM3.3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Yenisey
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Hunan
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Hunan
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Hunan, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hunan
Russians win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yenisey
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
5 artilleries and 7 infantry moved from Russia to Tambov
7 infantry moved from Russia to Tambov
4 artilleries and 19 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
2 aaGuns, 2 artilleries and 30 infantry moved from Bryansk to Belarus
1 fighter moved from Yenisey to OlgiyPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
5 units repaired.
1 mech_infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
2 mech_infantrys moved from Kiangsu to Shantung
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 82 Sea Zone to 84 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
1 mech_infantry moved from Yunnan to Hunan
1 bomber moved from French Indo China to Hunan
1 bomber moved from Japan to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Battle in Shantung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese, taking Shantung from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Siberia to Amur
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
2 bombers moved from Hunan to French Indo China
2 submarines moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Japanese collect 43 PUs (1 lost to blockades); end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from United Kingdom to NovgorodCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Philippines
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Caroline Islands
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 carriers, 1 destroyer and 3 fighters moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 cruiser, 1 destroyer and 1 fighter moved from 109 Sea Zone to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 fighter moved from United Kingdom to Iceland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
3 fighters and 1 infantry placed in Western United States
1 carrier and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Shensi to SzechwanNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from United Kingdom to NovgorodCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Philippines
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Caroline Islands
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 carriers, 1 destroyer and 3 fighters moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 cruiser, 1 destroyer and 1 fighter moved from 109 Sea Zone to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 fighter moved from United Kingdom to Iceland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
3 fighters and 1 infantry placed in Western United States
1 carrier and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Shensi to SzechwanNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalPurchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
2 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 2 infantry moved from Burma to YunnanCombat - British
Battle in Norway
Battle in Normandy Bordeaux
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Norway from Germans, taking Normandy Bordeaux from Germans, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 2 armour
Germans defend with 1 mech_infantry
British roll dice for 2 armour in Northwest Persia, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the British lost in Northwest Persia
British roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 armour, 1 artillery and 3 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
2 infantry placed in Persia
2 artilleries and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
4 artilleries moved from Egypt to Trans-Jordan
3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Northwest Persia
Italians attack with 3 armour and 1 mech_infantry
British defend with 1 armour
Italians win, taking Northwest Persia from British with 3 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
Italians attack with 1 armour, 4 artilleries, 2 fighters and 2 infantry
French defend with 1 fighter and 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 4 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for French: 1 fighter and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Eastern PolandPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 1/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 34 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 1/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 34 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Tobruk to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
3 armour and 10 mech_infantrys moved from Caucasus to Persia
1 fighter moved from Western Germany to 125 Sea Zone
2 bombers and 4 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern France to 110 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Finland to Norway
2 mech_infantrys moved from Finland to Norway
1 mech_infantry moved from Finland to NorwayCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 transport; Americans defend with 1 destroyer
Germans win, taking 125 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Persia
Germans attack with 3 armour and 10 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans win, taking Persia from British with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 1 artillery and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Norway from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers and 4 fighters
British defend with 1 transport
Germans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 infantry moved from Southern France to France
3 bombers and 4 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
2 infantry moved from Archangel to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
3 mech_infantrys moved from Novgorod to Karelia
3 armour moved from Finland to Karelia
1 bomber moved from Egypt to Western Germany
7 artilleries and 20 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Poland to Eastern Poland
1 bomber moved from Caucasus to Western Germany
5 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
2 bombers and 1 fighter placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
assumed no scramble for British transport near UK, but roll it on forum if you would’ve
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 fighter moved from Russia to Ukraine
1 artillery and 2 infantry moved from Rostov to Ukraine
1 fighter moved from Olgiy to DzavhanCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 aaGun, 3 artilleries and 17 infantry moved from Rostov to Caucasus
5 artilleries and 13 infantry moved from Tambov to Volgograd
1 aaGun moved from Belarus to Novgorod
2 artilleries and 15 infantry moved from Belarus to Novgorod
7 infantry moved from Belarus to Novgorod
4 artilleries and 13 infantry moved from Russia to Bryansk
1 aaGun and 5 infantry moved from Belarus to BryanskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
assumed no scramble for British transport near UK, but roll it on forum if you would’ve
You assumed correctly.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Shantung to Hopei
Japanese take Hopei from Chinese
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 infantry moved from French Indo China to Yunnan
4 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 bomber moved from French Indo China to YunnanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 bomber, 6 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to French Indo China
1 mech_infantry moved from Anhwe to Manchuria
2 mech_infantrys moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Kwangsi
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsi to Kwangsi
6 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 fighter and 2 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 84 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 85 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Japanese collect 43 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Iceland to 125 Sea Zone
1 fighter moved from Iceland to Norway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 6 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Norway, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Norway, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Norway
Americans roll dice for 1 fighter in Norway, round 4 : 1/1 hits
Germans roll dice for 1 artillery in Norway, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Norway
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer and 4 fighters moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 123 Sea Zone to 109 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Wake Island
2 fighters moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter and 10 infantry moved from Szechwan to YunnanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 3/11 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Iceland to 125 Sea Zone
1 fighter moved from Iceland to Norway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 6 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Norway, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Norway, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Norway
Americans roll dice for 1 fighter in Norway, round 4 : 1/1 hits
Germans roll dice for 1 artillery in Norway, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Norway
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer and 4 fighters moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 123 Sea Zone to 109 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Wake Island
2 fighters moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter and 10 infantry moved from Szechwan to YunnanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 3/11 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 1 battleship, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 armour, 1 artillery and 6 infantry moved from Burma to Yunnan
1 artillery and 6 infantry moved from India to Burma
2 aaGuns and 4 infantry moved from United Kingdom to Scotland
2 artilleries and 1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 battleship and 1 destroyer placed in 109 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 armour moved from Northwest Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour and 4 artilleries moved from Trans-Jordan to Iraq
1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 armour and 1 mech_infantry moved from Egypt to IraqCombat - Italians
Battle in Crete
Battle in Iraq
Italians attack with 3 armour, 4 artilleries and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Iraq from British with 3 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in Baltic States
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 armour moved from Northwest Persia to Eastern Persia
8 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Caroline Islands to IndiaNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 3 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 1 fighter moved from Western Germany to 125 Sea Zone
3 armour and 4 mech_infantrys moved from Karelia to Novgorod
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
2 armour and 12 mech_infantrys moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Poland to Novgorod
5 fighters moved from Western Germany to Novgorod
7 artilleries and 24 infantry moved from Eastern Poland to Belarus
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
3 armour and 10 mech_infantrys moved from Persia to West India
Germans take West India from UK_Pacific
1 bomber moved from Western Germany to 80 Sea Zone
3 fighters moved from Egypt to 80 Sea Zone
4 bombers moved from Western Germany to Novgorod
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in 80 Sea Zone
Germans attack with 1 bomber and 3 fighters
British defend with 1 battleship, 1 destroyer and 1 transport
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in Novgorod
Germans attack with 5 armour, 5 bombers, 5 fighters, 2 infantry and 21 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 23 infantry
Germans win, taking Novgorod from Russians with 5 armour, 5 bombers, 4 fighters and 9 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter, 2 infantry and 12 mech_infantrys
Casualties for Russians: 1 aaGun, 2 artilleries and 23 infantry
Battle in Belarus
Germans attack with 7 artilleries and 24 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 7 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters moved from Novgorod to Baltic States
1 bomber moved from 125 Sea Zone to Western Germany
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Western Germany to Poland
1 bomber and 2 fighters moved from 80 Sea Zone to Persia
5 bombers moved from Novgorod to Eastern PolandPlace Units - Germans
3 fighters placed in Western Germany
3 infantry placed in France
5 mech_infantrys placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
Germans undo move 2.
2 infantry placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 9 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 1 armour and 9 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 5 bombers
EDIT: Adding units owned by Germans to Baltic States: 5 bombers
EDIT: Turning off Edit Mode
Germans undo move 2.
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Western Germany
Germans undo move 5.
1 infantry placed in Western Germany
Germans undo move 3.
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Germans undo move 7.
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
3 artilleries and 18 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from ItaliansCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Caucasus to Northwest Persia
5 artilleries and 13 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Ukraine to Rostov
1 aaGun, 4 artilleries and 18 infantry moved from Bryansk to Russia
1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Dzavhan to YeniseyPlace Units - Russians
2 fighters and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs





