Assumed no scramble to Holland.
17L G40 BM Ktylu(Axis) vs Talleyrand19(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 9
EDIT: Changing PUs for British from 46 to 35
EDIT: Turning off Edit Mode
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Bryansk to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Hunan to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
2 artilleries and 11 mech_infantrys moved from Bryansk to Belarus
6 mech_infantrys moved from Eastern Persia to India
1 aaGun, 1 bomber, 2 infantry and 3 mech_infantrys moved from West India to India
1 fighter moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
4 armour and 5 mech_infantrys moved from Hunan to Kweichow
3 armour moved from Persia to West India
1 mech_infantry moved from Iraq to CaucasusPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Baltic States
1 bomber moved from Novgorod to Baltic States
2 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to FranceCombat - Italians
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bessarabia
Italians attack with 2 armour
Russians defend with 1 artillery
Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Baltic States to Poland
1 aaGun moved from Novgorod to KareliaPlace Units - Italians
2 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Romania : 2 armour
Poland : 1 bomber
Northern Italy : 2 armour and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Karelia : 1 aaGun
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 armour
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 45 / 53
Russians : 32 / 39
Japanese : 50 / 64
Americans : 52 / 72
Chinese : 13 / 18
British : 37 / 47
UK_Pacific : 7 / 7
Italians : 14 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 50 Sea Zone to 54 Sea Zone
2 infantry moved from West India to IndiaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hunan: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
game keeps crashing…just use the anzac file…my only france move was to move the french guy one closer to india, so I can edit that when I go as Russia…thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to Western Ukraine
10 artilleries moved from Poland to Eastern Poland
11 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Holland Belgium to France
1 infantry moved from Western Germany to France
1 armour moved from Western Germany to France
2 armour moved from Karelia to NorwayCombat - Germans
Battle in 114 Sea Zone
Germans attack with 3 fighters and 1 submarine
Russians defend with 1 cruiser
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 bombers moved from Western Ukraine to Eastern Poland
3 fighters moved from 114 Sea Zone to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in France
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 44 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Germany : 1 factory_major and 10 mech_infantrys
Norway : 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 3 infantry and 4 mech_infantrys
Karelia : 1 flag
Eastern Poland : 3 aaGuns, 11 armour, 10 artilleries, 3 bombers, 3 fighters, 26 infantry and 6 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
113 Sea Zone : 1 destroyer and 3 transports
Greece : 1 flag, 1 armour
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 55
Russians : 30 / 39
Japanese : 50 / 64
Americans : 52 / 72
Chinese : 13 / 18
British : 37 / 47
UK_Pacific : 7 / 7
Italians : 14 / 13
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery moved from Archangel to Novgorod
2 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Russia to Western Ukraine
6 fighters and 1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
3 artilleries moved from Bryansk to Belarus
3 armour and 2 mech_infantrys moved from Russia to BelarusPlace Units - Russians
3 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
2 submarines moved from 47 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
2 armour moved from Malaya to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Chahar
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to Chahar
1 marine moved from New Britain to 47 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
2 bombers moved from French Indo China to KwangsiCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Solomon Islands
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Solomon Islands from ANZAC, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Shan State to French Indo China
2 bombers moved from Kwangsi to French Indo China
2 fighters moved from Chahar to Jehol
1 fighter moved from Anhwe to Jehol
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
3 artilleries placed in French Indo China
2 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 3 infantry
Kiangsu : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 4 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 1 marine
Jehol : 1 flag, 3 fighters
Manchuria : 1 flag, 1 artillery and 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 2 armour, 1 artillery and 1 infantry
Burma : 1 flag, 1 armour
Malaya : 1 flag, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag
Solomon Islands : 1 flag, 1 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 marine
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Midway : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 aaGun, 6 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 10 infantry and 1 mech_infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
49 Sea Zone : 2 submarines and 1 transport
33 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 marine, 5 submarines and 3 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 4 transports
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
73 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 55
Russians : 34 / 41
Japanese : 57 / 73
Americans : 52 / 72
Chinese : 8 / 18
British : 37 / 47
UK_Pacific : 5 / 7
Italians : 14 / 13
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from Queensland to 49 Sea Zone
2 fighters moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 2 submarines and 1 transport
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 submarines and 1 transport
Battle in Borneo
Battle in Dutch New Guinea
Battle in Sumatra
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win, taking Borneo from Japanese, taking Dutch New Guinea from Japanese, taking Sumatra from Japanese with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from 49 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 artillery moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 10 destroyers, 11 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 11 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 bomber placed in Western United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Hunan
23 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 23 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 22 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to TsinghaiPlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 6 armour and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 armour, 1 fighter and 5 mech_infantrys moved from Kweichow to Kiangsu
1 bomber moved from India to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from Belarus to Karelia
2 mech_infantrys moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic StatesCombat - British
Battle in Karelia
British attack with 1 mech_infantry
Italians defend with 1 aaGun
British win, taking Karelia from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Kiangsu
British attack with 4 armour, 1 fighter and 5 mech_infantrys
Japanese defend with 2 armour, 1 factory_minor, 1 fighter and 4 infantry
British win, taking Kiangsu from Japanese with 1 armour remaining. Battle score for attacker is -14
Casualties for British: 3 armour, 1 fighter and 5 mech_infantrys
Casualties for Japanese: 2 armour, 1 fighter and 4 infantry
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Baltic States
British attack with 1 artillery and 2 mech_infantrys
Italians defend with 1 armour
British win, taking Baltic States from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
1 aaGun moved from Kweichow to Anhwe
1 bomber moved from Burma to India
3 armour moved from West India to India
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Caucasus to Bryansk
2 tactical_bombers moved from Russia to TsinghaiPlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour moved from Romania to Western Ukraine
1 bomber moved from Poland to Western Ukraine
2 armour moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 2 mech_infantrys
Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour
Casualties for Russians: 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Eastern Poland : 1 flag, 1 bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 armour
Bulgaria : 1 flag
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 55
Russians : 32 / 41
Japanese : 42 / 73
Americans : 56 / 85
Chinese : 14 / 11
British : 37 / 48
UK_Pacific : 10 / 7
Italians : 17 / 16
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New GuineaNon Combat Move - ANZAC
1 fighter moved from India to AnhwePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to West IndiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 armour and 2 mech_infantrys moved from Norway to Karelia
3 bombers moved from Eastern Poland to Russia
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
3 fighters moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from France to Southern Italy
1 submarine moved from 114 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Germany to Baltic States
3 fighters moved from Western Germany to Baltic States
7 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,6,5 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Baltic States
Germans attack with 3 fighters and 3 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Baltic States from Russians with 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 armour, 3 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Bryansk from Russians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Karelia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Karelia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 fighters moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
3 fighters moved from Bryansk to Eastern Poland
3 bombers moved from Russia to Eastern PolandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Norway
10 infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Poland : 3 mech_infantrys
Germany : 1 factory_major and 10 infantry
Norway : 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
Southern Italy : 2 mech_infantrys
Karelia : 1 flag, 1 armour and 2 mech_infantrys
Baltic States : 1 flag, 3 mech_infantrys
Bryansk : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 3 aaGuns, 10 armour, 10 artilleries, 3 bombers, 6 fighters, 29 infantry and 13 mech_infantrys
Ukraine : 1 armour and 1 mech_infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 3 transports
104 Sea Zone : 1 destroyer
Greece : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 50
Russians : 29 / 41
Japanese : 42 / 73
Americans : 56 / 85
Chinese : 14 / 11
British : 37 / 48
UK_Pacific : 10 / 7
Italians : 17 / 16
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 31 PUs;
Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
6 fighters and 1 tactical_bomber moved from Belarus to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Bryansk from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Belarus
6 fighters moved from Bryansk to Belarus
3 armour and 5 mech_infantrys moved from Russia to Belarus
2 aaGuns moved from Russia to Bryansk
1 artillery and 2 infantry moved from Novgorod to BelarusPlace Units - Russians
1 armour and 4 mech_infantrys placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_major and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Hunan
1 artillery and 1 infantry moved from Manchuria to Korea
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 armour moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
4 fighters moved from 33 Sea Zone to 31 Sea Zone
4 fighters moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Strategic bombing raid in India
Bombing raid in India rolls: 4,4 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Burma
Japanese attack with 2 armour and 1 mech_infantry
British defend with 2 infantry
UK_Pacific win with no units remaining. Battle score for attacker is -10
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Borneo
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from Hunan to French Indo China
1 fighter moved from Yunnan to French Indo China
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
4 fighters moved from 31 Sea Zone to 26 Sea Zone
4 fighters moved from 30 Sea Zone to 26 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 marine, 4 submarines and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Jehol to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
2 artilleries and 6 infantry moved from French Indo China to Yunnan
3 fighters moved from Japan to KoreaPlace Units - Japanese
1 factory_major placed in Korea
5 submarines placed in 6 Sea Zone
3 artilleries placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery, 1 factory_major, 6 fighters, 2 infantry and 1 marine
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 artilleries and 2 infantry
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag
Solomon Islands : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 marine
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Midway : 1 flag, 1 airfield
French Indo China : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 1 factory_minor and 2 fighters
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 2 artilleries and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine and 2 transports
46 Sea Zone : 1 submarine
45 Sea Zone : 1 submarine
30 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
39 Sea Zone : 1 submarine
26 Sea Zone : 3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 infantry, 1 marine, 4 submarines, 3 tactical_bombers and 3 transports
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 fighters, 5 submarines and 1 transport
55 Sea Zone : 1 destroyer
73 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 50
Russians : 30 / 37
Japanese : 54 / 65
Americans : 52 / 85
Chinese : 10 / 11
British : 37 / 48
UK_Pacific : 6 / 7
Italians : 17 / 16
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 bombers, 5 destroyers and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
3 artilleries, 13 infantry and 1 marine moved from Morocco to 91 Sea Zone
3 artilleries, 2 carriers, 2 cruisers, 11 destroyers, 13 infantry, 1 marine and 8 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries, 13 infantry and 1 marine moved from 93 Sea Zone to Southern France
3 submarines moved from 26 Sea Zone to 12 Sea ZoneCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern FranceNon Combat Move - Americans
3 submarines moved from 12 Sea Zone to 29 Sea Zone
2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 29 Sea Zone
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 fighter moved from Queensland to 29 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 4 cruisers, 1 destroyer, 2 fighters, 6 submarines and 1 transport moved from 54 Sea Zone to 29 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 29 Sea ZonePlace Units - Americans
5 destroyers and 3 submarines placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,2,5,3,4,6,3,5,6,4,2,1,6,4,6,2,5,2,6,4,3,3,5,2,5,6,2,3,5,5,3,2,5,2,6,1,5,6
Americans collect 54 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
3 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Anhwe to Hopei
6 infantry moved from Anhwe to Hunan
1 fighter moved from Tsinghai to Hunan
1 infantry moved from Anhwe to HunanCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Hunan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Chahar from Japanese, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
12 infantry moved from Anhwe to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs total