17L G40 BM Ktylu(Axis) vs Talleyrand19(Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - British
                British buy 6 armour and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 7 PUs;

    Combat Move - British
                2 tactical_bombers moved from Tsinghai to Yunnan
                3 armour, 1 bomber and 9 mech_infantrys moved from India to Yunnan
                1 armour moved from Kiangsu to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Yunnan
                    British attack with 3 armour, 1 bomber, 9 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 3 artilleries, 6 infantry and 1 mech_infantry
                    British win, taking Yunnan from Japanese with 3 armour, 1 bomber, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 3 artilleries, 6 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Yunnan to India
                2 tactical_bombers moved from Yunnan to Kweichow
                3 mech_infantrys moved from West India to India
                3 mech_infantrys moved from Eastern Persia to India
                3 armour moved from Persia to West India
                3 armour moved from Iraq to Eastern Persia
                3 fighters moved from Egypt to Southern France
                6 infantry moved from Egypt to 98 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
                6 infantry moved from 93 Sea Zone to Southern France

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Iraq
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 15 PUs total

    triplea_39685.0_UK_14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Southern Italy to France
                1 mech_infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Eastern Poland to Russia
                2 armour moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                2 armour moved from Rostov to Volgograd
                1 armour moved from Western Ukraine to Rostov

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Volgograd
                    Italians attack with 2 armour
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                    Russians win, taking 97 Sea Zone from British with 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 armour

    Non Combat Move - Italians
                1 bomber moved from Russia to Western Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    France : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
        Rostov : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 bomber
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 28 / 37
        Japanese : 43 / 65
        Americans : 55 / 77
        Chinese : 18 / 19
        British : 37 / 48
        UK_Pacific : 9 / 15
        Italians : 16 / 16
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39685.0_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine and 2 transports
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports
                Battle in Solomon Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                6 destroyers moved from 54 Sea Zone to 29 Sea Zone
                2 infantry moved from India to Burma
                1 fighter moved from Anhwe to Yunnan

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 29 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_39685.0_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from West India to India

    Turn Complete - French

    triplea_39685.0_Fre14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 bomber moved from Eastern Poland to Volgograd
                2 bombers moved from Eastern Poland to Russia
                3 mech_infantrys moved from Eastern Poland to Bryansk
                3 fighters moved from Eastern Poland to Bryansk
                3 infantry moved from Western Germany to 113 Sea Zone
                3 armour moved from Norway to 113 Sea Zone
                3 armour, 1 destroyer, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                1 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 125 Sea Zone to 111 Sea Zone
                1 submarine moved from 112 Sea Zone to 111 Sea Zone
                1 armour moved from Greece to Yugoslavia
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                3 armour and 1 mech_infantry moved from 111 Sea Zone to Scotland
                4 infantry moved from 111 Sea Zone to Scotland
                1 mech_infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 armour and 1 mech_infantry moved from Karelia to Novgorod
                2 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Scotland
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Scotland from British, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 bomber and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Bryansk
                    Germans attack with 3 fighters and 3 mech_infantrys
                    Russians defend with 2 aaGuns and 3 infantry
                    Germans win, taking Bryansk from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 fighter and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 3 infantry

    Non Combat Move - Germans
                2 fighters moved from Bryansk to Western Ukraine
                2 bombers moved from Russia to Western Ukraine
                3 aaGuns, 10 armour, 10 artilleries, 3 fighters, 29 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                10 infantry moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Southern Italy to France
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                1 fighter placed in Western Germany
                10 infantry placed in Germany
                1 armour and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to France: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield, 3 armour, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 3 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Poland : 10 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 10 infantry
        Norway : 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Western Ukraine : 3 aaGuns, 10 armour, 10 artilleries, 2 bombers, 5 fighters, 29 infantry and 13 mech_infantrys
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
        Caucasus : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 destroyer
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 armour
        Finland : 1 flag
        111 Sea Zone : 2 destroyers, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 21 / 37
        Japanese : 43 / 65
        Americans : 55 / 77
        Chinese : 18 / 19
        British : 35 / 48
        UK_Pacific : 9 / 15
        Italians : 16 / 16
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39685.0_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 24 PUs;
                Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Belarus to Slovakia Hungary
                      Russians take Eastern Poland from Italians
                      Russians take Slovakia Hungary from Germans
                1 armour moved from Belarus to Romania
                      Russians take Romania from Germans
                1 armour and 2 mech_infantrys moved from Russia to Tambov
                1 armour and 2 mech_infantrys moved from Tambov to Volgograd
                6 mech_infantrys moved from Belarus to Novgorod
                2 mech_infantrys moved from Russia to Rostov
                2 fighters moved from Belarus to Rostov
                3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                10 armour, 7 artilleries, 40 infantry and 19 mech_infantrys moved from Belarus to Bryansk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 4 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
                    Russians win, taking Novgorod from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 5 mech_infantrys
                    Casualties for Russians: 4 mech_infantrys
                Battle in Bryansk
                    Russians attack with 10 armour, 7 artilleries, 40 infantry and 19 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 10 armour, 7 artilleries, 40 infantry and 19 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Italians defend with 1 armour
                    Russians win, taking Rostov from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                2 aaGuns moved from Belarus to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                4 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs

    triplea_39685.0_Rus15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 cruiser, 10 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                3 artilleries moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone
                1 marine moved from 20 Sea Zone to Kwangtung
                1 carrier and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from French Indo China to Kwangtung
                2 fighters moved from 20 Sea Zone to Kwangtung
                1 carrier, 1 destroyer and 2 transports moved from 41 Sea Zone to 36 Sea Zone
                1 submarine moved from 46 Sea Zone to 62 Sea Zone
                1 submarine moved from 45 Sea Zone to 49 Sea Zone
                3 artilleries, 2 bombers, 3 fighters and 3 infantry moved from French Indo China to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                    ANZAC win, taking Hawaiian Islands from Americans with 1 transport remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 49 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Alaska
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 1 marine and 1 mech_infantry
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese win, taking Alaska from Americans, taking Kwangtung from UK_Pacific with 2 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 bombers, 3 fighters and 3 infantry
                    British defend with 3 armour and 7 mech_infantrys; ANZAC defend with 1 fighter
                    retreated to Yunnan
                    Chinese win with 3 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -5
                    Casualties for British: 4 mech_infantrys
                    Casualties for Japanese: 3 artilleries and 3 infantry

    Non Combat Move - Japanese
                2 bombers and 3 fighters moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
                2 fighters moved from Kwangtung to 20 Sea Zone
                2 fighters moved from 42 Sea Zone to French Indo China
                4 fighters moved from Korea to 36 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 27 Sea Zone
                1 submarine moved from 26 Sea Zone to 12 Sea Zone
                2 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 9 Sea Zone
                5 submarines moved from 6 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 armour and 9 infantry placed in Korea
                1 cruiser placed in 6 Sea Zone
                3 artilleries placed in French Indo China
                1 infantry and 1 marine placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 flag
        Korea : 1 armour, 1 artillery, 1 factory_major, 2 fighters, 11 infantry and 1 marine
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 marine
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Kansu : 1 flag, 1 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 artilleries and 2 infantry
        Kwangtung : 1 flag, 1 harbour, 1 marine and 1 mech_infantry
        New Britain : 1 flag
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Alaska : 1 flag, 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 4 artilleries, 1 harbour, 4 infantry and 1 marine
        Midway : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 1 factory_minor, 6 fighters and 1 tactical_bomber
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 2 artilleries and 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        49 Sea Zone : 1 submarine
        30 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters and 2 transports
        39 Sea Zone : 1 submarine
        26 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 7 submarines, 3 tactical_bombers and 4 transports
        20 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        27 Sea Zone : 1 submarine
        12 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        2 Sea Zone : 1 transport
        9 Sea Zone : 1 destroyer
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser
        73 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 73
        Russians : 36 / 48
        Japanese : 50 / 65
        Americans : 52 / 77
        Chinese : 17 / 19
        British : 35 / 48
        UK_Pacific : 6 / 15
        Italians : 13 / 16
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39685.0_Jap15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 airfield, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 4 cruisers, 2 destroyers, 5 fighters, 12 submarines and 1 tactical_bomber moved from 29 Sea Zone to 26 Sea Zone
                3 bombers moved from Western United States to 26 Sea Zone
                1 destroyer moved from 12 Sea Zone to 26 Sea Zone
                1 destroyer moved from 27 Sea Zone to 26 Sea Zone
                5 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 26 Sea Zone
                1 infantry moved from Southern France to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Albania
                3 artilleries, 11 infantry and 1 marine moved from Southern France to 93 Sea Zone
                3 artilleries, 2 carriers, 2 cruisers, 11 destroyers, 11 infantry, 1 marine and 7 transports moved from 93 Sea Zone to 97 Sea Zone
                3 artilleries, 11 infantry and 1 marine moved from 97 Sea Zone to Greece
                3 submarines moved from 110 Sea Zone to 111 Sea Zone

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 2 carriers, 2 cruisers, 11 destroyers and 8 transports
                    Italians defend with 1 destroyer
                    Americans win, taking 97 Sea Zone from Italians with 2 carriers, 2 cruisers, 11 destroyers and 8 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Greece
                Battle in Albania
                Battle in 111 Sea Zone
                    Americans attack with 3 submarines
                    Germans defend with 2 destroyers, 2 submarines and 4 transports
                    Americans win, taking Greece from Germans, taking Albania from Italians with 2 submarines remaining. Battle score for attacker is 50
                    Casualties for Germans: 2 destroyers, 2 submarines and 4 transports
                    Casualties for Americans: 1 submarine
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 4 bombers, 3 carriers, 4 cruisers, 9 destroyers, 5 fighters, 15 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                    Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 7 submarines, 3 tactical_bombers and 4 transports
                    Units damaged: 4 carriers owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 4 bombers, 4 cruisers, 5 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 175
                    Casualties for Americans: 3 carriers, 9 destroyers and 9 submarines
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 7 submarines, 3 tactical_bombers and 4 transports

    Non Combat Move - Americans
                2 fighters could not land in 26 Sea Zone and were removed
                3 fighters moved from 26 Sea Zone to Johnston Island
                1 tactical_bomber moved from 26 Sea Zone to Johnston Island
                4 bombers moved from 26 Sea Zone to Johnston Island
                1 transport moved from 29 Sea Zone to 63 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - Americans
                2 fighters placed in Western United States
                3 destroyers and 3 submarines placed in 10 Sea Zone
                1 airfield placed in Johnston Island

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_39685.0_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Battle in Kwangtung
                    Chinese attack with 4 infantry
                    Japanese defend with 1 harbour, 1 marine and 1 mech_infantry
                    Chinese win, taking Suiyuyan from Japanese, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 marine and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter and 15 infantry moved from Kweichow to Yunnan
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Shantung to Jehol

    Place Units - Chinese
                1 artillery and 5 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,1,2,5,4,2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,5,2,6
                Chinese collect 20 PUs (2 lost to blockades); end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39685.0_Chi15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 44 PUs;
                British buy 1 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_minor; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Southern France to Northern Italy
                1 fighter moved from Southern France to Yugoslavia
                2 infantry moved from Southern France to 93 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                3 armour moved from Iraq to Caucasus
                3 armour moved from Persia to Caucasus
                1 mech_infantry moved from Belarus to Ukraine
                      Russians take Ukraine from Italians
                1 mech_infantry moved from Belarus to Bessarabia
                      Russians take Bessarabia from Italians
                1 armour moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 fighter moved from Southern France to Northern Italy
                1 fighter moved from Southern France to 97 Sea Zone

    Combat - British
                Battle in Northern Italy
                    British attack with 1 fighter and 4 infantry
                    Italians defend with 1 factory_major, 2 infantry and 1 mech_infantry
                    retreated to Northern Italy
                    Italians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 infantry
                    Casualties for British: 4 infantry
                Battle in Yugoslavia
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    British win, taking Yugoslavia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Caucasus
                    British attack with 6 armour
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 5 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 fighter moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Yugoslavia to 97 Sea Zone
                3 armour moved from Eastern Persia to India
                3 armour moved from West India to India
                5 infantry moved from India to Burma
                1 artillery moved from India to Burma
                6 mech_infantrys moved from India to Yunnan
                4 infantry moved from India to Burma

    Place Units - British
                1 fighter and 4 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belarus: 6 mech_infantrys
                EDIT: Adding units owned by British to Eastern Poland: 1 mech_infantry
                EDIT: Adding units owned by British to Bryansk: 4 mech_infantrys
                EDIT: Adding units owned by British to Belarus: 1 mech_infantry
                EDIT: Removing units owned by British from Belarus: 1 artillery
                EDIT: Adding units owned by British to Bryansk: 1 artillery
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Persia
                2 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1
                British collect 36 PUs (1 lost to blockades); end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kweichow: 2 tactical_bombers
                EDIT: Adding units owned by British to Yunnan: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,1,2,4
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 3 infantry

    triplea_39685.0_UK_15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Southern France
                      Italians take Southern France from Americans
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 armour moved from France to Yugoslavia
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Western Ukraine to Russia

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 1 units heading to Russia
                    Russians launches 6 interceptors out of Russia
                    Air Battle is over, the attackers have all died
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                    British defend with 2 infantry
                    Italians win, taking Yugoslavia from British with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,6,6,6,3,3,1,2,2,1,5,5,2,4,2,3,1,1,4,1,2,5
                Italians collect 6 PUs (11 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Western Germany : 1 fighter
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 33 / 73
        Russians : 40 / 48
        Japanese : 38 / 65
        Americans : 52 / 77
        Chinese : 22 / 23
        British : 35 / 42
        UK_Pacific : 13 / 12
        Italians : 17 / 6
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39685.0_Ita15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain

    Combat - ANZAC
                Battle in New Britain

    Non Combat Move - ANZAC
                5 destroyers moved from 29 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39685.0_ANZ15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from India to Burma

    Turn Complete - French

    triplea_39685.0_Fre15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry, 8 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Poland to Baltic States
                3 infantry moved from Poland to Eastern Poland
                3 infantry moved from Poland to Slovakia Hungary
                2 mech_infantrys moved from Poland to Eastern Poland
                1 infantry moved from Poland to Slovakia Hungary
                10 infantry moved from Germany to Greater Southern Germany
                1 fighter moved from France to Slovakia Hungary
                1 fighter moved from France to Eastern Poland
                16 armour, 14 artilleries, 2 bombers, 5 fighters, 32 infantry and 20 mech_infantrys moved from Western Ukraine to Bryansk
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Norway to 111 Sea Zone
                2 mech_infantrys moved from Norway to Karelia
                3 infantry moved from Norway to Finland
                3 mech_infantrys moved from France to Yugoslavia
                1 armour moved from Western Germany to Slovakia Hungary
                3 mech_infantrys moved from Western Germany to Yugoslavia

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 2 submarines
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in Bryansk
                    Germans attack with 16 armour, 14 artilleries, 2 bombers, 5 fighters, 32 infantry and 20 mech_infantrys
                    Russians defend with 2 aaGuns, 10 armour, 7 artilleries, 40 infantry and 19 mech_infantrys; British defend with 1 artillery and 4 mech_infantrys
                    Germans win, taking Bryansk from Russians with 6 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 10 armour, 14 artilleries, 1 fighter, 32 infantry and 20 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 10 armour, 7 artilleries, 40 infantry and 19 mech_infantrys
                    Casualties for British: 1 artillery and 4 mech_infantrys
                Battle in Slovakia Hungary
                    Germans attack with 1 armour, 1 fighter and 4 infantry
                    Russians defend with 1 armour
                    Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 3 infantry and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
                1 fighter moved from Western Germany to Scotland
                1 fighter moved from Slovakia Hungary to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                2 bombers moved from Bryansk to Western Ukraine
                4 fighters moved from Bryansk to Western Ukraine
                1 aaGun moved from Western Ukraine to Bryansk

    Place Units - Germans
                1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone
                1 fighter placed in Western Germany
                1 infantry and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield, 3 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor and 3 infantry
        Greater Southern Germany : 10 infantry
        Slovakia Hungary : 1 armour and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Germany : 1 factory_major, 1 infantry and 8 mech_infantrys
        Norway : 1 aaGun, 1 airfield and 1 factory_minor
        Karelia : 1 flag, 2 mech_infantrys
        Baltic States : 1 flag, 3 infantry
        Bryansk : 1 flag, 1 aaGun and 6 armour
        Eastern Poland : 1 flag, 3 infantry and 2 mech_infantrys
        Western Ukraine : 2 aaGuns, 2 bombers and 6 fighters
        113 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Yugoslavia : 6 mech_infantrys
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 39 / 44
        Russians : 34 / 48
        Japanese : 38 / 65
        Americans : 52 / 77
        Chinese : 22 / 23
        British : 35 / 42
        UK_Pacific : 13 / 12
        Italians : 17 / 6
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39685.0_Ger16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 43 PUs;
                Russians buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 armour, 5 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Romania to Bulgaria
                      Russians take Bulgaria from Italians
                1 armour moved from Bulgaria to Greece

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 armour, 5 fighters, 7 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun and 6 armour
                    Russians win, taking Bryansk from Germans with 3 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 aaGun and 6 armour
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                1 fighter placed in Russia
                1 mech_infantry placed in Volgograd
                7 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs

    triplea_39685.0_Rus16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 destroyer moved from 9 Sea Zone to 7 Sea Zone
                1 submarine moved from 12 Sea Zone to 1 Sea Zone
                1 submarine moved from 27 Sea Zone to 48 Sea Zone
                1 submarine moved from 30 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 armour, 3 artilleries, 2 fighters, 10 infantry and 1 marine moved from Korea to Amur
                1 fighter moved from Japan to Hawaiian Islands
                2 marines moved from Japan to 6 Sea Zone
                2 cruisers and 2 marines moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to Amur
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 bombers moved from French Indo China to India
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                2 submarines moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 47 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in Soviet Far East
                Battle in Manchuria
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                Battle in Amur
                    Japanese attack with 1 armour, 3 artilleries, 3 fighters, 10 infantry and 1 marine
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win, taking Kiangsu from Chinese, taking Amur from Russians with 1 armour, 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 2 fighters, 9 infantry and 1 marine
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Amur to Japan
                2 carriers, 2 cruisers and 2 fighters moved from 20 Sea Zone to 36 Sea Zone
                6 fighters moved from 36 Sea Zone to French Indo China
                3 infantry moved from 36 Sea Zone to French Indo China
                3 artilleries moved from 36 Sea Zone to French Indo China
                2 marines moved from 36 Sea Zone to French Indo China
                2 bombers moved from India to French Indo China

    Place Units - Japanese
                7 infantry placed in Korea
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 artillery placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,2,3,6,3,4,2,5,6,3,2,3,1,6,3,1,5,1,2,1,5
                Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Korea : 1 artillery, 1 factory_major and 7 infantry
        Kiangsu : 1 flag, 2 artilleries and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Manchuria : 1 flag, 1 artillery
        Hainan : 1 harbour
        Kansu : 1 flag
        Tsinghai : 1 flag, 1 infantry
        British Columbia : 1 flag, 1 infantry
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Alaska : 1 flag
        Hawaiian Islands : 1 flag, 1 airfield, 4 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 marine
        Midway : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 armour, 3 artilleries and 1 infantry
        French Indo China : 1 flag, 1 aaGun, 6 artilleries, 2 bombers, 1 factory_minor, 12 fighters, 6 infantry, 2 marines and 1 tactical_bomber
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 2 artilleries and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        48 Sea Zone : 1 submarine
        47 Sea Zone : 1 submarine
        49 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 2 submarines
        36 Sea Zone : 1 flag, 4 carriers, 4 cruisers, 3 destroyers, 1 submarine and 3 transports
        35 Sea Zone : 2 submarines
        39 Sea Zone : 1 submarine
        19 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        1 Sea Zone : 1 submarine
        7 Sea Zone : 1 destroyer
        4 Sea Zone : 1 transport
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        73 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 38 / 44
        Russians : 34 / 50
        Japanese : 48 / 62
        Americans : 52 / 77
        Chinese : 15 / 23
        British : 34 / 42
        UK_Pacific : 13 / 12
        Italians : 16 / 6
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39685.0_Jap16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 cruiser, 1 factory_minor, 2 infantry, 1 marine and 2 transports; Remaining resources: 4 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from British Columbia: 1 infantry
                EDIT: Turning off Edit Mode
                3 artilleries, 11 infantry and 1 marine moved from Greece to 97 Sea Zone
                3 artilleries, 11 infantry and 1 marine moved from 97 Sea Zone to Yugoslavia
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia
                      British take British Columbia from Japanese
                1 fighter moved from Western United States to British Columbia
                1 fighter moved from Western United States to 1 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from 25 Sea Zone to Midway

    Combat - Americans
                Battle in Yugoslavia
                    Americans attack with 3 artilleries, 11 infantry and 1 marine
                    Germans defend with 6 mech_infantrys; Italians defend with 2 armour and 1 mech_infantry
                    Americans win, taking Yugoslavia from Italians with 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 19
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for Italians: 2 armour and 1 mech_infantry
                    Casualties for Americans: 7 infantry
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Midway

    Non Combat Move - Americans
                1 fighter moved from 1 Sea Zone to Western United States
                1 fighter moved from British Columbia to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 bombers moved from Johnston Island to Queensland
                3 fighters moved from Johnston Island to Queensland
                1 transport moved from 63 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Greece
                2 artilleries, 2 infantry and 1 marine placed in Western United States
                1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_39685.0_Ame16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu

    Combat - Chinese
                Chinese creates battle in territory Kansu

    Non Combat Move - Chinese
                22 infantry moved from Yunnan to Hunan
                1 artillery and 1 fighter moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Hunan
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,6,6,3,1,5,5,4
                Chinese collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_39685.0_Chi16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_minor; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from India to 19 Sea Zone

    Combat - British
                Battle in 19 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 2 transports
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - British
                1 bomber moved from 19 Sea Zone to Jehol
                1 aaGun moved from Anhwe to Jehol
                1 artillery and 9 infantry moved from Burma to India
                1 armour and 2 mech_infantrys moved from Persia to West India
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 mech_infantry moved from Bessarabia to Romania
                5 armour moved from Caucasus to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Yunnan to India
                2 armour and 2 mech_infantrys moved from Yunnan to Hunan
                6 mech_infantrys moved from Yunnan to India
                2 tactical_bombers moved from Yunnan to India
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to 98 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 fighter and 4 infantry placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Persia
                British undo move 3.
                1 infantry and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 2 infantry

    triplea_39685.0_UK_16.tsvg


  • sorry game crashed partway through american attacks…hence the edits…both very small battles though

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