@Ghostglider said in L25 PTV - 2024 Semi-Final Ghostglider (axis+11) vs axis-dominion:
Close to perfect bombing raid!
painful
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters, 2 infantry and 1 mech_infantry moved from Norway to Finland
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Rostov to Bessarabia
Russians take Bessarabia from Germans
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 tactical_bomber moved from Persia to 99 Sea Zone
1 mech_infantry moved from Rostov to Belarus
Russians take Belarus from Germans
Combat - British
Battle in Finland
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 4 mech_infantrys
retreated to Finland
Germans win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry and 1 mech_infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 8 submarines
British win, taking 99 Sea Zone from Neutral with 1 bomber, 2 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Italians: 8 submarines
Casualties for British: 1 submarine
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to India
3 mech_infantrys moved from West India to India
3 mech_infantrys moved from Persia to West India
1 armour and 1 infantry moved from Caucasus to Rostov
1 armour and 3 infantry moved from Rostov to Bryansk
1 bomber, 4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Syria
1 aaGun moved from Trans-Jordan to Syria
2 infantry moved from Trans-Jordan to Syria
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from Finland to Norway
4 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Egypt to 98 Sea Zone
Place Units - British
1 destroyer placed in 98 Sea Zone
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
3 submarines moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 99 Sea Zone
Italians attack with 3 fighters and 3 submarines
British defend with 2 destroyers
Italians win, taking 99 Sea Zone from British with 3 fighters and 3 submarines remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Non Combat Move - Italians
3 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from Ukraine to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 mech_infantrys
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Eastern Poland : 1 flag, 2 aaGuns and 1 bomber
Western Ukraine : 1 flag
Bulgaria : 1 flag
99 Sea Zone : 1 flag, 3 submarines
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 53
Russians : 30 / 36
Japanese : 51 / 56
Americans : 55 / 80
Chinese : 9 / 10
British : 37 / 46
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
2 artilleries and 2 mech_infantrys moved from Finland to Norway
6 fighters moved from Western Germany to Norway
3 bombers moved from Western Germany to Norway
2 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Eastern Poland to Bessarabia
2 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
13 armour, 13 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Bessarabia from Russians with 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Ukraine
Germans attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 artilleries, 3 bombers, 6 fighters and 2 mech_infantrys
French defend with 1 fighter; British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Germans win, taking Norway from Americans with 3 bombers, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 34
Casualties for French: 1 fighter
Casualties for Germans: 2 artilleries and 2 fighters
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 3 armour, 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Germans
4 fighters moved from Norway to Western Germany
3 bombers moved from Norway to Western Germany
3 aaGuns moved from Western Ukraine to Eastern Poland
Place Units - Germans
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 armour
EDIT: Adding units owned by Germans to Eastern Poland: 5 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 3 bombers, 1 factory_major, 5 fighters, 1 harbour and 4 infantry
Germany : 1 factory_major, 1 infantry and 7 mech_infantrys
Norway : 1 airfield, 1 factory_minor and 2 mech_infantrys
Belarus : 1 flag, 1 armour and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 3 aaGuns, 18 armour, 13 infantry and 6 mech_infantrys
Bessarabia : 1 flag, 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 flag
Greece : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 63
Russians : 26 / 36
Japanese : 47 / 56
Americans : 52 / 80
Chinese : 9 / 10
British : 37 / 46
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Russia to Belarus
3 fighters moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
6 artilleries and 54 infantry moved from Bryansk to Ukraine
1 armour and 4 mech_infantrys moved from Russia to Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 6 artilleries, 54 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor, 2 infantry and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 armour, 6 artilleries, 51 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Russia
4 fighters moved from Archangel to Russia
Place Units - Russians
9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 armour moved from French Indo China to Burma
3 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Hunan to Yunnan
1 fighter moved from Hunan to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
3 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer, 1 submarine and 1 transport; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 28
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 6 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 5 mech_infantrys
Non Combat Move - Japanese
1 fighter moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from 42 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Malaya
2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
4 fighters moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
Place Units - Japanese
3 infantry placed in French Indo China
1 harbour placed in Hainan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 aaGun, 4 fighters and 1 tactical_bomber
Hopei : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 armour
Malaya : 1 flag, 2 bombers, 1 fighter and 1 harbour
Borneo : 1 flag, 1 marine
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 factory_minor, 5 infantry and 1 marine
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 artilleries and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 1 transport
35 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 fighter and 1 transport
73 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 63
Russians : 31 / 37
Japanese : 55 / 55
Americans : 52 / 80
Chinese : 6 / 10
British : 37 / 46
UK_Pacific : 5 / 6
Italians : 13 / 15
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 6 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 3 submarines and 2 transports moved from 112 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Kansu to Shensi
1 bomber moved from Kansu to Hopei
1 bomber moved from Amur to Kweichow
Combat - Americans
Battle in Norway
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
Americans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 2 transports
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
Non Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 117 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Shensi to Kansu
1 bomber moved from Hopei to Kansu
1 bomber moved from Kweichow to Kansu
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 4 fighters and 1 tactical_bomber
Japanese win, taking Shensi from Japanese, taking Kweichow from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese with 1 aaGun, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Tsinghai to Sikang
2 infantry moved from Szechwan to Sikang
1 fighter moved from Kansu to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 4 armour, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 armour moved from India to Burma
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Syria to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 bomber and 1 tactical_bomber moved from Egypt to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers
Italians defend with 3 submarines
British win, taking 99 Sea Zone from Italians with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Italians: 3 submarines
Battle in Burma
British attack with 1 armour and 2 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
3 mech_infantrys moved from West India to India
3 armour moved from Persia to West India
1 armour moved from Iraq to Caucasus
4 mech_infantrys moved from Caucasus to Ukraine
1 armour and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Syria to Northwest Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 aaGun and 2 infantry moved from Syria to Iraq
1 bomber moved from 99 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Ukraine
2 fighters moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Ukraine
1 fighter moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Ukraine
Place Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Romania to Belarus
1 bomber moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
2 armour placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 mech_infantrys
Northern Italy : 2 armour and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Belarus : 1 flag, 1 aaGun and 2 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun and 1 bomber
Bulgaria : 1 flag
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 63
Russians : 31 / 37
Japanese : 50 / 55
Americans : 55 / 85
Chinese : 10 / 11
British : 37 / 46
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to Norway: 2 infantry
EDIT: Turning off Edit Mode
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
forgot to use british transport by norway to pick up 2 guys from England during NCM…hence why it was just sitting there alone…if you want to disallow then that’s fair enough since I forgot to do it, but I don’t think it would’ve had any impact on italy…thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to Norway: 2 infantry
EDIT: Turning off Edit Mode
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 106 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by French to 123 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
18 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Bessarabia to Western Ukraine
2 fighters moved from Western Germany to Novgorod
3 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Germany to Poland
1 fighter moved from Western Germany to 112 Sea Zone
7 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Western Germany to Novgorod
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from 112 Sea Zone to Western Germany
Place Units - Germans
10 infantry placed in Germany
3 mech_infantrys placed in Novgorod
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Poland : 1 infantry
Germany : 1 factory_major and 10 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Eastern Poland : 3 aaGuns, 10 infantry and 7 mech_infantrys
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 2 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 18 armour and 5 mech_infantrys
113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Greece : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flag, 3 mech_infantrys
Production/PUs Summary :
Germans : 47 / 52
Russians : 27 / 37
Japanese : 46 / 55
Americans : 55 / 85
Chinese : 10 / 11
British : 37 / 46
UK_Pacific : 10 / 3
Italians : 14 / 14
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries and 51 infantry moved from Ukraine to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 artilleries and 51 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 6 artilleries and 50 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Archangel to Russia
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from Malaya to Sumatra
2 bombers moved from Malaya to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 carrier moved from 36 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
2 fighters moved from Hunan to Burma
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Manchuria to Korea
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 2 fighters, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 2 bombers, 1 fighter and 2 infantry
ANZAC defend with 2 artilleries and 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
2 bombers moved from Sumatra to Siam
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from Borneo to 37 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 aaGun moved from Hunan to Yunnan
2 fighters moved from Burma to Yunnan
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Siam : 2 bombers
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 2 fighters and 4 infantry
Hunan : 1 flag, 2 fighters and 1 tactical_bomber
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 marine
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 factory_minor and 5 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
41 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 cruiser
37 Sea Zone : 1 flag, 1 carrier and 2 fighters
36 Sea Zone : 1 flag, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 2 transports
73 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 52
Russians : 28 / 34
Japanese : 56 / 62
Americans : 55 / 85
Chinese : 9 / 11
British : 37 / 46
UK_Pacific : 5 / 3
Italians : 14 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 bomber, 1 cruiser, 3 destroyers, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
3 bombers moved from Kansu to Szechwan
3 bombers moved from Szechwan to Sikang
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser, 7 destroyers, 1 fighter, 3 submarines and 3 transports moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in Norway
1 artillery, 1 bomber, 1 infantry and 1 marine placed in Western United States
1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total