Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
17L G40 BM Ktylu(Axis) vs Talleyrand19(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
2 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
2 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
2 infantry moved from Shensi to Sikang
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to YunnanCombat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Tsinghai from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
5 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,6,2,6,3,3,4,3,4,1,5,3,2,4,5,4,5,3,4,4,5,5,3
Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Combat Move - British
2 tactical_bombers moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Hunan to Shantung
1 fighter moved from 98 Sea Zone to Northern Italy
2 fighters moved from 97 Sea Zone to Northern Italy
6 fighters moved from United Kingdom to 111 Sea Zone
1 bomber moved from Jehol to ShantungCombat - British
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scramble?
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no scramble sir
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 40 PUs;
British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x airfield; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 tactical_bombers moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Hunan to Shantung
1 fighter moved from 98 Sea Zone to Northern Italy
2 fighters moved from 97 Sea Zone to Northern Italy
6 fighters moved from United Kingdom to 111 Sea Zone
1 bomber moved from Jehol to ShantungCombat - British
Battle in Shantung
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Northern Italy
British attack with 3 fighters
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is -10
Casualties for British: 2 fighters
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 111 Sea Zone
British attack with 6 fighters
Germans defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the Germans Submerged
British win with 6 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 destroyer and 3 transports
Battle in Shan State
British attack with 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 marine
British win, taking Shan State from Japanese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marineNon Combat Move - British
2 tactical_bombers moved from Shan State to India
1 armour and 2 mech_infantrys moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
2 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Egypt to 98 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Shantung to Hunan
5 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Iraq to Northwest Persia
6 fighters moved from 111 Sea Zone to United KingdomPlace Units - British
1 fighter and 5 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,3,6,4,3,2,6,4,5,5,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Southern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4,6,5,1,4,4,6,6,2,2,4,6,3,3
Italians collect 7 PUs (7 lost to blockades); end with 8 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Western Ukraine : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 2 armourProduction/PUs Summary :
Germans : 46 / 56
Russians : 25 / 35
Japanese : 49 / 69
Americans : 54 / 69
Chinese : 17 / 16
British : 35 / 38
UK_Pacific : 10 / 6
Italians : 14 / 8
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 2 submarines
ANZAC win with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
2 destroyers moved from 26 Sea Zone to 50 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Combat Move - French
Combat - French
French creates battle in territory 97 Sea ZoneNon Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 bombers and 1 fighter moved from Western Ukraine to Russia
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Russians
7 armour moved from Romania to Greece
2 armour and 2 mech_infantrys moved from Yugoslavia to Greece
4 infantry moved from Romania to Bessarabia
1 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
5 fighters moved from Western Ukraine to Ukraine
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 submarine moved from 111 Sea Zone to 119 Sea Zone
Germans take 119 Sea Zone from Americans
3 infantry moved from Karelia to Novgorod
5 infantry moved from Yugoslavia to AlbaniaCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 6 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Ukraine
Germans attack with 5 fighters, 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 5 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Greece
Germans attack with 9 armour and 2 mech_infantrys
Russians defend with 1 armour; Americans defend with 1 factory_minor and 3 infantry
Germans win, taking Greece from Americans with 8 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 armour
Casualties for Americans: 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 3 fighters could not land in Bryansk and were removed
2 aaGuns, 7 armour, 9 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Russia to Bryansk
3 fighters moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Romania
10 mech_infantrys moved from Germany to Romania
1 aaGun, 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from France to Southern France
2 armour and 2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Eire to ScotlandPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Ukraine: 2 bombers and 3 fighters
EDIT: Turning off Edit Mode
1 factory_minor placed in Scotland
5 armour, 1 fighter and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 fighter placed in Western Germany
3 armour placed in Norway
2 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,6,6,4,2,2,1,1,2,4,6,1,1,1
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 5 fighters, 7 infantry, 7 mech_infantrys and 2 tactical_bombers
Southern France : 1 aaGun, 3 armour, 5 artilleries, 2 infantry and 3 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Romania : 2 fighters and 10 mech_infantrys
Germany : 1 factory_major
Norway : 1 aaGun, 1 airfield, 3 armour and 1 factory_minor
Albania : 6 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 9 armour, 14 infantry and 16 mech_infantrys
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 4 infantry
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
Western Ukraine : 2 bombers and 3 fighters
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 8 armour and 1 factory_minor
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 60
Russians : 19 / 35
Japanese : 49 / 69
Americans : 51 / 69
Chinese : 17 / 16
British : 35 / 38
UK_Pacific : 10 / 6
Italians : 15 / 8
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Had to edit my planes from bombing in russia and land them in western ukraine, forgot to do so in the end move phase. Just a fyi.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 27 PUs;
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Russia
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to KansuPlace Units - Russians
2 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Sakha to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 artilleries and 1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 7 infantry moved from Manchuria to Jehol
9 mech_infantrys moved from Korea to Jehol
1 fighter moved from Japan to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 31 Sea Zone
3 armour moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 75 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 marine moved from Malaya to Shan State
2 fighters moved from French Indo China to Shan State
2 bombers moved from French Indo China to Yunnan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
2 submarines moved from 38 Sea Zone to 79 Sea Zone
3 submarines moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 7 infantry and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 marineNon Combat Move - Japanese
2 fighters moved from Shan State to 36 Sea Zone
2 bombers moved from Yunnan to French Indo China
3 armour and 3 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 artilleries placed in French Indo China
1 battleship, 1 submarine and 1 transport placed in 6 Sea Zone
6 mech_infantrys placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,1,2,2,2,2,1,5,1,3,6,5,6,2,4,4,4,4,3,5,5,6,3,4,2,3,5,6,5
Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Korea : 3 armour, 1 factory_major, 3 infantry and 6 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag, 1 artillery, 7 infantry and 9 mech_infantrys
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 artilleries
Sikang : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield, 4 artilleries, 3 fighters, 1 harbour, 4 infantry and 1 marine
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 armour
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 armour, 7 artilleries, 2 bombers, 1 factory_minor, 5 fighters and 3 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
31 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 5 carriers, 4 cruisers, 3 destroyers, 8 fighters, 2 submarines and 5 transports
39 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
38 Sea Zone : 1 submarine
20 Sea Zone : 2 submarines
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 4 transports
Ulaanbaatar : 1 flag, 3 artilleries and 1 infantry
80 Sea Zone : 3 submarines
73 Sea Zone : 1 submarine
75 Sea Zone : 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports
79 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 54 / 60
Russians : 17 / 23
Japanese : 54 / 63
Americans : 51 / 69
Chinese : 15 / 16
British : 35 / 38
UK_Pacific : 9 / 6
Italians : 15 / 8
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Johnston Island to Hawaiian Islands
2 bombers moved from Johnston Island to Hawaiian Islands
1 tactical_bomber moved from Johnston Island to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from Hunan to KazakhstanCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Kazakhstan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
Americans attack with 4 artilleries, 3 bombers, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield, 4 artilleries, 3 fighters, 1 harbour, 4 infantry and 1 marine
Americans win, taking Hawaiian Islands from Japanese with 3 bombers, 2 fighters and 1 marine remaining. Battle score for attacker is 24
Casualties for Americans: 4 artilleries, 4 infantry and 1 tactical_bomber
Casualties for Japanese: 4 artilleries, 3 fighters, 4 infantry and 1 marineNon Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
3 bombers moved from Hawaiian Islands to Johnston Island
1 bomber moved from Kazakhstan to PersiaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 2 carriers, 2 cruisers, 11 destroyers and 8 transports
EDIT: Adding units owned by Americans to 98 Sea Zone: 2 carriers, 2 cruisers, 11 destroyers and 8 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
4 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to YunnanCombat - Chinese
Chinese creates battle in territory Sikang
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries
Chinese win, taking Sikang from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleriesNon Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to HopeiPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,6,1,3,2,6,1,4,2,2,4,1,1,6,4,4,6,2,5,2,3,2,3,6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,4,4
Chinese collect 18 PUs (1 lost to blockades); end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - British
British buy 5 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
British creates battle in territory 97 Sea ZoneNon Combat Move - British
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
3 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Tambov
1 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from India to PersiaPlace Units - British
5 artilleries placed in United Kingdom
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
British undo move 3.
3 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,4,6,1,3
British collect 31 PUs (4 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 5 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 armour
EDIT: Adding units owned by British to Eastern Persia: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by British to Hunan: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,1,4,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,5,1
UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Yugoslavia to Greece
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to FranceCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Italians attack with 1 submarine
French defend with 1 destroyer; British defend with 1 submarine
1 submarine owned by the British Submerged
French win with no units remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Western Ukraine : 1 flag
Greece : 2 armour
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 60
Russians : 17 / 23
Japanese : 49 / 63
Americans : 52 / 73
Chinese : 19 / 22
British : 35 / 35
UK_Pacific : 9 / 3
Italians : 15 / 15
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 2 artilleries and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to Java: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat - ANZAC
ANZAC creates battle in territory JavaNon Combat Move - ANZAC
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 62 Sea Zone to 42 Sea Zone
2 destroyers moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 109 Sea ZoneTurn Complete - French
-
game crashed as posting Anzac move, hence the edits, should tie to the dice
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 cruiser, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarCombat Move - Germans
3 armour, 5 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Spain
4 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Tambov
4 mech_infantrys moved from Ukraine to Russia
9 armour, 14 infantry and 16 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 bombers and 4 fighters moved from Western Ukraine to Russia
2 fighters moved from Novgorod to Russia
8 armour moved from Greece to TurkeyCombat - Germans
Battle in Turkey
Germans attack with 8 armour
Neutral_True defend with 8 infantry
Germans win, taking Turkey from Neutral_True with 4 armour remaining. Battle score for attacker is 0
Casualties for Germans: 4 armour
Casualties for Neutral_True: 8 infantry
Battle in Tambov
Germans attack with 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Tambov from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 4 infantry
British defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Spain
Germans attack with 3 armour, 5 artilleries, 2 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Germans win, taking Spain from Neutral_True with 3 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Russia
Germans attack with 9 armour, 3 bombers, 6 fighters, 15 infantry and 20 mech_infantrys
Russians defend with 1 airfield, 8 armour, 1 factory_major, 4 fighters, 12 infantry, 13 mech_infantrys and 1 tactical_bomber; British defend with 5 armour and 2 mech_infantrys
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 3 bombers and 4 fighters remaining. Battle score for attacker is 38
Casualties for Germans: 7 armour, 2 fighters, 15 infantry and 20 mech_infantrys
Casualties for Russians: 8 armour, 4 fighters, 12 infantry, 13 mech_infantrys and 1 tactical_bomber
Casualties for British: 5 armour and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 bombers moved from Russia to Smolensk
3 bombers moved from Smolensk to Novgorod
4 fighters moved from Russia to Ukraine
2 aaGuns moved from Bryansk to Russia
3 mech_infantrys moved from Bulgaria to Turkey
10 mech_infantrys moved from Romania to Greece
2 fighters moved from Romania to Greece
1 submarine moved from 119 Sea Zone to 118 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 aaGun moved from Southern France to Spain
4 infantry moved from Bessarabia to Ukraine
6 infantry moved from Albania to Greece
1 infantry moved from Bulgaria to GreecePlace Units - Germans
1 cruiser, 1 submarine and 2 transports placed in 113 Sea Zone
1 fighter placed in Western Germany
3 armour placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 64 PUs; end with 87 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 5 fighters, 7 infantry, 7 mech_infantrys and 2 tactical_bombers
France : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
Germany : 1 factory_major
Norway : 1 aaGun, 1 airfield, 3 armour and 1 factory_minor
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 4 infantry
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 2 armour and 1 factory_minor
Tambov : 1 flag, 2 mech_infantrys
Ukraine : 1 flag, 1 factory_minor, 4 fighters and 4 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 3 bombers, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Smolensk : 1 flag
119 Sea Zone : 1 flag
124 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 1 submarine and 2 transports
Turkey : 1 flag, 4 armour and 3 mech_infantrys
118 Sea Zone : 1 submarine
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor, 2 fighters, 7 infantry and 10 mech_infantrys
Yugoslavia : 1 flag
Spain : 1 flag, 1 aaGun, 3 armour, 4 artilleries and 3 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 97
Russians : 11 / 0
Japanese : 45 / 63
Americans : 52 / 73
Chinese : 19 / 22
British : 35 / 35
UK_Pacific : 9 / 3
Italians : 15 / 15
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0