@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Southern France to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 3 fighters and 1 mech_infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,1,5,1,4,4,6,5,4,2,6,3,2,3,1,4,6,4
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Northern Italy : 1 armour, 1 factory_minor and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Production/PUs Summary :
Germans : 38 / 44
Russians : 34 / 50
Japanese : 46 / 62
Americans : 54 / 77
Chinese : 16 / 18
British : 35 / 41
UK_Pacific : 13 / 14
Italians : 14 / 7
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Hunan
2 infantry moved from Burma to India
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to India
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Finland to Karelia
2 armour and 2 mech_infantrys moved from Karelia to Novgorod
Germans take Novgorod from Russians
6 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
10 infantry moved from Greater Southern Germany to Yugoslavia
2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
2 armour moved from Slovakia Hungary to Yugoslavia
4 armour and 5 infantry moved from Slovakia Hungary to Romania
8 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
3 infantry and 3 mech_infantrys moved from Western Germany to 113 Sea Zone
1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 113 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
3 fighters moved from Western Germany to Scotland
1 infantry moved from Germany to Western Germany
1 infantry moved from France to Western Germany
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Yugoslavia
Germans attack with 2 armour, 10 infantry and 2 mech_infantrys
Americans defend with 3 artilleries, 4 infantry and 1 marine
Germans win, taking 125 Sea Zone from Americans, taking Yugoslavia from Americans with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 4 infantry
Casualties for Americans: 3 artilleries, 4 infantry and 1 marine
Battle in Romania
Germans attack with 4 armour and 5 infantry
British defend with 1 mech_infantry
Germans win, taking Romania from Russians with 4 armour and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 mech_infantrys moved from 111 Sea Zone to Scotland
3 infantry moved from 111 Sea Zone to Scotland
8 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 mech_infantry placed in France
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6,5,4,1,6,4,6,5,1,5,3,4,3,3,5,5,5,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield, 4 armour, 5 fighters, 7 infantry, 6 mech_infantrys and 2 tactical_bombers
France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Romania : 4 armour and 5 infantry
Germany : 1 factory_major and 10 mech_infantrys
Norway : 1 aaGun, 1 airfield and 1 factory_minor
Belarus : 1 flag, 6 infantry
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 8 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 2 aaGuns, 2 armour, 2 bombers, 6 fighters, 3 infantry and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 2 armour, 6 infantry and 2 mech_infantrys
Finland : 1 flag
111 Sea Zone : 1 destroyer, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 48 / 56
Russians : 26 / 50
Japanese : 42 / 62
Americans : 52 / 77
Chinese : 16 / 18
British : 35 / 41
UK_Pacific : 17 / 14
Italians : 14 / 7
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 mech_infantrys moved from Bryansk to Ukraine
6 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 armour and 2 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Russia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Ulaanbaatar to Buryatia
Place Units - Russians
3 armour and 7 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to Hawaiian Islands
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
3 artilleries and 1 infantry moved from Amur to Buryatia
1 artillery and 2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 artillery and 7 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from 36 Sea Zone to Borneo
1 submarine moved from 49 Sea Zone to 55 Sea Zone
1 submarine moved from 47 Sea Zone to 55 Sea Zone
1 submarine moved from 48 Sea Zone to 34 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to India
1 marine moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
2 fighters moved from French Indo China to Kiangsi
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
4 submarines moved from 37 Sea Zone to 38 Sea Zone
2 submarines moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from French Indo China to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Strategic bombing raid in India
Bombing raid in India rolls: 8,3,3 and causes: 6 damage to unit: airfield
Bombing raid in India causes 6 damage total.
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 bomber; Russians defend with 2 infantry; Chinese defend with 1 infantry
Chinese win with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 aaGun
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Buryatia
Japanese attack with 3 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Kiangsi to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from India to French Indo China
2 fighters moved from 41 Sea Zone to 37 Sea Zone
4 fighters moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 carrier and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to 39 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
1 fighter placed in Japan
5 mech_infantrys placed in Korea
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3,2,4,6,6,3,3,6,2,2,4,5,2,4,1,1,2,5,3,2,1,1,3,2,1,3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4,5
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 artillery
Kwangsi : 1 flag, 1 infantry
Korea : 1 factory_major and 5 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Manchuria : 1 flag, 1 artillery and 7 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Tsinghai : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 marine
Malaya : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 marine
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Alaska : 1 flag
Hawaiian Islands : 1 flag, 1 airfield, 4 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 marine
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 3 artilleries and 1 infantry
French Indo China : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 2 bombers, 1 factory_minor, 7 fighters and 4 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 2 artilleries and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 transport
36 Sea Zone : 1 flag, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters, 3 submarines and 3 transports
34 Sea Zone : 1 submarine
39 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
38 Sea Zone : 2 submarines
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 3 transports
55 Sea Zone : 2 submarines
73 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 56
Russians : 25 / 35
Japanese : 60 / 69
Americans : 52 / 77
Chinese : 9 / 18
British : 35 / 41
UK_Pacific : 9 / 14
Italians : 14 / 7
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 mech_infantry moved from Midway to 25 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 mech_infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Queensland to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Non Combat Move - Americans
2 artilleries, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 bombers moved from Queensland to Johnston Island
1 bomber moved from 43 Sea Zone to Hunan
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Greece
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
2 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
2 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
2 infantry moved from Shensi to Sikang
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Tsinghai from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
5 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,6,2,6,3,3,4,3,4,1,5,3,2,4,5,4,5,3,4,4,5,5,3
Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Combat Move - British
2 tactical_bombers moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Hunan to Shantung
1 fighter moved from 98 Sea Zone to Northern Italy
2 fighters moved from 97 Sea Zone to Northern Italy
6 fighters moved from United Kingdom to 111 Sea Zone
1 bomber moved from Jehol to Shantung
Combat - British
scramble?
no scramble sir
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 40 PUs;
British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x airfield; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 tactical_bombers moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Hunan to Shantung
1 fighter moved from 98 Sea Zone to Northern Italy
2 fighters moved from 97 Sea Zone to Northern Italy
6 fighters moved from United Kingdom to 111 Sea Zone
1 bomber moved from Jehol to Shantung
Combat - British
Battle in Shantung
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Northern Italy
British attack with 3 fighters
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is -10
Casualties for British: 2 fighters
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 111 Sea Zone
British attack with 6 fighters
Germans defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the Germans Submerged
British win with 6 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 destroyer and 3 transports
Battle in Shan State
British attack with 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 marine
British win, taking Shan State from Japanese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
2 tactical_bombers moved from Shan State to India
1 armour and 2 mech_infantrys moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
2 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Egypt to 98 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Shantung to Hunan
5 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Iraq to Northwest Persia
6 fighters moved from 111 Sea Zone to United Kingdom
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,3,6,4,3,2,6,4,5,5,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Southern Italy to Yugoslavia
Non Combat Move - Italians
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4,6,5,1,4,4,6,6,2,2,4,6,3,3
Italians collect 7 PUs (7 lost to blockades); end with 8 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Western Ukraine : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 2 armour
Production/PUs Summary :
Germans : 46 / 56
Russians : 25 / 35
Japanese : 49 / 69
Americans : 54 / 69
Chinese : 17 / 16
British : 35 / 38
UK_Pacific : 10 / 6
Italians : 14 / 8
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 2 submarines
ANZAC win with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
2 destroyers moved from 26 Sea Zone to 50 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Combat Move - French
Combat - French
French creates battle in territory 97 Sea Zone
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 bombers and 1 fighter moved from Western Ukraine to Russia
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Russians
7 armour moved from Romania to Greece
2 armour and 2 mech_infantrys moved from Yugoslavia to Greece
4 infantry moved from Romania to Bessarabia
1 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
5 fighters moved from Western Ukraine to Ukraine
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 submarine moved from 111 Sea Zone to 119 Sea Zone
Germans take 119 Sea Zone from Americans
3 infantry moved from Karelia to Novgorod
5 infantry moved from Yugoslavia to Albania
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 6 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Ukraine
Germans attack with 5 fighters, 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 5 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Greece
Germans attack with 9 armour and 2 mech_infantrys
Russians defend with 1 armour; Americans defend with 1 factory_minor and 3 infantry
Germans win, taking Greece from Americans with 8 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 armour
Casualties for Americans: 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 3 fighters could not land in Bryansk and were removed
2 aaGuns, 7 armour, 9 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Russia to Bryansk
3 fighters moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Romania
10 mech_infantrys moved from Germany to Romania
1 aaGun, 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from France to Southern France
2 armour and 2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Eire to Scotland
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Ukraine: 2 bombers and 3 fighters
EDIT: Turning off Edit Mode
1 factory_minor placed in Scotland
5 armour, 1 fighter and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 fighter placed in Western Germany
3 armour placed in Norway
2 armour and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,6,6,4,2,2,1,1,2,4,6,1,1,1
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 5 fighters, 7 infantry, 7 mech_infantrys and 2 tactical_bombers
Southern France : 1 aaGun, 3 armour, 5 artilleries, 2 infantry and 3 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Romania : 2 fighters and 10 mech_infantrys
Germany : 1 factory_major
Norway : 1 aaGun, 1 airfield, 3 armour and 1 factory_minor
Albania : 6 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 9 armour, 14 infantry and 16 mech_infantrys
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 4 infantry
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
Western Ukraine : 2 bombers and 3 fighters
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 8 armour and 1 factory_minor
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 60
Russians : 19 / 35
Japanese : 49 / 69
Americans : 51 / 69
Chinese : 17 / 16
British : 35 / 38
UK_Pacific : 10 / 6
Italians : 15 / 8
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Had to edit my planes from bombing in russia and land them in western ukraine, forgot to do so in the end move phase. Just a fyi.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 27 PUs;
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Russia
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Kansu
Place Units - Russians
2 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Sakha to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 artilleries and 1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 7 infantry moved from Manchuria to Jehol
9 mech_infantrys moved from Korea to Jehol
1 fighter moved from Japan to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 31 Sea Zone
3 armour moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 75 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 marine moved from Malaya to Shan State
2 fighters moved from French Indo China to Shan State
2 bombers moved from French Indo China to Yunnan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
2 submarines moved from 38 Sea Zone to 79 Sea Zone
3 submarines moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 7 infantry and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 marine
Non Combat Move - Japanese
2 fighters moved from Shan State to 36 Sea Zone
2 bombers moved from Yunnan to French Indo China
3 armour and 3 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 artilleries placed in French Indo China
1 battleship, 1 submarine and 1 transport placed in 6 Sea Zone
6 mech_infantrys placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,1,2,2,2,2,1,5,1,3,6,5,6,2,4,4,4,4,3,5,5,6,3,4,2,3,5,6,5
Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Korea : 3 armour, 1 factory_major, 3 infantry and 6 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag, 1 artillery, 7 infantry and 9 mech_infantrys
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 artilleries
Sikang : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield, 4 artilleries, 3 fighters, 1 harbour, 4 infantry and 1 marine
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 armour
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 armour, 7 artilleries, 2 bombers, 1 factory_minor, 5 fighters and 3 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
31 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 5 carriers, 4 cruisers, 3 destroyers, 8 fighters, 2 submarines and 5 transports
39 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
38 Sea Zone : 1 submarine
20 Sea Zone : 2 submarines
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 4 transports
Ulaanbaatar : 1 flag, 3 artilleries and 1 infantry
80 Sea Zone : 3 submarines
73 Sea Zone : 1 submarine
75 Sea Zone : 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports
79 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 54 / 60
Russians : 17 / 23
Japanese : 54 / 63
Americans : 51 / 69
Chinese : 15 / 16
British : 35 / 38
UK_Pacific : 9 / 6
Italians : 15 / 8
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0