Entek allies -vs- dawgoneit axis T.R.S.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Thai
                1 Infantry moved from Nayumo to sz81
                1 Infantry and 1 T.Boat moved from sz81 to sz49
                1 Infantry moved from sz49 to N.Australia
                      Thai take N.Australia from Anzac
                3 Infantrys moved from Flores to sz58
                3 Infantrys moved from sz58 to Buru
                6 Infantrys moved from Phuket to Thailand
                6 Infantrys moved from Malaya to Thailand

    Purchase Units - Thai
                Thai buy 11 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Buru
                    Thai attack with 3 Infantrys
                    Dutch defend with 1 Infantry
                    Thai win, taking Buru from Dutch with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                5 Infantrys and 1 Marine placed in Malaya
                6 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 27 PUs; end with 27 PUs total

    triplea_39678_Tha6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - British
                1 Mech.Inf moved from Dheli to E.India
                2 Mech.Infs moved from Dheli to Bengal
                2 EarlyFighters moved from Burma to E.India
                1 B.Transport moved from sz6 to sz4

    Purchase Units - British
                British buy 2 Destroyers, 4 Infantrys and 2 Submarines; Remaining resources: 1 PUs;

    Combat - British
                Battle in Bengal
                    British attack with 2 Mech.Infs
                    Hisaichi defend with 1 Infantry
                        British roll dice for 2 Mech.Infs in Bengal, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Bengal, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Bengal
                    British win, taking Bengal from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Mech.Inf
                Battle in E.India
                    British attack with 2 EarlyFighters and 1 Mech.Inf
                    Hisaichi defend with 1 Tankette
                        British roll dice for 2 EarlyFighters and 1 Mech.Inf in E.India, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Tankette in E.India, round 2 :  0/1 hits
                        1 Tankette owned by the Hisaichi lost in E.India
                    British win, taking E.India from Hisaichi with 2 EarlyFighters and 1 Mech.Inf remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Tankette

    Non Combat Move - British
                2 EarlyFighters moved from E.India to Burma
                1 Artillery and 1 Infantry moved from S.India to Calcutta

    Place Units - British
                2 Destroyers and 2 Submarines placed in sz63
                4 Infantrys placed in Calcutta

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total

    Territory Summary for British :

    W.Chunking : 1 Infantry
        Bengal : 1 Mech.Inf
        E.India : 1 Mech.Inf
        Burma : 1 AAGun, 6 Artillerys, 2 EarlyFighters, 12 Infantrys, 5 Tanks and 2 Tankettes
        Calcutta : 1 AAGun, 2 Artillerys, 1 Factory, 13 Infantrys and 2 Marines
        Dheli : 1 Factory
        Auki : 1 Artillery
        Moresby : 1 AAGun and 1 Factory
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 Factory, 1 Marine and 1 Mech.Inf
        Alaska : 1 AAGun and 4 Infantrys
        sz4 : 1 B.Transport
        sz63 : 2 Destroyers and 2 Submarines

    Production/PUs Summary :

    Yamamoto : 81 / 82
        Chinese : 22 / 23
        Hisaichi : 70 / 73
        Dutch : 0 / 0
        Thai : 27 / 27
        British : 40 / 41
        Anzac : 25 / 27
        Americans : 78 / 80
        Masaharu : 39 / 42
        Russians : 24 / 25

    triplea_39678_Bri6.tsvg


  • anzac & us  :-)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Anzac
                1 Artillery and 1 Marine moved from Moresby to E.G
                1 Infantry moved from Moresby to New Guinea
                      British take New Guinea from Hisaichi
                1 Infantry and 1 Tank moved from Derby to N.Australia

    Purchase Units - Anzac
                Anzac buy 3 Destroyers and 1 Infantry; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in N.Australia
                    Anzac attack with 1 Infantry and 1 Tank
                    Thai defend with 1 Infantry
                        Anzac roll dice for 1 Infantry and 1 Tank in N.Australia, round 2 :  1/2 hits
                        Thai roll dice for 1 Infantry in N.Australia, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in N.Australia
                    Anzac win, taking N.Australia from Thai with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Anzac: 1 Infantry
                    Casualties for Thai: 1 Infantry
                Battle in E.G
                    Anzac attack with 1 Artillery and 1 Marine
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 1 Artillery and 1 Marine in E.G, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in E.G, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in E.G
                    Anzac win, taking E.G from Yamamoto with 1 Artillery remaining. Battle score for attacker is -1
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Marine

    Non Combat Move - Anzac
                1 AAGun moved from Darwin to Derby

    Place Units - Anzac
                3 Destroyers placed in sz50
                1 Infantry placed in Darwin

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 27 PUs total

    Territory Summary for Anzac :

    E.G : 1 Artillery
        New Guinea : 1 Infantry
        Moresby : 1 Artillery
        Derby : 1 AAGun, 5 Infantrys and 2 Tanks
        W.Australia : 1 Artillery, 1 Factory and 5 Infantrys
        Melbourne : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 Factory and 1 Infantry
        New Caledonia : 2 Infantrys
        N.Australia : 1 Tank
        sz50 : 3 Destroyers

    Production/PUs Summary :

    Yamamoto : 80 / 82
        Chinese : 22 / 23
        Hisaichi : 68 / 73
        Dutch : 0 / 0
        Thai : 26 / 27
        British : 43 / 41
        Anzac : 26 / 27
        Americans : 78 / 80
        Masaharu : 39 / 42
        Russians : 24 / 25

    triplea_39678_Anz6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Americans
                2 Bombers moved from Wake to sz9
                1 T.Boat moved from sz11 to sz9
                2 Bombers moved from Moresby to sz58
                1 Artillery, 3 Infantrys and 1 Tank moved from Lasap to Pula
                2 Bombers moved from San Francisco to Wake
                4 Destroyers moved from sz25 to sz20

    Purchase Units - Americans
                Americans buy 2 Bombers, 4 Destroyers and 2 Fighters; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz9
                    Americans attack with 2 Bombers and 1 T.Boat
                    Masaharu defend with 1 Destroyer and 1 Submarine
                        Masaharu roll dice for 1 Submarine in sz9, round 2 :  0/1 hits
                        Americans roll dice for 2 Bombers and 1 T.Boat in sz9, round 2 :  3/3 hits
                        Masaharu roll dice for 1 Destroyer in sz9, round 2 :  1/1 hits
                    1 T.Boat owned by the Americans, 1 Destroyer owned by the Masaharu and 1 Submarine owned by the Masaharu lost in sz9
                    Americans win with 2 Bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 T.Boat
                    Casualties for Masaharu: 1 Destroyer and 1 Submarine
                Battle in sz58
                    Americans attack with 2 Bombers
                    Thai defend with 2 Transports
                        Americans roll dice for 2 Bombers in sz58, round 2 :  1/2 hits
                        Thai roll dice for 2 Transports in sz58, round 2 :  1/2 hits
                        1 Transport owned by the Thai and 1 Bomber owned by the Americans lost in sz58
                        Americans roll dice for 1 Bomber in sz58, round 3 :  1/1 hits
                        Thai roll dice for 1 Transport in sz58, round 3 :  1/1 hits
                        1 Transport owned by the Thai and 1 Bomber owned by the Americans lost in sz58
                    Thai win with no units remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 Bombers
                    Casualties for Thai: 2 Transports
                Battle in Pula
                    Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
                    Yamamoto defend with 1 Tank
                        Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Pula, round 2 :  3/5 hits
                        Yamamoto roll dice for 1 Tank in Pula, round 2 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Pula
                    Americans win, taking Pula from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Tank

    Non Combat Move - Americans
                2 Bombers moved from sz9 to Wake
                1 Destroyer moved from sz20 to sz9
                1 Destroyer moved from sz20 to sz17

    Place Units - Americans
                2 Destroyers placed in sz25
                2 Destroyers placed in sz25
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to sz4: 2 Fighters
                EDIT: Turning off Edit Mode
                2 Fighters placed in Alaska
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Alaska: 2 Fighters
                EDIT: Turning off Edit Mode
                2 Bombers placed in San Francisco

    Turn Complete - Americans
                Americans collect 79 PUs; end with 79 PUs total

    Territory Summary for Americans :

    Anchorage : 1 Infantry and 2 Tankettes
        British Columbia : 3 Infantrys
        Hilo : 1 Factory
        Kiska : 1 Infantry
        Seattle : 1 Infantry
        Pula : 1 Artillery, 3 Infantrys and 1 Tank
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 1 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Taka : 2 Infantrys
        Wake : 5 Artillerys, 4 Bombers, 9 Infantrys and 3 Tanks
        Pearl Harbor : 1 Factory and 1 Infantry
        Attla : 1 Infantry
        Umnak : 1 Infantry
        Alaska : 2 Artillerys, 1 Factory, 7 Infantrys and 2 Tanks
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        San Francisco : 1 AAGun, 2 Bombers and 1 Factory
        sz4 : 1 Carrier, 2 Destroyers, 2 Fighters and 2 Transports
        sz9 : 1 Destroyer
        sz17 : 1 Destroyer
        sz20 : 2 B.Transports, 4 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 EarlyFighters, 4 Fighters and 4 Transports
        sz25 : 4 Destroyers

    Production/PUs Summary :

    Yamamoto : 79 / 82
        Chinese : 22 / 23
        Hisaichi : 68 / 73
        Dutch : 0 / 0
        Thai : 26 / 27
        British : 43 / 41
        Anzac : 26 / 27
        Americans : 79 / 79
        Masaharu : 39 / 42
        Russians : 24 / 25

    triplea_39678_Ame6.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Masaharu
                1 T.Boat moved from sz7 to sz3
                1 Artillery and 6 Infantrys moved from Vostok to Angarsk
                1 Infantry moved from Irkutsk to Ustkut
                1 Tank moved from Quingdao to Ustkut
                3 Infantrys moved from Quingdao to Jinan
                1 Bomber and 1 EarlyFighter moved from Quingdao to Jinan
                1 Infantry moved from Kamchatka to sz3
                1 Infantry moved from sz3 to Attla

    Purchase Units - Masaharu
                Masaharu buy 1 Destroyer, 1 Elite, 12 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Attla
                    Masaharu attack with 1 Infantry
                    Americans defend with 1 Infantry
                    Americans win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Masaharu: 1 Infantry
                Battle in Jinan
                    Masaharu attack with 1 Bomber, 1 EarlyFighter and 3 Infantrys
                    Russians defend with 1 Artillery and 1 Infantry
                    Masaharu win, taking Jinan from Russians with 1 Bomber, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Artillery and 1 Infantry
                    Casualties for Masaharu: 1 Infantry
                Battle in Ustkut
                    Masaharu attack with 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                    Masaharu win, taking Ustkut from Russians with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Infantry
                Battle in Angarsk
                    Masaharu attack with 1 Artillery and 6 Infantrys
                    Russians defend with 1 Artillery and 1 Infantry
                    Masaharu win, taking Angarsk from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Artillery and 1 Infantry
                    Casualties for Masaharu: 2 Infantrys

    Non Combat Move - Masaharu
                5 Infantrys moved from Belogorsk to Quingdao
                4 Infantrys moved from Manchuria to Hsingan
                1 Bomber and 1 EarlyFighter moved from Jinan to Quingdao
                1 Tank moved from Amursk to Quingdao
                2 Infantrys moved from Amursk to Belogorsk
                1 Transport moved from sz2 to sz7
                2 Infantrys moved from N.Japan to sz7
                2 Infantrys and 1 Transport moved from sz7 to sz2
                2 Infantrys moved from sz2 to Palana
                3 Transports moved from sz1 to sz15
                6 Infantrys moved from Akina to sz15
                6 Infantrys and 3 Transports moved from sz15 to sz1
                6 Infantrys moved from sz1 to Vostok
                1 Infantry moved from Quingdao to Irkutsk

    Place Units - Masaharu
                1 Destroyer and 1 Submarine placed in sz16
                1 Elite and 2 Infantrys placed in Amursk
                4 Infantrys placed in Manchuria
                6 Infantrys placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 43 PUs; end with 43 PUs total

    triplea_39678_Mas6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Russians
                2 Infantrys moved from Tulun to Ustkut
                1 EarlyFighter moved from Ulaan Ude to Ustkut

    Purchase Units - Russians
                Russians buy 9 Infantrys and 1 Tank; Remaining resources: 2 PUs;

    Combat - Russians
                Battle in Ustkut
                    Russians attack with 1 EarlyFighter and 2 Infantrys
                    Masaharu defend with 1 Tank
                        Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 :  0/3 hits
                        Masaharu roll dice for 1 Tank in Ustkut, round 2 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 :  1/3 hits
                        Masaharu roll dice for 1 Tank in Ustkut, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Ustkut
                    Russians win, taking Ustkut from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Tank

    Non Combat Move - Russians
                1 EarlyFighter moved from Ustkut to Ulaan Ude
                5 Infantrys moved from Tulun to Ulaan Ude
                1 Tank moved from Kaask to Ulaan Ude
                6 Infantrys moved from Kaask to Tulun
                2 Marines moved from Kaask to Tulun
                2 Infantrys and 1 Marine moved from Kyzyl to Kaask
                4 Infantrys moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                6 Infantrys placed in Kaask
                3 Infantrys and 1 Tank placed in Achinsk

    Turn Complete - Russians
                Russians collect 21 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Krasnoyarsk : 4 Infantrys
        Ustkut : 1 Infantry
        Kaask : 1 AAGun, 1 Factory, 8 Infantrys and 1 Marine
        Tulun : 6 Infantrys and 2 Marines
        Ulaan Ude : 1 AAGun, 1 EarlyFighter, 27 Infantrys and 10 Tanks
        Achinsk : 1 Factory, 3 Infantrys and 1 Tank

    Production/PUs Summary :

    Yamamoto : 79 / 82
        Chinese : 22 / 23
        Hisaichi : 68 / 73
        Dutch : 0 / 0
        Thai : 26 / 27
        British : 43 / 41
        Anzac : 26 / 27
        Americans : 79 / 79
        Masaharu : 42 / 43
        Russians : 21 / 23

    triplea_39678_Rus6.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Submarine moved from sz19 to sz9
                1 EarlyFighter moved from Marcus to sz9
                2 Fighters moved from sz18 to sz9
                1 Submarine moved from sz78 to sz17
                1 EarlyFighter and 5 Fighters moved from sz18 to sz17
                1 Bomber moved from Soem to sz50
                2 EarlyFighters moved from Soem to sz50
                1 Destroyer and 1 Submarine moved from sz49 to sz50
                1 T.Boat moved from sz47 to sz46
                1 Infantry moved from Choiseoul to sz46
                1 Infantry moved from sz46 to Townsville
                      Yamamoto take Townsville from Anzac
                2 Artillerys, 3 Infantrys and 1 Tank moved from Shansi to Shangsi
                3 Tanks moved from Shantung to Shangsi
                1 Artillery and 4 Infantrys moved from Shantung to Shansi
                7 Infantrys and 1 Tank moved from Nagasaki to sz74
                7 Infantrys and 1 Tank moved from sz74 to Shantung
                1 Bomber moved from Shansi to sz17
                2 Fighters moved from sz17 to sz9
                2 Transports moved from sz71 to sz67
                2 Artillerys and 2 Infantrys moved from Hainan to sz67
                2 Artillerys and 2 Infantrys moved from sz67 to Kwangsi

    Purchase Units - Yamamoto
                Yamamoto buy 1 Carrier, 3 Destroyers, 2 Fighters, 3 Infantrys and 3 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz17
                    Yamamoto attack with 1 Bomber, 1 EarlyFighter, 3 Fighters and 1 Submarine
                    Americans defend with 1 Destroyer
                    Yamamoto win with 1 Bomber, 1 EarlyFighter, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in sz50
                    Hisaichi loiter and taunt; Yamamoto attack with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 1 Submarine
                    Anzac defend with 3 Destroyers
                    Yamamoto win with 1 Bomber remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 Destroyer, 2 EarlyFighters and 1 Submarine
                    Casualties for Anzac: 3 Destroyers
                Battle in sz9
                    Yamamoto attack with 1 EarlyFighter, 4 Fighters and 1 Submarine
                    Americans defend with 1 Destroyer
                    Yamamoto win with 1 EarlyFighter and 4 Fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Destroyer
                    Casualties for Yamamoto: 1 Submarine

    Non Combat Move - Yamamoto
                2 Battleships, 4 Carriers, 2 Cruisers, 12 Destroyers and 3 Submarines moved from sz18 to sz19
                4 Fighters moved from sz9 to sz19
                3 Fighters moved from sz17 to sz19
                1 EarlyFighter moved from sz9 to sz19
                1 Bomber and 1 EarlyFighter moved from sz17 to Marcus
                3 Destroyers and 2 Submarines moved from sz78 to sz18
                1 Carrier, 1 Cruiser and 1 Destroyer moved from sz70 to sz18
                2 Fighters moved from Davao to sz18
                1 Bomber moved from sz50 to Marcus

    Place Units - Yamamoto
                1 Carrier placed in sz70
                2 Fighters placed in sz70
                Yamamoto undo move 2.
                1 Destroyer placed in sz70
                2 Destroyers and 3 Submarines placed in sz78
                2 Fighters placed in sz70
                3 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 80 PUs; end with 80 PUs total

    triplea_39678_Yam7.tsvg


  • are we still plating this one?

  • '20 '19 '18 '17 '16

    Oh crap I thought i did this one already.  I’ll take my turn

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Chinese
                2 Infantrys moved from Sikang to Szechwan
                1 EarlyFighter moved from Sikang to Szechwan
                2 Infantrys and 1 Tank moved from Sikang to W.Sian

    Purchase Units - Chinese
                Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 EarlyFighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 3 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in Szechwan, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Szechwan
                    Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in W.Sian
                    Chinese attack with 2 Infantrys and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 Infantrys and 1 Tank in W.Sian, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in W.Sian, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian
                    Chinese win, taking W.Sian from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 AAGun moved from Tsingnan to Sikang
                7 Infantrys moved from Tsingnan to Gansu
                1 EarlyFighter moved from Szechwan to Sikang
                6 Infantrys moved from Xining to Tsingnan
                2 Tanks moved from Ming Jong to Gansu
                1 Infantry moved from Ming Jong to Tsingnan
                1 Elite moved from Quyan to Ming Jong
                1 Infantry moved from Quyan to Ming Jong
                1 Tank moved from Urumal to Ming Jong
                1 Elite and 2 Infantrys moved from Urumal to Quyan

    Place Units - Chinese
                6 Infantrys placed in Xining
                3 Infantrys and 1 Tank placed in Urumal

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Tsingnan : 7 Infantrys
        Sikang : 1 AAGun, 1 EarlyFighter, 3 Infantrys and 2 Tanks
        W.Sian : 1 Infantry and 1 Tank
        Quyan : 1 Elite and 2 Infantrys
        Urumal : 1 Factory, 3 Infantrys and 1 Tank
        Ming Jong : 1 Elite, 1 Infantry and 1 Tank
        Szechwan : 2 Infantrys
        Xining : 1 Factory and 6 Infantrys
        Gansu : 1 AAGun, 8 Infantrys and 9 Tanks
        W.Mongolia : 1 flag

    Production/PUs Summary :

    Yamamoto : 80 / 80
        Chinese : 24 / 24
        Hisaichi : 66 / 73
        Dutch : 0 / 0
        Thai : 26 / 27
        British : 43 / 41
        Anzac : 25 / 27
        Americans : 79 / 79
        Masaharu : 42 / 43
        Russians : 21 / 23

    triplea_39678_Chi7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Hisaichi
                2 Infantrys moved from Hanan to W.Sian
                3 Infantrys moved from Sian to Szechwan
                1 Artillery moved from Sian to W.Sian
                1 Artillery moved from N.Chunking to W.Sian
                1 Artillery moved from Sian to Szechwan
                3 Artillerys, 2 EarlyFighters, 13 Infantrys, 1 Marine, 3 Mech.Infs, 6 Tanks and 6 Tankettes moved from Shangsi to Gansu
                1 Infantry moved from N.Shangsi to Gansu
                1 Tankette moved from E.Shansi to Gansu
                1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Submarines moved from sz61 to sz63
                1 Battleship and 2 Destroyers moved from sz64 to sz63
                2 Transports moved from sz64 to sz60
                2 Tanks moved from N.S to sz60
                2 Infantrys moved from S.Borneo to sz60
                2 Bombers moved from Soem to Moresby
                1 Destroyer and 1 Submarine moved from sz60 to sz61
                2 Infantrys and 2 Tanks moved from sz60 to Malaya
                1 Artillery moved from S.G to New Guinea

    Purchase Units - Hisaichi
                Hisaichi buy 1 B.Transport, 1 Cruiser, 1 Destroyer, 19 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in W.Sian
                    Hisaichi attack with 2 Artillerys and 2 Infantrys
                    Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi win, taking W.Sian from Chinese with 2 Artillerys remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Infantry and 1 Tank
                Battle in Moresby
                    Hisaichi attack with 2 Bombers
                    British defend with 1 AAGun and 1 Factory; Anzac defend with 1 Artillery
                    Hisaichi win with 2 Bombers remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Artillery
                Battle in Szechwan
                    Hisaichi attack with 1 Artillery and 3 Infantrys
                    Chinese defend with 2 Infantrys
                    Hisaichi win, taking Szechwan from Chinese with 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Chinese: 2 Infantrys
                Battle in sz63
                    Hisaichi attack with 1 Battleship, 1 Carrier, 3 Destroyers, 1 EarlyFighter, 1 Fighter and 2 Submarines
                    British defend with 2 Destroyers and 2 Submarines
                    Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi win with 1 Battleship, 1 Carrier, 3 Destroyers, 1 EarlyFighter, 1 Fighter and 2 Submarines remaining. Battle score for attacker is 28
                    Casualties for British: 2 Destroyers and 2 Submarines
                Battle in New Guinea
                    Hisaichi attack with 1 Artillery
                    Anzac defend with 1 Infantry
                    British win with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Hisaichi: 1 Artillery
                Battle in Gansu
                    Hisaichi attack with 3 Artillerys, 2 EarlyFighters, 14 Infantrys, 1 Marine, 3 Mech.Infs, 6 Tanks and 7 Tankettes
                    Chinese defend with 1 AAGun, 8 Infantrys and 9 Tanks
                    Hisaichi win, taking Gansu from Chinese with 3 Artillerys, 1 EarlyFighter, 8 Infantrys, 1 Marine, 3 Mech.Infs, 6 Tanks and 7 Tankettes remaining. Battle score for attacker is 41
                    Casualties for Hisaichi: 1 EarlyFighter and 6 Infantrys
                    Casualties for Chinese: 8 Infantrys and 9 Tanks

    Non Combat Move - Hisaichi
                1 EarlyFighter moved from Gansu to Shangsi
                10 Infantrys moved from E.Shansi to Shangsi
                2 Tanks moved from Peking to Shangsi
                1 Tankette moved from Peking to Shangsi
                12 Infantrys moved from Hopeh to Shansi
                2 Tankettes moved from Tientsin to Shansi
                1 Tankette moved from Tientsin to Shansi
                2 Infantrys moved from Tientsin to Hopeh
                2 Infantrys moved from Korea to Tientsin
                3 Transports moved from sz74 to sz79
                6 Infantrys moved from Seoul to sz79
                6 Infantrys and 3 Transports moved from sz79 to sz74
                6 Infantrys moved from sz74 to Shantung
                5 Infantrys moved from Kiangsi to Hanan
                5 Infantrys moved from Kwangtung to Kiangsi
                1 Mech.Inf moved from Hongkong to Hanan
                1 Infantry moved from Hongkong to sz67
                1 Infantry moved from N.French I. to Thailand
                1 Infantry moved from sz67 to N.French I.
                4 Infantrys moved from Hongkong to Kwangtung
                2 Infantrys moved from Seoul to Korea
                2 Bombers moved from Moresby to Soem

    Place Units - Hisaichi
                1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Submarine placed in sz60
                6 Infantrys placed in Hongkong
                8 Infantrys placed in Seoul
                2 Infantrys and 1 Marine placed in Peking
                3 Infantrys placed in Tientsin

    Turn Complete - Hisaichi
                Hisaichi collect 69 PUs; end with 69 PUs total

    triplea_39678_His7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Production/PUs Summary :

    Yamamoto : 80 / 80
        Chinese : 21 / 24
        Hisaichi : 69 / 69
        Dutch : 0 / 0
        Thai : 26 / 27
        British : 43 / 41
        Anzac : 25 / 27
        Americans : 79 / 79
        Masaharu : 42 / 43
        Russians : 21 / 23

    triplea_39678_Dut7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Thai
                1 T.Boat moved from sz49 to sz81
                1 Infantry moved from Buru to sz81
                1 Infantry moved from sz81 to Sarong
                6 Infantrys moved from Phuket to Thailand
                5 Infantrys and 1 Marine moved from Malaya to Thailand
                2 Artillerys, 1 EarlyFighter, 35 Infantrys, 1 Marine and 2 Tanks moved from Thailand to Burma

    Purchase Units - Thai
                Thai buy 10 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Burma
                    Thai attack with 2 Artillerys, 1 EarlyFighter, 35 Infantrys, 1 Marine and 2 Tanks
                    British defend with 1 AAGun, 6 Artillerys, 2 EarlyFighters, 12 Infantrys, 5 Tanks and 2 Tankettes
                    Thai win, taking Burma from British with 2 Artillerys, 1 EarlyFighter, 10 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 47
                    Casualties for British: 6 Artillerys, 2 EarlyFighters, 12 Infantrys, 5 Tanks and 2 Tankettes
                    Casualties for Thai: 25 Infantrys

    Non Combat Move - Thai
                1 EarlyFighter moved from Burma to Thailand

    Place Units - Thai
                6 Infantrys placed in Phuket
                4 Infantrys and 2 Tankettes placed in Malaya

    Turn Complete - Thai
                Thai collect 27 PUs; end with 27 PUs total

    triplea_39678_Tha7.tsvg

  • '20 '19 '18 '17 '16

    I think it’s time to call this one.  Want to start a new one?


  • sure. witch side do you want?

  • '20 '19 '18 '17 '16

    Either is fine.  Are you tired of beating me as the Axis?


  • @Entek:

    Either is fine.  Are you tired of beating me as the Axis?

    I’ll set it up :-D

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