Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from 86 Sea Zone to Brazil
1 bomber moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 aaGuns moved from British Columbia to Western United States
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Kansu
1 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
2 cruisers and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from India to West India
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Rhodesia
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Algeria to Morocco
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 airfield placed in Gibraltar
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
2 armour moved from Northern Italy to Romania
Place Units - Italians
1 fighter placed in Southern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Libya to Tobruk
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
5 armour, 4 infantry and 4 mech_infantrys moved from Novgorod to Belarus
10 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Egypt to Persia
2 bombers moved from Egypt to Western Ukraine
12 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
scramble?
No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
5 armour, 4 infantry and 4 mech_infantrys moved from Novgorod to Belarus
10 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Egypt to Persia
2 bombers moved from Egypt to Western Ukraine
12 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Belarus
Germans attack with 17 armour, 1 artillery, 15 infantry and 6 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 17 armour, 1 artillery, 13 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Finland to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
3 infantry moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Baltic States to Belarus
1 bomber moved from Persia to Egypt
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Western Germany
2 bombers moved from Western Ukraine to Eastern Poland
3 fighters and 1 tactical_bomber moved from Egypt to Bessarabia
Place Units - Germans
3 armour placed in Novgorod
1 fighter, 1 infantry and 5 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from Russia to 127 Sea Zone
5 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
1 fighter moved from 127 Sea Zone to Urals
2 infantry moved from Timguska to Urals
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
2 infantry moved from Timguska to Kansu
1 armour moved from Sikang to Novosibirsk
1 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Vologda to Urals
1 artillery moved from Bryansk to Tambov
4 aaGuns, 2 artilleries and 34 infantry moved from Bryansk to Russia
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
1 armour, 1 artillery and 2 mech_infantrys moved from Kweichow to Szechwan
1 armour and 3 mech_infantrys moved from Hopei to Shensi
1 bomber moved from Yunnan to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Shensi
Combat - Japanese
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Kansu to Suiyuyan
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Szechwan to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
Place Units - Japanese
1 factory_minor placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Queensland to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Java
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Malaya
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 harbour
Americans win, taking Malaya from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Java to Dutch New Guinea
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Malta
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Japanese win with 1 armour remaining. Battle score for attacker is -11
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 24 PUs;
British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Rhodesia to Kenya
British take Kenya from Italians
1 armour moved from Rhodesia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
3 infantry moved from Trans-Jordan to Egypt
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 bomber; Italians defend with 2 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for British: 3 infantry
Casualties for Italians: 2 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 3 infantry moved from West India to India
2 cruisers and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 fighter placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to Trans-Jordan: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 3x factory_major; Remaining resources: 21 PUs;
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
2 armour moved from Romania to Western Ukraine
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,2
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Trans-Jordan to Caucasus
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Bessarabia to Western Germany
2 bombers moved from Eastern Poland to Western Germany
2 infantry moved from Bessarabia to Western Ukraine
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Archangel to Belarus
6 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
5 mech_infantrys placed in Germany
3 armour placed in Novgorod
1 artillery and 1 infantry placed in Germany
1 artillery and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,5
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Urals to Vologda
1 armour moved from Novosibirsk to Shensi
3 infantry moved from Tsinghai to Shensi
2 infantry moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 fighter moved from Urals to Shensi
1 tactical_bomber moved from Russia to Shensi
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 fighters moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Shensi
Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
Russians win, taking Shensi from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Kansu
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Russia
1 infantry moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 armour moved from Volgograd to Tsinghai
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 armour placed in Volgograd
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total