@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Tue vs Nik mod 2
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - British
4 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 cruiser moved from 98 Sea Zone to 97 Sea ZonePurchase Units - British
British repair damage of 6x airfield, 4x factory_major; Remaining resources: 24 PUs;
British buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 22 PUs;Combat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
2 fighters moved from 97 Sea Zone to 110 Sea Zone
5 infantry moved from West India to India
1 artillery and 7 infantry moved from Eastern Persia to West India
5 infantry moved from Persia to Eastern Persia
2 carriers, 2 cruisers, 2 destroyers, 3 submarines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 1 destroyer and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber, 3 fighters and 4 tactical_bombers moved from Rostov to PersiaPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 5 aaGuns, 7 infantry and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns, 7 infantry and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 3 aaGuns
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Removing units owned by British from Persia: 1 bomber
EDIT: Adding units owned by British to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Italians
1 mech_infantry moved from Alexandria to Libya
1 fighter moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Libya
2 armour and 3 mech_infantrys moved from Romania to Northern Italy
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea ZonePurchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Libya
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 artillery and 4 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 aaGun and 1 artillery moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to RomaniaPlace Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern France
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,3,2,1,5,6,3,4,1,4,1
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - French
2 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
5 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western UkrainePurchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 6 fighters, 2 submarines, 4 tactical_bombers and 3 transports
French defend with 1 fighter; British defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 2 fighters
Units damaged: 1 carrier owned by the British
Germans win with 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 13
Casualties for French: 1 fighter
Casualties for Germans: 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 2 fighters
Battle in United Kingdom
Germans attack with 1 artillery, 2 bombers and 5 infantry
British defend with 1 airfield, 1 factory_major and 1 harbour
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
4 armour and 8 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Novgorod to Baltic States
1 aaGun and 6 infantry moved from Novgorod to Karelia
2 artilleries and 5 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 artilleries moved from Western Germany to France
2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Holland Belgium to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from Eastern Poland to Bessarabia
4 infantry moved from Northern Italy to FrancePlace Units - Germans
1 infantry placed in Normandy Bordeaux
3 infantry placed in France
10 infantry placed in Romania
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,5,5,5,6,6,2,5,5,1
Germans collect 55 PUs (4 lost to blockades); end with 91 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Russians
1 bomber moved from Bryansk to 127 Sea Zone
2 infantry moved from Belarus to Archangel
4 mech_infantrys moved from Belarus to Archangel
2 armour moved from Belarus to Archangel
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
3 infantry moved from Bryansk to Ukraine
11 infantry moved from Belarus to Novgorod
3 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
5 infantry moved from Samara to VologdaPurchase Units - Russians
Russians buy 1 bomber and 5 infantry; Remaining resources: 3 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 13 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
retreated to Western Ukraine
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 2 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 127 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 bomber moved from 127 Sea Zone to Bryansk
8 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 bomber moved from Baltic States to Bryansk
1 infantry moved from Tsinghai to ShensiPlace Units - Russians
1 bomber and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Anhwe to Chahar
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from French Indo China to India
1 bomber moved from Malaya to India
3 fighters moved from Yunnan to India
3 tactical_bombers moved from Yunnan to Burma
2 fighters moved from French Indo China to Burma
3 fighters and 1 tactical_bomber moved from Malaya to Burma
2 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
5 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 artilleries moved from Yunnan to Burma
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 63 Sea Zone
1 fighter moved from 37 Sea Zone to BurmaPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 6 fighters, 8 infantry and 4 tactical_bombers
Chinese defend with 3 artilleries and 7 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 3 artilleries and 7 infantry
Casualties for Japanese: 5 infantry
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 20
EDIT: Turning off Edit Mode
1 bomber moved from India to Shan State
3 fighters moved from India to Shan State
3 artilleries and 3 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from Burma to Shan State
1 mech_infantry moved from Malaya to Shan State
1 aaGun moved from Yunnan to Shan State
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 63 Sea Zone to New ZealandPlace Units - Japanese
3 transports placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
2 bombers and 1 fighter placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 3.
2 bombers placed in Kwangtung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Gibraltar to 98 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
2 fighters moved from 97 Sea Zone to 98 Sea Zone
3 submarines moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to BurmaPurchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 28 PUs;Combat - British
Battle in Tobruk
Battle in 98 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
Italians defend with 1 battleship, 1 cruiser and 1 submarine
Units damaged: 1 carrier owned by the British
British win, taking Tobruk from Italians, taking 98 Sea Zone from Italians with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 38
Casualties for Italians: 1 battleship, 1 cruiser and 1 submarine
Battle in Alexandria
British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 3 infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 3 infantry
Battle in Malta
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British win, taking Malta from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 carrier moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 110 Sea Zone to Algeria
1 artillery and 7 infantry moved from West India to India
1 fighter moved from Burma to India
5 infantry moved from Eastern Persia to West India
2 fighters and 4 tactical_bombers moved from Persia to India
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 battleship moved from 104 Sea Zone to 110 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 31 PUs total





