@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
BC30-3rd
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 Plus 30 + War Bonds :? One more game try here. 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Germans 
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 C: 1 inf @ Scotland, 1 Inf @ UK/London, 1 Fighter @ Malta, 1 Sub @ SZ 98, Artillery @ Burma, Artillery @ Anglo-Egypt = 30 IPC and to balance it out all game - war bond technology to all Allies. 
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 Test summary from TripleA, engine version: 1.9, time: 18:40:24 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Germans Purchase Units - Germans 
 Germans buy nothing; Remaining resources: 30 PUs;Combat Move - Germans 
 1 submarine moved from 103 Sea Zone to 106 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 bomber moved from Germany to 110 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 1 tactical_bomber moved from Germany to Normandy Bordeaux
 1 fighter moved from Holland Belgium to Normandy Bordeaux
 1 fighter moved from Slovakia Hungary to Southern France
 3 mech_infantrys moved from Western Germany to Southern France
 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
 3 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
 3 armour moved from Greater Southern Germany to France
 1 armour moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
 1 infantry moved from Romania to Yugoslavia
 2 infantry moved from Slovakia Hungary to YugoslaviaCombat - Germans 
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Battle in 111 Sea Zone
 Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Units damaged: 1 battleship owned by the British
 British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -45
 Casualties for Germans: 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
 Battle in Yugoslavia
 Germans attack with 3 armour, 3 infantry and 1 tactical_bomber
 Neutral_Allies defend with 5 infantry
 Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Germans: 2 infantry
 Casualties for Neutral_Allies: 5 infantry
 Battle in France
 Germans attack with 6 armour, 3 artilleries, 5 infantry and 1 mech_infantry
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 6 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 38
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for Germans: 5 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in Southern France
 Germans attack with 1 fighter and 3 mech_infantrys
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans win, taking Southern France from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for French: 1 artillery and 1 infantry
 Casualties for Germans: 1 mech_infantry
 Battle in 106 Sea Zone
 Germans attack with 2 submarines
 British defend with 1 destroyer and 1 transport
 Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
 Casualties for British: 1 destroyer and 1 transport
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
 French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
 Units damaged: 1 battleship owned by the British
 Units damaged: 1 battleship owned by the Germans
 Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
 Casualties for French: 1 cruiser and 1 fighter
 Casualties for Germans: 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
 Casualties for British: 1 battleship, 1 cruiser and 2 fighters
 Battle in Normandy Bordeaux
 Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans win, taking Normandy Bordeaux from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantry
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
 1 fighter moved from Normandy Bordeaux to Southern Italy
 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from Southern France to Northern Italy
 1 tactical_bomber moved from Yugoslavia to Western Germany
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
 2 infantry moved from Denmark to 113 Sea Zone
 2 infantry moved from 113 Sea Zone to Norway
 2 artilleries moved from Greater Southern Germany to Slovakia Hungary
 1 aaGun moved from Western Germany to Holland Belgium
 6 infantry moved from Greater Southern Germany to Slovakia Hungary
 10 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 3 aaGuns moved from Germany to Poland
 2 infantry moved from Norway to Finland
 1 infantry moved from Germany to PolandTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
 Germans collect 42 PUs (2 lost to blockades); end with 91 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Russians 
 Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 3 infantry moved from Vyborg to Novgorod
 2 infantry moved from Karelia to Novgorod
 2 infantry moved from Baltic States to Belarus
 2 infantry moved from Eastern Poland to Belarus
 1 infantry moved from Baltic States to Belarus
 2 infantry moved from Bessarabia to Western Ukraine
 3 infantry moved from Ukraine to Western Ukraine
 2 infantry moved from Caucasus to Rostov
 1 mech_infantry moved from Volgograd to Caucasus
 1 armour moved from Volgograd to Caucasus
 1 armour and 1 mech_infantry moved from Russia to Western Ukraine
 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
 1 infantry moved from Archangel to Novgorod
 1 artillery and 1 infantry moved from Russia to Bryansk
 6 infantry moved from Sakha to BuryatiaCombat - Russians Non Combat Move - Russians 
 6 infantry moved from Amur to Buryatia
 2 aaGuns moved from Sakha to Buryatia
 1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians 
 1 fighter and 2 infantry placed in Novgorod
 3 infantry placed in Ukraine
 Russians undo move 1.
 3 infantry placed in Novgorod
 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
 Russians collect 4 PUs from War Bonds; end with 41 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Russians
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese 
 1 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
 2 bombers moved from Japan to Yunnan
 2 infantry moved from Kiangsi to Hunan
 1 fighter moved from Formosa to Hunan
 1 tactical_bomber moved from Manchuria to HunanCombat - Japanese 
 Battle in Hunan
 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Chinese defend with 2 infantry
 Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Chinese: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
 Chinese defend with 4 infantry
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Chinese: 4 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Japanese 
 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
 1 artillery and 1 infantry moved from Kiangsi to Kwangsi
 1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
 1 artillery moved from Kiangsu to 19 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
 1 fighter moved from Manchuria to Jehol
 1 fighter moved from Okinawa to Jehol
 1 fighter moved from Korea to Jehol
 2 fighters and 2 tactical_bombers moved from Japan to Jehol
 1 artillery and 2 infantry moved from Shantung to Anhwe
 3 infantry moved from Kiangsu to Kiangsi
 1 artillery and 1 infantry moved from Jehol to Manchuria
 1 artillery moved from Manchuria to Korea
 2 tactical_bombers moved from 6 Sea Zone to Jehol
 2 fighters moved from 6 Sea Zone to Jehol
 1 infantry moved from Korea to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese 
 3 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 30 PUs; end with 35 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Americans buy 1 fighter and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
 1 carrier moved from 10 Sea Zone to 30 Sea Zone
 1 cruiser moved from 26 Sea Zone to 30 Sea Zone
 1 submarine moved from 26 Sea Zone to 30 Sea Zone
 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 fighter moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 2 fighters moved from 26 Sea Zone to Hawaiian Islands
 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Philippines to 30 Sea Zone
 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
 1 bomber moved from Central United States to Hawaiian Islands
 1 fighter moved from Eastern United States to Western United States
 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans 
 3 submarines placed in 10 Sea Zone
 1 fighter placed in Central United States
 3 submarines placed in 101 Sea Zone
 1 submarine placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Americans collect 1 PU from War Bonds; end with 53 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Non Combat Move - Chinese 
 2 infantry moved from Kweichow to Shensi
 1 fighter and 6 infantry moved from Szechwan to Shensi
 2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese 
 4 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 8 PUs; end with 8 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - British 
 1 bomber moved from United Kingdom to 97 Sea Zone
 2 fighters moved from Malta to 97 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Scotland to 106 Sea Zone
 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
 1 artillery and 1 infantry moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - British 
 British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - British 
 1 bomber moved from United Kingdom to 97 Sea Zone
 2 fighters moved from Malta to 97 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Scotland to 106 Sea Zone
 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
 1 artillery and 1 infantry moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British 
 Battle in Ethiopia
 British attack with 2 artilleries, 2 infantry and 1 mech_infantry
 Italians defend with 1 artillery and 2 infantry
 British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
 Casualties for Italians: 1 artillery and 2 infantry
 Battle in 106 Sea Zone
 British attack with 1 destroyer and 1 fighter
 Germans defend with 2 submarines
 British win with 1 fighter remaining. Battle score for attacker is 4
 Casualties for Germans: 2 submarines
 Casualties for British: 1 destroyer
 Battle in 96 Sea Zone
 British attack with 1 cruiser and 1 fighter
 Italians defend with 1 destroyer and 1 transport
 British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
 Italians defend with 1 battleship, 1 cruiser and 1 transport
 British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
 Casualties for British: 1 submarine
 Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British 
 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
 1 infantry moved from Egypt to 98 Sea Zone
 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
 1 infantry moved from 80 Sea Zone to Persia
 British take Persia from Neutral_Allies
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 artillery, 1 fighter and 2 infantry moved from Burma to India
 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
 1 battleship moved from 37 Sea Zone to 54 Sea Zone
 2 infantry moved from Union of South Africa to Rhodesia
 1 destroyer moved from 71 Sea Zone to 76 Sea Zone
 1 fighter moved from 96 Sea Zone to Malta
 1 fighter moved from 97 Sea Zone to Malta
 1 tactical_bomber moved from 97 Sea Zone to Malta
 1 fighter moved from 97 Sea Zone to Malta
 1 bomber moved from 97 Sea Zone to Malta
 1 fighter moved from 106 Sea Zone to Quebec
 1 artillery and 1 infantry moved from Ontario to Quebec
 1 aaGun and 3 infantry moved from Scotland to United Kingdom
 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
 1 transport moved from 109 Sea Zone to 106 Sea ZonePlace Units - British 
 1 artillery and 8 infantry placed in United KingdomTurn Complete - British 
 British collect 31 PUs; end with 31 PUs total
 British collect 6 PUs from War Bonds; end with 37 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific 
 1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 18 PUs total
 Some Units in India change ownership: 1 artillery and 4 infantry
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 Test summary from TripleA, engine version: 1.9, time: 09:39:18 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians 
 1 artillery and 1 infantry moved from Libya to Tunisia
 1 armour and 1 mech_infantry moved from Tobruk to Tunisia
 1 artillery and 3 infantry moved from Tobruk to Libya
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
 1 armour and 2 infantry moved from Albania to Greece
 2 fighters moved from Southern Italy to Greece
 1 bomber moved from Northern Italy to Greece
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 armour moved from Northern Italy to 95 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
 1 submarine moved from 95 Sea Zone to 96 Sea Zone
 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea ZoneCombat - Italians 
 Battle in 93 Sea Zone
 Italians attack with 1 cruiser and 1 destroyer
 French defend with 1 cruiser and 1 destroyer
 French win with 1 cruiser remaining. Battle score for attacker is -12
 Casualties for French: 1 destroyer
 Casualties for Italians: 1 cruiser and 1 destroyer
 Battle in 96 Sea Zone
 Italians attack with 1 submarine
 British defend with 1 cruiser
 Italians win with 1 submarine remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in Greece
 Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
 Neutral_Allies defend with 4 infantry
 Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
 Casualties for Neutral_Allies: 4 infantry
 Battle in Tunisia
 Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
 French defend with 1 infantry
 Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in GibraltarNon Combat Move - Italians 
 1 bomber moved from Greece to Southern Italy
 2 fighters moved from Greece to Southern Italy
 2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
 5 infantry moved from Southern Italy to Northern Italy
 1 aaGun moved from Southern Italy to Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
 Italians collect 10 PUs (3 lost to blockades); end with 20 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 2 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC 
 2 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 2 fighters moved from New Zealand to Queensland
 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
 1 aaGun and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 17 PUs total
 ANZAC collect 6 PUs from War Bonds; end with 23 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - French 
 1 cruiser moved from 93 Sea Zone to 92 Sea ZoneCombat - French 
 Battle in 92 Sea Zone
 French attack with 1 cruiser
 Italians defend with 1 transport
 French win with 1 cruiser remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transportNon Combat Move - French 
 1 infantry moved from Algeria to Morocco
 1 infantry moved from French West Africa to French Central Africa
 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
 1 infantry moved from Syria to Trans-JordanTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 carrier, 1 destroyer, 1 fighter and 9 transports; Remaining resources: 4 PUs;Combat Move - Germans 
 1 fighter moved from Southern Italy to 97 Sea Zone
 2 tactical_bombers moved from Western Germany to 97 Sea Zone
 1 bomber moved from Western Germany to 97 Sea Zone
 1 fighter moved from Northern Italy to 97 Sea Zone
 1 fighter moved from Western Germany to 97 Sea ZoneCombat - Germans 
 Battle in 97 Sea Zone
 Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
 British defend with 1 carrier, 1 cruiser and 1 destroyer
 Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
 Casualties for Germans: 1 tactical_bomber
 Casualties for British: 1 carrier, 1 cruiser and 1 destroyerNon Combat Move - Germans 
 1 fighter moved from 97 Sea Zone to 112 Sea Zone
 1 fighter moved from 97 Sea Zone to Gibraltar
 1 bomber moved from 97 Sea Zone to Gibraltar
 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
 7 infantry moved from Finland to Norway
 2 infantry moved from Normandy Bordeaux to Holland Belgium
 1 aaGun moved from Holland Belgium to Western Germany
 6 armour moved from France to Western Germany
 3 artilleries and 1 mech_infantry moved from France to Western Germany
 3 armour moved from Yugoslavia to Western Germany
 2 mech_infantrys moved from Southern France to Western Germany
 1 transport moved from 113 Sea Zone to 114 Sea Zone
 1 artillery and 1 infantry moved from Poland to 114 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
 2 aaGuns moved from Western Germany to Germany
 5 infantry moved from Bulgaria to Romania
 1 infantry moved from Yugoslavia to Slovakia Hungary
 1 tactical_bomber moved from Western Germany to 112 Sea Zone
 1 tactical_bomber moved from Holland Belgium to GibraltarPlace Units - Germans 
 1 carrier and 8 transports placed in 112 Sea Zone
 1 destroyer placed in 112 Sea Zone
 1 transport placed in 113 Sea Zone
 1 fighter placed in FranceTurn Complete - Germans 
 Germans collect 44 PUs; end with 48 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Russians 
 Russians buy 3 armour, 3 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 2 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber moved from Novgorod to Belarus
 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
 3 infantry moved from Ukraine to Western Ukraine
 2 infantry moved from Rostov to Ukraine
 2 aaGuns, 1 fighter and 3 infantry moved from Russia to Bryansk
 1 fighter moved from Bryansk to Western Ukraine
 1 armour and 1 mech_infantry moved from Caucasus to Ukraine
 3 infantry moved from Buryatia to Amur
 1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians 
 3 artilleries placed in Ukraine
 3 armour and 1 tactical_bomber placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
 Russians collect 4 PUs from War Bonds; end with 41 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 1 artillery and 7 infantry moved from Manchuria to Amur
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 infantry moved from Anhwe to Hopei
 Japanese take Hopei from Chinese
 1 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 infantry moved from Yunnan to Szechwan
 Japanese take Szechwan from Chinese
 3 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
 3 artilleries, 1 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
 2 infantry moved from Siam to 37 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 43 Sea Zone
 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
 1 artillery and 1 infantry moved from Korea to 6 Sea Zone
 2 infantry moved from Korea to 6 Sea Zone
 1 armour moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
 1 artillery moved from 5 Sea Zone to Soviet Far East
 1 armour moved from 5 Sea Zone to Siberia
 1 infantry moved from 5 Sea Zone to Siberia
 1 infantry moved from 5 Sea Zone to Soviet Far East
 1 artillery and 1 infantry moved from 5 Sea Zone to Amur
 2 fighters and 2 tactical_bombers moved from Jehol to Amur
 1 mech_infantry moved from Manchuria to AmurCombat - Japanese 
 Battle in Siberia
 Battle in Amur
 Japanese attack with 2 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
 Russians defend with 3 infantry
 Japanese win, taking Siberia from Russians, taking Amur from Russians with 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Russians: 3 infantry
 Casualties for Japanese: 2 infantry
 Battle in Soviet Far East
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 1 infantry moved from Anhwe to Jehol
 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
 1 destroyer moved from 16 Sea Zone to 25 Sea Zone
 1 fighter moved from Jehol to Chahar
 2 fighters and 2 tactical_bombers moved from Amur to Manchuria
 2 fighters and 2 tactical_bombers moved from Jehol to 25 Sea Zone
 1 artillery moved from Anhwe to Jehol
 1 fighter moved from Chahar to Jehol
 2 infantry moved from Hunan to Yunnan
 2 infantry moved from Kwangsi to Yunnan
 2 infantry moved from Kiangsi to KwangsiPlace Units - Japanese 
 1 factory_minor placed in Kiangsu
 1 fighter placed in Japan
 1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 37 PUs; end with 38 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Americans 
 Americans buy 7 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans Non Combat Move - Americans 
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 10 Sea Zone
 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
 1 bomber moved from Hawaiian Islands to Western United States
 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
 1 fighter moved from Hawaiian Islands to Western United States
 4 submarines moved from 101 Sea Zone to 11 Sea Zone
 1 fighter moved from Central United States to Western United StatesPlace Units - Americans 
 3 submarines placed in 10 Sea Zone
 Americans undo move 1.
 1 tactical_bomber placed in Western United States
 2 submarines placed in 10 Sea Zone
 3 submarines placed in 101 Sea Zone
 2 submarines placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Americans collect 3 PUs from War Bonds; end with 55 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 3 infantry moved from Shensi to Hopei
 2 infantry moved from Shensi to Suiyuyan
 1 fighter moved from Shensi to SuiyuyanCombat - Chinese 
 Battle in Suiyuyan
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Hopei
 Chinese attack with 3 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 10 infantry moved from Shensi to Kansu
 1 fighter moved from Suiyuyan to KansuPlace Units - Chinese 
 2 infantry placed in KansuTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 8 PUs total



 
		 
		






