@666 said in PTV League25 666 (Allies) vs. Nikola1975 (Axis +15):
@nikola1975 1 fgt into z114
Cancel those scramble orders please, no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 mech_infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to Alaska
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.621
Median : 4.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
Chinese Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 artillery moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Egypt to Kenya
1 fighter moved from Egypt to Iraq
1 bomber moved from Gibraltar to Southern France
1 mech_infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Egypt to Kenya
1 fighter moved from Egypt to Iraq
1 bomber moved from Gibraltar to Southern France
1 mech_infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Iraq
British attack with 1 armour, 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter and 4 infantry in Iraq, round 2 : 4/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Kenya, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Kenya to Egypt
1 fighter moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Shan State to India
1 artillery and 4 infantry moved from India to Burma
1 bomber moved from Southern France to United Kingdom
Place Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,6,1,6,5,1,6,2,2,2
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 19 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 18 times
Average roll : 3.576
Median : 4.000
Variance : 0.893
Standard Deviation : 0.945
Total rolls : 85
Null / Other
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.267
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
Chinese Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Neutral_Axis Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
3 armour and 1 mech_infantry moved from Romania to Western Ukraine
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
1 armour owned by the Italians retreated to Algeria
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Cyprus
Battle in Western Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Cyprus from British, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Italians undo move 1.
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
i forgot one battle. I will roll dice here, sz 113
1 sub, 2 destroyers, 1 cruiser and 1 battleship, against 1 sub. Technically the sub has a first shot, but I roll 3 at 2
attacker
Rolls: 3@2 1@3 1@4; Total Hits: 33@2: (3, 5, 2)1@3: (3)1@4: (1)
def
Rolls: 1@1; Total Hits: 01@1: (6)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 48 PUs;
Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
7 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Finland
2 tactical_bombers moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Finland
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
2 fighters and 2 tactical_bombers moved from Southern Italy to Bessarabia
1 artillery moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 armour moved from Romania to Baltic States
1 mech_infantry moved from Germany to Baltic States
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in Finland
Germans attack with 2 bombers, 1 fighter, 7 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 5 infantry
Germans win, taking Finland from Russians with 2 bombers, 1 fighter, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 3 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 bombers moved from Finland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bessarabia to Western Ukraine
6 armour, 3 artilleries, 18 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
9 artilleries moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Western Ukraine
3 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 fighter and 3 tactical_bombers moved from Finland to Norway
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 2.
Germans undo move 2.
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
see note above
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Novgorod to Germany
4 infantry moved from Novgorod to Baltic States
1 artillery, 2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Olgiy to Yenisey
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Novgorod to Germany
4 infantry moved from Novgorod to Baltic States
1 artillery, 2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Olgiy to Yenisey
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/8 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Non Combat Move - Russians
1 bomber moved from Germany to Novgorod
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
6 infantry moved from Bryansk to Russia
4 artilleries moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Russia
3 armour moved from Bryansk to Russia
1 aaGun moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
Place Units - Russians
1 infantry placed in Volgograd
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
Average roll : 2.455
Median : 2.000
Variance : 2.095
Standard Deviation : 1.447
Total rolls : 22
Null / Other
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Amur to Yenisey
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Malaya to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 carriers moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 transports moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Siam to Shan State
1 fighter moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 transports
ANZAC defend with 1 cruiser
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 cruiser
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Yenisey
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Yenisey from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 bombers moved from 45 Sea Zone to French Indo China
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Chahar to Kweichow
1 aaGun moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 bomber moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 armour moved from Amur to Manchuria
Place Units - Japanese
2 fighters placed in Japan
3 infantry placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour moved from Alaska to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
Any Kami attacks in sz 35
@suprise:
Any Kami attacks in sz 35
6 tokens on the battleship please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour moved from Alaska to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6,6,5,4,4
Units damaged: 1 battleship owned by the Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier and 1 transport in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier and 1 transport in 35 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 carrier and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 battleship
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery and 2 fighters
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 2 fighters in Philippines, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits
Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 0/3 hits
Italians roll dice for 1 armour in Algeria, round 3 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 4 : 1/3 hits
Italians roll dice for 1 armour in Algeria, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from 43 Sea Zone to Guam
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 4.000
Median : 5.000
Variance : 2.179
Standard Deviation : 1.476
Total rolls : 29
Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 3 times
3 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.875
Median : 5.000
Variance : 2.533
Standard Deviation : 1.592
Total rolls : 16
Japanese Combat
1 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10