@gamerman01 Hello I will take my turn soon,. I’m quite busy. I will get to it this weekend, it’s a busy week for me.
G40 oysteilo (Axis) vs. Surprise Attack (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber, 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Amur
Battle in 112 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans win, taking Amur from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in DenmarkNon Combat Move - Americans
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
1 armour and 2 infantry moved from Shan State to Malaya
1 fighter moved from Burma to Malaya
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
1 armour and 2 infantry moved from Shan State to Malaya
1 fighter moved from Burma to Malaya
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in Normandy Bordeaux
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win, taking Normandy Bordeaux from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Malaya
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers
British roll dice for 1 armour, 1 fighter and 2 infantry in Malaya, round 2 : 3/4 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 5/7 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British, 1 armour owned by the British and 2 infantry owned by the British lost in Malaya
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for British: 1 armour, 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.Non Combat Move - British
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Eastern Persia to Burma
1 artillery and 3 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,5,2,2,4,3,5,2,3,6,5,5,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 2 infantryDice Statistics:
Total
1 was rolled 19 times
2 was rolled 12 times
3 was rolled 15 times
4 was rolled 5 times
5 was rolled 18 times
6 was rolled 5 times
Average roll : 3.081
Median : 3.000
Variance : 2.630
Standard Deviation : 1.622
Total rolls : 74Null / Other
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 2.963
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 27Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.143
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Chinese Combat
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 2.963
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Ukraine to Rostov
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Ukraine to Rostov
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Shan State to Malaya
2 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Shan State to Malaya
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Java
Battle in Malaya
ANZAC attack with 3 fighters
Japanese defend with 1 factory_minor, 1 fighter, 1 harbour and 3 tactical_bombers
Japanese win, taking Java from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 2 tactical_bombersNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 units repaired.
3 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery, 1 infantry and 3 mech_infantrys moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
7 armour, 12 artilleries, 14 infantry and 16 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Russia
2 bombers, 3 fighters and 5 tactical_bombers moved from Eastern Poland to Russia
3 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 8 armour, 12 artilleries, 5 bombers, 3 fighters, 14 infantry, 18 mech_infantrys and 5 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 5 armour, 8 artilleries, 1 bomber, 1 factory_major, 4 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 12 artilleries, 5 bombers, 1 fighter, 12 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 111
Casualties for Germans: 2 fighters, 14 infantry and 6 mech_infantrys
Casualties for Russians: 1 aaGun, 5 armour, 8 artilleries, 1 bomber, 4 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Ukraine to Rostov
5 bombers, 1 fighter and 5 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Bryansk to Novgorod
2 mech_infantrys moved from France to Western Germany
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 aaGun moved from Southern France to France
1 artillery moved from Western Germany to France
1 mech_infantry moved from Southern France to Western Germany
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery and 9 infantry placed in Western Germany
2 fighters placed in 113 Sea Zone
1 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 56 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Novosibirsk to Tambov
Russians take Tambov from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Novosibirsk to Tambov
Russians take Tambov from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 5 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
2 armour moved from Sakha to Amur
1 mech_infantry moved from Siberia to Amur
1 mech_infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Kweichow to Szechwan
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
2 battleships and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to Borneo
2 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 44
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Amur
Japanese attack with 2 armour and 2 mech_infantrys
Americans defend with 1 mech_infantry
Japanese win, taking Amur from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
1 bomber moved from 26 Sea Zone to Marshall Islands
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 carriers moved from 37 Sea Zone to 46 Sea Zone
3 fighters moved from 43 Sea Zone to Malaya
2 tactical_bombers moved from 43 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 bombers moved from Borneo to 43 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Kweichow to Hunan
1 fighter moved from Timguska to Shensi
1 fighter moved from 5 Sea Zone to Siberia
1 infantry moved from Sakha to Siberia
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
2 bombers moved from 43 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in Malaya
Japanese undo move 1.
1 armour and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4,4,2,3
Japanese collect 67 PUs (4 lost to blockades); end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to Malaya
1 carrier moved from 41 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to Malaya
1 carrier moved from 41 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from JapaneseCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
1 fighter owned by the Americans retreated
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/5 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Germans win with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Siberia
Americans attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 fighter and 2 infantry
Americans roll dice for 3 infantry and 1 mech_infantry in Siberia, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Siberia, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans roll dice for 2 infantry and 1 mech_infantry in Siberia, round 3 : 0/3 hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Siberia, round 3 : 0/3 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Siberia, round 4 : 0/3 hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Siberia, round 4 : 1/3 hits
1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 infantry and 1 mech_infantry in Siberia, round 5 : 0/2 hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Siberia, round 5 : 1/3 hits
1 infantry owned by the Americans lost in Siberia
1 mech_infantry owned by the Americans retreated to Soviet Far East
Japanese win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Americans attack with 2 fighters
Japanese defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Americans roll dice for 2 fighters in Malaya, round 2 : 2/2 hits
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Malaya, round 2 : 3/6 hits
2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Malaya
Japanese win with 1 armour and 3 fighters remaining. Battle score for attacker is -14
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.610
Median : 4.000
Variance : 0.362
Standard Deviation : 0.602
Total rolls : 59Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.727
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.115
Median : 4.500
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.610
Median : 4.000
Variance : 0.362
Standard Deviation : 0.602
Total rolls : 59Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.727
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.115
Median : 4.500
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Shan State to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Shan State to MalayaCombat - British
Battle in Holland Belgium
Battle in Malaya
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 factory_minor, 3 fighters and 1 harbour
British roll dice for 1 artillery, 1 fighter and 2 infantry in Malaya, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 3 fighters in Malaya, round 2 : 1/4 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Malaya
British roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 3 : 0/3 hits
Japanese roll dice for 3 fighters in Malaya, round 3 : 2/3 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Malaya
retreated to Malaya
Japanese win, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Malaya to Burma
1 artillery and 3 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 fighter moved from Eastern Persia to Burma
1 aaGun moved from Shan State to Burma
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Gibraltar to Tobruk
1 cruiser moved from 38 Sea Zone to 39 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 armour and 2 infantryDice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.740
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 73Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.727
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.115
Median : 4.500
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.786
Median : 4.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28





