G40 oysteilo (Axis) vs. Surprise Attack (Allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                1 armour moved from Siberia to Soviet Far East
                2 armour and 2 mech_infantrys moved from Amur to Soviet Far East
                1 mech_infantry moved from Urals to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 1 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Shensi to Kansu
                1 artillery and 3 infantry moved from Szechwan to Yunnan
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Anhwe to Yunnan
                1 armour and 2 mech_infantrys moved from Hunan to Yunnan
                1 artillery and 4 infantry moved from French Indo China to Shan State
                1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 carrier moved from 46 Sea Zone to 45 Sea Zone
                1 fighter moved from 46 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 bomber moved from Marshall Islands to 45 Sea Zone
                1 battleship moved from 43 Sea Zone to 37 Sea Zone
                1 battleship moved from 43 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Malaya to Shan State
                1 fighter moved from 43 Sea Zone to Siam
                1 fighter moved from 43 Sea Zone to Shan State
                1 bomber moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Kweichow
                1 fighter moved from Malaya to Shan State
                1 fighter moved from Siberia to 4 Sea Zone
                1 armour moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in Siam
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Soviet Far East
                    Japanese attack with 3 armour, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Soviet Far East from Russians with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier, 1 fighter and 1 transport
                    ANZAC defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 bomber, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Dutch New Guinea
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    British defend with 1 aaGun; Chinese defend with 3 infantry
                    Japanese win, taking Dutch New Guinea from Dutch, taking Yunnan from Chinese with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 4 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 artillery and 3 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Japanese
                1 carrier moved from 46 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 bomber moved from 45 Sea Zone to Philippines
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 fighter moved from Siam to 37 Sea Zone
                1 bomber moved from Kwangsi to French Indo China
                1 fighter moved from Shan State to Malaya
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 aaGun moved from Hunan to Yunnan
                1 fighter moved from 4 Sea Zone to 6 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from Kansu to Shensi

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 3 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39653_Jap8.tsvg


  • @suprise:

    My Allies need a miracle now
    S.A.

    Yeah, you probably have some serious trouble here……


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Tobruk to Egypt
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    triplea_39653_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Tobruk to Egypt
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_39653_Ame8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Kweichow

    triplea_39653_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter
                    Japanese defend with 1 mech_infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    triplea_39653_Chi8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 artillery and 2 infantry moved from Burma to Shan State
                1 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                1 fighter moved from Tobruk to Iraq
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria

    triplea_39653_Bri8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Burma to Shan State
                1 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                1 fighter moved from Tobruk to Iraq
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Caucasus
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Iraq to Northwest Persia
                2 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 5 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Scotland to United Kingdom
                2 fighters moved from Burma to India
                3 infantry moved from India to Burma

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                British undo move 1.
                1 artillery and 2 infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,3,1,1,6,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.487
            Median : 3.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 39

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Chinese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    triplea_39653_UK_8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tambov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone

    triplea_39653_Ita8.tsvg


  • sub stays in?


  • Yes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tambov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 2 submarines
                    Americans defend with 1 destroyer, 1 submarine and 2 transports
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer, 1 submarine and 2 transports

    Non Combat Move - Italians
                1 fighter moved from Southern France to Northern Italy
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from 91 Sea Zone to Southern France
                2 aaGuns, 1 artillery and 3 infantry moved from Tambov to Volgograd
                1 armour moved from Smolensk to Samara
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 submarine and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_39653_Ita8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    triplea_39653_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    triplea_39653_ANZ8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    triplea_39653_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    triplea_39653_Fre8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 82 PUs;
                Germans buy 4 armour, 2 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
                2 artilleries and 5 infantry moved from France to Normandy Bordeaux
                8 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                1 carrier moved from 113 Sea Zone to 110 Sea Zone
                1 battleship and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                4 tactical_bombers moved from Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Samara to Caucasus
                2 mech_infantrys moved from Volgograd to Caucasus
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                3 bombers moved from Russia to Caucasus
                1 fighter moved from Western Germany to 110 Sea Zone

    triplea_39653_Ger9.tsvg


  • scramble? Can I do germany japan back to back?


  • I think you have this one in the bag. Good game. I’ll go post the results
    Thanks we’ll have to do another some time
    Kris aka Surprise Attack


  • @suprise:

    I think you have this one in the bag. Good game. I’ll go post the results
    Thanks we’ll have to do another some time
    Kris aka Surprise Attack

    OK! Good game! Fun to play your hyper agressive style! make or break I guess

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