BM3 Karl7 (Allies) vs simon33 (Axis+3)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Novgorod to Norway
                1 infantry moved from Finland to Norway
                1 fighter moved from 97 Sea Zone to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                1 armour moved from Russia to Tambov
                      Germans take Samara from Russians
                2 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Persia
                1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                4 armour moved from Caucasus to Iraq
                3 armour moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                9 artilleries and 9 infantry moved from France to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Norway, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Norway, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Northern Italy
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northern Italy
                    Germans win, taking Northern Italy from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Persia, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Iraq
                    Germans attack with 8 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry; Americans defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 8 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 :  3/10 hits
                        Americans roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from Americans with 8 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 9 artilleries, 1 fighter and 9 infantry
                    British defend with 1 aaGun and 1 fighter; Americans defend with 3 armour, 1 factory_minor, 1 harbour and 13 infantry
                        AA fire in Normandy Bordeaux :  0/1 hits
                        Germans roll dice for 9 artilleries, 1 fighter and 9 infantry in Normandy Bordeaux, round 2 :  6/19 hits
                        Americans roll dice for 1 aaGun, 3 armour, 1 fighter and 13 infantry in Normandy Bordeaux, round 2 :  4/17 hits
                        1 aaGun owned by the British, 5 infantry owned by the Americans and 4 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 9 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 3 :  3/15 hits
                        Americans roll dice for 3 armour, 1 fighter and 8 infantry in Normandy Bordeaux, round 3 :  5/12 hits
                        3 infantry owned by the Americans and 5 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 9 artilleries and 1 fighter in Normandy Bordeaux, round 4 :  3/10 hits
                        Americans roll dice for 3 armour, 1 fighter and 5 infantry in Normandy Bordeaux, round 4 :  3/9 hits
                        3 infantry owned by the Americans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 6 artilleries and 1 fighter in Normandy Bordeaux, round 5 :  2/7 hits
                        Americans roll dice for 3 armour, 1 fighter and 2 infantry in Normandy Bordeaux, round 5 :  4/6 hits
                        2 infantry owned by the Americans and 4 artilleries owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 1 fighter in Normandy Bordeaux, round 6 :  2/3 hits
                        Americans roll dice for 3 armour and 1 fighter in Normandy Bordeaux, round 6 :  4/4 hits
                        1 fighter owned by the Germans, 2 armour owned by the Americans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win with 1 armour and 1 fighter remaining. Battle score for attacker is -17
                    Casualties for Germans: 9 artilleries, 1 fighter and 9 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 2 armour and 13 infantry

    Non Combat Move - Germans
                1 artillery and 5 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Norway to Western Germany
                1 bomber moved from Northwest Persia to Western Germany
                1 aaGun and 1 infantry moved from Caucasus to Northwest Persia
                2 aaGuns moved from Rostov to Tambov
                1 artillery and 1 infantry moved from Russia to Tambov
                15 artilleries and 23 infantry moved from Russia to Tambov
                12 armour moved from Russia to Tambov
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                10 armour moved from Caucasus to Iraq

    Place Units - Germans
                3 artilleries placed in France
                3 infantry placed in Ukraine
                3 armour, 2 artilleries and 2 mech_infantrys placed in Western Germany
                2 artilleries, 4 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_39650_Ger12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                8 artilleries and 54 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                2 fighters moved from Eastern Persia to Egypt
                1 tactical_bomber moved from Eastern Persia to Egypt

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Volgograd to Caucasus

    Turn Complete - Russians

    triplea_39650_Rus12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 bomber, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                7 fighters and 1 infantry moved from Queensland to South Australia
                1 infantry moved from Northern Territory to Western Australia
                      Japanese take Western Australia from ANZAC
                4 armour, 13 artilleries, 1 bomber, 15 infantry and 9 mech_infantrys moved from Burma to India
                2 fighters and 3 mech_infantrys moved from Yunnan to India
                1 tactical_bomber moved from Malaya to India
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Japan to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  1/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in South Australia
                    Japanese attack with 7 fighters and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 7 fighters and 1 infantry in South Australia, round 2 :  2/8 hits
                        ANZAC roll dice for 1 artillery in South Australia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia
                    Japanese win with 7 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 4 armour, 13 artilleries, 1 bomber, 2 fighters, 15 infantry, 12 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 3 armour, 3 artilleries, 4 fighters, 28 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 1 armour
                        AA fire in India :  1/4 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 4 armour, 13 artilleries, 1 bomber, 1 fighter, 15 infantry, 12 mech_infantrys and 1 tactical_bomber in India, round 2 :  15/47 hits
                        UK_Pacific roll dice for 3 aaGuns, 4 armour, 3 artilleries, 4 fighters, 28 infantry and 2 mech_infantrys in India, round 2 :  10/41 hits
                        10 infantry owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in India
                        Japanese roll dice for 4 armour, 13 artilleries, 1 bomber, 1 fighter, 5 infantry, 12 mech_infantrys and 1 tactical_bomber in India, round 3 :  16/37 hits
                        UK_Pacific roll dice for 4 armour, 3 artilleries, 4 fighters, 16 infantry and 2 mech_infantrys in India, round 3 :  8/29 hits
                        5 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 16 infantry owned by the British lost in India
                        Japanese roll dice for 4 armour, 10 artilleries, 1 bomber, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in India, round 4 :  6/29 hits
                        UK_Pacific roll dice for 4 armour, 3 artilleries, 4 fighters and 2 mech_infantrys in India, round 4 :  8/13 hits
                        2 mech_infantrys owned by the British, 1 armour owned by the British, 8 mech_infantrys owned by the Japanese and 3 artilleries owned by the British lost in India
                        Japanese roll dice for 4 armour, 10 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in India, round 5 :  11/21 hits
                        UK_Pacific roll dice for 3 armour and 4 fighters in India, round 5 :  4/7 hits
                        4 artilleries owned by the Japanese, 1 armour owned by the Americans, 4 fighters owned by the British and 2 armour owned by the British lost in India
                    Japanese captures 12PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 armour, 6 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 68
                    Casualties for British: 3 aaGuns, 3 armour, 3 artilleries, 4 fighters, 28 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 7 artilleries, 1 fighter, 15 infantry and 8 mech_infantrys
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 aaGun and 2 infantry moved from Anhwe to Shantung
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 aaGuns moved from Burma to Yunnan
                7 fighters moved from South Australia to Queensland
                1 bomber moved from 44 Sea Zone to Philippines
                1 bomber and 1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Burma

    Place Units - Japanese
                1 artillery and 2 infantry placed in Queensland
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Shantung
                1 bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs

    triplea_39650_Jap12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah, that’s it

    this game makes we want to cry… I thought I had you but then made a bunch of dumb moves that were exacerbated by bad dice… I deserve to lose…  :cry: :cry: :cry: :cry: :cry:

    I bid 8 for axis rematch

  • '19 '17 '16

    8? No chance.

    I’ll take 3.

    I’ll have to have a look at what happened here.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    3?  ok, I’ll give you three….

    the losing move was me not blocking your J fleet to take Queensland

    While that wasn’t a total lose, my attack on that fleet got totally diced, so Japan had a free hand.

    Then I stupidly forgot you could use the naval base which then allowed you to take Hawaii… basically, USA lost all its pac stuff so it couldn’t exploit its Europe gains… the end

  • '19 '17 '16

    http://www.axisandallies.org/forums/index.php?topic=39709.0

    Scramble orders?

    Losing Qld wouldn’t have been so bad if not for the IC there. ie. it would have been temporary. I don’t know - never felt like you had me. Germans were taking the Middle East so that couldn’t have prevented Calcutta’s fall.

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