BM3 Karl7 (Allies) vs simon33 (Axis+3)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 37 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 2 submarines and 2 transports
                    2 submarines owned by the Italians Submerged
                    French win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Gibraltar
                2 cruisers moved from 91 Sea Zone to 110 Sea Zone

    Turn Complete - French

    triplea_39650_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 7 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
                EDIT: Turning off Edit Mode
                1 artillery moved from Western Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Volgograd to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                1 bomber moved from Bryansk to Novosibirsk
                1 infantry moved from Smolensk to Russia
                16 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Russia
                3 armour moved from Western Ukraine to Russia
                12 armour moved from Bryansk to Russia

    Combat - Germans
                Battle in Finland
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 :  1/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 5 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Finland from British, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Novosibirsk, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Russia
                    Germans attack with 15 armour, 16 artilleries, 24 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_major and 3 infantry
                        Germans roll dice for 15 armour, 16 artilleries, 24 infantry and 1 mech_infantry in Russia, round 2 :  17/56 hits
                        Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 :  0/4 hits
                        1 artillery owned by the Russians and 3 infantry owned by the Russians lost in Russia
                    Germans captures 11PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 15 armour, 16 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Rostov
                14 armour moved from Bryansk to Rostov
                2 infantry moved from Caucasus to Northwest Persia
                1 aaGun and 1 infantry moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                14 armour moved from Rostov to Caucasus
                1 bomber moved from Novosibirsk to Northwest Persia
                1 fighter moved from Volgograd to 97 Sea Zone
                3 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 aaGun, 7 artilleries and 8 infantry moved from Western Germany to France
                5 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                4 artilleries and 3 infantry placed in Western Germany
                1 artillery and 3 infantry placed in Germany
                1 armour, 1 fighter and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 58 PUs; end with 69 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_39650_Ger11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Samara to Novosibirsk
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Novosibirsk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Eastern Persia
                2 aaGuns, 8 artilleries and 53 infantry moved from Samara to Volgograd

    Turn Complete - Russians

    triplea_39650_Rus11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 bomber, 2 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indo China to India
                2 fighters moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 marine moved from New Zealand to 63 Sea Zone
                1 battleship and 1 marine moved from 63 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 artillery moved from Wake Island to 31 Sea Zone
                1 artillery and 1 transport moved from 31 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Wake Island to 26 Sea Zone
                1 fighter moved from Wake Island to 26 Sea Zone
                1 infantry moved from Queensland to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 infantry moved from Queensland to South Australia
                      Japanese take South Australia from ANZAC

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.
                Battle in Caroline Islands
                Battle in Midway
                Battle in Guam
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking Guam from Americans, taking Kweichow from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 63 Sea Zone to 33 Sea Zone
                2 fighters moved from 63 Sea Zone to Queensland
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                4 artilleries and 7 infantry moved from Shan State to Burma
                1 bomber moved from India to Burma
                2 fighters moved from India to Yunnan
                1 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Kweichow to Yunnan
                5 artilleries and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                3 infantry moved from Shantung to Anhwe
                1 aaGun, 1 artillery and 2 infantry moved from Jehol to Anhwe
                3 mech_infantrys moved from Malaya to Burma
                3 mech_infantrys moved from French Indo China to Yunnan

    Place Units - Japanese
                3 infantry placed in Shantung
                1 artillery and 2 infantry placed in Malaya
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                2 artilleries, 1 bomber and 1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Queensland: 1 fighter
                EDIT: Turning off Edit Mode
                Japanese undo move 4.
                Japanese undo move 3.
                1 armour and 2 artilleries placed in Queensland
                1 artillery and 2 infantry placed in French Indo China
                1 bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Malaya: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs

    triplea_39650_Jap11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Johnston Island to 33 Sea Zone
                2 carriers, 5 destroyers, 4 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 102 Sea Zone to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 4 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 2 carriers, 5 destroyers, 7 fighters and 1 submarine
                    Japanese defend with 2 battleships, 2 carriers, 1 destroyer and 4 fighters
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans win with 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 carriers, 5 destroyers, 3 fighters and 1 submarine
                    Casualties for Japanese: 2 battleships, 2 carriers, 1 destroyer and 4 fighters
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 destroyer
                    1 transport owned by the Americans retreated to 27 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Midway
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 artillery
                    Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Morocco
                    Americans attack with 1 artillery and 4 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Americans win, taking Morocco from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 13 Sea Zone
                4 fighters moved from 33 Sea Zone to New Guinea
                1 carrier moved from 13 Sea Zone to 25 Sea Zone
                7 infantry moved from Southern France to Normandy Bordeaux
                3 armour moved from Southern France to Normandy Bordeaux
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Eastern Persia to India
                3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 fighters placed in Southern France
                1 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 27 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39650_Ame11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                12 infantry moved from Shensi to Hopei
                1 fighter moved from Kweichow to Hopei
                1 infantry moved from Tsinghai to Shensi
                3 infantry moved from Sikang to Shensi

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    triplea_39650_Chi11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Johnston Island to 33 Sea Zone
                2 carriers, 5 destroyers, 4 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 102 Sea Zone to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 4 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 2 carriers, 5 destroyers, 7 fighters and 1 submarine
                    Japanese defend with 2 battleships, 2 carriers, 1 destroyer and 4 fighters
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans win with 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 carriers, 5 destroyers, 3 fighters and 1 submarine
                    Casualties for Japanese: 2 battleships, 2 carriers, 1 destroyer and 4 fighters
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 destroyer
                    1 transport owned by the Americans retreated to 27 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Midway
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 artillery
                    Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Morocco
                    Americans attack with 1 artillery and 4 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Americans win, taking Morocco from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 13 Sea Zone
                4 fighters moved from 33 Sea Zone to New Guinea
                1 carrier moved from 13 Sea Zone to 25 Sea Zone
                7 infantry moved from Southern France to Normandy Bordeaux
                3 armour moved from Southern France to Normandy Bordeaux
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Eastern Persia to India
                3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 fighters placed in Southern France
                1 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 27 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                12 infantry moved from Shensi to Hopei
                1 fighter moved from Kweichow to Hopei
                1 infantry moved from Tsinghai to Shensi
                3 infantry moved from Sikang to Shensi

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Purchase Units - British
                British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                      British take Northern Italy from Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Norway to Holland Belgium
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Sumatra
                Battle in 92 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 fighter
                    Italians defend with 2 submarines
                    British win, taking Sumatra from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Ethiopia: 1 infantry
                EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 92 Sea Zone to Tobruk
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                2 fighters moved from Persia to India
                1 fighter moved from Persia to Trans-Jordan
                2 infantry moved from Persia to Iraq

    Place Units - British
                3 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                British collect 43 PUs (1 lost to blockades); end with 43 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 1 infantry

    triplea_39650_UK_11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Johnston Island to 33 Sea Zone
                2 carriers, 5 destroyers, 4 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 102 Sea Zone to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 4 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 2 carriers, 5 destroyers, 7 fighters and 1 submarine
                    Japanese defend with 2 battleships, 2 carriers, 1 destroyer and 4 fighters
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans win with 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 carriers, 5 destroyers, 3 fighters and 1 submarine
                    Casualties for Japanese: 2 battleships, 2 carriers, 1 destroyer and 4 fighters
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 destroyer
                    1 transport owned by the Americans retreated to 27 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Midway
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 artillery
                    Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Morocco
                    Americans attack with 1 artillery and 4 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Americans win, taking Morocco from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 13 Sea Zone
                4 fighters moved from 33 Sea Zone to New Guinea
                1 carrier moved from 13 Sea Zone to 25 Sea Zone
                7 infantry moved from Southern France to Normandy Bordeaux
                3 armour moved from Southern France to Normandy Bordeaux
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Eastern Persia to India
                3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 fighters placed in Southern France
                1 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 27 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                12 infantry moved from Shensi to Hopei
                1 fighter moved from Kweichow to Hopei
                1 infantry moved from Tsinghai to Shensi
                3 infantry moved from Sikang to Shensi

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Purchase Units - British
                British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                      British take Northern Italy from Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Norway to Holland Belgium
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Sumatra
                Battle in 92 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 fighter
                    Italians defend with 2 submarines
                    British win, taking Sumatra from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Ethiopia: 1 infantry
                EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 92 Sea Zone to Tobruk
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                2 fighters moved from Persia to India
                1 fighter moved from Persia to Trans-Jordan
                2 infantry moved from Persia to Iraq

    Place Units - British
                3 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                British collect 43 PUs (1 lost to blockades); end with 43 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 infantry
                EDIT: Adding units owned by British to Persia: 1 infantry
                EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by Americans to Iraq: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39650_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Persia
                1 mech_infantry moved from Northwest Persia to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 :  1/2 hits
                        British roll dice for 2 infantry in Persia, round 2 :  2/2 hits
                        1 mech_infantry owned by the Italians, 1 bomber owned by the Italians and 1 infantry owned by the British lost in Persia
                    British win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 bomber and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs

    triplea_39650_Ita11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to South Australia
                3 fighters moved from New South Wales to South Australia
                1 submarine moved from 41 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in South Australia
                    ANZAC attack with 1 artillery and 3 fighters
                    Japanese defend with 1 infantry
                    ANZAC win, taking South Australia from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from South Australia to New South Wales

    Place Units - ANZAC
                2 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_39650_ANZ11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to South Australia
                3 fighters moved from New South Wales to South Australia
                1 submarine moved from 41 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in South Australia
                    ANZAC attack with 1 artillery and 3 fighters
                    Japanese defend with 1 infantry
                    ANZAC win, taking South Australia from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from South Australia to New South Wales

    Place Units - ANZAC
                2 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    Combat Move - French
                1 fighter moved from Gibraltar to 92 Sea Zone
                2 cruisers moved from 110 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39650_Fre11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Novgorod to Norway
                1 infantry moved from Finland to Norway
                1 fighter moved from 97 Sea Zone to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                1 armour moved from Russia to Tambov
                      Germans take Samara from Russians
                2 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Persia
                1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                4 armour moved from Caucasus to Iraq
                3 armour moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                9 artilleries and 9 infantry moved from France to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Norway, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Norway, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Northern Italy
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northern Italy
                    Germans win, taking Northern Italy from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Persia, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Iraq
                    Germans attack with 8 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry; Americans defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 8 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 :  3/10 hits
                        Americans roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from Americans with 8 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 9 artilleries, 1 fighter and 9 infantry
                    British defend with 1 aaGun and 1 fighter; Americans defend with 3 armour, 1 factory_minor, 1 harbour and 13 infantry
                        AA fire in Normandy Bordeaux :  0/1 hits
                        Germans roll dice for 9 artilleries, 1 fighter and 9 infantry in Normandy Bordeaux, round 2 :  6/19 hits
                        Americans roll dice for 1 aaGun, 3 armour, 1 fighter and 13 infantry in Normandy Bordeaux, round 2 :  4/17 hits
                        1 aaGun owned by the British, 5 infantry owned by the Americans and 4 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 9 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 3 :  3/15 hits
                        Americans roll dice for 3 armour, 1 fighter and 8 infantry in Normandy Bordeaux, round 3 :  5/12 hits
                        3 infantry owned by the Americans and 5 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 9 artilleries and 1 fighter in Normandy Bordeaux, round 4 :  3/10 hits
                        Americans roll dice for 3 armour, 1 fighter and 5 infantry in Normandy Bordeaux, round 4 :  3/9 hits
                        3 infantry owned by the Americans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 6 artilleries and 1 fighter in Normandy Bordeaux, round 5 :  2/7 hits
                        Americans roll dice for 3 armour, 1 fighter and 2 infantry in Normandy Bordeaux, round 5 :  4/6 hits
                        2 infantry owned by the Americans and 4 artilleries owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 1 fighter in Normandy Bordeaux, round 6 :  2/3 hits
                        Americans roll dice for 3 armour and 1 fighter in Normandy Bordeaux, round 6 :  4/4 hits
                        1 fighter owned by the Germans, 2 armour owned by the Americans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win with 1 armour and 1 fighter remaining. Battle score for attacker is -17
                    Casualties for Germans: 9 artilleries, 1 fighter and 9 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 2 armour and 13 infantry

    Non Combat Move - Germans
                1 artillery and 5 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Norway to Western Germany
                1 bomber moved from Northwest Persia to Western Germany
                1 aaGun and 1 infantry moved from Caucasus to Northwest Persia
                2 aaGuns moved from Rostov to Tambov
                1 artillery and 1 infantry moved from Russia to Tambov
                15 artilleries and 23 infantry moved from Russia to Tambov
                12 armour moved from Russia to Tambov
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                10 armour moved from Caucasus to Iraq

    Place Units - Germans
                3 artilleries placed in France
                3 infantry placed in Ukraine
                3 armour, 2 artilleries and 2 mech_infantrys placed in Western Germany
                2 artilleries, 4 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_39650_Ger12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                8 artilleries and 54 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                2 fighters moved from Eastern Persia to Egypt
                1 tactical_bomber moved from Eastern Persia to Egypt

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Volgograd to Caucasus

    Turn Complete - Russians

    triplea_39650_Rus12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 bomber, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                7 fighters and 1 infantry moved from Queensland to South Australia
                1 infantry moved from Northern Territory to Western Australia
                      Japanese take Western Australia from ANZAC
                4 armour, 13 artilleries, 1 bomber, 15 infantry and 9 mech_infantrys moved from Burma to India
                2 fighters and 3 mech_infantrys moved from Yunnan to India
                1 tactical_bomber moved from Malaya to India
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Japan to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  1/1 hits
                        Americans roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in South Australia
                    Japanese attack with 7 fighters and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 7 fighters and 1 infantry in South Australia, round 2 :  2/8 hits
                        ANZAC roll dice for 1 artillery in South Australia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia
                    Japanese win with 7 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 4 armour, 13 artilleries, 1 bomber, 2 fighters, 15 infantry, 12 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 3 armour, 3 artilleries, 4 fighters, 28 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 1 armour
                        AA fire in India :  1/4 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 4 armour, 13 artilleries, 1 bomber, 1 fighter, 15 infantry, 12 mech_infantrys and 1 tactical_bomber in India, round 2 :  15/47 hits
                        UK_Pacific roll dice for 3 aaGuns, 4 armour, 3 artilleries, 4 fighters, 28 infantry and 2 mech_infantrys in India, round 2 :  10/41 hits
                        10 infantry owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in India
                        Japanese roll dice for 4 armour, 13 artilleries, 1 bomber, 1 fighter, 5 infantry, 12 mech_infantrys and 1 tactical_bomber in India, round 3 :  16/37 hits
                        UK_Pacific roll dice for 4 armour, 3 artilleries, 4 fighters, 16 infantry and 2 mech_infantrys in India, round 3 :  8/29 hits
                        5 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 16 infantry owned by the British lost in India
                        Japanese roll dice for 4 armour, 10 artilleries, 1 bomber, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in India, round 4 :  6/29 hits
                        UK_Pacific roll dice for 4 armour, 3 artilleries, 4 fighters and 2 mech_infantrys in India, round 4 :  8/13 hits
                        2 mech_infantrys owned by the British, 1 armour owned by the British, 8 mech_infantrys owned by the Japanese and 3 artilleries owned by the British lost in India
                        Japanese roll dice for 4 armour, 10 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in India, round 5 :  11/21 hits
                        UK_Pacific roll dice for 3 armour and 4 fighters in India, round 5 :  4/7 hits
                        4 artilleries owned by the Japanese, 1 armour owned by the Americans, 4 fighters owned by the British and 2 armour owned by the British lost in India
                    Japanese captures 12PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 armour, 6 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 68
                    Casualties for British: 3 aaGuns, 3 armour, 3 artilleries, 4 fighters, 28 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 7 artilleries, 1 fighter, 15 infantry and 8 mech_infantrys
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 aaGun and 2 infantry moved from Anhwe to Shantung
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 aaGuns moved from Burma to Yunnan
                7 fighters moved from South Australia to Queensland
                1 bomber moved from 44 Sea Zone to Philippines
                1 bomber and 1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Burma

    Place Units - Japanese
                1 artillery and 2 infantry placed in Queensland
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Shantung
                1 bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs

    triplea_39650_Jap12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah, that’s it

    this game makes we want to cry… I thought I had you but then made a bunch of dumb moves that were exacerbated by bad dice… I deserve to lose…  :cry: :cry: :cry: :cry: :cry:

    I bid 8 for axis rematch

  • '19 '17 '16

    8? No chance.

    I’ll take 3.

    I’ll have to have a look at what happened here.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    3?  ok, I’ll give you three….

    the losing move was me not blocking your J fleet to take Queensland

    While that wasn’t a total lose, my attack on that fleet got totally diced, so Japan had a free hand.

    Then I stupidly forgot you could use the naval base which then allowed you to take Hawaii… basically, USA lost all its pac stuff so it couldn’t exploit its Europe gains… the end

  • '19 '17 '16

    http://www.axisandallies.org/forums/index.php?topic=39709.0

    Scramble orders?

    Losing Qld wouldn’t have been so bad if not for the IC there. ie. it would have been temporary. I don’t know - never felt like you had me. Germans were taking the Middle East so that couldn’t have prevented Calcutta’s fall.

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