• Okay I’m going to give this a go


  • Test summary from TripleA, engine version: 1.9, time: 20:16:44


  • Test summary from TripleA, engine version: 1.9, time: 20:18:54


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 fighter moved from Norway to 110 Sea Zone
                3 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                2 artilleries and 3 infantry moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                2 mech_infantrys moved from Western Germany to France
                1 armour moved from Greater Southern Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Slovakia Hungary to Bessarabia
                1 tactical_bomber moved from Poland to Eastern Poland
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Bessarabia
                1 armour moved from Poland to Eastern Poland
                1 tactical_bomber moved from Germany to Baltic States
                1 fighter moved from Western Germany to Baltic States
                1 fighter moved from Western Germany to Eastern Poland
                2 bombers moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone

    triplea_39645.0_Ger1.tsvg


  • Any scramble orders for sz 109 and 110 Mr. Churchill?


  • Managed to open it in 1.9 okay Kris.

    Since we are just trialling a couple of moves I am happy for you to make any assumptions you want about scrambles or subs.

    Anyway none to sz110 but everything to sz109.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 fighter moved from Norway to 110 Sea Zone
                3 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                2 artilleries and 3 infantry moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                2 mech_infantrys moved from Western Germany to France
                1 armour moved from Greater Southern Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Slovakia Hungary to Bessarabia
                1 tactical_bomber moved from Poland to Eastern Poland
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Bessarabia
                1 armour moved from Poland to Eastern Poland
                1 tactical_bomber moved from Germany to Baltic States
                1 fighter moved from Western Germany to Baltic States
                1 fighter moved from Western Germany to Eastern Poland
                2 bombers moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 infantry in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 :  2/9 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  3/5 hits
                        2 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 3 :  2/6 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 :  0/3 hits
                        2 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 4 :  2/6 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_Allies: 5 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 109 Sea Zone
                    Germans attack with 2 submarines
                    French defend with 1 fighter; British defend with 1 destroyer, 3 fighters and 1 transport
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 2 :  4/5 hits
                        2 submarines owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    British win with 4 fighters and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  2/8 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 :  6/8 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 :  2/2 hits
                        1 battleship owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 cruiser owned by the French lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for French: 1 cruiser
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Baltic States
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Southern France
                    Germans attack with 1 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 :  2/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in France, round 2 :  5/16 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  7/11 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the French, 4 infantry owned by the French and 6 infantry owned by the Germans lost in France
                        Germans roll dice for 5 armour, 3 artilleries and 1 mech_infantry in France, round 3 :  3/9 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 :  5/7 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the Germans and 3 artilleries owned by the Germans lost in France
                        Germans roll dice for 4 armour in France, round 4 :  1/4 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 :  1/4 hits
                        1 armour owned by the Germans and 1 artillery owned by the French lost in France
                        Germans roll dice for 3 armour in France, round 5 :  2/3 hits
                        French roll dice for 2 armour and 1 fighter in France, round 5 :  1/3 hits
                        1 armour owned by the British, 1 armour owned by the Germans and 1 armour owned by the French lost in France
                        Germans roll dice for 2 armour in France, round 6 :  1/2 hits
                        French roll dice for 1 fighter in France, round 6 :  1/1 hits
                        1 fighter owned by the French and 1 armour owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 1 armour remaining. Battle score for attacker is -9
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for Germans: 4 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                2 bombers moved from 110 Sea Zone to Western Germany
                1 infantry moved from Holland Belgium to France
                1 aaGun moved from Western Germany to France
                1 fighter moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Baltic States to Germany
                1 tactical_bomber moved from Baltic States to Germany
                1 fighter moved from Bessarabia to Slovakia Hungary
                1 fighter moved from Eastern Poland to Germany
                1 tactical_bomber moved from Eastern Poland to Western Germany
                2 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Germans collect 43 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Dice Statistics:

    Total
                1 was rolled 36 times
                2 was rolled 35 times
                3 was rolled 29 times
                4 was rolled 29 times
                5 was rolled 30 times
                6 was rolled 28 times
            Average roll : 3.353
            Median : 3.000
            Variance : 0.317
            Standard Deviation : 0.563
            Total rolls : 187

    Null / Other
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.276
            Standard Deviation : 0.525
            Total rolls : 30

    French Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.276
            Standard Deviation : 0.525
            Total rolls : 30

    Germans Combat
                1 was rolled 14 times
                2 was rolled 19 times
                3 was rolled 16 times
                4 was rolled 16 times
                5 was rolled 16 times
                6 was rolled 17 times
            Average roll : 3.531
            Median : 3.500
            Variance : 0.144
            Standard Deviation : 0.380
            Total rolls : 98

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.917
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Neutral_Allies Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    triplea_39645.0_Ger1.tsvg


  • So far so good


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 artillery moved from Novgorod to Baltic States
                1 tactical_bomber moved from Russia to Bessarabia
                1 fighter moved from Russia to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Baltic States to Novgorod
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                2 aaGuns, 1 fighter and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 fighter
                EDIT: Adding units owned by Russians to Novgorod: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs

    triplea_39645.0_Rus1.tsvg


  • So I am guessing that if you can load that up and play, we can declare this trial a success? :-o

    I have put you down for Napoleon 10 so you had better say if that is wrong!

    Cheers
    Adam


  • Sounds good. I’ll go sign up for Sweden
    I think this works but I’m not used to the objectives so if you dont mind I would like to try a few rounds
    Kris


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone

    triplea_39645.0_Jap1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  4/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  5/8 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 artillery and 3 infantry moved from Shantung to Anhwe
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from Korea to Manchuria
                1 fighter moved from Okinawa to Manchuria
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.688
            Median : 3.000
            Variance : 0.968
            Standard Deviation : 0.984
            Total rolls : 32

    Chinese Combat
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.857
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.360
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    triplea_39645.0_Jap1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to Eastern United States
                1 bomber moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
                1 fighter moved from Philippines to Guam

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    triplea_39645.0_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_39645.0_Chi1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Scotland to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 110 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 battleship
                    British win with 3 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - British
                1 armour moved from Alexandria to Anglo Egyptian Sudan
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from Burma to Persia
                1 fighter and 1 tactical_bomber moved from India to Persia
                2 infantry moved from Burma to India
                3 infantry moved from Malaya to Shan State
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
                1 fighter moved from 110 Sea Zone to Iceland
                1 fighter moved from 110 Sea Zone to Iceland
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 aaGun moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_39645.0_UK_1.tsvg


  • Ok Kris - did those for you. Are we playing BM or OOB then? As it was just you trialling 1.9 I had not thought about it?


  • I dont know which one I loaded up but it is 1.9, I also downloaded some games on the same site. I’ll go look and see what it is, I want to play the bal. mod. and get used to the objectives
    Kris


  • Its Global 40 Balanced Mod
    I can get to the game now I know the routine to open and play
    Do you want to start another G 40 Bal. Mod. here in the play board games so I can get used to the new rules and objectives
    Kris


  • I would love to Kris, but I am just overloaded at the moment, due to the workload of selling the business. I cannot keep up with all my games. So do you mind if we call a halt to this one now that the trial has been successful?

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