BvD (Axis) vs Geography (Allies) G40, no Tech, no Bid


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to 104 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour moved from Algeria to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 mech_infantry moved from Algeria to Morocco

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Morocco
                    Italians attack with 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Gibraltar
                    Italians attack with 1 armour and 1 infantry
                    Americans defend with 1 artillery and 1 harbour
                    Italians win, taking Gibraltar from Americans with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Italian Somaliland to British Somaliland
                1 infantry moved from Romania to Slovakia Hungary
                2 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                2 armour moved from Romania to Northern Italy
                2 aaGuns moved from Romania to Yugoslavia
                3 infantry moved from Romania to Yugoslavia

    Place Units - Italians
                1 carrier and 2 transports placed in 93 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
                Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39640_Ita3.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 transport
        Alexandria : 1 infantry
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 85
        Russians : 35 / 41
        Japanese : 52 / 62
        Americans : 52 / 72
        Chinese : 4 / 3
        British : 22 / 0
        UK_Pacific : 14 / 9
        Italians : 19 / 28
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39640_ANZ3.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Changing ownership of Tobruk from Italians to ANZAC
                EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
                EDIT: Adding units owned by ANZAC to Tobruk: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC and French :

    Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 transport
        Egypt : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 85
        Russians : 35 / 41
        Japanese : 52 / 62
        Americans : 52 / 72
        Chinese : 4 / 3
        British : 22 / 0
        UK_Pacific : 14 / 9
        Italians : 19 / 28
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39640_Fre3.tsvg

  • '17 '16 '15

    I’ll have to think more about the Italian can opening abilities.  :-(

    I made another small edit as I forgot to take Tobruk with the ANZAC dude. I hope thats ok.


  • Sure, no problem. Don’t be afraid to make corrections like that……


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Scotland to 91 Sea Zone

    triplea_39640_Ger4.tsvg


  • Do you have a specific OOL for SZ 91? Or do you want me to contact you after the first throw for OOL? For this one it could matter quite a lot……

    Regards, Bart.

  • '17 '16 '15

    Yes, please let’s go through step by step.


  • Okay, going through it step-by-step. Just send me your OOL when you receive the rolls from the dice server. I will await your response whenever TripleA asks for OOL.

    Regards, Bart.


  • Geography,

    I sent you an email already, but I will post it here as well. 2 German subs hit, where to allocate them?..…
    I presume I don’t have to call out ships and numbers.

    Regards, Bart.

  • '17 '16 '15

    Wow. What a start. Two hits from the subs.
    One on the Battleship, one on the 1st carrier

    Just the number of hits is fine.

    Thanks for your advice shadow!
    We can start a game for sure, but I’m a little busy right now, so it will take some time from my side…


  • 5 Hits, so 7 in total for my first round, nice and average……

  • '17 '16 '15

    2 on the subs, 1 for the des, 1 for the tactical and one to finish the first carrier.


  • You scored 6 hits: 2 subs, 1 hit battleship, 2 hits on carriers and second hit on 1 of those carriers, so it is sunk……


  • Second round I scored 6 hits……

  • '17 '16 '15

    Two on one carrier, one on the cruiser and 3 on the fighters.
    If I counted right, one carrier (without hit) and one fighter should remain.


  • Plus a battleship which is hit. The rest of the battle seems clear, I presume you will keep the damaged battleship……
    And I will sink that as well…

  • '17 '16 '15

    Sure. The battleship. I’ve been so happe to save it  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Scotland to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
                    British defend with 1 battleship and 1 transport; Americans defend with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for British: 1 battleship and 1 transport
                    Casualties for Americans: 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport

    Non Combat Move - Germans
                1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from 91 Sea Zone to Western Germany
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
                9 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Germany
                2 armour and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 armour moved from 113 Sea Zone to Western Germany
                2 armour and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 armour moved from 113 Sea Zone to Western Germany
                6 aaGuns, 4 artilleries and 13 infantry moved from Slovakia Hungary to Germany
                4 armour and 4 transports moved from 110 Sea Zone to 113 Sea Zone
                4 armour moved from 113 Sea Zone to Germany

    Place Units - Germans
                1 carrier and 1 destroyer placed in 113 Sea Zone
                6 artilleries and 4 infantry placed in Germany
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_39640_Ger4.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Bessarabia to Romania
                5 infantry moved from Eastern Poland to Romania
                4 armour and 4 mech_infantrys moved from Eastern Poland to Romania
                2 artilleries moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Russia to Poland
                1 fighter moved from Eastern Poland to Slovakia Hungary
                4 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Kansu to Suiyuyan
                1 tactical_bomber moved from Dzavhan to Suiyuyan
                1 fighter moved from Dzavhan to Amur
                1 infantry moved from Ulaanbaatar to Buryatia

    Combat - Russians
                Battle in Romania
                    Russians attack with 4 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
                    Italians defend with 1 infantry
                        Russians roll dice for 4 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in Romania, round 2 :  3/16 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Buryatia
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Buryatia, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Suiyuyan to Central Mongolia
                1 fighter moved from Amur to Central Mongolia
                9 infantry moved from Ulaanbaatar to Central Mongolia
                1 aaGun moved from Ulaanbaatar to Central Mongolia
                1 aaGun moved from Ulaanbaatar to Central Mongolia
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 fighter moved from Slovakia Hungary to Novgorod
                1 tactical_bomber moved from Poland to Novgorod
                1 fighter moved from Poland to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Russia to Samara
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Tsagaan Olom
                2 artilleries and 1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Finland to Karelia
                1 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                1 artillery and 2 infantry moved from Novgorod to Baltic States

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUs

    Territory Summary for Russians :

    Suiyuyan : 2 infantry
        Buryatia : 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 aaGuns, 1 fighter, 9 infantry and 1 tactical_bomber
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Slovakia Hungary : 1 flag, 1 infantry
        Romania : 1 flag, 4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
        Poland : 1 flag, 1 infantry
        Karelia : 1 artillery and 2 infantry
        Baltic States : 1 artillery and 2 infantry
        Eastern Poland : 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 19 infantry and 2 mech_infantrys
        Bessarabia : 2 artilleries and 1 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 3 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Samara : 2 infantry
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 44 / 56
        Japanese : 50 / 62
        Americans : 52 / 72
        Chinese : 5 / 3
        British : 22 / 0
        UK_Pacific : 14 / 9
        Italians : 19 / 28
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39640_Rus4.tsvg

Suggested Topics

  • 11
  • 29
  • 217
  • 52
  • 134
  • 187
  • 288
  • 20
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.8k

Users

40.4k

Topics

1.8m

Posts