@Jacob16 and @oysteilo Happy to play with anyone gents, if any one has an opinion or preference. Or we would just leave it up to chance.
17L G40 BM oysteilo (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Combat Move - French
Turn Complete - French
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problem with saved file, i turn dice but file don’t be posted.
i’ve to recreate it
i do later -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Combat Move - French
Turn Complete - French
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I downloaded the file and posted again. Looks like it works. I see your dice emails so it is probably best you recreate the file. Feel free to throw dice again, edit the mismatch and post again
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really thanks you :-)
now i’m going holyday for a week, see you next week
by -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Archangel to Novgorod
2 armour, 1 artillery and 7 mech_infantrys moved from Karelia to Novgorod
3 artilleries moved from Finland to Vyborg
5 mech_infantrys moved from Finland to Novgorod
4 infantry moved from Finland to Vyborg
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 armour, 8 artilleries and 24 infantry moved from Ukraine to Rostov
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 armour moved from Tunisia to LibyaCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 3 armour, 8 artilleries and 24 infantry
Russians defend with 1 aaGun, 1 artillery and 10 infantry
Germans win, taking Rostov from Russians with 3 armour, 8 artilleries and 18 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 6 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 10 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 3 infantry
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from 93 Sea Zone to Southern Italy
EDIT: 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
EDIT: 2 infantry moved from France to Western Germany
5 aaGuns, 4 infantry and 31 mech_infantrys moved from Ukraine to RostovPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour, 1 fighter, 1 infantry and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
I HOPE IT WAS ALL CORRECT
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I HOPE IT WAS ALL CORRECT
from the dice emails it is not completely correct. In western ukraine you attack with 2 inf and 1 art. You miss round 1 and I score 1 hit with my art. In round two you score a hit and I dont score one, so you have 1 art and 1 inf remaing. (that part is correct)
In rostov I get five hits from the dice emails. You have given me 3
In total I score 6 hits in western ukraine and in Rostov and you have given me 3. Therefore I believe 3 more german inf should be removed (from rostov?)
agree?
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ok, agree
sorry for mistake -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 3 infantry
EDIT: Turning off Edit ModeCombat Move - Russians
2 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
2 armour and 3 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Ukraine
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
2 artilleries and 4 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Timguska
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 4 infantry and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 5 infantry
Casualties for Italians: 4 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Russia to Bryansk
1 bomber moved from Ukraine to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 37 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to Borneo
2 infantry moved from Kwangsi to Kwangtung
1 armour, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kiangsi to French Indo China
2 fighters moved from 35 Sea Zone to Borneo
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Anhwe to Szechwan
3 fighters moved from Anhwe to Kwangtung
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Shensi to Szechwan
1 armour moved from Hopei to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Kansu to Shensi
1 infantry moved from Anhwe to Hopei
1 armour moved from Shantung to Kiangsi
2 mech_infantrys moved from Shantung to Kiangsi
3 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 3 fighters and 2 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 4 artilleries, 21 infantry and 4 mech_infantrys
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 4 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Kwangtung to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Borneo to 35 Sea Zone
4 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Szechwan to Shensi
1 infantry moved from Hunan to KwangsiPlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Shantung
Japanese undo move 2.
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 bombers moved from Gibraltar to 93 Sea Zone
2 bombers moved from India to Sumatra
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Yunnan to KwangtungCombat - Americans
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sumatra
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Americans attack with 3 bombers and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 93 Sea Zone from Germans with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangtung
Americans attack with 1 bomber
Japanese defend with 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 8 Sea Zone to Western United States
1 artillery moved from Siam to Shan State
2 bombers moved from Sumatra to Yunnan
8 transports moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from 93 Sea Zone to Norway
2 bombers moved from Gibraltar to Norway
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
3 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Alexandria to Tobruk
2 fighters moved from Egypt to Tobruk
2 fighters moved from 98 Sea Zone to Tobruk
4 armour and 3 mech_infantrys moved from Northwest Persia to Kazakhstan
1 armour moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to KwangtungCombat - British
Battle in Tobruk
British attack with 4 fighters and 2 infantry
Italians defend with 2 infantry
British win, taking Tobruk from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kazakhstan
British attack with 4 armour and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Kwangtung
British attack with 1 armour and 1 fighter
Japanese defend with 1 harbour and 1 infantry
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 4 infantry moved from Shan State to Yunnan
5 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
5 infantry moved from India to Burma
1 battleship moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Norway to United Kingdom
2 fighters moved from Tobruk to Egypt
2 fighters moved from Tobruk to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 armour moved from Alexandria to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest PersiaPlace Units - British
2 submarines placed in 98 Sea Zone
1 tactical_bomber placed in United Kingdom
1 artillery and 2 infantry placed in United Kingdom
1 infantry placed in PersiaTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 artilleries, 1 bomber and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 artilleries, 1 bomber and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from India to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 43 Sea Zone to Yunnan
2 fighters moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 artillery moved from Vyborg to Finland
1 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Belarus
1 artillery moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour and 15 mech_infantrys moved from Rostov to Volgograd
3 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 infantry moved from Rostov to Ukraine
8 artilleries, 21 infantry and 13 mech_infantrys moved from Rostov to Caucasus
1 fighter moved from Western Germany to Belarus
2 fighters moved from Southern Italy to 97 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Finland
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour, 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artillery
Battle in Volgograd
Germans attack with 3 armour and 18 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 3 armour and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 artilleries, 21 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 8 artilleries, 21 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 armour moved from Western Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Rostov to Volgograd
4 aaGuns moved from Rostov to Caucasus
1 fighter moved from Belarus to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
10 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1,6,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Libya: 1 armour
EDIT: Adding units owned by Germans to Tunisia: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Belarus
1 bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
1 bomber moved from Belarus to Russia
2 armour and 4 mech_infantrys moved from Novosibirsk to Timguska
1 infantry moved from Russia to Samara
1 artillery and 7 infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 aaGun moved from Russia to Vologda
2 artilleries moved from Bryansk to Tambov
23 infantry moved from Bryansk to Tambov
10 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
4 fighters moved from 35 Sea Zone to Borneo
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 armour moved from Shantung to Manchuria
2 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 armour, 2 artilleries, 17 infantry and 4 mech_infantrys moved from French Indo China to Shan State
1 mech_infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Kiangsi
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Shensi
1 armour moved from Sikang to Suiyuyan
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Shensi to KiangsuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Siam
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Siam from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Kwangtung
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Midway from Americans, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 17 infantry and 4 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
4 fighters moved from Borneo to 35 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 1 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs total