@Jacob16 and @oysteilo Happy to play with anyone gents, if any one has an opinion or preference. Or we would just leave it up to chance.
17L G40 BM oysteilo (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Siam
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 armour moved from Hunan to French Indo China
4 fighters moved from French Indo China to Shan State
3 fighters moved from French Indo China to Siam
1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Kweichow to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hunan
12 infantry and 2 mech_infantrys moved from Kweichow to Hunan
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
2 battleships, 5 carriers, 1 cruiser, 5 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Sakha to BuryatiaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Suiyuyan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Siam from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Siam to French Indo China
1 tactical_bomber moved from Siam to French Indo China
4 fighters moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from Java to 42 Sea ZonePlace Units - Japanese
3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
I was somewhat worried you would blow up my Queensland fleet. I miscalculated, because I only considered 3 carriers. You have 5. I am not sure if you considered it. I am not sure what the right thing to do is. Though call I think
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 122 Sea Zone
1 bomber moved from United Kingdom to 122 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Americans creates battle in territory 105 Sea Zone
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 122 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 105 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 122 Sea Zone to Eastern United States
3 fighters moved from 109 Sea Zone to Gibraltar
3 submarines moved from 105 Sea Zone to 91 Sea Zone
2 carriers moved from 109 Sea Zone to 91 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Eastern United States to Quebec
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from France to Gibraltar
2 bombers moved from British Guiana to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 13 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
4 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Yunnan to 39 Sea ZoneCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alexandria
British attack with 3 fighters and 3 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
3 fighters moved from Alexandria to Egypt
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 cruiser and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from West India to India
2 armour and 1 mech_infantry moved from Burma to Yunnan
6 infantry moved from Burma to India
4 armour and 3 mech_infantrys moved from Egypt to IraqPlace Units - British
1 destroyer placed in 71 Sea Zone
British undo move 1.
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
British undo move 3.
British undo move 2.
1 armour and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Bessarabia
4 infantry moved from Romania to Bessarabia
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Libya -
scramble from gibrailtair?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Bessarabia
4 infantry moved from Romania to Bessarabia
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to LibyaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 16 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 fighter moved from Yunnan to India
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs;
Germans buy 4 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 12 artilleries, 30 infantry and 22 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 armour moved from Germany to Baltic States
7 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from Tobruk to Libya
3 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Novgorod to Archangel
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 3 armour, 12 artilleries, 30 infantry and 31 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 armour, 12 artilleries, 30 infantry and 31 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 4 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
5 aaGuns moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Archangel to NovgorodPlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,5,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
bump1
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Bryansk to Western Ukraine
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Yunnan to Shan State
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Archangel -
scramble? submerge sub?
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subemerge sub, yes scramble, automatic ool
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Bryansk to Western Ukraine
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Yunnan to Shan State
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to ArchangelCombat - Russians
Russians creates battle in territory 113 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
1 submarine owned by the Germans Submerged
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Western Ukraine
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 infantry; Italians defend with 2 aaGuns
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Italians: 2 aaGuns
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 bomber moved from Western Ukraine to Russia
10 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Rostov
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Bryansk to RostovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Amur
2 mech_infantrys moved from Shantung to Manchuria
1 armour moved from Shantung to Manchuria
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
2 mech_infantrys moved from Hunan to French Indo China
2 artilleries and 4 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Siam to Shan State
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 infantry, 4 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
5 fighters moved from French Indo China to Shan StateCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 4 submarines and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 5 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
5 fighters moved from Shan State to French Indo China
1 tactical_bomber moved from Kweichow to Hunan
2 fighters moved from Kweichow to Hunan
3 fighters moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea ZonePlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 3 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 fighters moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 3 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Yunnan
2 artilleries and 13 infantry moved from India to Burma
4 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
2 artilleries and 5 infantry moved from Persia to Northwest Persia
3 fighters moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Norway
1 aaGun moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Persia to Bryansk
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Egypt to Trans-Jordan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - British
1 carrier placed in 98 Sea Zone
3 infantry placed in Persia
2 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 5 infantry -
the site was down, hence no USA and China review, dice server was working so you have the emails
USA took Norway and I assumed no scramble. Attacking with 2 fighters, 1 destroyer, 1 cruiser and 1 carrier vs 2 tac and 1 fighter (96% win chance). If you did scramble I would loose carrier first and move in second carrier in non combat
1 usa bomber to yunnan