I moved air back to from sz6 to Manchuria to cover for a Russian all-in attack.
If this is not OK (with this setup you could have attacked my fleet in sz6), please let me know and I will redo Japan’s turn in more detail.
17L G40 BM oysteilo (Allies) vs VonAlba (Axis)
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No scramble, ool: sud, carrier damaged and hit, cruiser, battleship damaged and hit, destroier, tattical, fighter
I haven’t see your russia sud, and he open the road for your attack :-(
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 8 submarines moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
3 bombers moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from British Columbia to Aleutian Islands
1 bomber moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Americans attack with 3 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 8 submarines and 4 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Germans
Americans win with 3 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines and 4 transports remaining. Battle score for attacker is 72
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 3 submarines
Battle in Norway
Americans attack with 1 armour, 1 bomber, 3 infantry and 3 mech_infantrys
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 1 armour, 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
1 bomber moved from Norway to United Kingdom
3 bombers moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 bomber moved from Aleutian Islands to Alaska
1 fighter moved from Midway to 8 Sea Zone
1 submarine moved from 16 Sea Zone to 8 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
1 bomber moved from Eastern United States to New ZealandPlace Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 55 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter moved from Burma to Shensi
6 infantry moved from Kweichow to Szechwan
14 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Szechwan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 14 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 14 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
3 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 3 artilleries, 2 fighters and 6 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Persia to Russia
2 armour and 1 mech_infantry moved from Persia to West IndiaPlace Units - British
1 destroyer placed in 98 Sea Zone
1 airfield placed in Egypt
1 infantry placed in Persia
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 fighter and 1 infantry -
No scramble, ool: sud, carrier damaged and hit, cruiser, battleship damaged and hit, destroier, tattical, fighter
I haven’t see your russia sud, and he open the road for your attack :-(
yeah, i understand. it is easy to miss and annoying too,
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i think the japanese airbase in kwangsi will go away when the territory is liberated. Do you know? If not we will have to ask
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour, 1 carrier, 1 cruiser, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Italians take Tobruk from French -
scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour, 1 carrier, 1 cruiser, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Italians take Tobruk from FrenchCombat - Italians
Battle in 92 Sea Zone
Germans loiter and taunt; Italians attack with 1 carrier, 1 cruiser, 2 submarines and 2 transports
Americans defend with 1 destroyer
Italians win with 1 carrier, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Italians attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
British defend with 1 airfield, 1 armour, 1 harbour and 3 infantry; Americans defend with 1 tactical_bomber
Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Italians: 3 infantry
Casualties for British: 1 armour and 3 infantry
Casualties for Americans: 1 tactical_bomberNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs -
for china airoport i’m not sure, you can ask at the judge
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to Malaya
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from New Guinea to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Dutch New Guinea to New Guinea
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from Malaya to Yunnan
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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the airbase stays put
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 122 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to Norway
2 fighters moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
3 bombers moved from Eastern Poland to Norway
1 tactical_bomber moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Norway
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Alexandria to Tobruk
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Karelia
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 11 infantry moved from Poland to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 artilleries and 6 infantry moved from France to Western GermanyCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour, 3 infantry and 3 mech_infantrys
Germans win, taking Norway from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Germans: 3 bombers, 2 fighters and 1 infantry
Casualties for Americans: 1 armour, 3 infantry and 3 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Norway to Finland
1 fighter moved from Norway to Finland
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from 91 Sea Zone to Southern France
1 destroyer moved from 93 Sea Zone to 92 Sea ZonePlace Units - Germans
1 artillery and 1 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
1 infantry placed in Novgorod
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
5 mech_infantrys moved from Russia to Vologda
2 armour moved from Russia to Vologda
1 armour moved from Russia to Vologda
2 mech_infantrys moved from Volgograd to Sikang
1 fighter moved from Russia to Sikang
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
2 artilleries and 2 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Russia to Western Ukraine
2 infantry moved from Kweichow to HunanCombat - Russians
Battle in Vologda
Russians attack with 3 armour and 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Hunan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Kweichow to Yunnan
11 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to Volgograd
1 mech_infantry moved from Volgograd to Bryansk
2 armour and 10 infantry moved from Russia to Bryansk
1 bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 artillery moved from Volgograd to Tambov
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Malaya
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 armour moved from Chahar to Kweichow
1 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery and 15 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Kiangsu to Hunan
2 fighters moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 armour moved from Kiangsu to Hunan
2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 1 submarine and 1 transport moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 15 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
retreated to Shan State
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Malaya
Japanese attack with 2 fighters and 1 marine
UK_Pacific defend with 1 harbour; ANZAC defend with 1 artillery
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 marineNon Combat Move - Japanese
2 fighters moved from Malaya to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
2 fighters moved from Shan State to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to French Indo China
2 fighters moved from Kwangsi to French Indo China
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery, 2 fighters, 2 infantry and 1 mech_infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 9 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 airfield, 1 armour and 1 harbour
Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 8 Sea Zone to Hawaiian Islands
1 carrier moved from 8 Sea Zone to 13 Sea Zone
3 destroyers moved from 8 Sea Zone to 13 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone
1 submarine moved from 8 Sea Zone to 13 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from Alaska to Western United States
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from Gibraltar to British Guiana
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
3 submarines moved from 112 Sea Zone to 105 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 4.
1 destroyer and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Kansu to Yunnan
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from JapaneseCombat - British
Non Combat Move - British
1 fighter moved from Russia to Persia
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 armour and 1 mech_infantry moved from West India to Burma
1 fighter moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Shan State to Malaya
8 infantry moved from Burma to Yunnan
3 aaGuns moved from Burma to Yunnan
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from 79 Sea Zone to West India
4 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 fighter moved from Egypt to PersiaPlace Units - British
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode