@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
17L G40 BM Odonis (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
3 aaGuns, 2 artilleries, 20 infantry and 3 mech_infantrys moved from India to Burma
1 fighter moved from Burma to India
1 fighter moved from Persia to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
1 artillery moved from Iraq to Persia
2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6
British collect 29 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Persia
1 armour, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour, 2 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 3 artilleries and 6 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 106 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Persia to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 battleship moved from 91 Sea Zone to 95 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
1 armour and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery moved from Yugoslavia to Romania
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Archangel to Smolensk
5 armour and 5 mech_infantrys moved from Archangel to Eastern Poland
1 artillery and 9 infantry moved from Novgorod to Baltic States
9 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Smolensk
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Egypt to Eastern Poland
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea ZoneCombat - Germans
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland
1 aaGun moved from France to Southern France
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to GibraltarPlace Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
4 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Novosibirsk to Tsinghai
2 mech_infantrys moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Novosibirsk to Kansu
1 fighter moved from Russia to Kansu
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Tsinghai
Russians attack with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 artilleries
Russians win, taking Tsinghai from Japanese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 artilleries
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Kansu to Urals
1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
1 infantry moved from Vologda to Samara
5 artilleries and 6 infantry moved from Russia to Bryansk
7 artilleries moved from Bryansk to Western Ukraine
1 aaGun moved from Russia to Bryansk
3 armour and 3 mech_infantrys moved from Ukraine to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Russia to Western UkrainePlace Units - Russians
3 artilleries and 4 infantry placed in Russia
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,5,3,4
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Shensi to Szechwan
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 artillery moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
2 bombers moved from Yunnan to Tsinghai
1 infantry moved from French Indo China to Yunnan
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Jehol to Manchuria
1 bomber moved from Japan to Manchuria
1 bomber moved from Japan to Korea
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Malaya
2 marines moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 35 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
2 tactical_bombers moved from Yunnan to Malaya
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from French Indo China to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
4 fighters moved from 35 Sea Zone to Shan StateCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in Borneo
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 marine
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Tsinghai
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry and 2 mech_infantrys
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry and 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 transport
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 marines and 3 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Malaya from UK_Pacific with 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 marine and 1 tactical_bomberNon Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Tsinghai to Yunnan
4 fighters moved from Shan State to Yunnan
2 tactical_bombers moved from Malaya to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Yunnan
2 fighters moved from 43 Sea Zone to Yunnan
1 bomber moved from 46 Sea Zone to Paulau Island
1 fighter moved from 46 Sea Zone to Paulau Island
1 bomber moved from Manchuria to Yunnan
1 bomber moved from Korea to YunnanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 destroyers, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Japanese collect 55 PUs (7 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 destroyers and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 102 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 102 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 armour placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 carrier, 2 destroyers and 2 tactical_bombers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 23 PUs;
British buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Burma to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to Burma
2 fighters moved from Burma to India
3 aaGuns, 3 artilleries, 19 infantry and 3 mech_infantrys moved from Burma to India
1 armour and 2 mech_infantrys moved from West India to India
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,6,4,1,2,5,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5
British collect 21 PUs (11 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,5,3,5,4,4,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries moved from 99 Sea Zone to Syria
4 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 armour, 3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 battleship moved from 95 Sea Zone to 91 Sea Zone
1 cruiser moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Syria
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour
Italians win, taking Syria from French, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Iraq
Italians attack with 3 armour, 3 artilleries and 6 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 3 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns
EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 marine placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Belarus
1 artillery moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
9 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 8 infantry moved from Baltic States to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
3 tactical_bombers moved from Gibraltar to 103 Sea Zone
2 fighters moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 88 Sea Zone
1 cruiser moved from 91 Sea Zone to 90 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
2 artilleries moved from 85 Sea Zone to Brazil
2 infantry moved from 85 Sea Zone to BrazilCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 103 Sea Zone
Germans attack with 1 destroyer and 3 tactical_bombers
Americans defend with 1 destroyer
Germans win with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 90 Sea Zone
Germans attack with 1 cruiser and 2 fighters
Americans defend with 1 destroyer
Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 88 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Brazil
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans win, taking Brazil from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
3 tactical_bombers moved from 103 Sea Zone to Gibraltar
1 fighter moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Archangel to Eastern Poland
1 aaGun moved from Southern France to France
3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
2 fighters placed in Western Germany
3 destroyers placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 29 PUs;
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Volgograd to Bessarabia
1 tactical_bomber moved from Volgograd to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 fighter moved from Urals to Belarus
1 fighter moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Kansu to ShensiCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 artilleries and 4 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 aaGuns, 2 armour, 11 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Tambov
1 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Bessarabia to Bryansk
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Bryansk
3 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to BuryatiaPlace Units - Russians
2 infantry placed in Ukraine
5 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
4 infantry moved from Manchuria to Amur
1 artillery and 2 infantry moved from French Indo China to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Yunnan to 41 Sea Zone
2 battleships, 6 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
4 bombers moved from Yunnan to India
1 fighter moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
1 marine moved from Malaya to Shan State
4 tactical_bombers moved from Yunnan to 35 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Yunnan to Shensi
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Tsinghai to Sikang
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Yunnan to Kansu
2 fighters moved from Yunnan to 35 Sea Zone
1 fighter moved from Paulau Island to 35 Sea Zone
1 bomber moved from Paulau Island to French Indo China -
scramble from india?
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yes pls, full scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
4 infantry moved from Manchuria to Amur
1 artillery and 2 infantry moved from French Indo China to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Yunnan to 41 Sea Zone
2 battleships, 6 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
4 bombers moved from Yunnan to India
1 fighter moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
1 marine moved from Malaya to Shan State
4 tactical_bombers moved from Yunnan to 35 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Yunnan to Shensi
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Tsinghai to Sikang
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Yunnan to Kansu
2 fighters moved from Yunnan to 35 Sea Zone
1 fighter moved from Paulau Island to 35 Sea Zone
1 bomber moved from Paulau Island to French Indo ChinaCombat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Battle in Amur
Japanese attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Amur from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 4 infantry and 1 marine
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Strategic bombing raid in India
2 bombers killed by AA
Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from India to French Indo China
2 fighters moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 fighter moved from Kansu to SuiyuyanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Japanese collect 65 PUs (1 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
BUMP1
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will get to this tomorrow