Made slight NCM change - please use latest save file.
17L G40 BM Odonis (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 3 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 81 Sea Zone
1 bomber moved from Egypt to 81 Sea Zone
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 submarine moved from 91 Sea Zone to 82 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 battleship
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for British: 1 battleshipNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 armour and 2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 armour and 3 artilleries moved from Bessarabia to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
5 armour, 1 infantry and 6 mech_infantrys moved from Novgorod to Archangel
8 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Poland to Eastern Poland
1 carrier and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to 91 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 bomber moved from Egypt to 80 Sea Zone
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 submarine moved from 82 Sea Zone to 71 Sea ZoneCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 5 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Novgorod
2 aaGuns moved from Bessarabia to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Novgorod
1 bomber moved from 80 Sea Zone to EgyptPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Novgorod
9 infantry placed in Germany
3 submarines placed in 112 Sea Zone
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Ukraine
3 armour and 3 mech_infantrys moved from Volgograd to Ukraine
1 artillery, 1 fighter and 5 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to KazakhstanCombat - Russians
Russians creates battle in territory 106 Sea Zone
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking 106 Sea Zone from Germans, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 4 artilleries and 22 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Western Ukraine to Russia
5 artilleries and 2 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Vologda to Nenetsia
2 artilleries moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Kazakhstan to Russia
1 aaGun moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
6 infantry moved from Kansu to Tsinghai
1 aaGun moved from Kansu to TsinghaiPlace Units - Russians
3 artilleries and 6 infantry placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
Russians undo move 2.
1 mech_infantry placed in Russia
Russians undo move 2.
1 mech_infantry placed in Volgograd
1 armour placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 6 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 marine moved from Borneo to 43 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 artilleries and 4 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
2 bombers moved from Hopei to Tsinghai
2 fighters moved from Hunan to Tsinghai
1 tactical_bomber moved from Hunan to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from 42 Sea Zone to Burma
1 armour moved from Yunnan to Burma
2 carriers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 carriers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 1 infantry moved from Kweichow to ShensiCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 6 infantry; Chinese defend with 4 infantry
Japanese win, taking Tsinghai from Chinese with 3 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Burma
Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to French Indo China
2 bombers moved from Tsinghai to Yunnan
2 fighters moved from Tsinghai to Shensi
1 tactical_bomber moved from Tsinghai to Shensi
1 aaGun moved from Hunan to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 marines moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 submarines placed in 6 Sea Zone
2 bombers and 2 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in Malaya
Battle in Iwo Jima
Battle in 46 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking Malaya from Japanese, taking Iwo Jima from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
5 destroyers placed in 101 Sea Zone
2 fighters placed in Western United States
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
3 aaGuns, 2 artilleries, 20 infantry and 3 mech_infantrys moved from India to Burma
1 fighter moved from Burma to India
1 fighter moved from Persia to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
1 artillery moved from Iraq to Persia
2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6
British collect 29 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Persia
1 armour, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour, 2 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 3 artilleries and 6 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 106 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Persia to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 battleship moved from 91 Sea Zone to 95 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
1 armour and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery moved from Yugoslavia to Romania
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Archangel to Smolensk
5 armour and 5 mech_infantrys moved from Archangel to Eastern Poland
1 artillery and 9 infantry moved from Novgorod to Baltic States
9 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Smolensk
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Egypt to Eastern Poland
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea ZoneCombat - Germans
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland
1 aaGun moved from France to Southern France
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to GibraltarPlace Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
4 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Novosibirsk to Tsinghai
2 mech_infantrys moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Novosibirsk to Kansu
1 fighter moved from Russia to Kansu
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Tsinghai
Russians attack with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 artilleries
Russians win, taking Tsinghai from Japanese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 artilleries
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Kansu to Urals
1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
1 infantry moved from Vologda to Samara
5 artilleries and 6 infantry moved from Russia to Bryansk
7 artilleries moved from Bryansk to Western Ukraine
1 aaGun moved from Russia to Bryansk
3 armour and 3 mech_infantrys moved from Ukraine to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Russia to Western UkrainePlace Units - Russians
3 artilleries and 4 infantry placed in Russia
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,5,3,4
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Shensi to Szechwan
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 artillery moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
2 bombers moved from Yunnan to Tsinghai
1 infantry moved from French Indo China to Yunnan
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Jehol to Manchuria
1 bomber moved from Japan to Manchuria
1 bomber moved from Japan to Korea
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Malaya
2 marines moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 35 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
2 tactical_bombers moved from Yunnan to Malaya
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from French Indo China to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
4 fighters moved from 35 Sea Zone to Shan StateCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in Borneo
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 marine
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Tsinghai
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry and 2 mech_infantrys
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry and 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 transport
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 marines and 3 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Malaya from UK_Pacific with 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 marine and 1 tactical_bomberNon Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Tsinghai to Yunnan
4 fighters moved from Shan State to Yunnan
2 tactical_bombers moved from Malaya to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Yunnan
2 fighters moved from 43 Sea Zone to Yunnan
1 bomber moved from 46 Sea Zone to Paulau Island
1 fighter moved from 46 Sea Zone to Paulau Island
1 bomber moved from Manchuria to Yunnan
1 bomber moved from Korea to YunnanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 destroyers, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Japanese collect 55 PUs (7 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 destroyers and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 102 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 102 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 armour placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 carrier, 2 destroyers and 2 tactical_bombers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 23 PUs;
British buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Burma to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to Burma
2 fighters moved from Burma to India
3 aaGuns, 3 artilleries, 19 infantry and 3 mech_infantrys moved from Burma to India
1 armour and 2 mech_infantrys moved from West India to India
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,6,4,1,2,5,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5
British collect 21 PUs (11 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,5,3,5,4,4,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries moved from 99 Sea Zone to Syria
4 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 armour, 3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 battleship moved from 95 Sea Zone to 91 Sea Zone
1 cruiser moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Syria
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour
Italians win, taking Syria from French, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Iraq
Italians attack with 3 armour, 3 artilleries and 6 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 3 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns
EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 marine placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Belarus
1 artillery moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
9 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 8 infantry moved from Baltic States to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
3 tactical_bombers moved from Gibraltar to 103 Sea Zone
2 fighters moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 88 Sea Zone
1 cruiser moved from 91 Sea Zone to 90 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
2 artilleries moved from 85 Sea Zone to Brazil
2 infantry moved from 85 Sea Zone to BrazilCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 103 Sea Zone
Germans attack with 1 destroyer and 3 tactical_bombers
Americans defend with 1 destroyer
Germans win with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 90 Sea Zone
Germans attack with 1 cruiser and 2 fighters
Americans defend with 1 destroyer
Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 88 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Brazil
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans win, taking Brazil from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
3 tactical_bombers moved from 103 Sea Zone to Gibraltar
1 fighter moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Archangel to Eastern Poland
1 aaGun moved from Southern France to France
3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
2 fighters placed in Western Germany
3 destroyers placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs