@simon33 said in L25 BM4 Simon (L+22) v Zar (X):
This is Balanced Mod. Was supposed to be G40. Will have to restart and edit the dice results in.
Oh cancel that. No it is supposed to be BM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
7 infantry moved from Bessarabia to Ukraine
2 infantry moved from Northern Italy to France
1 artillery moved from Caucasus to Rostov
Italians take Rostov from Russians
1 artillery moved from West India to Eastern Persia
3 artilleries and 2 infantry moved from Northwest Persia to Persia
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
Place Units - Italians
3 infantry placed in Persia
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5,1,2,2,1,4,5,4,5
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 armour, 3 fighters, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales
Place Units - ANZAC
3 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to Volgograd
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
2 infantry moved from Western Ukraine to Bryansk
4 artilleries and 4 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Smolensk to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Bryansk
7 armour, 9 artilleries, 21 infantry and 10 mech_infantrys moved from Ukraine to Rostov
10 mech_infantrys moved from Rostov to Caucasus
7 armour moved from Rostov to Caucasus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 armour and 4 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
1 artillery moved from France to Holland Belgium
scramble from london?
none
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to Volgograd
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
2 infantry moved from Western Ukraine to Bryansk
4 artilleries and 4 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Smolensk to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Bryansk
7 armour, 9 artilleries, 21 infantry and 10 mech_infantrys moved from Ukraine to Rostov
10 mech_infantrys moved from Rostov to Caucasus
7 armour moved from Rostov to Caucasus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 armour and 4 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
1 artillery moved from France to Holland Belgium
Combat - Germans
Battle in Scotland
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Scotland from British, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
4 aaGuns moved from Western Ukraine to Ukraine
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 bombers, 1 fighter and 1 mech_infantry placed in Western Germany
3 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Russians: 2 fighters
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry, 4 mech_infantrys and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 armour moved from French Indo China to Burma
2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 artilleries moved from 31 Sea Zone to Wake Island
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 6 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Korea to Hunan
1 tactical_bomber moved from Korea to Hunan
2 infantry moved from Korea to Amur
1 fighter moved from Amur to Hunan
1 tactical_bomber moved from Amur to Hunan
1 bomber moved from Amur to Sikang
3 bombers moved from Yunnan to Sikang
1 infantry moved from Kansu to Timguska
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Japan to Sikang
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in New Zealand
Battle in Wake Island
Non Combat Move - Japanese
Place Units - Japanese
7 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
2 fighters and 21 infantry moved from India to West India
Combat - British
Battle in Scotland
British attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Scotland from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in West India
British attack with 2 fighters and 21 infantry
Italians defend with 1 infantry
British win, taking West India from Italians with 2 fighters and 21 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from West India to Trans-Jordan
4 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from Scotland to United Kingdom
Place Units - British
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,5,6,2,5,2,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6
British collect 22 PUs (12 lost to blockades); end with 22 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
7 infantry moved from Ukraine to Rostov
1 artillery moved from Rostov to Caucasus
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 fighter moved from Southern Italy to Iraq
2 infantry moved from France to Northern Italy
Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Persia
Place Units - Italians
1 artillery and 2 infantry placed in Persia
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea Zone
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to Queensland
2 fighters moved from New South Wales to Queensland
1 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
ANZAC collect 4 PUs (4 lost to blockades); end with 5 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 10 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 fighter moved from Ukraine to Samara
1 bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Samara
7 artilleries moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Nenetsia to Urals
2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 10 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 fighter moved from Ukraine to Samara
1 bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Samara
7 artilleries moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Nenetsia to Urals
2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in 119 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Samara
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
1 bomber moved from Tambov to Ukraine
8 artilleries and 18 infantry moved from Rostov to Volgograd
4 aaGuns moved from Ukraine to Rostov
3 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery, 1 fighter and 4 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 armour and 4 mech_infantrys moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 6 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Buryatia
1 infantry moved from Urals to Vologda
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
5 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
3 armour, 5 artilleries, 12 infantry, 1 marine and 8 mech_infantrys moved from Burma to India
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Hopei
5 bombers moved from Sikang to Russia
2 fighters moved from Hunan to Shensi
2 tactical_bombers moved from Hunan to Shensi
10 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 artilleries moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
3 artilleries, 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 3 infantry, 8 submarines and 3 transports moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
scrambles from moscow or haway?
none