@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Some crazy bomber-on-bomber mutual destruction
Gee, that was lucky for me. Obviously it was ill advised to do that bombing raid.
Scramble for Taranto?
yes, max defence, german plane die first italian one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 carrier moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 battleship, 1 destroyer and 2 fighters
Germans defend with 2 submarines
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -57
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 cruiser
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 artillery moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Burma to India
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
2 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to British Guiana
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
Place Units - British
1 artillery and 4 infantry placed in United Kingdom
1 factory_minor placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4,4,2
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 bomber and 1 fighter
French defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Norway to Finland
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from Southern France to Holland Belgium
1 armour moved from France to Normandy Bordeaux
2 armour moved from France to Holland Belgium
2 infantry moved from France to Southern France
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 10 infantry moved from Germany to Poland
2 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Alexandria
scramble from london?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Norway to Finland
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from Southern France to Holland Belgium
1 armour moved from France to Normandy Bordeaux
2 armour moved from France to Holland Belgium
2 infantry moved from France to Southern France
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 10 infantry moved from Germany to Poland
2 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Alexandria
Combat - Germans
Battle in Greece
Germans attack with 2 armour, 1 bomber and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Holland Belgium
Germans attack with 3 armour
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 3 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 battleship
Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 bomber moved from Greece to Southern Italy
3 aaGuns moved from Germany to Poland
1 bomber moved from 110 Sea Zone to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
1 destroyer and 2 transports placed in 93 Sea Zone
2 submarines placed in 112 Sea Zone
4 artilleries and 6 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Western Germany
4 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Belarus
2 armour and 2 mech_infantrys moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
1 aaGun, 3 artilleries and 16 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
Place Units - Russians
3 infantry placed in Novgorod
1 fighter placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 infantry and 2 marines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 6 infantry moved from Anhwe to Hopei
1 armour moved from Kiangsi to Yunnan
1 artillery moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
4 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from Korea to Manchuria
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 bombers, 10 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi
2 mech_infantrys moved from 6 Sea Zone to Korea
4 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour, 2 artilleries, 2 infantry and 2 marines placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
6 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Malta to Trans-Jordan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 armour and 3 infantry
British win, taking Trans-Jordan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 1 armour and 3 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
3 infantry moved from Shan State to Burma
1 aaGun moved from India to Burma
1 transport moved from 88 Sea Zone to 86 Sea Zone
Place Units - British
1 fighter placed in Egypt
2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,3,3,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 23 PUs (9 lost to blockades); end with 23 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Poland
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for British: 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 aaGuns moved from Yugoslavia to Romania
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Morocco to French Central Africa
1 infantry moved from Morocco to Algeria
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 5 infantry moved from Germany to Poland
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 armour moved from 99 Sea Zone to Crete
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
3 tactical_bombers moved from Alexandria to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
1 bomber moved from Western Germany to 81 Sea Zone
3 armour moved from Holland Belgium to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from Greece to Romania
1 tactical_bomber moved from Western Germany to Egypt
Combat - Germans
Battle in Crete
Battle in Gibraltar
Battle in 81 Sea Zone
Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 cruiser, 2 destroyers and 2 transports
Germans win, taking Crete from Neutral_Allies, taking Gibraltar from British with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 2 destroyers and 2 transports
Non Combat Move - Germans
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
2 bombers, 1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Egypt
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Russia to Bryansk
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 infantry, 1 marine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 2 marines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
3 carriers moved from 20 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
3 artilleries and 7 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 armour moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 artilleries and 2 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Korea to Jehol
4 infantry moved from Korea to Manchuria
2 bombers moved from Kwangsi to Kansu
2 tactical_bombers moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
9 fighters moved from Kwangsi to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 9 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 9 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 3 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Szechwan to Kwangsi
9 fighters moved from Kweichow to Kwangsi
2 bombers moved from Kansu to Hopei
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total