Actually, will stick with it as-is, sorry about the delay.
17L G40 BM Odonis (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery and 6 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
7 armour and 10 mech_infantrys moved from Iraq to Persia
3 armour moved from Rostov to Caucasus
4 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Rostov to Caucasus
9 artilleries and 19 infantry moved from Volgograd to Rostov
3 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
4 infantry moved from Ukraine to Rostov
1 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 fighter moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Persia
1 bomber moved from Ukraine to Western Germany
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Morocco
Battle in Gibraltar
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy BordeauxPlace Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 1 mech_infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
1 destroyer and 2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Samara to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 2 submarines
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
5 armour and 3 mech_infantrys moved from Novosibirsk to RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
1 infantry moved from Kazakhstan to Samara
2 fighters moved from Shensi to Samara
2 tactical_bombers moved from Shensi to Samara
2 bombers moved from Ukraine to Samara
3 bombers moved from Ukraine to Russia
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Tsinghai to Kazakhstan
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Hopei to Tsinghai
5 infantry moved from Hopei to Shensi
2 infantry moved from Anhwe to Hopei
3 infantry moved from Shantung to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
3 armour, 5 artilleries, 12 infantry, 1 marine and 8 mech_infantrys moved from India to West India
2 armour and 1 mech_infantry moved from Burma to West India
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
7 fighters moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from Japan to Caroline Islands
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Air Battle in Russia -
scramble from moscow?
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full scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
1 infantry moved from Kazakhstan to Samara
2 fighters moved from Shensi to Samara
2 tactical_bombers moved from Shensi to Samara
2 bombers moved from Ukraine to Samara
3 bombers moved from Ukraine to Russia
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Tsinghai to Kazakhstan
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Hopei to Tsinghai
5 infantry moved from Hopei to Shensi
2 infantry moved from Anhwe to Hopei
3 infantry moved from Shantung to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
3 armour, 5 artilleries, 12 infantry, 1 marine and 8 mech_infantrys moved from India to West India
2 armour and 1 mech_infantry moved from Burma to West India
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
7 fighters moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from Japan to Caroline Islands
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Air Battle in Russia
Japanese attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in 54 Sea Zone
Japanese attack with 7 fighters and 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from ANZAC with 7 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in West India
Japanese attack with 5 armour, 5 artilleries, 12 infantry, 1 marine and 9 mech_infantrys
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 5 armour, 5 artilleries, 12 infantry, 1 marine and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Samara from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,6 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from Russia to Shensi
7 fighters moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Samara to Kazakhstan
2 bombers moved from Samara to Kazakhstan
2 tactical_bombers moved from Samara to KazakhstanPlace Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 19 Sea Zone
1 submarine placed in 19 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
1 artillery placed in Japan
2 armour placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Japanese collect 83 PUs (1 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 16 PUs;
British buy 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Northwest Persia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
19 infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from Northwest Persia to Turkmenistan
1 fighter moved from Trans-Jordan to Egypt
3 armour, 2 infantry and 8 mech_infantrys moved from Trans-Jordan to EgyptPlace Units - British
3 artilleries placed in Egypt
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 2 infantry and 1 marine
EDIT: Adding units owned by Americans to Egypt: 2 infantry and 1 marine
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 23 PUs (9 lost to blockades); end with 23 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Persia to Eastern Persia
7 infantry moved from Caucasus to Northwest Persia
8 artilleries and 9 infantry moved from Persia to Iraq
3 fighters moved from Persia to Eastern Persia
1 fighter moved from Persia to Northwest PersiaCombat - Italians
Battle in Eastern Persia
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Eastern Persia from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 fighter and 7 infantry
British defend with 1 armour and 1 mech_infantry
Italians win, taking Northwest Persia from British with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Iraq
Italians attack with 8 artilleries and 9 infantry
Americans defend with 1 infantry
Italians win, taking Iraq from Americans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Persia
3 fighters moved from Eastern Persia to PersiaPlace Units - Italians
3 infantry placed in Persia
2 fighters placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Gibraltar: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Morocco to Algeria
Germans take Algeria from Americans
1 artillery moved from Morocco to Algeria
1 destroyer and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Normandy Bordeaux to Novgorod
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Urals to Novosibirsk
1 armour, 18 artilleries, 33 infantry and 4 mech_infantrys moved from Rostov to Tambov
3 artilleries moved from Volgograd to Tambov
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Western Ukraine to Tambov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Smolensk
1 artillery and 4 infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
7 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber moved from Persia to Turkmenistan
4 armour and 4 mech_infantrys moved from Caucasus to TurkmenistanCombat - Germans
Battle in Tambov
Germans attack with 1 armour, 22 artilleries, 35 infantry and 5 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 armour, 22 artilleries, 35 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Turkmenistan
Germans attack with 11 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter and 19 infantry
Germans win, taking Turkmenistan from Russians with 11 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 11 mech_infantrys
Casualties for British: 1 fighter and 19 infantryNon Combat Move - Germans
1 tactical_bomber moved from Turkmenistan to Persia
1 fighter moved from Turkmenistan to Persia
4 aaGuns moved from Rostov to Bryansk
3 mech_infantrys moved from Novgorod to Eastern PolandPlace Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
1 carrier, 1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 63 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
bump1
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on vacation, will be delayed some, sorry!
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Russians
Russians buy nothing; Remaining resources: 9 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Russians
Russians buy nothing; Remaining resources: 9 PUs;Combat Move - Russians
Turn Complete - Russians
Russians collect 3 PUs; end with 12 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 armour, 5 artilleries, 12 infantry, 1 marine and 9 mech_infantrys moved from West India to Eastern Persia
5 armour moved from Eastern Persia to Persia
9 mech_infantrys moved from Eastern Persia to Persia
2 fighters moved from Kazakhstan to Anhwe
2 bombers moved from Kazakhstan to Kiangsu
2 tactical_bombers moved from Kazakhstan to Anhwe
3 infantry moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Tsinghai to Caucasus
1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Shensi to Kansu
4 infantry moved from Shensi to Tsinghai
2 infantry moved from Hopei to Shensi
2 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Tsinghai
2 armour moved from India to Eastern Persia
1 mech_infantry moved from Burma to West India
1 armour moved from Burma to West India
2 bombers moved from Shensi to Japan
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 submarines moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from Buryatia to Amur
2 fighters moved from Japan to Caroline IslandsCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
Place Units - Japanese
1 destroyer and 6 submarines placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry placed in Kiangsu
3 armour placed in India
2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Zealand
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking New Zealand from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 bomber and 2 fighters moved from 54 Sea Zone to Queensland
12 fighters moved from 26 Sea Zone to Queensland
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 19 PUs;
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
British undo move 1.
1 artillery and 2 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 22 PUs (10 lost to blockades); end with 22 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Iraq to Syria
Italians take Syria from British
1 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
6 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 infantry moved from Eastern Persia to Persia
4 fighters moved from Persia to Iraq
1 submarine moved from 83 Sea Zone to 82 Sea ZoneCombat - Italians
Battle in TunisiaNon Combat Move - Italians
2 aaGuns moved from Rostov to TambovPlace Units - Italians
1 artillery and 2 infantry placed in Persia
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 armour, 2 artilleries, 3 fighters, 3 infantry and 9 mech_infantrys moved from New South Wales to Queensland
1 transport moved from 51 Sea Zone to 64 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Combat Move - French
Turn Complete - French