Made slight NCM change - please use latest save file.
17L G40 BM Odonis (Allies) vs VonAlba (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
2 fighters and 21 infantry moved from India to West IndiaCombat - British
Battle in Scotland
British attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Scotland from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in West India
British attack with 2 fighters and 21 infantry
Italians defend with 1 infantry
British win, taking West India from Italians with 2 fighters and 21 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from West India to Trans-Jordan
4 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from Scotland to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,5,6,2,5,2,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6
British collect 22 PUs (12 lost to blockades); end with 22 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
7 infantry moved from Ukraine to Rostov
1 artillery moved from Rostov to Caucasus
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 fighter moved from Southern Italy to Iraq
2 infantry moved from France to Northern ItalyCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Iraq to PersiaPlace Units - Italians
1 artillery and 2 infantry placed in Persia
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea ZoneCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to Queensland
2 fighters moved from New South Wales to Queensland
1 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
ANZAC collect 4 PUs (4 lost to blockades); end with 5 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
7 armour and 10 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 fighter moved from Ukraine to Samara
1 bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Samara
7 artilleries moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Nenetsia to Urals
2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
7 armour and 10 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 fighter moved from Ukraine to Samara
1 bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Samara
7 artilleries moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Nenetsia to Urals
2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to FranceCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in 119 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Samara
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
1 bomber moved from Tambov to Ukraine
8 artilleries and 18 infantry moved from Rostov to Volgograd
4 aaGuns moved from Ukraine to Rostov
3 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery, 1 fighter and 4 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 destroyer, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 armour and 4 mech_infantrys moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 6 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Buryatia
1 infantry moved from Urals to Vologda
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
5 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
3 armour, 5 artilleries, 12 infantry, 1 marine and 8 mech_infantrys moved from Burma to India
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Hopei
5 bombers moved from Sikang to Russia
2 fighters moved from Hunan to Shensi
2 tactical_bombers moved from Hunan to Shensi
10 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 artilleries moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
3 artilleries, 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 3 infantry, 8 submarines and 3 transports moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone -
scrambles from moscow or haway?
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none
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Buryatia
1 infantry moved from Urals to Vologda
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
5 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
3 armour, 5 artilleries, 12 infantry, 1 marine and 8 mech_infantrys moved from Burma to India
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Hopei
5 bombers moved from Sikang to Russia
2 fighters moved from Hunan to Shensi
2 tactical_bombers moved from Hunan to Shensi
10 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 artilleries moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
3 artilleries, 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 3 infantry, 8 submarines and 3 transports moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - Japanese
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,6,6,4,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 3 transports
Japanese win, taking Aleutian Islands from Americans, taking 26 Sea Zone from Neutral with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in India
Japanese attack with 3 armour, 5 artilleries, 12 infantry, 1 marine and 8 mech_infantrys
British defend with 2 aaGuns; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 5 artilleries, 12 infantry, 1 marine and 8 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 aaGuns
Cleaning up after air battles
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
3 infantry moved from 33 Sea Zone to Caroline Islands
3 artilleries moved from 33 Sea Zone to Caroline Islands
10 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
5 bombers moved from Russia to UkrainePlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
1 armour, 1 artillery and 2 fighters placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Japanese collect 78 PUs (3 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
6 carriers, 1 cruiser, 6 destroyers, 4 fighters and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Western United States to 8 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 6 destroyers, 4 fighters and 8 submarines
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 6 carriers, 1 cruiser, 6 destroyers, 4 fighters and 8 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
retreated to 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
3 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
3 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
2 carriers, 2 destroyers, 3 fighters and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 bomber moved from 8 Sea Zone to Hawaiian Islands
8 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from ItaliansCombat - British
Non Combat Move - British
2 artilleries and 1 infantry moved from Scotland to United Kingdom
1 transport moved from 92 Sea Zone to 83 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
19 infantry moved from West India to Eastern PersiaPlace Units - British
1 artillery and 2 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2,2,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5
British collect 24 PUs (8 lost to blockades); end with 24 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 70 Sea Zone to 83 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Caucasus to Northwest Persia
7 infantry moved from Rostov to CaucasusCombat - Italians
Battle in 83 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 transports
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Ukraine to RostovPlace Units - Italians
2 artilleries and 1 infantry placed in Persia
1 artillery placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to New South Wales
1 aaGun, 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery and 6 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
7 armour and 10 mech_infantrys moved from Iraq to Persia
3 armour moved from Rostov to Caucasus
4 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Rostov to Caucasus
9 artilleries and 19 infantry moved from Volgograd to Rostov
3 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
4 infantry moved from Ukraine to Rostov
1 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 fighter moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Persia
1 bomber moved from Ukraine to Western Germany
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone -
scramble from london?
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none