@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
Giallo (Allies) vs simon33 (Axis) BM3
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Forgot about Tangyanka territory. Trust its ok if I add it.
Rolls: 2@2 2@1; Total Hits: 12@2: (2, 6)2@1: (2, 2)def
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
rd 2
Rolls: 2@2; Total Hits: 22@2: (1, 2)def
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Oops! Should have been 1inf defending
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Italians
1 armour moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPurchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Battle in Bessarabia
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Gibraltar from British, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 2 infantry
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Alexandria to Tobruk
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 marine moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 artillery and 4 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
1 armour moved from Normandy Bordeaux to Western Germany
1 bomber moved from Bessarabia to RomaniaPlace Units - Italians
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
1 infantry moved from Shan State to YunnanPurchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 61 Sea Zone
3 fighters moved from Queensland to Java
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 fighter placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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Must have mis clicked. I want to bombard in Leningrad.
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
2 artilleries, 2 infantry and 2 marines moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Baltic States
1 armour moved from Romania to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
2 tactical_bombers moved from Poland to Belarus
3 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Vyborg
2 artilleries, 2 infantry and 1 marine moved from 115 Sea Zone to Novgorod
1 bomber moved from Poland to Novgorod
1 bomber moved from Poland to Vyborg
2 bombers moved from Poland to Ukraine
1 mech_infantry moved from Germany to Baltic StatesPurchase Units - Germans
Germans buy 4 armour, 2 artilleries, 2 infantry and 1 marine; Remaining resources: 1 PUs;Combat - Germans
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 3/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 marine in Novgorod, round 2 : 3/6 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/3 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Ukraine
Germans attack with 2 armour and 2 bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour and 2 bombers in Ukraine, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 armour owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 10 infantry in Western Ukraine, round 2 : 4/13 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 marine
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 marine in Vyborg, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 marine in Vyborg, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits
1 marine owned by the Germans and 1 infantry owned by the Russians lost in Vyborg
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 marine
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vyborg to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
2 bombers moved from Ukraine to Eastern PolandPlace Units - Germans
4 armour, 2 artilleries, 2 infantry and 1 marine placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
1 armour moved from Karelia to Norway
Russians take Finland from Germans
Russians take Norway from Germans
2 artilleries and 1 infantry moved from Karelia to Novgorod
1 artillery and 1 mech_infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 123 Sea Zone to 106 Sea Zone
2 fighters moved from Russia to 115 Sea Zone
1 tactical_bomber moved from Belarus to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Karelia to NovgorodPurchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 4 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Russians win, taking Novgorod from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries, 1 infantry and 1 marine
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 infantry
1 infantry owned by the Russians retreated to Bryansk
Battle in 115 Sea Zone
Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Germans
Russians winGermans win with 1 infantry remaining with 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for Russians: 1 fighter, 1 submarine and 1 tactical_bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from 115 Sea Zone to Vyborg
1 aaGun moved from Karelia to Vyborg
1 aaGun moved from Archangel to Novgorod
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 aaGuns and 17 infantry moved from Sakha to SiberiaPlace Units - Russians
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to Burma
3 artilleries and 9 infantry moved from Kweichow to Szechwan
2 bombers moved from Burma to India
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 5 Sea Zone to Siberia
4 artilleries, 13 infantry and 1 mech_infantry moved from Amur to Siberia
1 fighter and 1 tactical_bomber moved from Manchuria to Siberia
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Korea to Siberia
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to KwangtungPurchase Units - Japanese
Japanese buy 4 artilleries, 6 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Siberia
Japanese attack with 1 armour, 5 artilleries, 1 fighter, 14 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 18 infantry
AA fire in Siberia : 0/2 hits
Japanese roll dice for 1 battleship in Siberia, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 14 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 10/25 hits
Russians roll dice for 2 aaGuns and 18 infantry in Siberia, round 2 : 7/18 hits
7 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 8 infantry owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 3 : 5/18 hits
Russians roll dice for 10 infantry in Siberia, round 3 : 3/10 hits
3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 4 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 4 : 6/15 hits
Russians roll dice for 5 infantry in Siberia, round 4 : 4/5 hits
4 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Siberia
Japanese win, taking Borneo from UK_Pacific, taking Siberia from Russians with 1 armour, 5 artilleries, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 14 infantry
Battle in Szechwan
Japanese attack with 3 artilleries and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 9 infantry in Szechwan, round 2 : 2/12 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 bombers moved from India to Hunan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Shantung to Hunan
1 aaGun moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
1 infantry moved from Korea to Manchuria
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
EDIT: 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Hunan
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shantung to Anhwe
1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
1 fighter moved from 33 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Hunan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 artilleries, 5 infantry and 1 marine placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;Non Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 57 Sea Zone to 39 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
13 infantry moved from Yunnan to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 3 artilleries and 9 infantry
7 infantry owned by the Chinese retreated to Sikang
Japanese win with 3 artilleries and 7 infantry remaining. Battle score for attacker is -15
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalCombat Move - British
1 armour and 1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Tanganyika Territory
1 artillery, 2 fighters and 10 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan StatePurchase Units - British
British buy 2 factory_minors, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Szechwan
British attack with 1 artillery, 2 fighters and 10 infantry
Japanese defend with 3 artilleries and 7 infantry
1 artillery owned by the British retreated to Yunnan
Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -18
Casualties for British: 10 infantry
Casualties for Japanese: 4 infantry
Battle in Gibraltar
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Persia to Eastern Persia
2 fighters moved from Szechwan to India
3 artilleries and 3 infantry moved from India to Burma
3 aaGuns moved from Yunnan to Burma
1 bomber moved from Gibraltar to Suriname
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 carrier and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to 72 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
1 submarine placed in 98 Sea Zone
2 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,3,3,3,6,4,3,6,3
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 7 infantry -
Obviously, I meant to get off the TT in Gib. 1inf 1art 1marine + bombard
Rolls: 3@2 2@3 1@4; Total Hits: 23@2: (6, 5, 3)2@3: (4, 2)1@4: (2)def
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 bomber moved from Romania to Volgograd
1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 fighter moved from Tobruk to 94 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 fighter moved from Southern Italy to 94 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 94 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 94 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 armour and 1 infantry
EDIT: Changing ownership of Gibraltar from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
2 aaGuns and 6 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Bulgaria to Romania
1 bomber moved from Volgograd to Bessarabia
1 armour moved from Western Germany to Poland
2 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4,4,3,6,3,3
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 bomber moved from Romania to Volgograd
1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 fighter moved from Tobruk to 94 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 fighter moved from Southern Italy to 94 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 94 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 94 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 armour and 1 infantry
EDIT: Changing ownership of Gibraltar from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
2 aaGuns and 6 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Bulgaria to Romania
1 bomber moved from Volgograd to Bessarabia
1 armour moved from Western Germany to Poland
2 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4,4,3,6,3,3
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from Yunnan to French Indo China
ANZAC take French Indo China from Neutral_Axis
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansPurchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from Java to IndiaPlace Units - ANZAC
1 artillery and 2 fighters placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,4,5,2,6,3,5,6,2,4
ANZAC collect 12 PUs (4 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Baltic States to Novgorod
1 fighter and 3 tactical_bombers moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
4 bombers moved from Eastern Poland to Russia
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 fighters moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
7 armour and 3 mech_infantrys moved from Eastern Poland to BryanskPurchase Units - Germans
Germans buy 1 factory_minor, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,3,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Novgorod
Germans attack with 1 armour, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
AA fire in Novgorod : 1/3 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Novgorod, round 2 : 5/9 hits
Russians roll dice for 1 aaGun, 2 artilleries and 1 mech_infantry in Novgorod, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 1 mech_infantry
Battle in Bryansk
Germans attack with 7 armour, 3 artilleries, 9 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 3 artilleries, 9 infantry and 3 mech_infantrys in Bryansk, round 2 : 7/22 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 3 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 fighters and 4 tactical_bombers moved from Novgorod to Belarus
3 bombers moved from Russia to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
4 armour moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to PolandPlace Units - Germans
1 factory_minor placed in Western Ukraine
1 transport placed in 113 Sea Zone
3 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Olgiy to Kansu
1 fighter moved from Vyborg to Bryansk
11 artilleries and 17 infantry moved from Russia to BryanskPurchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 42 PUs;
Russians buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 11 artilleries, 1 fighter and 17 infantry
Germans defend with 2 aaGuns, 7 armour, 3 artilleries, 9 infantry and 4 mech_infantrys
5 artilleries owned by the Russians retreated to Russia
Germans win with 7 armour and 1 artillery remaining. Battle score for attacker is -24
Casualties for Germans: 2 aaGuns, 2 artilleries, 9 infantry and 4 mech_infantrys
Casualties for Russians: 6 artilleries, 1 fighter and 17 infantryNon Combat Move - Russians
1 armour moved from Norway to KareliaPlace Units - Russians
1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
that was pretty awful for russia :-o
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
3 fighters and 2 tactical_bombers moved from Hunan to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Hunan to Yunnan
1 armour, 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 mech_infantry moved from Siberia to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
3 artilleries and 2 infantry moved from Szechwan to Yunnan
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 bombers and 2 fighters moved from Hunan to French Indo China
1 infantry moved from Kweichow to YunnanPurchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat - Japanese
Battle in Sumatra
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery
British defend with 1 infantry
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 4 artilleries and 4 infantry
British defend with 1 artillery
Japanese roll dice for 4 artilleries and 4 infantry in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers in French Indo China, round 2 : 5/8 hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/7 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Shan State to Hunan
1 artillery moved from Anhwe to Kweichow
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 aaGun moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
1 mech_infantry moved from Siberia to Buryatia
1 marine moved from Siberia to 5 Sea Zone
5 artilleries moved from Siberia to Amur
1 battleship, 1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 marine moved from 6 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 submarines placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 57 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesPurchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 harbour and 1 marine
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 marine
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsCombat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
10 infantry moved from Sikang to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalCombat Move - British
1 artillery moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from Suriname to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from India to Yunnan
4 artilleries and 4 infantry moved from Burma to Yunnan
1 fighter moved from Iceland to 91 Sea ZonePurchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs;Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 2 submarines
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 37
Casualties for British: 1 fighter and 2 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Battle in Yunnan
British attack with 4 artilleries, 2 fighters and 4 infantry
Japanese defend with 1 aaGun, 4 artilleries and 4 infantry
British win, taking Yunnan from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 artillery, 1 fighter and 4 infantry
Casualties for Japanese: 1 aaGun, 4 artilleries and 4 infantryNon Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Shan StatePlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
4 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 4 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Bessarabia to Egypt
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Tobruk to Alexandria
3 fighters moved from Southern Italy to 92 Sea Zone
1 armour moved from Western Ukraine to Tambov
Italians take Tambov from RussiansPurchase Units - Italians
Italians buy 1 battleship, 1 destroyer and 1 marine; Remaining resources: 1 PUs;Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 fighter
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Battle in Alexandria
Italians attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Tunisia
1 infantry moved from Libya to Tunisia
1 fighter moved from Alexandria to Tobruk
1 bomber moved from Egypt to Tobruk
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 armour moved from Poland to Belarus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 4 infantry moved from Romania to Bessarabia
2 aaGuns and 6 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 battleship and 1 destroyer placed in 97 Sea Zone
1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs





