@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 29
Combat Move - ANZAC
1 armour moved from Caucasus to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Tambov
Russians take Tambov from Germans
4 bombers moved from Russia to Archangel
1 fighter moved from Iraq to 98 Sea Zone
1 bomber moved from Kazakhstan to Archangel
1 transport moved from 59 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 63 Sea Zone
ANZAC attack with 1 submarine
Italians defend with 1 transport
ANZAC win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Archangel
ANZAC attack with 5 bombers
Germans defend with 1 armour, 1 artillery and 1 infantry
ANZAC win with 4 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for ANZAC: 1 bomber
Non Combat Move - ANZAC
4 bombers moved from Archangel to Russia
3 artilleries moved from Persia to Northwest Persia
1 fighter moved from 98 Sea Zone to Iraq
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from India to West India
1 carrier moved from 41 Sea Zone to 55 Sea Zone
2 aaGuns moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
Place Units - ANZAC
3 armour placed in Iraq
1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,3,3,2,4,1,3,6,3,1,5,3,3,5,1,4,2
ANZAC collect 18 PUs (4 lost to blockades); end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 30
Research Technology - Germans
Combat Move - Germans
6 fighters moved from 127 Sea Zone to Russia
7 armour and 7 mech_infantrys moved from Eastern Persia to Kazakhstan
Germans take Kazakhstan from Russians
30 artilleries, 19 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
Germans take Persia from ANZAC
1 artillery moved from Nenetsia to Vologda
Germans take Vologda from Russians
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Russia
Germans attack with 6 fighters
Russians defend with 1 airfield and 1 factory_minor; Americans defend with 5 bombers and 3 fighters; ANZAC defend with 4 bombers
Germans roll dice for 6 fighters in Russia, round 2 : 1/6 hits
Russians roll dice for 9 bombers and 3 fighters in Russia, round 2 : 3/12 hits
1 bomber owned by the ANZAC and 3 fighters owned by the Germans lost in Russia
Germans roll dice for 3 fighters in Russia, round 3 : 2/3 hits
Russians roll dice for 8 bombers and 3 fighters in Russia, round 3 : 1/11 hits
2 bombers owned by the ANZAC and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 2 fighters in Russia, round 4 : 1/2 hits
Russians roll dice for 6 bombers and 3 fighters in Russia, round 4 : 3/9 hits
1 bomber owned by the ANZAC and 2 fighters owned by the Germans lost in Russia
Russians win with 5 bombers and 3 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 6 fighters
Casualties for ANZAC: 4 bombers
Non Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to 127 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour moved from Germany to Baltic States
Place Units - Germans
2 fighters placed in Novgorod
2 artilleries and 1 infantry placed in Scotland
2 bombers placed in Western Germany
1 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
USSR alive, Japan dead. Wow!
Oh, I assumed you’d lose the ANZAC bombers first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 30
Combat Move - Russians
Purchase Units - Russians
Russians buy 1 factory_upgrade and 3 infantry; Remaining resources: 0 PUs;
Place Units - Russians
Units in Russia being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 30
Combat Move - Americans
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Italians
Americans take Romania from Germans
1 armour moved from Western Ukraine to Slovakia Hungary
Russians take Eastern Poland from Germans
Americans take Slovakia Hungary from Germans
1 bomber moved from Russia to Baltic States
3 fighters moved from Kansu to Kazakhstan
1 armour moved from Novosibirsk to Vologda
2 armour moved from Novosibirsk to Kazakhstan
4 bombers and 3 fighters moved from Russia to Kazakhstan
3 armour moved from Korea to Ulaanbaatar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
Purchase Units - Americans
Americans buy 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 marines; Remaining resources: 2 PUs;
Combat - Americans
Battle in Vologda
Americans attack with 1 armour
Germans defend with 1 artillery
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Kazakhstan
Americans attack with 2 armour, 4 bombers and 6 fighters
Germans defend with 7 armour and 7 mech_infantrys
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 7 armour and 7 mech_infantrys
Casualties for Americans: 2 armour, 2 bombers and 5 fighters
Battle in Baltic States
Americans attack with 1 bomber
Germans defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 bomber moved from Baltic States to Russia
2 bombers and 1 fighter moved from Kazakhstan to Russia
1 aaGun and 3 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea Zone
3 carriers, 1 destroyer, 5 fighters and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
Place Units - Americans
2 carriers, 2 cruisers and 1 destroyer placed in 101 Sea Zone
2 marines placed in Central United States
3 fighters placed in Korea
Turn Complete - Americans
Americans collect 72 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Place Units - Chinese
8 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 aaGun
EDIT: Adding units owned by Americans to West India: 1 aaGun
EDIT: Turning off Edit Mode
1 armour, 25 artilleries, 45 infantry and 5 mech_infantrys moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
4 armour moved from India to Eastern Persia
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
Place Units - British
6 infantry placed in United Kingdom
Turn Complete - British
British collect 14 PUs; end with 14 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 17 PUs
Place Units - UK_Pacific
2 artilleries and 1 mech_infantry placed in West India
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 4 mech_infantrys
Some Units in West India change ownership: 2 artilleries and 1 mech_infantry
USSR alive, Japan dead. Wow!
I don’t understand why you didn’t attack london earlier, now the game is open again
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 30
Combat Move - Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from 80 Sea Zone to Iraq
3 fighters moved from Southern Italy to Iraq
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 6 fighters and 1 infantry
ANZAC defend with 3 armour, 1 factory_minor, 2 fighters and 2 infantry
Italians roll dice for 1 battleship in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 6 fighters and 1 infantry in Iraq, round 2 : 4/8 hits
ANZAC roll dice for 3 armour, 2 fighters and 2 infantry in Iraq, round 2 : 3/7 hits
2 armour owned by the ANZAC, 1 fighter owned by the Italians, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
ANZAC win with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 2 armour and 2 infantry
5 fighters owned by the Italians retreated
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 4/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
5 fighters moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 9 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Libya to Gibraltar
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
2 fighters placed in Southern Italy
1 artillery and 1 infantry placed in Egypt
2 artilleries placed in Northern Italy
Italians undo move 3.
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 30
Combat Move - ANZAC
3 artilleries moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 fighter moved from Iraq to Romania
1 fighter moved from Iraq to Caucasus
1 armour moved from Tambov to Vologda
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
1 transport moved from 57 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 3 PUs;
Combat - ANZAC
Battle in Vologda
ANZAC attack with 1 armour
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for ANZAC: 1 armour
Non Combat Move - ANZAC
2 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2,2,5,1,2,3,1,1,4,4,4,6,1,5,1,6,4,1,1,4,4
ANZAC collect 18 PUs (2 lost to blockades); end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
that was no so smart of me, if that anzac tank would have missed…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 31
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
3 fighters moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 fighter moved from 127 Sea Zone to Russia
1 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Persia to Northwest Persia
Germans take Northwest Persia from ANZAC
30 artilleries, 18 infantry and 5 mech_infantrys moved from Persia to Iraq
Germans take Iraq from ANZAC
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Russia
Germans attack with 2 bombers and 4 fighters
Russians defend with 1 airfield, 1 factory_upgrade and 3 infantry; Americans defend with 3 bombers and 1 fighter
Germans roll dice for 2 bombers and 4 fighters in Russia, round 2 : 2/6 hits
Russians roll dice for 3 bombers, 1 fighter and 3 infantry in Russia, round 2 : 3/7 hits
2 bombers owned by the Americans and 3 fighters owned by the Germans lost in Russia
Germans roll dice for 2 bombers and 1 fighter in Russia, round 3 : 1/3 hits
that was no so smart of me, if that anzac tank would have missed…
Well turned out I’ve rolled poorly in Moscow, so probably wouldn’t have made difference. Max D still or lose an inf?
lose an inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 31
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
3 fighters moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 fighter moved from 127 Sea Zone to Russia
1 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Persia to Northwest Persia
Germans take Northwest Persia from ANZAC
30 artilleries, 18 infantry and 5 mech_infantrys moved from Persia to Iraq
Germans take Iraq from ANZAC
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Russia
Germans attack with 2 bombers and 4 fighters
Russians defend with 1 airfield, 1 factory_upgrade and 3 infantry; Americans defend with 3 bombers and 1 fighter
Germans roll dice for 2 bombers and 4 fighters in Russia, round 2 : 2/6 hits
Russians roll dice for 3 bombers, 1 fighter and 3 infantry in Russia, round 2 : 3/7 hits
2 bombers owned by the Americans and 3 fighters owned by the Germans lost in Russia
Germans roll dice for 2 bombers and 1 fighter in Russia, round 3 : 1/3 hits
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Russia, round 3 : 2/5 hits
2 bombers owned by the Germans and 1 infantry owned by the Russians lost in Russia
retreated to Russia
Russians win with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is -27
Casualties for Germans: 2 bombers and 3 fighters
Casualties for Russians: 1 infantry
Casualties for Americans: 2 bombers
Battle in Slovakia Hungary
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 1/2 hits
Americans roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits
1 armour owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
2 artilleries and 3 infantry moved from Western Germany to Greater Southern Germany
3 fighters moved from Gibraltar to Scotland
1 armour moved from Novgorod to Vologda
1 fighter moved from Russia to Vologda
1 artillery and 1 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Scotland
4 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 31
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 31
Combat Move - Americans
1 armour moved from Romania to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 bomber moved from Russia to Slovakia Hungary
1 bomber moved from United Kingdom to Slovakia Hungary
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 marines moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone
1 marine moved from 87 Sea Zone to French West Africa
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 carriers moved from 101 Sea Zone to 87 Sea Zone
4 fighters moved from 102 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 105 Sea Zone
5 fighters moved from United Kingdom to 102 Sea Zone
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Slovakia Hungary
Americans attack with 2 bombers
Germans defend with 1 armour and 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in French West Africa
Battle in Eastern Poland
Americans attack with 1 armour and 1 fighter
Germans defend with 1 mech_infantry
Americans win, taking French West Africa from Italians, taking Eastern Poland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Brazil
Non Combat Move - Americans
1 bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 aaGun and 3 infantry moved from Caucasus to Rostov
3 fighters moved from Korea to Kansu
3 armour moved from Ulaanbaatar to Yenisey
1 transport moved from 26 Sea Zone to 64 Sea Zone
Place Units - Americans
3 fighters placed in Korea
3 artilleries and 3 infantry placed in Central United States
1 carrier, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Place Units - Chinese
9 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 armour and 1 mech_infantry moved from Turkmenistan to Samara
Russians take Kazakhstan from Germans
Purchase Units - British
British buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 armour, 25 artilleries, 44 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
2 artilleries moved from West India to Eastern Persia
1 mech_infantry moved from West India to Persia
4 mech_infantrys moved from India to Eastern Persia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from West India: 1 aaGun
EDIT: Adding units owned by Americans to Eastern Persia: 1 aaGun
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,4,5,3,6,1,6,1,3,5,5,6,3,6,1,2,5,3,5,4,1,6
British collect 13 PUs (2 lost to blockades); end with 13 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 16 PUs
Place Units - UK_Pacific
3 infantry placed in West India
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 6 infantry
Some Units in West India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 31
Combat Move - Italians
1 fighter moved from Gibraltar to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from Southern Italy to Romania
5 fighters moved from 80 Sea Zone to Eastern Persia
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Eastern Persia
Italians attack with 1 artillery, 5 fighters and 1 infantry
British defend with 2 artilleries and 4 mech_infantrys; ANZAC defend with 2 infantry; Americans defend with 1 aaGun
AA fire in Eastern Persia : 1/3 hits
1 fighter owned by the Italians lost in Eastern Persia
Italians roll dice for 1 battleship in Eastern Persia, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Eastern Persia, round 2 : 1/6 hits
British roll dice for 1 aaGun, 2 artilleries, 2 infantry and 4 mech_infantrys in Eastern Persia, round 2 : 1/8 hits
1 aaGun owned by the Americans, 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Eastern Persia
Italians roll dice for 1 artillery and 4 fighters in Eastern Persia, round 3 : 2/5 hits
British roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in Eastern Persia, round 3 : 2/7 hits
1 mech_infantry owned by the British, 1 fighter owned by the Italians, 1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Eastern Persia
British win with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Italians: 1 artillery, 2 fighters and 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Americans: 1 aaGun
Casualties for ANZAC: 2 infantry
3 fighters owned by the Italians retreated
Battle in Romania
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
ANZAC defend with 1 fighter
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Romania, round 2 : 2/4 hits
Americans roll dice for 1 fighter in Romania, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Romania
Italians win, taking Romania from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in 91 Sea Zone
Italians attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 fighters moved from Eastern Persia to 80 Sea Zone
3 submarines moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Romania to Greece
2 artilleries moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to Egypt
8 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 81 Sea Zone
1 submarine placed in 95 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 31
Combat Move - ANZAC
1 artillery moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Rostov
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in Northwest Persia
ANZAC attack with 2 artilleries and 1 fighter
Germans defend with 1 infantry
ANZAC win, taking Northwest Persia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Northwest Persia to Ukraine
2 destroyers moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 cruiser and 2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 32
Research Technology - Germans
Combat Move - Germans
1 armour and 1 fighter moved from Vologda to Smolensk
1 artillery and 1 infantry moved from Belarus to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
3 fighters moved from Western Germany to Eastern Poland
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 5/7 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 fighters
Americans defend with 1 armour
Germans roll dice for 3 fighters in Eastern Poland, round 2 : 3/3 hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 armour owned by the Americans lost in Eastern Poland
Germans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for Americans: 1 armour
Non Combat Move - Germans
2 fighters moved from Eastern Poland to Novgorod
1 fighter moved from Smolensk to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Scotland
1 artillery and 1 infantry placed in Novgorod
3 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs