@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Giallo (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 28
Combat Move - Italians
6 fighters moved from 81 Sea Zone to 80 Sea Zone
2 bombers moved from Southern Italy to 80 Sea Zone
5 submarines moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 fighters moved from Scotland to 104 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in 80 Sea Zone
Italians attack with 2 bombers and 6 fighters
ANZAC defend with 2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports; Americans defend with 2 transports
1 submarine owned by the ANZAC Submerged
Italians roll dice for 2 bombers and 6 fighters in 80 Sea Zone, round 2 : 5/8 hits
Units damaged: 2 battleships owned by the ANZAC
ANZAC roll dice for 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 8 transports in 80 Sea Zone, round 2 : 3/5 hits
1 carrier owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 3 fighters owned by the Italians lost in 80 Sea Zone
Italians roll dice for 2 bombers and 3 fighters in 80 Sea Zone, round 3 : 3/5 hits
ANZAC roll dice for 2 battleships, 1 fighter and 8 transports in 80 Sea Zone, round 3 : 2/3 hits
6 transports owned by the ANZAC and 2 transports owned by the Americans lost in 80 Sea Zone
2 battleships owned by the ANZAC, 2 bombers owned by the Italians and 1 fighter owned by the ANZAC lost in 80 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 79
Casualties for Italians: 2 bombers and 3 fighters
Casualties for ANZAC: 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 6 transports
Casualties for Americans: 2 transports
Battle in 104 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 carrier and 1 destroyer
Italians roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 3 fighters in 104 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 3 : 0/2 hits
1 carrier owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 destroyer
Battle in 76 Sea Zone
Italians attack with 5 submarines
ANZAC defend with 1 destroyer
Italians roll dice for 5 submarines in 76 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 76 Sea Zone
Italians win with 5 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 armour, 2 artilleries and 7 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
1 battleship, 3 carriers and 2 destroyers moved from 81 Sea Zone to 76 Sea Zone
3 fighters moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from West India to Turkmenistan
3 fighters moved from 104 Sea Zone to Scotland
1 artillery and 1 infantry moved from Brazil to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 52 Sea ZonePlace Units - Italians
1 destroyer, 3 submarines and 1 transport placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 28
Combat Move - ANZAC
3 bombers moved from India to Rostov
1 bomber moved from India to Tambov
1 armour moved from Iraq to Caucasus
ANZAC take Northwest Persia from Germans
Russians take Caucasus from Italians
1 armour moved from Iraq to Egypt
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
ANZAC take Tobruk from Italians
1 armour moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 bomber moved from French Madagascar to TurkmenistanPurchase Units - ANZAC
ANZAC buy 3 artilleries, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Eastern Persia
ANZAC attack with 2 armour
Germans defend with 1 artillery
ANZAC win, taking Eastern Persia from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
ANZAC attack with 1 bomber
Germans defend with 1 mech_infantry
ANZAC win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkmenistan
ANZAC attack with 1 bomber
Italians defend with 1 mech_infantry
ANZAC win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
ANZAC attack with 3 bombers
Germans defend with 1 armour and 1 mech_infantry
ANZAC win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - ANZAC
1 bomber moved from Turkmenistan to Kazakhstan
3 bombers moved from Rostov to Russia
1 bomber moved from Tambov to Russia
2 aaGuns moved from Northern Territory to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New ZealandPlace Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
3 artilleries placed in Persia
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to Iraq: 2 fighters
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 29
Research Technology - Germans
Combat Move - Germans
4 submarines moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Scotland to 91 Sea Zone
3 carriers, 1 destroyer and 6 fighters moved from 111 Sea Zone to 91 Sea Zone
3 fighters moved from 111 Sea Zone to 91 Sea Zone
1 fighter moved from French Equatorial Africa to 91 Sea Zone
2 carriers moved from 111 Sea Zone to 91 Sea Zone
7 armour, 30 artilleries, 19 infantry and 12 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from 111 Sea Zone to 91 Sea Zone
1 transport moved from 111 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from Scotland to 111 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 111 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 armour and 1 infantry moved from Scotland to 111 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Archangel
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPurchase Units - Germans
Germans buy 6 armour, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Germans
Battle in 91 Sea Zone
Germans attack with 5 carriers, 1 destroyer, 11 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Americans defend with 4 carriers, 3 destroyers, 5 fighters, 6 submarines and 7 transports
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 5 carriers, 1 destroyer, 11 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 7/13 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 4 carriers, 3 destroyers, 5 fighters and 7 transports in 91 Sea Zone, round 2 : 6/12 hits
Units damaged: 3 carriers owned by the Germans
5 submarines owned by the Americans and 2 carriers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 0/4 hits
Germans roll dice for 3 carriers, 1 destroyer, 11 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 7/13 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 4 carriers, 3 destroyers, 5 fighters and 7 transports in 91 Sea Zone, round 3 : 4/12 hits
1 submarine owned by the Americans, 3 carriers owned by the Americans, 4 submarines owned by the Germans and 3 destroyers owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 carriers, 1 destroyer, 11 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 4 : 4/13 hits
Americans roll dice for 1 carrier, 5 fighters and 7 transports in 91 Sea Zone, round 4 : 3/6 hits
3 carriers owned by the Germans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 destroyer, 11 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 5 : 8/13 hits
Americans roll dice for 2 fighters and 7 transports in 91 Sea Zone, round 5 : 2/2 hits
1 transport owned by the Americans lost in 91 Sea Zone
1 fighter owned by the Germans, 1 destroyer owned by the Germans, 6 transports owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans win with 10 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 101
Casualties for Germans: 5 carriers, 1 destroyer, 1 fighter and 4 submarines
Casualties for Americans: 4 carriers, 3 destroyers, 5 fighters, 6 submarines and 7 transports
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 3 : 2/4 hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Nenetsia
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 0/2 hits
Russians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Nenetsia
Germans roll dice for 1 artillery in Nenetsia, round 3 : 0/1 hits
Russians roll dice for 1 armour in Nenetsia, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Nenetsia, round 4 : 0/1 hits
Russians roll dice for 1 armour in Nenetsia, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Nenetsia, round 5 : 0/1 hits
Russians roll dice for 1 armour in Nenetsia, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Nenetsia, round 6 : 0/1 hits
Russians roll dice for 1 armour in Nenetsia, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Nenetsia, round 7 : 1/1 hits
Russians roll dice for 1 armour in Nenetsia, round 7 : 0/1 hits
1 armour owned by the Americans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Morocco
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Morocco
Germans roll dice for 2 artilleries and 1 infantry in Morocco, round 3 : 0/3 hits
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
Germans roll dice for 2 artilleries and 1 infantry in Morocco, round 4 : 1/3 hits
Americans roll dice for 1 artillery in Morocco, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Eastern Persia
Germans attack with 7 armour, 30 artilleries, 19 infantry and 12 mech_infantrys
ANZAC defend with 2 armour
Germans roll dice for 7 armour, 30 artilleries, 19 infantry and 12 mech_infantrys in Eastern Persia, round 2 : 23/68 hits
ANZAC roll dice for 2 armour in Eastern Persia, round 2 : 0/2 hits
2 armour owned by the ANZAC lost in Eastern Persia
Germans win, taking Eastern Persia from ANZAC with 7 armour, 30 artilleries, 19 infantry and 12 mech_infantrys remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 armourNon Combat Move - Germans
6 carriers and 1 fighter moved from 111 Sea Zone to 127 Sea Zone
2 fighters moved from Germany to 127 Sea Zone
10 fighters and 1 tactical_bomber moved from 91 Sea Zone to GibraltarPlace Units - Germans
3 fighters placed in 127 Sea Zone
2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Western Ukraine
3 armour placed in Ukraine
1 armour placed in GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 29
Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 29
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Russia to Western Ukraine
Russians take Bryansk from Germans
1 armour moved from Russia to Ukraine
4 bombers moved from Volgograd to Ukraine
4 bombers moved from Volgograd to Western UkrainePurchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 5 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Ukraine
Americans attack with 1 armour and 4 bombers
Germans defend with 3 armour and 1 factory_minor
Americans win, taking Ukraine from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 3 armour
Casualties for Americans: 2 bombers
Battle in Western Ukraine
Americans attack with 1 armour and 4 bombers
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Americans win, taking Western Ukraine from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 bombers moved from Western Ukraine to Russia
2 bombers moved from Ukraine to Russia
2 fighters moved from Kansu to Russia
1 fighter moved from Novosibirsk to Russia
3 armour moved from Yenisey to Novosibirsk
1 aaGun and 3 infantry moved from Iraq to Northwest Persia
3 fighters moved from Korea to Kansu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraPlace Units - Americans
1 carrier, 5 fighters and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
3 armour placed in KoreaTurn Complete - Americans
Americans collect 66 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;Place Units - Chinese
3 infantry placed in Sikang
2 infantry placed in Kansu
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from GermansPurchase Units - British
British buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;Combat - British
Non Combat Move - British
1 armour, 25 artilleries, 44 infantry and 5 mech_infantrys moved from India to West IndiaPlace Units - British
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 16 PUs; end with 16 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 19 PUsPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 4 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 29
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 armour moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to Tobruk
3 fighters moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
2 submarines moved from 76 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 battleship, 3 carriers, 1 destroyer and 3 submarines moved from 76 Sea Zone to 80 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry; ANZAC defend with 1 armour
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 0/2 hits
1 armour owned by the ANZAC and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for ANZAC: 1 armour
Battle in New Zealand
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits
ANZAC roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in New Zealand
Italians roll dice for 1 artillery in New Zealand, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits
Italians roll dice for 1 artillery in New Zealand, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits
Italians roll dice for 1 artillery in New Zealand, round 5 : 1/1 hits
ANZAC roll dice for 1 infantry in New Zealand, round 5 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in New Zealand
ANZAC win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 1/3 hits
ANZAC roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in 80 Sea Zone
Italians attack with 1 battleship, 3 carriers, 2 destroyers, 3 fighters and 5 submarines
ANZAC defend with 1 submarine
Italians roll dice for 5 submarines in 80 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the ANZAC lost in 80 Sea Zone
Italians win, taking 80 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 destroyers, 3 fighters and 5 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Italians
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
2 artilleries and 7 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Tobruk to Libya
2 submarines moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 transport placed in 71 Sea Zone
1 destroyer placed in 95 Sea Zone
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 29
Combat Move - ANZAC
1 armour moved from Caucasus to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Tambov
Russians take Tambov from Germans
4 bombers moved from Russia to Archangel
1 fighter moved from Iraq to 98 Sea Zone
1 bomber moved from Kazakhstan to Archangel
1 transport moved from 59 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZonePurchase Units - ANZAC
ANZAC buy 3 armour and 1 tactical_bomber; Remaining resources: 2 PUs;Combat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 63 Sea Zone
ANZAC attack with 1 submarine
Italians defend with 1 transport
ANZAC win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Archangel
ANZAC attack with 5 bombers
Germans defend with 1 armour, 1 artillery and 1 infantry
ANZAC win with 4 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
4 bombers moved from Archangel to Russia
3 artilleries moved from Persia to Northwest Persia
1 fighter moved from 98 Sea Zone to Iraq
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from India to West India
1 carrier moved from 41 Sea Zone to 55 Sea Zone
2 aaGuns moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from 55 Sea Zone to Northern TerritoryPlace Units - ANZAC
3 armour placed in Iraq
1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,3,3,2,4,1,3,6,3,1,5,3,3,5,1,4,2
ANZAC collect 18 PUs (4 lost to blockades); end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 30
Research Technology - Germans
Combat Move - Germans
6 fighters moved from 127 Sea Zone to Russia
7 armour and 7 mech_infantrys moved from Eastern Persia to Kazakhstan
Germans take Kazakhstan from Russians
30 artilleries, 19 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
Germans take Persia from ANZAC
1 artillery moved from Nenetsia to Vologda
Germans take Vologda from RussiansPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Russia
Germans attack with 6 fighters
Russians defend with 1 airfield and 1 factory_minor; Americans defend with 5 bombers and 3 fighters; ANZAC defend with 4 bombers
Germans roll dice for 6 fighters in Russia, round 2 : 1/6 hits
Russians roll dice for 9 bombers and 3 fighters in Russia, round 2 : 3/12 hits
1 bomber owned by the ANZAC and 3 fighters owned by the Germans lost in Russia
Germans roll dice for 3 fighters in Russia, round 3 : 2/3 hits
Russians roll dice for 8 bombers and 3 fighters in Russia, round 3 : 1/11 hits
2 bombers owned by the ANZAC and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 2 fighters in Russia, round 4 : 1/2 hits
Russians roll dice for 6 bombers and 3 fighters in Russia, round 4 : 3/9 hits
1 bomber owned by the ANZAC and 2 fighters owned by the Germans lost in Russia
Russians win with 5 bombers and 3 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 6 fighters
Casualties for ANZAC: 4 bombersNon Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to 127 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour moved from Germany to Baltic StatesPlace Units - Germans
2 fighters placed in Novgorod
2 artilleries and 1 infantry placed in Scotland
2 bombers placed in Western Germany
1 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
USSR alive, Japan dead. Wow!
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Oh, I assumed you’d lose the ANZAC bombers first.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 30
Combat Move - Russians
Purchase Units - Russians
Russians buy 1 factory_upgrade and 3 infantry; Remaining resources: 0 PUs;Place Units - Russians
Units in Russia being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 30
Combat Move - Americans
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Italians
Americans take Romania from Germans
1 armour moved from Western Ukraine to Slovakia Hungary
Russians take Eastern Poland from Germans
Americans take Slovakia Hungary from Germans
1 bomber moved from Russia to Baltic States
3 fighters moved from Kansu to Kazakhstan
1 armour moved from Novosibirsk to Vologda
2 armour moved from Novosibirsk to Kazakhstan
4 bombers and 3 fighters moved from Russia to Kazakhstan
3 armour moved from Korea to Ulaanbaatar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from GermansPurchase Units - Americans
Americans buy 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 marines; Remaining resources: 2 PUs;Combat - Americans
Battle in Vologda
Americans attack with 1 armour
Germans defend with 1 artillery
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Kazakhstan
Americans attack with 2 armour, 4 bombers and 6 fighters
Germans defend with 7 armour and 7 mech_infantrys
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 7 armour and 7 mech_infantrys
Casualties for Americans: 2 armour, 2 bombers and 5 fighters
Battle in Baltic States
Americans attack with 1 bomber
Germans defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber moved from Baltic States to Russia
2 bombers and 1 fighter moved from Kazakhstan to Russia
1 aaGun and 3 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea Zone
3 carriers, 1 destroyer, 5 fighters and 1 submarine moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
2 carriers, 2 cruisers and 1 destroyer placed in 101 Sea Zone
2 marines placed in Central United States
3 fighters placed in KoreaTurn Complete - Americans
Americans collect 72 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;Place Units - Chinese
8 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 aaGun
EDIT: Adding units owned by Americans to West India: 1 aaGun
EDIT: Turning off Edit Mode
1 armour, 25 artilleries, 45 infantry and 5 mech_infantrys moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
4 armour moved from India to Eastern PersiaPurchase Units - British
British repair damage of 1x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
Place Units - British
6 infantry placed in United KingdomTurn Complete - British
British collect 14 PUs; end with 14 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 17 PUsPlace Units - UK_Pacific
2 artilleries and 1 mech_infantry placed in West India
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 4 mech_infantrys
Some Units in West India change ownership: 2 artilleries and 1 mech_infantry -
USSR alive, Japan dead. Wow!
I don’t understand why you didn’t attack london earlier, now the game is open again
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 30
Combat Move - Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from 80 Sea Zone to Iraq
3 fighters moved from Southern Italy to IraqPurchase Units - Italians
Italians buy 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 6 fighters and 1 infantry
ANZAC defend with 3 armour, 1 factory_minor, 2 fighters and 2 infantry
Italians roll dice for 1 battleship in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 6 fighters and 1 infantry in Iraq, round 2 : 4/8 hits
ANZAC roll dice for 3 armour, 2 fighters and 2 infantry in Iraq, round 2 : 3/7 hits
2 armour owned by the ANZAC, 1 fighter owned by the Italians, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
ANZAC win with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 2 armour and 2 infantry
5 fighters owned by the Italians retreated
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 4/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
5 fighters moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 9 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Libya to GibraltarPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
2 fighters placed in Southern Italy
1 artillery and 1 infantry placed in Egypt
2 artilleries placed in Northern Italy
Italians undo move 3.
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 30
Combat Move - ANZAC
3 artilleries moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 fighter moved from Iraq to Romania
1 fighter moved from Iraq to Caucasus
1 armour moved from Tambov to Vologda
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
1 transport moved from 57 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 3 PUs;Combat - ANZAC
Battle in Vologda
ANZAC attack with 1 armour
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for ANZAC: 1 armourNon Combat Move - ANZAC
2 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from 55 Sea Zone to Northern TerritoryPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2,2,5,1,2,3,1,1,4,4,4,6,1,5,1,6,4,1,1,4,4
ANZAC collect 18 PUs (2 lost to blockades); end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Move - French
Turn Complete - French
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that was no so smart of me, if that anzac tank would have missed…
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 31
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
3 fighters moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 fighter moved from 127 Sea Zone to Russia
1 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Persia to Northwest Persia
Germans take Northwest Persia from ANZAC
30 artilleries, 18 infantry and 5 mech_infantrys moved from Persia to Iraq
Germans take Iraq from ANZACPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Russia
Germans attack with 2 bombers and 4 fighters
Russians defend with 1 airfield, 1 factory_upgrade and 3 infantry; Americans defend with 3 bombers and 1 fighter
Germans roll dice for 2 bombers and 4 fighters in Russia, round 2 : 2/6 hits
Russians roll dice for 3 bombers, 1 fighter and 3 infantry in Russia, round 2 : 3/7 hits
2 bombers owned by the Americans and 3 fighters owned by the Germans lost in Russia
Germans roll dice for 2 bombers and 1 fighter in Russia, round 3 : 1/3 hits -
that was no so smart of me, if that anzac tank would have missed…
Well turned out I’ve rolled poorly in Moscow, so probably wouldn’t have made difference. Max D still or lose an inf?
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lose an inf