Giallo (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 18

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from French Equatorial Africa to French West Africa
                      Germans take Nigeria from British
                      Germans take French West Africa from Americans
                1 armour moved from Belgian Congo to Union of South Africa
                      Germans take Rhodesia from British
                      Germans take Union of South Africa from British
                1 mech_infantry moved from Kenya to Tanganyika Territory
                      Germans take Tanganyika Territory from British
                1 fighter moved from Iraq to 80 Sea Zone
                3 armour, 4 artilleries, 4 infantry and 11 mech_infantrys moved from Persia to Eastern Persia
                1 fighter moved from Iraq to Eastern Persia
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to United Kingdom
                3 bombers moved from Southern France to United Kingdom
                10 fighters moved from Scotland to United Kingdom
                2 fighters moved from Western Germany to United Kingdom

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 bombers, 1 carrier and 14 infantry; Remaining resources: 2 PUs;

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 17 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.  Damaged units is as follows: airfield = 3, factory_major = 8
                Battle in 80 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Morocco
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Morocco, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Morocco
                        Germans roll dice for 2 fighters and 1 infantry in Morocco, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 3 armour, 4 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys
                    British defend with 4 armour and 7 mech_infantrys
                        Germans roll dice for 3 armour, 4 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys in Eastern Persia, round 2 :  5/23 hits
                        British roll dice for 4 armour and 7 mech_infantrys in Eastern Persia, round 2 :  3/11 hits
                        5 mech_infantrys owned by the British and 3 infantry owned by the Germans lost in Eastern Persia
                        Germans roll dice for 3 armour, 4 artilleries, 1 fighter, 1 infantry and 11 mech_infantrys in Eastern Persia, round 3 :  8/20 hits
                        British roll dice for 4 armour and 2 mech_infantrys in Eastern Persia, round 3 :  4/6 hits
                        3 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British, 4 armour owned by the British and 1 infantry owned by the Germans lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 3 armour, 4 artilleries, 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for Germans: 4 infantry and 3 mech_infantrys
                    Casualties for British: 4 armour and 7 mech_infantrys
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Eastern Persia to Persia
                1 fighter moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Ethiopia to French Equatorial Africa
                2 fighters moved from Morocco to Gibraltar
                2 carriers, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Holland Belgium to 110 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
                5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
                2 infantry moved from Southern France to France
                4 infantry moved from Holland Belgium to Western Germany
                3 artilleries moved from Holland Belgium to Western Germany
                5 infantry moved from Holland Belgium to France
                6 fighters moved from United Kingdom to 111 Sea Zone
                5 fighters moved from United Kingdom to Scotland
                3 bombers and 3 fighters moved from United Kingdom to Scotland

    Place Units - Germans
                1 carrier placed in 111 Sea Zone
                2 artilleries placed in Scotland
                3 infantry placed in Russia
                3 infantry placed in Volgograd
                3 infantry placed in Persia
                3 infantry placed in Iraq
                4 artilleries, 2 bombers and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4
                Germans collect 81 PUs; end with 83 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs

    triplea_39622_Ger18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 18

    Combat Move - Japanese
                2 bombers and 1 infantry moved from Tsinghai to Kazakhstan

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 1 armour
                        Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 :  2/3 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Kazakhstan
                    Japanese win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kazakhstan to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Yunnan to Szechwan
                9 artilleries moved from Yunnan to Kweichow

    Turn Complete - Japanese

    triplea_39622_Jap18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 18

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Formosa
                6 submarines moved from 79 Sea Zone to 71 Sea Zone
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                1 fighter moved from Korea to Okinawa
                1 infantry moved from Kiangsu to Anhwe
                2 fighters moved from Korea to Anhwe
                2 armour moved from Shantung to Anhwe
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                4 fighters moved from Iceland to United Kingdom

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Okinawa
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Okinawa from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Morocco from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Formosa

    Non Combat Move - Americans
                1 fighter moved from Okinawa to Kiangsu
                1 artillery, 3 carriers, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone

    Place Units - Americans
                2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Central United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs

    Combat Move - Chinese
                1 fighter moved from Shantung to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from India: 1 infantry
                    EDIT: Adding units owned by Russians to West India: 1 infantry
                    EDIT: Turning off Edit Mode
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 12 PUs;
                British buy 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 harbour and 4 infantry; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British

    Place Units - British
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,5,1,1,1,6,5,3,2
                British collect 10 PUs (6 lost to blockades); end with 10 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India
                1 harbour placed in Sumatra

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    triplea_39622_UK_18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 18

    Combat Move - Italians
                2 fighters moved from Scotland to 104 Sea Zone
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 armour moved from Tobruk to Tunisia
                      Italians take Libya from Americans
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 marine moved from Southern Italy to 95 Sea Zone
                1 marine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta

    Purchase Units - Italians
                Italians buy 1 bomber, 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Malta
                Battle in 104 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 carrier and 1 destroyer
                        Italians roll dice for 2 fighters in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 2 fighters in 104 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Italians lost in 104 Sea Zone
                        Italians roll dice for 1 fighter in 104 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the Italians lost in 104 Sea Zone
                    Americans win, taking Malta from British with 1 carrier and 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Italians: 2 fighters

    Non Combat Move - Italians
                1 carrier and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 armour moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_39622_Ita18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 18

    Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                1 carrier, 4 infantry and 2 transports moved from 41 Sea Zone to 80 Sea Zone
                2 battleships, 2 destroyers, 3 submarines and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 bomber moved from New South Wales to Sumatra
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 2 tactical_bombers; Remaining resources: 6 PUs;

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 tactical_bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39622_Fre18.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Tanganyika Territory to South West Africa
                      Germans take South West Africa from British
                1 armour moved from French West Africa to Gold Coast
                      Germans take Gold Coast from British
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      Germans take French Central Africa from Americans
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Scotland to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                6 fighters moved from 111 Sea Zone to 104 Sea Zone
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from British
                3 armour, 4 artilleries and 8 mech_infantrys moved from Eastern Persia to West India
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone
                3 bombers and 3 fighters moved from Scotland to 91 Sea Zone

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 carrier, 4 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery in Morocco, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Morocco
                        Germans roll dice for 1 artillery in Morocco, round 5 :  1/1 hits
                        Americans roll dice for 1 artillery in Morocco, round 5 :  0/1 hits
                        1 artillery owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in West India
                    Germans attack with 3 armour, 4 artilleries and 8 mech_infantrys
                    Russians defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Germans roll dice for 3 armour, 4 artilleries and 8 mech_infantrys in West India, round 2 :  9/15 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in West India
                    Germans win, taking West India from UK_Pacific with 3 armour, 4 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 6 fighters and 1 submarine
                    Americans defend with 1 carrier and 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 6 fighters in 104 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 6 fighters in 104 Sea Zone, round 3 :  3/6 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 6 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier and 1 destroyer
                Battle in 81 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 carrier
                        Germans roll dice for 1 submarine in 81 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers in 81 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 carrier in 81 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Americans lost in 81 Sea Zone
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers and 7 fighters
                    Americans defend with 1 artillery, 3 carriers, 1 destroyer, 6 fighters, 1 infantry and 2 transports
                        Germans roll dice for 3 bombers and 7 fighters in 91 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 3 carriers owned by the Americans
                        Americans roll dice for 3 carriers, 1 destroyer, 6 fighters and 2 transports in 91 Sea Zone, round 2 :  5/10 hits
                        5 fighters owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 3 bombers and 2 fighters in 91 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 3 carriers, 6 fighters and 2 transports in 91 Sea Zone, round 3 :  3/9 hits
                        1 bomber owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Americans win with 2 carriers, 4 fighters and 2 transports remaining. Battle score for attacker is -38
                    Casualties for Germans: 1 bomber and 7 fighters
                    Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
                    4 fighters owned by the Americans could not land and were killed

    Non Combat Move - Germans

    triplea_39622_Ger19.tsvg

  • '19 '17 '16

    Hmm, the attack in SZ91 was under strength. I guess I can’t assume Max D/splash fighters then.

    Should have asked for casualties!

    Do you want to keep the rolls up to the end of the German second round? I would imagine you aren’t keen on the idea of denting all your carriers. I won’t lose all my fighters either BTW.

    So the OOL I’m asking for is 7 hits in the first two rounds. You didn’t roll well defending in the second round so I think that’s fair to you.

  • '21 '20 '19 '18 '17 '16

    loose 1 dd 2 cv 2 fig

  • '19 '17 '16

    @Giallo:

    loose 1 dd 2 cv 2 fig

    Ok.  :?

    2 fighters will sink unless I continue.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Tanganyika Territory to South West Africa
                      Germans take South West Africa from British
                1 armour moved from French West Africa to Gold Coast
                      Germans take Gold Coast from British
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      Germans take French Central Africa from Americans
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Scotland to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                6 fighters moved from 111 Sea Zone to 104 Sea Zone
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from British
                3 armour, 4 artilleries and 8 mech_infantrys moved from Eastern Persia to West India
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone
                3 bombers and 3 fighters moved from Scotland to 91 Sea Zone

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 carrier, 4 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery in Morocco, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Morocco
                        Germans roll dice for 1 artillery in Morocco, round 5 :  1/1 hits
                        Americans roll dice for 1 artillery in Morocco, round 5 :  0/1 hits
                        1 artillery owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in West India
                    Germans attack with 3 armour, 4 artilleries and 8 mech_infantrys
                    Russians defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Germans roll dice for 3 armour, 4 artilleries and 8 mech_infantrys in West India, round 2 :  9/15 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in West India
                    Germans win, taking West India from UK_Pacific with 3 armour, 4 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 6 fighters and 1 submarine
                    Americans defend with 1 carrier and 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 6 fighters in 104 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 6 fighters in 104 Sea Zone, round 3 :  3/6 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 6 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier and 1 destroyer
                Battle in 81 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 carrier
                        Germans roll dice for 1 submarine in 81 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers in 81 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 carrier in 81 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Americans lost in 81 Sea Zone
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers and 7 fighters
                    Americans defend with 1 artillery, 3 carriers, 1 destroyer, 6 fighters, 1 infantry and 2 transports
                        Germans roll dice for 3 bombers and 7 fighters in 91 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 3 carriers owned by the Americans
                        Americans roll dice for 3 carriers, 1 destroyer, 6 fighters and 2 transports in 91 Sea Zone, round 2 :  5/10 hits
                        5 fighters owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 3 bombers and 2 fighters in 91 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 3 carriers, 6 fighters and 2 transports in 91 Sea Zone, round 3 :  3/9 hits
                        1 bomber owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Americans win with 2 carriers, 4 fighters and 2 transports remaining. Battle score for attacker is -38
                    Casualties for Germans: 1 bomber and 7 fighters
                    Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
                    4 fighters owned by the Americans could not land and were killed

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 2 bombers
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Germans to Scotland: 2 fighters
                EDIT: Turning off Edit Mode
                6 fighters moved from 104 Sea Zone to 111 Sea Zone
                2 fighters moved from Scotland to 111 Sea Zone
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
                5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
                2 bombers moved from 81 Sea Zone to Iraq
                3 infantry moved from Persia to Eastern Persia
                2 fighters moved from Persia to Iraq
                3 infantry moved from Iraq to Persia
                2 infantry moved from Volgograd to Caucasus
                3 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany

    Place Units - Germans
                1 artillery and 1 infantry placed in Scotland
                1 carrier placed in 111 Sea Zone
                3 infantry placed in Iraq
                1 armour, 1 artillery and 1 mech_infantry placed in Persia
                1 armour and 1 mech_infantry placed in Volgograd
                1 artillery, 4 fighters and 4 infantry placed in Western Germany
                1 artillery placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,6,2,2,6,3,3,6,6,3,1,5,4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3,4,1,4,2,1,1,6,3,5,6
                Germans collect 79 PUs (8 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs

    triplea_39622_Ger19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 19

    Combat Move - Japanese
                2 bombers moved from Tsinghai to India

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in India causes 13 damage total.

    Non Combat Move - Japanese
                2 bombers moved from India to West India

    Turn Complete - Japanese

    triplea_39622_Jap19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 19

    Combat Move - Americans
                1 infantry moved from Amur to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                1 infantry moved from Buryatia to Ulaanbaatar
                      Americans take Ulaanbaatar from Japanese
                1 armour moved from Buryatia to Yenisey
                      Americans take Yakut S.S.R. from Japanese
                      Americans take Yenisey from Japanese
                1 artillery moved from Okinawa to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 mech_infantry moved from Formosa to 20 Sea Zone
                1 infantry moved from Anhwe to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 armour moved from Anhwe to Chahar
                1 armour moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                6 submarines moved from 71 Sea Zone to 82 Sea Zone
                2 transports moved from 44 Sea Zone to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 fighters moved from Anhwe to Hunan
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island

    Purchase Units - Americans
                Americans buy 3 armour, 4 destroyers, 5 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Hunan
                    Americans attack with 3 fighters and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Hunan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Hopei
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Hopei from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Morocco from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Gibraltar
                Battle in Marianas
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win, taking Gibraltar from Germans, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to United Kingdom
                2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Hunan to India
                1 fighter moved from Hunan to Burma
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 armour placed in Korea
                4 destroyers and 1 submarine placed in 101 Sea Zone
                5 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 76 PUs; end with 77 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter and 7 infantry moved from Anhwe to Kweichow

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Kweichow
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 9 artilleries and 1 infantry
                    3 infantry owned by the Chinese retreated to Anhwe
                    Japanese win, taking Chahar from Japanese with 9 artilleries and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Anhwe

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 17 PUs total

    Combat Move - British
                1 infantry moved from Kwangsi to Hunan

    Purchase Units - British
                British buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 12x factory_major; Remaining resources: 15 PUs;
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,3,4,2,1,6
                British collect 7 PUs (6 lost to blockades); end with 7 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Some Units in India change ownership: 5 infantry

    triplea_39622_UK_19.tsvg

  • '21 '20 '19 '18 '17 '16

    changed 2 fig for a cv

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 19

    Combat Move - Italians
                1 marine moved from Malta to 96 Sea Zone
                1 marine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 marine moved from 99 Sea Zone to Cyprus
                1 infantry moved from Northern Italy to Southern Italy

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 armour moved from Iraq to Egypt
                1 mech_infantry moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to Iraq
                1 fighter moved from Southern Italy to Egypt
                1 artillery and 3 infantry moved from Western Germany to Northern Italy
                2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 carrier and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Algeria: 1 artillery
                EDIT: Adding units owned by Italians to Tunisia: 1 artillery
                EDIT: Turning off Edit Mode
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_39622_Ita19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 19

    Combat Move - ANZAC
                4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                2 destroyers moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from 80 Sea Zone to Egypt
                2 battleships moved from 80 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Egypt
                3 submarines moved from 80 Sea Zone to 81 Sea Zone
                2 carriers moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from Sumatra to India
                3 artilleries, 1 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from Queensland to Shan State
                1 bomber moved from India to Persia

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 2 fighters and 4 infantry
                    Italians defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                    ANZAC win, taking Egypt from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour, 1 fighter and 3 infantry
                    Casualties for ANZAC: 1 fighter and 3 infantry
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Persia to India
                3 artilleries and 1 infantry moved from 39 Sea Zone to India
                1 fighter moved from Egypt to 81 Sea Zone

    Place Units - ANZAC
                1 armour and 1 infantry placed in Queensland
                1 fighter placed in Queensland
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39622_Fre19.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 20

    Research Technology - Germans

    Combat Move - Germans
                3 fighters moved from Scotland to 91 Sea Zone
                3 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                6 fighters moved from 111 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from British
                2 bombers moved from Iraq to India
                2 fighters moved from Iraq to Egypt

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 107 PUs;
                Germans buy 3 artilleries, 5 fighters, 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 81 Sea Zone
                Air Battle in India

    triplea_39622_Ger20.tsvg

  • '19 '17 '16

    Intercept in India (2 on 2)?

  • '21 '20 '19 '18 '17 '16

    yes

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 20

    Research Technology - Germans

    Combat Move - Germans
                3 fighters moved from Scotland to 91 Sea Zone
                3 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                6 fighters moved from 111 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from British
                2 bombers moved from Iraq to India
                2 fighters moved from Iraq to Egypt

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 107 PUs;
                Germans buy 3 artilleries, 5 fighters, 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 81 Sea Zone
                Air Battle in India
                    Germans attacks with 2 units heading to India
                    UK_Pacific launches 2 interceptors out of India
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  2/2 hits
                        2 bombers owned by the Germans lost in India
                    Air Battle is over, the attackers have all died
                Battle in 91 Sea Zone
                    Germans attack with 9 fighters and 4 submarines
                    Americans defend with 4 carriers, 1 destroyer, 4 fighters and 5 transports
                        Germans roll dice for 4 submarines in 91 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Americans
                        Germans roll dice for 9 fighters in 91 Sea Zone, round 2 :  2/9 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 4 carriers, 1 destroyer, 4 fighters and 5 transports in 91 Sea Zone, round 2 :  6/9 hits
                        4 submarines owned by the Germans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 7 fighters in 91 Sea Zone, round 3 :  3/7 hits
                        Americans roll dice for 4 carriers, 1 destroyer, 4 fighters and 5 transports in 91 Sea Zone, round 3 :  5/9 hits
                        2 carriers owned by the Americans, 5 fighters owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 fighters in 91 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 2 carriers, 4 fighters and 5 transports in 91 Sea Zone, round 4 :  2/6 hits
                        2 fighters owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Americans win with 2 carriers, 2 fighters and 5 transports remaining. Battle score for attacker is -54
                    Casualties for Germans: 9 fighters and 4 submarines
                    Casualties for Americans: 2 carriers, 1 destroyer and 2 fighters
                Battle in Egypt
                    Germans attack with 2 fighters
                    British defend with 1 factory_minor and 1 harbour; ANZAC defend with 1 infantry
                        Germans roll dice for 2 fighters in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 infantry owned by the ANZAC lost in Egypt
                    Germans win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for ANZAC: 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 submarine
                    ANZAC defend with 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 3 submarines and 2 transports
                        ANZAC roll dice for 3 submarines in 81 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 81 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 battleships, 2 carriers, 2 destroyers, 1 fighter and 2 transports in 81 Sea Zone, round 2 :  3/7 hits
                        1 submarine owned by the Germans lost in 81 Sea Zone
                    ANZAC win with 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Cleaning up after air battles
                    2 fighters owned by the Americans forced to land in Gibraltar

    Non Combat Move - Germans
                1 fighter moved from Egypt to Iraq
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from South West Africa to Belgian Congo
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 armour moved from Gold Coast to French Central Africa
                3 infantry moved from Eastern Persia to West India
                1 infantry moved from Kazakhstan to Tsinghai
                3 infantry moved from Russia to Vologda
                1 armour moved from Volgograd to Sikang
                2 infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Persia to West India
                1 fighter moved from Western Germany to 113 Sea Zone
                2 fighters moved from 111 Sea Zone to Scotland
                4 carriers, 1 destroyer and 5 transports moved from 111 Sea Zone to 113 Sea Zone
                2 infantry moved from Iraq to Persia
                1 fighter moved from 113 Sea Zone to Scotland
                3 fighters moved from Western Germany to Scotland

    Place Units - Germans
                2 artilleries and 1 infantry placed in Scotland
                3 mech_infantrys placed in Iraq
                1 artillery and 2 infantry placed in Persia
                4 submarines placed in 112 Sea Zone
                2 fighters placed in 113 Sea Zone
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5,2,3,2,6,2,6,5,6,5,3
                Germans collect 80 PUs (6 lost to blockades); end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 91 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs

    triplea_39622_Ger20.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 20

    Combat Move - Japanese
                2 bombers moved from West India to India
                8 artilleries and 1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Kweichow to Anhwe

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    UK_Pacific launches 2 interceptors out of India
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in Anhwe
                    Japanese attack with 9 artilleries and 1 infantry
                    Chinese defend with 1 fighter and 6 infantry
                        Japanese roll dice for 9 artilleries and 1 infantry in Anhwe, round 2 :  5/10 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 :  2/7 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 8 artilleries in Anhwe, round 3 :  5/8 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 :  1/2 hits
                        1 fighter owned by the Chinese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 7 artilleries remaining. Battle score for attacker is 17
                    Casualties for Chinese: 1 fighter and 6 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Tsinghai to Shensi
                2 bombers moved from India to West India

    Turn Complete - Japanese

    triplea_39622_Jap20.tsvg

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