Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
Giallo (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 submarine moved from 5 Sea Zone to 19 Sea Zone
6 destroyers and 8 submarines moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Buryatia to Manchuria
3 carriers moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Korea to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to Manchuria
1 bomber moved from Korea to 19 Sea ZonePurchase Units - Americans
Americans buy 1 airfield, 2 bombers, 3 destroyers and 9 fighters; Remaining resources: 1 PUs;Combat - Americans
Battle in Egypt
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Egypt from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Manchuria
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Manchuria from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Philippines
Battle in 19 Sea Zone
Americans attack with 3 bombers, 3 carriers, 6 destroyers, 4 fighters and 9 submarines
Japanese defend with 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans win, taking Philippines from Japanese, taking 19 Sea Zone from Japanese with 3 bombers, 2 carriers, 4 fighters and 6 submarines remaining. Battle score for attacker is 108
Casualties for Americans: 1 carrier, 6 destroyers and 3 submarines
Casualties for Japanese: 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transportNon Combat Move - Americans
3 bombers moved from 19 Sea Zone to Japan
1 bomber moved from Manchuria to Japan
2 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 79 Sea Zone to 76 Sea ZonePlace Units - Americans
1 airfield and 3 fighters placed in Korea
3 fighters placed in Japan
2 bombers placed in Western United States
3 destroyers placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,1
Americans collect 76 PUs (1 lost to blockades); end with 77 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalCombat Move - British
2 infantry moved from Burma to Shan State
3 fighters moved from Burma to Shan State
4 infantry moved from India to Burma
1 fighter moved from 39 Sea Zone to Shan State
1 bomber, 6 fighters, 13 infantry and 1 mech_infantry moved from United Kingdom to ScotlandPurchase Units - British
British repair damage of 7x factory_major; Remaining resources: 31 PUs;
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat - British
Battle in Scotland
British attack with 1 bomber, 6 fighters, 13 infantry and 1 mech_infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters and 6 infantry; Italians defend with 1 fighter
British win, taking Scotland from Germans with 1 bomber, 6 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 44
Casualties for Germans: 4 artilleries, 3 fighters and 6 infantry
Casualties for British: 10 infantry
Casualties for Italians: 1 fighter
Battle in Shan State
British attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
4 fighters moved from Shan State to Burma
1 bomber and 6 fighters moved from Scotland to United Kingdom
3 infantry moved from Trans-Jordan to IraqPlace Units - British
1 artillery and 9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,6,1,2,1,2,4,3,1,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 23 PUs (11 lost to blockades); end with 23 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Southern Italy to Sicily
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 fighter moved from Southern Italy to SardiniaPurchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Sicily
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Sicily, round 2 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sicily, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Sicily
Italians roll dice for 1 artillery and 1 fighter in Sicily, round 3 : 1/2 hits
Americans roll dice for 1 mech_infantry in Sicily, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Italians lost in Sicily
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Sardinia
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Sardinia, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in Sardinia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Sardinia
Italians win, taking Sardinia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Sicily to Southern Italy
1 fighter moved from Sardinia to Southern ItalyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
4 fighters moved from Burma to Malaya
1 submarine moved from 46 Sea Zone to 42 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking Malaya from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
4 fighters moved from Malaya to Burma
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
3 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 111 Sea Zone to Scotland
4 fighters moved from 109 Sea Zone to Scotland
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
6 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Northwest Persia to IraqPurchase Units - Germans
Germans buy 1 aaGun, 2 artilleries, 2 bombers, 4 fighters and 4 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Scotland
Germans attack with 3 artilleries, 6 fighters and 3 infantry
British defend with 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
Germans roll dice for 1 battleship in Scotland, round 2 : 0/1 hits
Germans roll dice for 3 artilleries, 6 fighters and 3 infantry in Scotland, round 2 : 5/12 hits
British roll dice for 3 infantry and 1 mech_infantry in Scotland, round 2 : 2/4 hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 6 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
British defend with 1 aaGun, 4 artilleries, 1 factory_minor and 3 infantry; Americans defend with 1 armour and 2 infantry
Germans roll dice for 6 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Iraq, round 2 : 8/17 hits
British roll dice for 1 aaGun, 1 armour, 4 artilleries and 5 infantry in Iraq, round 2 : 2/10 hits
1 aaGun owned by the British, 2 infantry owned by the Americans, 2 infantry owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Iraq
Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 6 mech_infantrys in Iraq, round 3 : 4/15 hits
British roll dice for 1 armour and 2 artilleries in Iraq, round 3 : 0/3 hits
1 armour owned by the Americans and 2 artilleries owned by the British lost in Iraq
Germans win, taking Iraq from British with 6 armour, 2 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun, 4 artilleries and 3 infantry
Casualties for Americans: 1 armour and 2 infantryNon Combat Move - Germans
2 fighters moved from Scotland to 111 Sea Zone
4 fighters moved from Scotland to 109 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 aaGuns and 2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 107 Sea Zone to 109 Sea ZonePlace Units - Germans
1 aaGun, 2 artilleries, 2 bombers, 4 fighters and 1 infantry placed in Western Germany
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northwest Persia: 3 artilleries
EDIT: Adding units owned by Germans to Northwest Persia: 1 armour and 8 mech_infantrys
EDIT: Removing units owned by Germans from Caucasus: 3 artilleries
EDIT: Adding units owned by Germans to Caucasus: 3 infantry
EDIT: Removing units owned by Germans from Rostov: 3 infantry and 6 mech_infantrys
EDIT: Removing units owned by Germans from Volgograd: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys
EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Japanese
2 bombers, 6 infantry and 3 tactical_bombers moved from Jehol to Manchuria
3 armour and 3 mech_infantrys moved from Anhwe to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 3 armour, 2 bombers, 6 infantry, 3 mech_infantrys and 3 tactical_bombers
Americans defend with 1 armour; Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 2 bombers, 6 infantry, 3 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 7/17 hits
Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 armour owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 armour, 2 bombers, 6 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers and 3 tactical_bombers moved from Manchuria to ChaharTurn Complete - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 88 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
2 bombers moved from Western United States to French Guiana
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
5 fighters and 1 tactical_bomber moved from United Kingdom to 111 Sea ZonePurchase Units - Americans
Americans buy 3 armour, 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
retreated to 101 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 111 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 5 transports
Units damaged: 1 battleship owned by the Germans -
2 hits in 111 2nd round
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Dent CV, lose DD.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - British
1 bomber and 6 fighters moved from United Kingdom to 111 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from India to Burma
1 infantry moved from Shan State to Burma -
scramble?
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I’m going to go with no scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 88 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
2 bombers moved from Western United States to French Guiana
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
5 fighters and 1 tactical_bomber moved from United Kingdom to 111 Sea ZonePurchase Units - Americans
Americans buy 3 armour, 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
retreated to 101 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 111 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 5 transports
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 carrier owned by the Germans
Germans win with 1 battleship, 1 carrier, 2 fighters and 5 transports remaining. Battle score for attacker is -53
Casualties for Germans: 1 destroyer
Casualties for Americans: 5 fighters and 1 tactical_bomber
Battle in Kwangtung
2 fighters owned by the Germans forced to land in ScotlandNon Combat Move - Americans
3 fighters moved from Japan to Korea
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 carriers moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to Korea
6 submarines moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 transports moved from 81 Sea Zone to 80 Sea Zone
2 carriers and 2 fighters moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Gibraltar to United Kingdom
3 fighters moved from 101 Sea Zone to Gibraltar
4 bombers moved from Japan to Philippines
1 artillery moved from 43 Sea Zone to BorneoPlace Units - Americans
3 armour placed in Korea
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
8 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4
Americans collect 77 PUs; end with 77 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalCombat Move - British
1 bomber and 6 fighters moved from United Kingdom to 111 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from India to Burma
1 infantry moved from Shan State to BurmaPurchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;Combat - British
Battle in 111 Sea Zone
British attack with 1 bomber and 6 fighters
Germans defend with 1 battleship, 1 carrier and 5 transports
British win with 6 fighters remaining. Battle score for attacker is 59
Casualties for Germans: 1 battleship, 1 carrier and 5 transports
Casualties for British: 1 bomber
Battle in Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
6 fighters moved from 111 Sea Zone to United Kingdom
4 fighters moved from Burma to Eastern PersiaPlace Units - British
2 artilleries and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,1,6,1,1,2,2,3,1,4,6,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 22 PUs (8 lost to blockades); end with 22 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Italians
3 fighters moved from Southern Italy to Trans-Jordan
1 infantry moved from Sardinia to 95 Sea Zone
2 artilleries and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanPurchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 9 PUs;Combat - Italians
Battle in Egypt
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 1/5 hits
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 3 fighters in Trans-Jordan, round 3 : 1/4 hits
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 0/3 hits
1 infantry owned by the Americans lost in Trans-Jordan
Italians roll dice for 1 artillery and 3 fighters in Trans-Jordan, round 4 : 1/4 hits
British roll dice for 2 artilleries in Trans-Jordan, round 4 : 1/2 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
Italians roll dice for 3 fighters in Trans-Jordan, round 5 : 2/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Trans-Jordan
Italians win, taking Egypt from British with 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Iraq
2 infantry moved from Northern Italy to Western Germany
2 fighters moved from Western Germany to ScotlandPlace Units - Italians
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
Africa’s going Axis!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Italians
3 fighters moved from Southern Italy to Trans-Jordan
1 infantry moved from Sardinia to 95 Sea Zone
2 artilleries and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanPurchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 9 PUs;Combat - Italians
Battle in Egypt
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 1/5 hits
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 3 fighters in Trans-Jordan, round 3 : 1/4 hits
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 0/3 hits
1 infantry owned by the Americans lost in Trans-Jordan
Italians roll dice for 1 artillery and 3 fighters in Trans-Jordan, round 4 : 1/4 hits
British roll dice for 2 artilleries in Trans-Jordan, round 4 : 1/2 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
Italians roll dice for 3 fighters in Trans-Jordan, round 5 : 2/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Trans-Jordan
Italians win, taking Egypt from British with 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Iraq
2 infantry moved from Northern Italy to Western Germany
2 fighters moved from Western Germany to ScotlandPlace Units - Italians
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 destroyers
EDIT: Adding units owned by Italians to 98 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 41 Sea Zone to 79 Sea Zone
2 fighters moved from 80 Sea Zone to 98 Sea Zone
4 fighters moved from Burma to 80 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 infantry and 3 transports; Remaining resources: 2 PUs;Combat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 2 fighters
Germans defend with 1 submarine; Italians defend with 2 destroyers and 2 transports
1 submarine owned by the Germans Submerged
Italians win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 destroyer
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 transports placed in 54 Sea Zone
1 infantry placed in New South Wales
ANZAC undo move 1.
2 transports placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
4 bombers and 6 fighters moved from Western Germany to United Kingdom
4 fighters moved from 109 Sea Zone to United Kingdom
2 fighters moved from Scotland to United Kingdom
1 armour moved from Iraq to Syria
Germans take Trans-Jordan from British
Germans take Syria from British
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Caucasus to Persia
1 artillery moved from Northwest Persia to PersiaPurchase Units - Germans
Germans buy 2 armour, 5 fighters, 4 infantry and 3 transports; Remaining resources: 2 PUs;Combat - Germans
Air Battle in United Kingdom
Germans attacks with 16 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
AA fire in United Kingdom : 1/3 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: airfield = 3, factory_major = 9
Battle in Persia
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits
British roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 armour, 2 artilleries and 8 mech_infantrys moved from Northwest Persia to Iraq
3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Neutral_Axis
3 bombers and 12 fighters moved from United Kingdom to Scotland
2 carriers and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from Northern Italy to Western Germany
3 infantry moved from Germany to Western Germany
1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Germans
3 infantry placed in Iraq
2 armour and 1 infantry placed in Scotland
3 transports placed in 113 Sea Zone
2 fighters placed in 112 Sea Zone
3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,3,6,4,3,5,6
Germans collect 67 PUs (4 lost to blockades); end with 69 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 transports moved from 113 Sea Zone to 112 Sea Zone
2 bombers and 3 tactical_bombers moved from Chahar to 20 Sea Zone
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Americans
Japanese take Buryatia from Americans
1 infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Americans
1 armour moved from Manchuria to Siberia
Japanese take Siberia from AmericansCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers and 3 tactical_bombers
Americans defend with 2 carriers, 2 fighters and 1 transport
Japanese roll dice for 2 bombers and 3 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 1/4 hits
1 carrier owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 2 bombers and 2 tactical_bombers in 20 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 20 Sea Zone, round 3 : 1/3 hits
1 transport owned by the Americans lost in 20 Sea Zone
1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 20 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Americans: 2 carriers, 2 fighters and 1 transport
Casualties for Japanese: 2 tactical_bombersNon Combat Move - Japanese
1 tactical_bomber moved from 20 Sea Zone to Formosa
2 bombers moved from 20 Sea Zone to French Indo China
1 aaGun, 22 artilleries and 12 infantry moved from Yunnan to French Indo China
3 mech_infantrys moved from Manchuria to Sakha
5 infantry moved from Manchuria to JeholTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Americans
1 bomber moved from Philippines to Formosa
1 bomber moved from Philippines to Formosa
3 armour moved from Korea to Jehol
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Korea to Amur
1 fighter moved from Korea to Amur
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
6 submarines moved from 35 Sea Zone to 41 Sea Zone
Americans take 43 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 transport moved from 43 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
1 bomber moved from Philippines to Jehol
2 fighters moved from Korea to Siberia
5 fighters moved from Korea to Jehol
3 fighters moved from Gibraltar to United Kingdom
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
2 bombers moved from French Guiana to United KingdomPurchase Units - Americans
Americans buy 1 armour, 10 fighters and 2 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Paulau Island
Americans attack with 1 artillery and 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Siberia
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 armour
Americans win, taking Siberia from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Amur
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Americans attack with 3 armour, 1 bomber and 5 fighters
Japanese defend with 5 infantry
Americans win, taking Jehol from Japanese with 2 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour
Casualties for Japanese: 5 infantry
Battle in Formosa
Americans attack with 2 bombers
Japanese defend with 1 tactical_bomber
Americans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 bombers moved from Formosa to Korea
1 bomber moved from Jehol to Korea
5 fighters moved from Jehol to Kwangtung
2 fighters moved from Siberia to Korea
1 fighter moved from Amur to Korea
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
8 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 bomber moved from Paulau Island to KwangtungPlace Units - Americans
1 armour and 2 infantry placed in Korea
10 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUsCombat Move - Chinese
1 artillery, 1 fighter and 13 infantry moved from Burma to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KiangsiPlace Units - Chinese
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalCombat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 81 Sea Zone: 2 carriers
EDIT: Adding units owned by ANZAC to 81 Sea Zone: 4 fighters
EDIT: Removing units owned by Americans from 80 Sea Zone: 2 carriers
EDIT: Removing units owned by ANZAC from 80 Sea Zone: 4 fighters
EDIT: Adding units owned by Americans to 39 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 80 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 76 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Burma to India
7 artilleries and 11 infantry moved from Burma to YunnanPurchase Units - British
British repair damage of 5x factory_major; Remaining resources: 20 PUs;
British buy 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs;Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour moved from India to West India
2 armour and 4 mech_infantrys moved from Burma to West India
4 fighters moved from Eastern Persia to West India
2 aaGuns and 1 mech_infantry moved from Burma to Yunnan
3 armour and 4 fighters moved from West India to Eastern PersiaPlace Units - British
1 harbour placed in Eire
1 mech_infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 2 artilleries and 4 infantry
EDIT: Changing PUs for British from 1 to 0
EDIT: Removing units owned by British from Eire: 1 harbour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,4,4,4,5
British collect 18 PUs (6 lost to blockades); end with 18 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 21 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in India
1 harbour placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Italians
1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CretePurchase Units - Italians
Italians buy 2 armour, 1 battleship, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Crete
Battle in MoroccoNon Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Iraq to EgyptPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 battleship placed in 97 Sea Zone
1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs