Scramble to SZ97?
Giallo (Allies) vs simon33 (Axis) BM3
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I assumed you’d fight round one in SZ91. One hit from subs. OOL?
Do you want to submerge round two if you go with losing the DD?
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sub and yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
5 fighters moved from 111 Sea Zone to United Kingdom
2 bombers and 2 fighters moved from Western Germany to United Kingdom
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from Southern Italy to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea ZonePurchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
British launches 11 interceptors out of United Kingdom
Attackers Fire, : 3/9 hits
Defenders Fire, : 1/11 hits
1 fighter owned by the Germans lost in United Kingdom
3 fighters owned by the Americans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Scotland
Germans attack with 2 artilleries and 2 infantry
British defend with 1 airfield and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 1/4 hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter and 2 submarines
Americans defend with 2 destroyers and 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 fighter in 91 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 2 destroyers in 91 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for Americans: 2 destroyers and 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
6 fighters moved from United Kingdom to 111 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
3 artilleries and 6 infantry moved from Southern Italy to Northern Italy
2 artilleries and 1 infantry moved from Germany to Western Germany
5 infantry moved from Bulgaria to Yugoslavia
3 infantry moved from Volgograd to Caucasus
1 armour and 1 infantry moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Ukraine to RostovPlace Units - Germans
2 submarines placed in 112 Sea Zone
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 fighters moved from Buryatia to Siberia
1 fighter moved from Japan to Siberia
1 destroyer and 1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to IndiaPurchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Siberia
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 4 bombers and 2 fighters
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Siberia, round 2 : 0/5 hits
Americans roll dice for 4 bombers and 2 fighters in Siberia, round 2 : 3/6 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Japanese lost in Siberia
Japanese roll dice for 2 fighters in Siberia, round 3 : 2/2 hits
Americans roll dice for 4 bombers and 2 fighters in Siberia, round 3 : 4/6 hits
2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Siberia
Americans win with 4 bombers remaining. Battle score for attacker is -17
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 artillery, 3 fighters and 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from India to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 artillery placed in Kwangtung
1 destroyer and 1 transport placed in 20 Sea Zone
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Shantung
Japanese undo move 4.
1 artillery, 1 bomber and 1 infantry placed in French Indo China
1 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
Got to feel for your luck with SBR interception in London.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Americans
3 fighters moved from Gibraltar to United Kingdom
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 submarine moved from 17 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour moved from Korea to Buryatia
Americans take Amur from Japanese
Americans take Buryatia from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
4 bombers moved from Siberia to Japan
1 bomber moved from Midway to Japan
6 fighters moved from 17 Sea Zone to Japan
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
6 fighters moved from Western United States to 6 Sea Zone
3 carriers and 6 destroyers moved from 17 Sea Zone to 6 Sea Zone -
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Two Kamis on each CV. No scramble SZ6.
Ouch! -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Americans
3 fighters moved from Gibraltar to United Kingdom
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 submarine moved from 17 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour moved from Korea to Buryatia
Americans take Amur from Japanese
Americans take Buryatia from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
4 bombers moved from Siberia to Japan
1 bomber moved from Midway to Japan
6 fighters moved from 17 Sea Zone to Japan
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
6 fighters moved from Western United States to 6 Sea Zone
3 carriers and 6 destroyers moved from 17 Sea Zone to 6 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5
Battle in Japan
Americans attack with 2 artilleries, 5 bombers, 6 fighters and 2 infantry
Japanese defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Americans captures 49PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 4 bombers remaining. Battle score for attacker is -24
Casualties for Americans: 1 artillery, 1 bomber, 6 fighters and 2 infantry
Casualties for Japanese: 2 aaGuns, 2 artilleries, 1 fighter and 10 infantry
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to JapaneseNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
4 bombers moved from Japan to Korea
8 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 2 carriers and 1 transport moved from 80 Sea Zone to 39 Sea ZonePlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 124 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 129 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 134 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 139 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 154 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalCombat Move - British
1 infantry moved from Burma to Shan State
4 fighters moved from Burma to Shan State
3 artilleries and 1 infantry moved from India to Burma
3 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 bomber, 8 fighters, 5 infantry and 1 tactical_bomber moved from United Kingdom to ScotlandPurchase Units - British
British repair damage of 17x factory_major; Remaining resources: 26 PUs;
British buy 8 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Scotland
British attack with 1 bomber, 8 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 5 artilleries and 5 infantry
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 5 artilleries and 5 infantry
Casualties for British: 2 fighters, 5 infantry and 1 tactical_bomber
Battle in Shan State
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
4 fighters moved from Shan State to Burma
1 bomber and 6 fighters moved from Scotland to United KingdomPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2
British collect 30 PUs (2 lost to blockades); end with 32 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by British to 39 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 4 infantry -
one sec
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Americans
3 fighters moved from Gibraltar to United Kingdom
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 submarine moved from 17 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour moved from Korea to Buryatia
Americans take Amur from Japanese
Americans take Buryatia from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
4 bombers moved from Siberia to Japan
1 bomber moved from Midway to Japan
6 fighters moved from 17 Sea Zone to Japan
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
6 fighters moved from Western United States to 6 Sea Zone
3 carriers and 6 destroyers moved from 17 Sea Zone to 6 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5
Battle in Japan
Americans attack with 2 artilleries, 5 bombers, 6 fighters and 2 infantry
Japanese defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Americans captures 49PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 4 bombers remaining. Battle score for attacker is -24
Casualties for Americans: 1 artillery, 1 bomber, 6 fighters and 2 infantry
Casualties for Japanese: 2 aaGuns, 2 artilleries, 1 fighter and 10 infantry
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to JapaneseNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
4 bombers moved from Japan to Korea
8 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 2 carriers and 1 transport moved from 80 Sea Zone to 39 Sea ZonePlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 124 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 129 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 134 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 139 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 154 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalCombat Move - British
1 infantry moved from Burma to Shan State
4 fighters moved from Burma to Shan State
3 artilleries and 1 infantry moved from India to Burma
3 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 bomber, 8 fighters, 5 infantry and 1 tactical_bomber moved from United Kingdom to ScotlandPurchase Units - British
British repair damage of 17x factory_major; Remaining resources: 26 PUs;
British buy 8 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Scotland
British attack with 1 bomber, 8 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 5 artilleries and 5 infantry
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 5 artilleries and 5 infantry
Casualties for British: 2 fighters, 5 infantry and 1 tactical_bomber
Battle in Shan State
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
4 fighters moved from Shan State to Burma
1 bomber and 6 fighters moved from Scotland to United KingdomPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2
British collect 30 PUs (2 lost to blockades); end with 32 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by British to 39 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 1 armour, 2 artilleries and 4 infantry
EDIT: Adding units owned by British to Iraq: 1 aaGun and 4 artilleries
EDIT: Removing units owned by British from Northwest Persia: 1 aaGun and 4 artilleries
EDIT: Removing units owned by Americans from Northwest Persia: 1 armour, 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode -
Good win. Thought I was getting on Calcutta in about 3 turns there.
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Good win. Thought I was getting on Calcutta in about 3 turns there.
No wait, I’ll play on because I can still win in Europe.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to EgyptPurchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat - Italians
Battle in EgyptNon Combat Move - Italians
2 fighters moved from Greece to Western Germany
1 fighter moved from Southern Italy to Scotland
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
2 infantry moved from United Kingdom to ScotlandCombat - French
Battle in Scotland
French attack with 2 infantry
Germans defend with 1 airfield; Italians defend with 1 fighter
1 infantry owned by the French retreated to United Kingdom
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
6 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
2 bombers and 3 fighters moved from Western Germany to United Kingdom
6 fighters moved from 111 Sea Zone to United KingdomPurchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom
Germans attacks with 11 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Northwest Persia
Germans attack with 6 armour, 2 artilleries, 4 infantry and 6 mech_infantrys
British defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 4 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 7/18 hits
Americans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 6 armour, 2 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 artilleries moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Russia to Rostov
2 fighters moved from United Kingdom to Scotland
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 107 Sea Zone
1 carrier and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 carrier moved from 111 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Western Germany
5 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
4 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
3 artilleries and 6 infantry moved from Northern Italy to Western Germany
5 infantry moved from Yugoslavia to Northern ItalyPlace Units - Germans
1 factory_minor placed in Scotland
1 bomber and 2 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Ukraine
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Japanese
1 bomber moved from French Indo China to Manchuria
1 bomber moved from Yunnan to Manchuria
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
1 battleship and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 artillery and 1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/8 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
3 infantry moved from Shantung to Jehol
3 infantry moved from Anhwe to Jehol
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kwangsi to Hunan
3 armour and 3 mech_infantrys moved from Yunnan to Anhwe
2 bombers, 2 fighters and 2 tactical_bombers moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
2 carriers moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to JeholTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 submarine moved from 5 Sea Zone to 19 Sea Zone
6 destroyers and 8 submarines moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Buryatia to Manchuria
3 carriers moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Korea to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to Manchuria
1 bomber moved from Korea to 19 Sea ZonePurchase Units - Americans
Americans buy 1 airfield, 2 bombers, 3 destroyers and 9 fighters; Remaining resources: 1 PUs;Combat - Americans
Battle in Egypt
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Egypt from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Manchuria
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Manchuria from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Philippines
Battle in 19 Sea Zone
Americans attack with 3 bombers, 3 carriers, 6 destroyers, 4 fighters and 9 submarines
Japanese defend with 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans win, taking Philippines from Japanese, taking 19 Sea Zone from Japanese with 3 bombers, 2 carriers, 4 fighters and 6 submarines remaining. Battle score for attacker is 108
Casualties for Americans: 1 carrier, 6 destroyers and 3 submarines
Casualties for Japanese: 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transportNon Combat Move - Americans
3 bombers moved from 19 Sea Zone to Japan
1 bomber moved from Manchuria to Japan
2 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 79 Sea Zone to 76 Sea ZonePlace Units - Americans
1 airfield and 3 fighters placed in Korea
3 fighters placed in Japan
2 bombers placed in Western United States
3 destroyers placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,1
Americans collect 76 PUs (1 lost to blockades); end with 77 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalCombat Move - British
2 infantry moved from Burma to Shan State
3 fighters moved from Burma to Shan State
4 infantry moved from India to Burma
1 fighter moved from 39 Sea Zone to Shan State
1 bomber, 6 fighters, 13 infantry and 1 mech_infantry moved from United Kingdom to ScotlandPurchase Units - British
British repair damage of 7x factory_major; Remaining resources: 31 PUs;
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat - British
Battle in Scotland
British attack with 1 bomber, 6 fighters, 13 infantry and 1 mech_infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters and 6 infantry; Italians defend with 1 fighter
British win, taking Scotland from Germans with 1 bomber, 6 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 44
Casualties for Germans: 4 artilleries, 3 fighters and 6 infantry
Casualties for British: 10 infantry
Casualties for Italians: 1 fighter
Battle in Shan State
British attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
4 fighters moved from Shan State to Burma
1 bomber and 6 fighters moved from Scotland to United Kingdom
3 infantry moved from Trans-Jordan to IraqPlace Units - British
1 artillery and 9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,6,1,2,1,2,4,3,1,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 23 PUs (11 lost to blockades); end with 23 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Southern Italy to Sicily
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 fighter moved from Southern Italy to SardiniaPurchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Sicily
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Sicily, round 2 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sicily, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Sicily
Italians roll dice for 1 artillery and 1 fighter in Sicily, round 3 : 1/2 hits
Americans roll dice for 1 mech_infantry in Sicily, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Italians lost in Sicily
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Sardinia
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Sardinia, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in Sardinia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Sardinia
Italians win, taking Sardinia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Sicily to Southern Italy
1 fighter moved from Sardinia to Southern ItalyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
4 fighters moved from Burma to Malaya
1 submarine moved from 46 Sea Zone to 42 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking Malaya from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
4 fighters moved from Malaya to Burma
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French