any scramble?
BM2 - JWW (axis) +12 v Gamerman
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
EDIT: Adding units owned by Chinese to Shensi: 2 infantry
EDIT: Turning off Edit Mode
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea ZoneCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Battle in 106 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 infantry moved from Quebec to Ontario
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom
1 battleship moved from 111 Sea Zone to 109 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to 81 Sea Zone
1 tactical_bomber moved from India to 81 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
2 infantry moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
well those battles didn’t go well
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 2 fighters
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Gibraltar from British, taking Normandy Bordeaux from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for British: 2 infantryNon Combat Move - Italians
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Slovakia Hungary
1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 harbour and 3 infantry
Kenya : 1 flag, 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 armour
Western Germany : 1 fighter
Tobruk : 1 armour, 2 artilleries and 5 infantry
Northern Italy : 1 factory_major and 2 mech_infantrys
Libya : 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Bulgaria : 2 infantry
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 1 aaGun, 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 39 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 29 / 41
UK_Pacific : 17 / 17
Italians : 13 / 14
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Queensland to Java
1 aaGun moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 18 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Greece -
maybe I can keep those lucky dice from before? scramble?
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I’m not scrambling anything, no, thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 18 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to GreeceCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport
British defend with 1 battleship
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Eire
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win, taking Eire from Neutral_Allies with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
retreated to 96 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Germans: 1 tactical_bomber
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Germans
1 fighter moved from 96 Sea Zone to Southern Italy
2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from 105 Sea Zone to Holland Belgium
2 bombers moved from 109 Sea Zone to Western Germany
5 armour and 3 mech_infantrys moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 aaGuns moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Poland
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
10 infantry placed in Germany
1 fighter and 8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Romania : 2 aaGuns, 2 artilleries and 7 infantry
Poland : 2 aaGuns, 3 artilleries and 14 infantry
Germany : 1 factory_major and 11 infantry
Holland Belgium : 1 aaGun, 5 armour, 3 mech_infantrys and 4 tactical_bombers
Southern Italy : 1 fighter
112 Sea Zone : 1 submarine
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Greece : 1 flag, 3 armour and 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 29 / 41
UK_Pacific : 17 / 17
Italians : 13 / 14
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to RussiansNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Russia to Belarus
3 artilleries and 5 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Novgorod
1 submarine moved from 111 Sea Zone to 118 Sea Zone
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western UkrainePlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to RussiansNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Russia to Belarus
3 artilleries and 5 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Novgorod
1 submarine moved from 111 Sea Zone to 118 Sea Zone
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western UkrainePlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 bomber
EDIT: Adding units owned by Russians to Amur: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Korea
4 infantry moved from Manchuria to Korea
2 fighters moved from Kwangsi to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 artillery, 2 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to Siam
1 bomber moved from Yunnan to Siam
1 bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Anhwe
1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Anhwe to Kiangsi
2 artilleries and 2 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
1 armour moved from Kwangsi to Hunan
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 artillery, 1 fighter, 2 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine and 3 tactical_bombers
Korea : 1 aaGun, 1 artillery, 1 fighter and 8 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 marine
Jehol : 1 flag, 2 infantry
Siam : 1 bomber, 2 infantry and 2 tactical_bombers
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 armour, 2 artilleries and 2 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 aaGun, 3 fighters, 3 infantry and 3 tactical_bombers
37 Sea Zone : 1 artillery, 2 battleships, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
36 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 12
British : 29 / 41
UK_Pacific : 17 / 17
Italians : 13 / 14
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Korea
4 infantry moved from Manchuria to Korea
2 fighters moved from Kwangsi to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 artillery, 2 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to Siam
1 bomber moved from Yunnan to Siam
1 bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Anhwe
1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Anhwe to Kiangsi
2 artilleries and 2 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
1 armour moved from Kwangsi to Hunan
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 artillery, 1 fighter, 2 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 armour
EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Adding units owned by Japanese to Siam: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Siam: 1 fighter
EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 bomber moved from Midway to Wake Island
1 fighter moved from Midway to Wake Island
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 2.
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 marine placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Chinese undo move 2.
1 infantry placed in Szechwan
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Adding units owned by Chinese to Sikang: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in Sikang
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
Did you know that ground units can attack Eire from Scotland?
If not, I will give you the option to leave the infantry on your transport before I move UK2
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I would think you’ve seen players claim Eire with a mech on UK1 though…
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Did you know that ground units can attack Eire from Scotland?
If not, I will give you the option to leave the infantry on your transport before I move UK2
yes, I took eire so that if you attacked my fleet I could take a hit to the carrier w/out losing planes. I have never seen this in practice however and perhaps the rules don’t support my assumption? Is this incorrect? If the UK attacked eire and attacked my fleet, the naval battle would go first and I could land the fgt’s in eire and then the land battle would take place and my fgt’s could defend again???





