scramble?
BM2 - JWW (axis) +12 v Gamerman
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Friendly reminder that subs can freely pass through the strait of Gibraltar even when Gibraltar is controlled by the other side
I KNOW THIS ONE, haha
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 12 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Southern Italy to Ukraine
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
3 infantry moved from Finland to Karelia
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 12 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Southern Italy to Ukraine
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
3 infantry moved from Finland to Karelia
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to UkraineCombat - Germans
Battle in Malta
Battle in Egypt
Battle in 91 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Germans win, taking Malta from British, taking Egypt from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 aaGun and 1 infantry
1 infantry owned by the Germans retreated to Finland
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGunNon Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Baltic States
2 bombers moved from Southern Italy to France
3 bombers moved from Ukraine to Eastern Poland
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Algeria to 96 Sea Zone
2 tactical_bombers moved from Algeria to Alexandria
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Southern France to YugoslaviaPlace Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
10 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Alexandria : 2 tactical_bombers
Egypt : 1 flag, 1 harbour and 2 infantry
Malta : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Germany : 1 factory_major
Belarus : 1 flag
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 4 aaGuns, 8 armour, 3 artilleries, 3 bombers, 27 infantry and 7 mech_infantrys
Bessarabia : 1 artillery and 2 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
96 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
95 Sea Zone : 1 cruiser
93 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 carrier, 2 fighters and 1 transport
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 52 / 67
Russians : 28 / 41
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 5
British : 35 / 47
UK_Pacific : 6 / 9
Italians : 17 / 29
ANZAC : 10 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My G dd will get lucky right?
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Probably just as lucky as Me1945’s
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
1 bomber moved from Nenetsia to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
2 fighters moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Russia
2 fighters moved from Ukraine to Russia
1 artillery moved from Russia to Bryansk
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Smolensk
3 mech_infantrys moved from Russia to Bryansk
5 armour moved from Russia to BryanskPlace Units - Russians
2 armour and 7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs -
You finally got a break
On my turn, I mean
Yours have been fabulous lately -
You finally got a break
On my turn, I mean
Yours have been fabulous latelyyeah I needed that, I probably shouldn’t have risked so much on Malta!
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I need to really look at the pacific map…again, I am a bit perplexed by your USA turn, leaving the CV out there to be attacked, leaving ANZ kind of? open to attack…allied subs everywhere! allied fgt’s seemingly strewn about…
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The carrier was forced to go out there because my sub cleared the destroyer. I really wanted those transports sunk. Happy hunting
But yeah, discombobulating my opponent - that’s what I’m always going for :-D
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 5 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Java to 42 Sea Zone
2 battleships and 1 marine moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 55 Sea Zone
2 infantry and 1 marine moved from 55 Sea Zone to Northern Territory
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 tactical_bombers moved from 35 Sea Zone to Northern Territory
2 fighters moved from 41 Sea Zone to Northern Territory
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 carrier and 1 submarine moved from 41 Sea Zone to 44 Sea Zone
2 bombers and 2 tactical_bombers moved from Kwangsi to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 artillery and 1 infantry moved from Shan State to Burma
2 fighters moved from 42 Sea Zone to Northern Territory
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Yunnan to Burma -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 5 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Java to 42 Sea Zone
2 battleships and 1 marine moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 55 Sea Zone
2 infantry and 1 marine moved from 55 Sea Zone to Northern Territory
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 tactical_bombers moved from 35 Sea Zone to Northern Territory
2 fighters moved from 41 Sea Zone to Northern Territory
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 carrier and 1 submarine moved from 41 Sea Zone to 44 Sea Zone
2 bombers and 2 tactical_bombers moved from Kwangsi to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 artillery and 1 infantry moved from Shan State to Burma
2 fighters moved from 42 Sea Zone to Northern Territory
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Yunnan to BurmaCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer, 1 marine, 1 submarine and 2 transports
Americans defend with 1 submarine
Japanese win with 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Northern Territory
Japanese attack with 1 artillery, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 bomber; ANZAC defend with 1 aaGun and 3 infantry
Japanese win, taking Northern Territory from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 fighters and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 fighter, 1 marine, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 2 bombers, 1 carrier, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 aaGun and 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 aaGun and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Shan State to Yunnan
1 carrier moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from Northern Territory to 55 Sea Zone
2 tactical_bombers moved from Northern Territory to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 bombers moved from 44 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 aaGun moved from French Indo China to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 armour moved from Yunnan to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to ChaharPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 5 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea Zone
Japanese undo move 2.
1 submarine placed in 6 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
Korea : 2 aaGuns, 1 artillery, 2 fighters and 9 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 aaGuns, 1 artillery, 1 fighter and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 artillery
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Shan State : 1 flag
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Northern Territory : 1 flag, 1 artillery, 1 infantry and 1 marine
Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 marine and 1 submarine
45 Sea Zone : 1 destroyer
35 Sea Zone : 1 carrier, 2 submarines and 2 tactical_bombers
21 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 47 / 67
Russians : 35 / 45
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 2 / 5
British : 35 / 47
UK_Pacific : 5 / 9
Italians : 15 / 29
ANZAC : 9 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m traveling at the moment so sorry for the delay…got the big hurt again…ouch, 2-3 w/AA guns hitting and seemingly everything else too. miscounted my purchase so i have an inf out of the game, not sure how that is properly handled? let me know…at least I kind of planned for you hitting w/everything in that naval battle… :|
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Ah, you got lucky enough. Good thing you brought 3 capital ships to Celebes
You are supposed to refund the money when you accidentally over-buy
Give Japan 3 more IPC’s with edit mode and make sure you don’t place the infantry next turn if Triple A saves it in the bank.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 108 Sea Zone to 92 Sea Zone
1 fighter moved from 108 Sea Zone to 92 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 bomber moved from New Zealand to 45 Sea Zone
1 fighter moved from Solomon Islands to 45 Sea Zone
1 fighter moved from Marianas to 21 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Morocco from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - Americans
1 bomber moved from 93 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 108 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to British Guiana
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 108 Sea Zone to 91 Sea Zone
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from 45 Sea Zone to South Australia
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 108 Sea Zone to 91 Sea ZonePlace Units - Americans
1 bomber and 4 infantry placed in Western United States
1 bomber placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
2 infantry owned by the Chinese retreated to KansuNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - British
3 artilleries, 16 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Burma
British attack with 3 artilleries, 16 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Burma from Japanese with 3 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Egypt
British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 harbour and 2 infantry
British win, taking Egypt from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from India to Trans-Jordan
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
2 aaGuns moved from India to Burma
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 airfield placed in Gibraltar
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 artillery, 1 infantry and 1 marine placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,2
British collect 38 PUs (4 lost to blockades); end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 3 infantry moved from Alexandria to Egypt
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 3 infantry moved from Alexandria to Egypt
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Algeria to Tunisia
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 4 infantry moved from France to Western Germany
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag, 1 infantry
France : 1 aaGun, 1 artillery and 3 infantry
Tunisia : 1 flag, 2 infantry
Western Germany : 1 artillery, 1 fighter and 4 infantry
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 2 infantry
97 Sea Zone : 1 destroyer
98 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 42 / 67
Russians : 35 / 45
Japanese : 63 / 69
Americans : 53 / 73
Chinese : 2 / 4
British : 38 / 41
UK_Pacific : 6 / 10
Italians : 16 / 26
ANZAC : 9 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Northern Territory
2 armour moved from New South Wales to Northern TerritoryCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 2 armour and 1 infantry
Japanese defend with 1 artillery, 1 infantry and 1 marine
ANZAC win, taking Northern Territory from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marineNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from New South Wales to South Australia
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 submarine moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs





