@Cornwallis
For many reasons. I’ll give you a few. 1) There stands the incomplete inferior Japanese carrier fleet in Wake Island next your San Francisco fleet. 2) Since the rest of Japan’s navy will be sitting in the South pressuring ANZAC and India they won’t be in reach to help reinforce their 2 carriers. 3) Because that’s over 60 IPC’s worth of units to destroy which, if we’re gonna talk about expendable losses, is something the Japanese won’t be able to build back intill J4.
I’m not sure why you’re so opposed to Taranto. The British have every chance at winning it, and it doesn’t matter what you lose really, because as long as you’re taking off Italian boats then that’s fine. You’re trying to compensate and find a way to not lose anything while still taking off Axis units. Pick one. You’re going to inevitably take casualties, light or heavy, when you try to take off Axis units and if you want to be conservative then you have to let Taranto be. There’s no other way around it, that’s just the way it is dude.
Dark Skies is a really overrated strategy. Spam bombers as Germany? I mean come on. Atleast I can repay 6 infantry for 1 battle rather then repay one bomber a time. Dark Skies is a very cost inneffictive way to spend the German money. This is all my opinion. And if you wanna win the game then KGF, not Japan first. And have you looked at a little thing called the floating bridge? Because with it you’ll be shucking 8 units into France every turn.