Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Szechwan to Shensi
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Japanese win, taking Suiyuyan from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 5 infantry
Suiyuyan : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 42 / 56
Russians : 35 / 45
Japanese : 56 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 29 / 37
UK_Pacific : 6 / 9
Italians : 18 / 22
ANZAC : 11 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - British
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Egypt to Rhodesia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry and 1 mech_infantry moved from Iraq to Syria
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Trans-Jordan to Syria
4 fighters moved from 98 Sea Zone to Syria
2 tactical_bombers moved from Egypt to Syria
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British repair damage of 6x factory_minor, 4x airfield; Remaining resources: 27 PUs;
British buy 1 armour, 1 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Egypt to Rhodesia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry and 1 mech_infantry moved from Iraq to Syria
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Trans-Jordan to Syria
4 fighters moved from 98 Sea Zone to Syria
2 tactical_bombers moved from Egypt to Syria
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in French Madagascar
Battle in Syria
British attack with 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 bombers and 1 tactical_bomber; Italians defend with 2 artilleries and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits
British roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 5/11 hits
Italians roll dice for 2 artilleries, 2 bombers, 3 infantry and 1 tactical_bomber in Syria, round 2 : 1/8 hits
2 bombers owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Syria
British roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Syria, round 3 : 3/10 hits
Italians roll dice for 1 artillery and 1 tactical_bomber in Syria, round 3 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking French Madagascar from Neutral_Axis, taking Syria from Italians with 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 2 bombers and 1 tactical_bomber
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Battle in Rhodesia
British attack with 1 fighter and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 3 infantry in Rhodesia, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
2 fighters moved from Syria to 98 Sea Zone
1 tactical_bomber moved from Syria to 98 Sea Zone
1 tactical_bomber moved from Syria to 98 Sea Zone
2 fighters moved from Syria to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Rhodesia to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
Place Units - British
1 infantry and 2 marines placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Territory Summary for British and UK_Pacific :
Shan State : 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 marines
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 fighter, 1 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Morocco : 1 flag
French Madagascar : 1 flag, 1 infantry
Algeria : 1 armour, 1 artillery and 2 infantry
Syria : 1 flag, 1 armour and 1 mech_infantry
Tobruk : 1 flag, 1 infantry
Iraq : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 42 / 56
Russians : 35 / 45
Japanese : 55 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 32 / 38
UK_Pacific : 7 / 19
Italians : 16 / 22
ANZAC : 11 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
4 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bulgaria to Greece
Combat - Italians
Battle in Belarus
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
Place Units - Italians
3 artilleries placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Territory Summary for Italians :
Belgian Congo : 1 flag
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag, 1 aaGun and 4 infantry
Baltic States : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 42 / 56
Russians : 33 / 45
Japanese : 55 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 32 / 38
UK_Pacific : 7 / 19
Italians : 18 / 20
ANZAC : 11 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Turn Complete - French
Territory Summary for French :
44 Sea Zone : 1 flag
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 42 / 56
Russians : 33 / 45
Japanese : 55 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 33 / 38
UK_Pacific : 7 / 19
Italians : 17 / 20
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
6 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Poland
2 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
6 armour, 10 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
Combat - Germans
Battle in Poland
Germans attack with 1 fighter and 6 mech_infantrys
Russians defend with 1 armour
Germans win, taking Poland from Russians with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Poland to Western Germany
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 transport placed in 113 Sea Zone
3 artilleries and 3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Poland : 5 mech_infantrys
Germany : 1 factory_major and 6 infantry
Southern Italy : 3 fighters
Belarus : 6 armour, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 5 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 45 / 55
Russians : 30 / 45
Japanese : 55 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 33 / 38
UK_Pacific : 7 / 19
Italians : 17 / 20
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns, 2 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Rostov to Russia
2 infantry moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Urals
1 infantry moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Western Ukraine to Russia
1 armour moved from Western Ukraine to Russia
1 infantry moved from Western Ukraine to Bryansk
Place Units - Russians
2 armour, 3 artilleries and 5 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Territory Summary for Russians :
Bryansk : 3 infantry
Urals : 2 aaGuns and 12 infantry
Bessarabia : 2 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 2 fighters, 37 infantry, 5 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Samara : 4 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 55
Russians : 30 / 37
Japanese : 55 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 33 / 38
UK_Pacific : 7 / 19
Italians : 17 / 20
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kiangsi to Japan
1 tactical_bomber moved from Kwangtung to Japan
2 armour moved from French Indo China to Shan State
1 armour moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Shan State
2 bombers and 1 fighter moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Szechwan
1 fighter moved from Hunan to Szechwan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine, 3 tactical_bombers and 3 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 5 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 5 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 armour and 2 fighters
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Szechwan to Hunan
2 bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Suiyuyan to Kansu
1 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Hopei
2 fighters moved from Shan State to French Indo China
2 fighters moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
3 fighters moved from Philippines to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
2 artilleries and 2 infantry placed in Japan
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Hunan : 1 flag, 1 fighter
Kansu : 1 flag, 1 tactical_bomber
Hopei : 1 flag, 1 armour
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 armour
Anhwe : 1 flag, 1 armour
Shan State : 1 flag, 2 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 4 fighters and 3 mech_infantrys
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
6 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 45 / 55
Russians : 30 / 37
Japanese : 62 / 67
Americans : 56 / 89
Chinese : 2 / 9
British : 33 / 38
UK_Pacific : 6 / 19
Italians : 17 / 20
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 infantry, 9 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 92 Sea Zone to 93 Sea Zone
4 fighters moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 infantry, 9 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 92 Sea Zone to 93 Sea Zone
4 fighters moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in 93 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Neutral_Axis defend with 1 cruiser and 1 destroyer
retreated to 93 Sea Zone
Neutral_Axis win, taking Java from Japanese with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Neutral_Axis: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 bomber moved from 93 Sea Zone to Gibraltar
1 marine moved from Algeria to 92 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
4 fighters moved from 93 Sea Zone to 110 Sea Zone
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 marines and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 marines moved from 54 Sea Zone to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
8 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery, 1 infantry, 2 marines and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 bomber and 1 infantry
United Kingdom : 1 marine
Anglo Egyptian Sudan : 1 armour
Morocco : 1 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag
French Guiana : 1 flag
Algeria : 1 flag
French West Africa : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
87 Sea Zone : 1 transport
101 Sea Zone : 9 submarines and 2 transports
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Production/PUs Summary :
Germans : 40 / 55
Russians : 30 / 37
Japanese : 58 / 67
Americans : 66 / 102
Chinese : 2 / 9
British : 34 / 38
UK_Pacific : 6 / 19
Italians : 15 / 20
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter moved from Sikang to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Sikang to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter moved from Sikang to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Sikang to Tsinghai
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 tactical_bomber
retreated to Kansu
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Japanese win with no units remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Tsinghai : 2 infantry
Sikang : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 40 / 55
Russians : 30 / 37
Japanese : 57 / 67
Americans : 66 / 102
Chinese : 3 / 3
British : 34 / 38
UK_Pacific : 6 / 19
Italians : 15 / 20
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - British
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from India to Shan State
1 fighter moved from India to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British repair damage of 3x factory_major, 3x airfield; Remaining resources: 32 PUs;
British buy 1 artillery, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in 93 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Neutral_Axis defend with 1 cruiser
British win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Neutral_Axis: 1 cruiser
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 2 armour
British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour
Non Combat Move - British
1 fighter moved from Shan State to India
1 armour and 1 mech_infantry moved from Syria to Persia
1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to United Kingdom
1 armour moved from Algeria to Morocco
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Egypt to Gibraltar
1 fighter and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 marines moved from Egypt to 98 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 marines and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Gibraltar
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
Place Units - British
1 fighter placed in United Kingdom
1 fighter and 2 mech_infantrys placed in Egypt
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Shan State : 2 mech_infantrys
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 2 marines
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour and 2 mech_infantrys
Morocco : 1 flag, 1 armour
Normandy Bordeaux : 1 aaGun and 3 infantry
French Madagascar : 1 flag
Algeria : 1 artillery and 2 infantry
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
93 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag
92 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 1 armour and 1 mech_infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 40 / 55
Russians : 30 / 37
Japanese : 56 / 67
Americans : 66 / 102
Chinese : 3 / 3
British : 36 / 45
UK_Pacific : 7 / 10
Italians : 13 / 20
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Greece to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Belarus to Eastern Poland
2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 submarine and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Territory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 aaGun and 4 infantry
Smolensk : 1 flag, 1 infantry
95 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 40 / 55
Russians : 29 / 37
Japanese : 56 / 67
Americans : 66 / 102
Chinese : 3 / 3
British : 36 / 45
UK_Pacific : 7 / 10
Italians : 14 / 14
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
44 Sea Zone : 1 flag
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 40 / 55
Russians : 29 / 37
Japanese : 56 / 67
Americans : 66 / 102
Chinese : 3 / 3
British : 36 / 45
UK_Pacific : 7 / 10
Italians : 14 / 14
ANZAC : 11 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Belarus
6 armour, 10 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
2 tactical_bombers moved from Eastern Poland to Bessarabia
9 armour, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 3 mech_infantrys moved from France to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
3 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Poland
Combat - Germans
Battle in Bessarabia
Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 10 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 9 armour, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 fighters and 3 mech_infantrys
British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 fighters and 2 mech_infantrys
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
2 tactical_bombers moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in France
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Poland : 3 infantry
Germany : 1 factory_major
Holland Belgium : 2 artilleries and 2 infantry
Belarus : 1 artillery and 2 infantry
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag, 10 infantry and 3 tactical_bombers
Bessarabia : 1 flag, 2 armour and 2 mech_infantrys
Western Ukraine : 1 flag, 3 aaGuns, 9 armour and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 57
Russians : 27 / 37
Japanese : 56 / 67
Americans : 61 / 102
Chinese : 3 / 3
British : 36 / 45
UK_Pacific : 7 / 10
Italians : 14 / 14
ANZAC : 11 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
3 armour and 5 mech_infantrys moved from Russia to Archangel
3 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
6 infantry moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
3 armour and 5 mech_infantrys moved from Russia to Archangel
3 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
6 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 3 armour, 2 infantry and 5 mech_infantrys
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 6 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Urals to Vologda
4 infantry moved from Samara to Tambov
1 aaGun moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Belarus to Russia
4 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 artilleries moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
2 infantry moved from Russia to Vologda
Place Units - Russians
3 infantry placed in Ukraine
6 artilleries placed in Russia
1 artillery placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Territory Summary for Russians :
Belarus : 1 infantry
Bryansk : 2 infantry
Archangel : 3 armour and 5 mech_infantrys
Russia : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 15 infantry and 1 tactical_bomber
Tambov : 2 aaGuns, 1 artillery and 14 infantry
Ukraine : 1 factory_minor and 3 infantry
Vologda : 2 aaGuns, 2 artilleries and 14 infantry
Volgograd : 1 artillery and 1 factory_minor
Smolensk : 1 aaGun, 2 artilleries and 10 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 57
Russians : 30 / 39
Japanese : 56 / 67
Americans : 61 / 102
Chinese : 3 / 3
British : 36 / 45
UK_Pacific : 7 / 10
Italians : 12 / 14
ANZAC : 11 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0