17L G40 BM Ktylu Axis vs JWW Allies


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Japanese creates battle in territory 17 Sea Zone
                Battle in 17 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 7 submarines and 3 transports
                    Americans win with 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 7 submarines and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Alaska

    Non Combat Move - Japanese

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 15 PUs; end with 15 PUs total

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Alaska : 1 flag, 2 infantry
        Aleutian Islands : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        2 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 2 destroyers, 10 submarines and 1 transport

    Production/PUs Summary :

    Germans : 16 / 0
        Russians : 51 / 123
        Japanese : 15 / 15
        Americans : 79 / 121
        Chinese : 23 / 16
        British : 40 / 51
        UK_Pacific : 19 / 25
        Italians : 3 / 2
        ANZAC : 19 / 28
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Jap14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 6 bombers, 4 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 17 Sea Zone to 8 Sea Zone
                3 carriers, 3 destroyers, 6 fighters and 7 submarines moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Philippines to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 cruiser moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from Iwo Jima to 6 Sea Zone
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 artilleries and 4 infantry moved from 8 Sea Zone to Aleutian Islands
                5 infantry moved from Southern France to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 armour moved from Northern Italy to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 artillery and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries moved from Normandy Bordeaux to France
                2 fighters moved from Norway to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                2 fighters moved from Normandy Bordeaux to France
                1 marine moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark

    triplea_39598.0_Ame14.tsvg


  • scramble from Japan?


  • @JWW:

    scramble from Japan?

    no scramble, your 100% either way. However, maybe you can teach me something here, i always get confused with this. Lets say i actually had a navy worth while in sz 6, and i damaged all your carriers, do planes get 2 places to land such as iwo jima, or is the amount of spaces based on how many they have used that turn? I ask this because it cost me in one of the other games im playing. I could not land my planes, so i think it must be (moves left before the attack). Your much better than me at this point, so i thought would ask ya. I get the finer rules mixed up a bit.


  • @ktylu:

    @JWW:

    scramble from Japan?

    no scramble, your 100% either way. However, maybe you can teach me something here, i always get confused with this. Lets say i actually had a navy worth while in sz 6, and i damaged all your carriers, do planes get 2 places to land such as iwo jima, or is the amount of spaces based on how many they have used that turn? I ask this because it cost me in one of the other games im playing. I could not land my planes, so i think it must be (moves left before the attack). Your much better than me at this point, so i thought would ask ya. I get the finer rules mixed up a bit.

    AIR have a certain amount of total movement spaces, either 4 or 6, if it take two to get to the point of attack fgt’s and tac’s have two additional and bombers have 4 additional, unless of course they leave from an air base, then add 1. On D, if attacked on carriers they can land on any adjacent, owned territory. So on IWO, in this attack fgt’s on the isle, with the airbase have 5 movements, one off isle and two, sz6 to attack. they have three left if they survive the attack and it takes only two to get back to iwo. does this answer your question.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 6 bombers, 4 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 17 Sea Zone to 8 Sea Zone
                3 carriers, 3 destroyers, 6 fighters and 7 submarines moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Philippines to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 cruiser moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from Iwo Jima to 6 Sea Zone
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 artilleries and 4 infantry moved from 8 Sea Zone to Aleutian Islands
                5 infantry moved from Southern France to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 armour moved from Northern Italy to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 artillery and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries moved from Normandy Bordeaux to France
                2 fighters moved from Norway to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                2 fighters moved from Normandy Bordeaux to France
                1 marine moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Battle in Western Germany
                    Americans attack with 2 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 2 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters, 8 submarines and 1 transport
                    Japanese defend with 1 carrier, 2 destroyers, 10 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 81
                    Casualties for Americans: 3 submarines
                    Casualties for Japanese: 1 carrier, 2 destroyers, 10 submarines and 1 transport
                Battle in Korea
                Battle in Aleutian Islands
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Korea from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in France
                    Americans attack with 2 artilleries, 2 fighters and 5 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Morocco from British, taking French Equatorial Africa from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from Americans, taking French Madagascar from British, taking French Guiana from Americans, taking Algeria from Americans, taking Southern France from Americans, taking Syria from British, taking French West Africa from Americans, taking Tunisia from Americans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Soviet Far East
                Battle in Denmark
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3

    Non Combat Move - Americans
                4 fighters moved from Western Germany to Norway
                6 bombers moved from Normandy Bordeaux to Central United States
                1 marine moved from Philippines to 35 Sea Zone
                2 armour moved from Kiangsi to Shantung
                1 mech_infantry moved from Kweichow to Shantung
                1 bomber moved from 6 Sea Zone to Iwo Jima
                1 fighter moved from 6 Sea Zone to Iwo Jima
                8 submarines moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from France to 110 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 armour, 2 artilleries and 4 infantry placed in Western United States
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 79 PUs; end with 82 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 122 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 127 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 marine
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Shantung : 2 armour and 1 mech_infantry
        Formosa : 1 flag
        Korea : 1 flag, 1 artillery and 1 infantry
        Okinawa : 1 flag, 1 infantry
        Marianas : 1 flag
        Queensland : 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Aleutian Islands : 2 artilleries and 3 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 2 infantry
        Java : 1 flag
        35 Sea Zone : 1 marine
        26 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        2 Sea Zone : 1 flag, 1 submarine
        7 Sea Zone : 8 submarines
        8 Sea Zone : 3 transports
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 5 submarines and 1 transport
        Central United States : 6 bombers, 1 factory_major and 1 infantry
        Eastern United States : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Morocco : 2 infantry
        Normandy Bordeaux : 3 aaGuns
        France : 2 artilleries and 4 infantry
        Western Germany : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry, 1 marine and 1 mech_infantry
        Norway : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
        Denmark : 1 flag, 2 infantry
        Holland Belgium : 1 flag
        Northern Italy : 1 flag, 1 factory_minor
        112 Sea Zone : 1 cruiser and 5 transports
        97 Sea Zone : 3 submarines
        Brazil : 1 flag
        110 Sea Zone : 2 carriers, 2 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 5 / 0
        Russians : 52 / 123
        Japanese : 11 / 15
        Americans : 79 / 127
        Chinese : 23 / 16
        British : 37 / 51
        UK_Pacific : 17 / 25
        Italians : 3 / 2
        ANZAC : 19 / 28
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Ame14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Combat Move - British
                2 fighters moved from 110 Sea Zone to Finland
                2 infantry moved from Norway to Finland
                2 fighters moved from Norway to Southern Italy
                3 fighters moved from Normandy Bordeaux to Southern Italy
                3 infantry moved from Yugoslavia to 97 Sea Zone
                1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                2 marines moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                4 fighters, 5 infantry, 2 marines and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
                2 bombers moved from United Kingdom to Southern Italy

    triplea_39598.0_Bri14.tsvg


  • that is it brother……


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - British
                British buy 4 bombers; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters moved from 110 Sea Zone to Finland
                2 infantry moved from Norway to Finland
                2 fighters moved from Norway to Southern Italy
                3 fighters moved from Normandy Bordeaux to Southern Italy
                3 infantry moved from Yugoslavia to 97 Sea Zone
                1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                2 marines moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                4 fighters, 5 infantry, 2 marines and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
                2 bombers moved from United Kingdom to Southern Italy

    Combat - British
                Battle in Southern Italy
                    British attack with 2 bombers, 9 fighters, 5 infantry, 2 marines and 1 mech_infantry
                    Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    British captures 2PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 2 bombers, 9 fighters, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 aaGuns, 1 fighter and 1 infantry
                Battle in Finland
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians

    Non Combat Move - British
                2 fighters moved from Finland to Norway
                4 fighters moved from Southern Italy to 97 Sea Zone
                5 fighters moved from Southern Italy to Northern Italy
                2 bombers moved from Southern Italy to Western Germany
                1 bomber moved from India to Korea
                3 fighters and 1 tactical_bomber moved from Kiangsi to Korea
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                3 infantry moved from Anhwe to Kiangsu
                3 armour moved from Anhwe to Manchuria
                2 aaGuns and 4 infantry moved from Hunan to Anhwe

    Place Units - British
                4 bombers placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 47 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs

    Place Units - UK_Pacific
                1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 1 bomber

    Territory Summary for British and UK_Pacific :

    Korea : 1 bomber, 3 fighters and 1 tactical_bomber
        Kiangsu : 3 infantry
        Manchuria : 3 armour and 2 infantry
        Hainan : 1 flag
        Anhwe : 2 aaGuns and 4 infantry
        India : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        19 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 armour, 1 artillery, 4 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        Western Germany : 2 bombers
        Norway : 3 aaGuns and 2 fighters
        Tobruk : 1 flag
        Albania : 1 flag
        Northern Italy : 5 fighters
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry, 2 marines and 1 mech_infantry
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Crete : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 3 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 aaGun
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 cruiser, 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 3 / 0
        Russians : 52 / 123
        Japanese : 11 / 15
        Americans : 79 / 127
        Chinese : 23 / 26
        British : 42 / 59
        UK_Pacific : 17 / 24
        Italians : 0 / 0
        ANZAC : 19 / 28
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_UK_14.tsvg


  • holy butt whooping…

    posting your vic

    care to play again sir?


  • sure…what side do you want?


  • Tell ya what, lets switch sides. Ill try the allies i suppose. If thats ok with you, just pm me the link when its ready sir.

    ktylu1@gmail.com

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