I have the previous convoys.
sz44: 2
sz35: 0
sz20: 0
sz19: 0
sz6: 1
So it would be a total of 3 lost to convoys. I can edit when I move.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
44 Sea Zone : 1 flag
Gibraltar : 2 infantry
Production/PUs Summary :
Germans : 39 / 56
Russians : 30 / 46
Japanese : 47 / 58
Americans : 65 / 85
Chinese : 4 / 4
British : 36 / 39
UK_Pacific : 14 / 17
Italians : 12 / 12
ANZAC : 15 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Finland
2 infantry moved from Novgorod to Belarus
2 armour and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
retreated to Western Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 infantry and 3 mech_infantrys
1 armour owned by the Germans retreated to Novgorod
Russians win with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Western Ukraine to Poland
3 infantry moved from Germany to 114 Sea Zone
3 mech_infantrys moved from Germany to 114 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from 115 Sea Zone to Novgorod
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 1 marine and 1 mech_infantry
Poland : 1 tactical_bomber
Germany : 1 factory_major and 8 mech_infantrys
Southern Italy : 2 fighters
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 7 armour, 4 infantry and 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 4 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
125 Sea Zone : 1 flag
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 44 / 51
Russians : 27 / 46
Japanese : 47 / 58
Americans : 63 / 85
Chinese : 4 / 4
British : 36 / 39
UK_Pacific : 14 / 17
Italians : 12 / 12
ANZAC : 15 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Sikang
1 armour moved from Samara to Sikang
1 artillery moved from Western Ukraine to Ukraine
5 artilleries and 19 infantry moved from Bryansk to Ukraine
3 mech_infantrys moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
3 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 armour moved from Smolensk to Ukraine
1 bomber moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 mech_infantrys moved from Samara to Sikang
1 armour moved from Novosibirsk to Sikang
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Sikang
1 armour moved from Samara to Sikang
1 artillery moved from Western Ukraine to Ukraine
5 artilleries and 19 infantry moved from Bryansk to Ukraine
3 mech_infantrys moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
3 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 armour moved from Smolensk to Ukraine
1 bomber moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 mech_infantrys moved from Samara to Sikang
1 armour moved from Novosibirsk to Sikang
Combat - Russians
Battle in Sikang
Russians attack with 2 armour, 3 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 armour, 7 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 4 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 armour, 7 artilleries, 1 fighter, 17 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 4 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Yakut S.S.R. to Kansu
2 infantry moved from Timguska to Kansu
1 armour and 3 mech_infantrys moved from Archangel to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Rostov to Ukraine
2 aaGuns moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
3 infantry moved from Russia to Bryansk
1 aaGun, 2 artilleries and 4 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
1 bomber moved from Belarus to Russia
Place Units - Russians
1 bomber, 6 infantry and 2 mech_infantrys placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Territory Summary for Russians :
Kansu : 1 fighter and 2 infantry
Sikang : 2 armour, 2 infantry and 2 mech_infantrys
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
Archangel : 1 infantry
Russia : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 4 aaGuns, 2 armour, 7 artilleries, 1 factory_minor, 17 infantry and 9 mech_infantrys
Western Ukraine : 1 infantry
Vologda : 1 aaGun, 2 artilleries and 7 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 1 infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 51
Russians : 30 / 45
Japanese : 46 / 58
Americans : 63 / 85
Chinese : 5 / 4
British : 36 / 39
UK_Pacific : 14 / 17
Italians : 12 / 12
ANZAC : 15 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 mech_infantrys moved from French Indo China to Shan State
3 fighters moved from French Indo China to Shan State
2 mech_infantrys moved from French Indo China to Yunnan
1 bomber and 1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from Anhwe to 6 Sea Zone
1 mech_infantry moved from Jehol to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 bomber moved from Caroline Islands to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters and 2 mech_infantrys
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Shan State to French Indo China
1 fighter moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Suiyuyan to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from Japan to Hawaiian Islands
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,6,5,5,6,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1,2,3,3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Japanese collect 46 PUs (6 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 3 mech_infantrys
Suiyuyan : 1 flag, 1 armour and 2 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry and 1 tactical_bomber
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 2 mech_infantrys
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry, 2 marines and 1 tactical_bomber
Midway : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 4 fighters and 3 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 flag
26 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 28 / 45
Japanese : 52 / 56
Americans : 63 / 85
Chinese : 2 / 4
British : 36 / 39
UK_Pacific : 13 / 17
Italians : 12 / 12
ANZAC : 15 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 3 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 battleship and 1 marine moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
2 carriers and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
4 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 armour, 3 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
3 bombers moved from Egypt to Western Germany
1 bomber moved from Egypt to Western Germany
1 bomber moved from Egypt to Western Germany
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 3 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 battleship and 1 marine moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
2 carriers and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
4 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 armour, 3 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
3 bombers moved from Egypt to Western Germany
1 bomber moved from Egypt to Western Germany
1 bomber moved from Egypt to Western Germany
Combat - Americans
scramble from HAW?
Intercept over W.Ger?
no scramble from hawaii
max intercept over Western
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 3 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 battleship and 1 marine moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
2 carriers and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
4 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 armour, 3 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
3 bombers moved from Egypt to Western Germany
1 bomber moved from Egypt to Western Germany
1 bomber moved from Egypt to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 9 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 8,7,7,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 fighter, 3 infantry and 2 marines
Japanese defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry, 2 marines and 1 tactical_bomber
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Hawaiian Islands from Japanese with 1 armour, 1 fighter, 1 infantry and 2 marines remaining. Battle score for attacker is 22
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry, 2 marines and 1 tactical_bomber
Battle in New Guinea
Cleaning up after air battles
Non Combat Move - Americans
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Eastern Persia to India
1 bomber moved from Egypt to India
3 submarines moved from 92 Sea Zone to 97 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 91 Sea Zone
4 bombers moved from Western Germany to Norway
2 fighters moved from Western Germany to 110 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
2 destroyers and 2 transports placed in 10 Sea Zone
1 infantry placed in Eastern United States
3 infantry placed in Norway
1 artillery and 3 infantry placed in Western United States
Americans undo move 1.
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 6.
Americans undo move 3.
1 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Norway
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Territory Summary for Americans :
India : 1 armour and 1 bomber
Borneo : 1 artillery
Queensland : 1 infantry and 2 mech_infantrys
New Guinea : 1 marine
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour, 1 infantry and 2 marines
Java : 1 flag
46 Sea Zone : 1 cruiser
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 2 transports
10 Sea Zone : 3 destroyers and 2 transports
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag
French Guiana : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 marine and 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
97 Sea Zone : 3 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 36 / 51
Russians : 28 / 45
Japanese : 51 / 56
Americans : 69 / 99
Chinese : 2 / 4
British : 36 / 39
UK_Pacific : 13 / 17
Italians : 12 / 12
ANZAC : 15 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 36 / 51
Russians : 28 / 45
Japanese : 50 / 56
Americans : 69 / 99
Chinese : 3 / 4
British : 36 / 39
UK_Pacific : 13 / 17
Italians : 12 / 12
ANZAC : 15 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - British
3 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 marine moved from Malta to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Cyprus
1 fighter moved from Egypt to Crete
1 fighter moved from 96 Sea Zone to Crete
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Shan State
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from West India to Yunnan
1 fighter moved from India to Yunnan
2 fighters moved from India to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 37 PUs;
British buy 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 marine moved from Malta to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Cyprus
1 fighter moved from Egypt to Crete
1 fighter moved from 96 Sea Zone to Crete
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Shan State
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from West India to Yunnan
1 fighter moved from India to Yunnan
2 fighters moved from India to Shan State
Combat - British
Battle in Greece
Battle in Crete
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine
Italians defend with 1 artillery and 1 infantry
British win, taking Greece from Italians, taking Crete from Italians with 2 artilleries, 2 fighters and 1 marine remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Cyprus
British attack with 1 fighter, 1 marine and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Cyprus from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is -4
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 artillery and 1 infantry
Battle in Finland
British attack with 4 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 3 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 2 mech_infantrys
British win, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
3 fighters moved from Shan State to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
2 mech_infantrys moved from Eastern Persia to India
1 armour and 3 mech_infantrys moved from Persia to West India
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from 79 Sea Zone to West India
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from 96 Sea Zone to Gibraltar
2 carriers, 1 destroyer and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from Crete to 99 Sea Zone
1 fighter moved from Cyprus to 99 Sea Zone
4 fighters moved from Finland to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
Place Units - British
3 submarines placed in 81 Sea Zone
1 transport placed in 110 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 5 infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 mech_infantry
Burma : 2 aaGuns, 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Malaya : 1 harbour
West India : 2 armour and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 marine
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 aaGun and 3 infantry
French Madagascar : 1 flag
Syria : 1 flag
Norway : 3 aaGuns, 4 fighters and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag, 2 artilleries and 1 marine
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 2 mech_infantrys
81 Sea Zone : 4 submarines
79 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 34 / 51
Russians : 28 / 45
Japanese : 49 / 56
Americans : 69 / 99
Chinese : 3 / 4
British : 40 / 49
UK_Pacific : 14 / 17
Italians : 10 / 12
ANZAC : 15 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
2 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5,6,4
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_major and 3 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag
Eastern Poland : 1 aaGun
Bulgaria : 1 flag
Yugoslavia : 1 mech_infantry
Production/PUs Summary :
Germans : 34 / 51
Russians : 27 / 45
Japanese : 49 / 56
Americans : 69 / 99
Chinese : 3 / 4
British : 40 / 49
UK_Pacific : 14 / 17
Italians : 11 / 9
ANZAC : 15 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ya know this game is has a female conscious and just hates my guts. You know that battle in Pearl, if i would of tried to take it back with what you had i would of lost my ass. Shows you at 41% to win minus the barrage. I had one hit, and it was a infantry. I cant even attack unless im 97% plus to win or I will loose. Man the RNG is this online game……
@ktylu:
Ya know this game is has a female conscious and just hates my guts. You know that battle in Pearl, if i would of tried to take it back with what you had i would of lost my ass. Shows you at 41% to win minus the barrage. I had one hit, and it was a infantry. I cant even attack unless im 97% plus to win or I will loose. Man the RNG is this online game……
No, she secretly loves you, she just wants to get your attention. now treat her like the lady she is and she will reward you! :lol:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
2 fighters moved from 37 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
2 fighters moved from 37 Sea Zone to Celebes
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking 35 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 carrier moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 transport moved from 62 Sea Zone to 57 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery, 1 infantry and 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
43 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 fighter
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 submarine
57 Sea Zone : 1 transport
54 Sea Zone : 1 carrier
Trans-Jordan : 2 infantry
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 34 / 51
Russians : 27 / 45
Japanese : 46 / 56
Americans : 69 / 99
Chinese : 3 / 4
British : 40 / 49
UK_Pacific : 14 / 17
Italians : 11 / 9
ANZAC : 18 / 30
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0