no scramble. thnanks
17L G40 BM Ktylu Axis vs JWW Allies
-
@ktylu:
Intercept orders in Egypt sir.
none
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 cruiser, 1 destroyer and 1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 armour moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Karelia to Novgorod
9 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 fighter moved from Karelia to Western Ukraine
1 mech_infantry moved from Germany to Western Germany
3 armour moved from Eastern Poland to Novgorod
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Southern Italy to Syria
2 bombers moved from Southern Italy to Egypt
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
3 tactical_bombers moved from Karelia to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
2 transports moved from 127 Sea Zone to 125 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to NovgorodCombat - Germans
Air Battle in Egypt
Germans attacks with 2 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Egypt causes 12 damage total. Damaged units is as follows: factory_minor = 6, airfield = 6
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Egypt to SyriaPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in France
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 2 bombers and 1 tactical_bomber
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 mech_infantrys
Germany : 1 factory_major
Southern Italy : 3 fighters
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 5 mech_infantrys and 3 tactical_bombers
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 8 armour, 1 factory_minor, 1 harbour, 10 infantry and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
113 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 56
Russians : 30 / 43
Japanese : 51 / 56
Americans : 54 / 79
Chinese : 8 / 9
British : 29 / 37
UK_Pacific : 7 / 9
Italians : 22 / 22
ANZAC : 15 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Poland
Russians take Poland from Germans
7 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Belarus to Western Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Poland
Russians take Poland from Germans
7 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Belarus to Western Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 armour, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Italians defend with 2 armour
Russians win, taking Western Ukraine from Italians with 1 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 7 infantry
Casualties for Italians: 2 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Bryansk
13 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 artillery and 9 infantry moved from Russia to Bryansk
1 mech_infantry moved from Northwest Persia to Rostov
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Poland : 1 flag, 1 armour
Belarus : 1 infantry
Bryansk : 4 aaGuns, 2 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber
Rostov : 1 infantry and 1 mech_infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour, 3 infantry and 3 mech_infantrys
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 42 / 56
Russians : 35 / 45
Japanese : 51 / 56
Americans : 54 / 79
Chinese : 8 / 9
British : 29 / 37
UK_Pacific : 7 / 9
Italians : 20 / 22
ANZAC : 15 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
2 tactical_bombers moved from Philippines to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 bombers moved from French Indo China to India
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Malaya to Shan State
6 infantry and 4 mech_infantrys moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Kweichow
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Japan to French Indo ChinaCombat - Japanese
Air Battle in India -
Orders in India sir.
-
@ktylu:
Orders in India sir.
yes, end them all up…and fyi…you know you need to leave a JPN ground unit in any occupied CHI territory or a CHI inf is spawned automatically on the CHI turn. It seems like many, currently yellow, CHI territories will automatically turn purple on the chi turn!
-
No i did not know that. Automatically spawn? That must be a BM item i missed :-D
Wow, very powerful.
-
Live and learn, i wont forget that again 8-)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
2 tactical_bombers moved from Philippines to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 bombers moved from French Indo China to India
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Malaya to Shan State
6 infantry and 4 mech_infantrys moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Kweichow
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Japan to French Indo ChinaCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 4 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Kweichow
Japanese attack with 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Battle in Chahar
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Chahar from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 7 infantry and 4 mech_infantrys
British defend with 1 aaGun and 6 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 aaGun and 6 infantry
Casualties for Japanese: 7 infantry and 3 mech_infantrys
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from India to French Indo China
1 aaGun moved from Anhwe to Kweichow
3 carriers moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to Hunan
1 tactical_bomber moved from 44 Sea Zone to Kiangsi
1 tactical_bomber moved from 44 Sea Zone to Kwangtung
1 fighter moved from Shan State to Anhwe
1 tactical_bomber moved from Shan State to Anhwe
1 tactical_bomber moved from Shan State to HopeiPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in French Indo China
1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 fighter
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 1 tactical_bomber
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 marine
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 artillery and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 2 infantry and 2 mech_infantrys
Hunan : 1 flag, 1 fighter
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 tactical_bomber
Chahar : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 tactical_bomber
Philippines : 1 flag, 1 aaGun, 1 airfield and 1 harbour
French Indo China : 1 flag, 3 armour, 2 bombers, 1 factory_minor and 3 fighters
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
43 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 battleship, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 42 / 56
Russians : 35 / 45
Japanese : 61 / 66
Americans : 54 / 79
Chinese : 3 / 9
British : 29 / 37
UK_Pacific : 6 / 9
Italians : 20 / 22
ANZAC : 11 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour moved from French West Africa to French Equatorial Africa
1 bomber moved from Gibraltar to 99 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 marines moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour moved from French West Africa to French Equatorial Africa
1 bomber moved from Gibraltar to 99 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 marines moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 marines moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Philippines
Americans attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Algeria
Battle in French Equatorial Africa
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Algeria from Italians, taking French Equatorial Africa from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caroline Islands
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 infantry and 2 marines remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - Americans
1 bomber moved from 99 Sea Zone to Egypt
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 2 marines
Queensland : 1 artillery, 2 fighters and 1 tactical_bomber
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 4 destroyers and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 4 submarines and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 1 infantry
Egypt : 1 bomber
French Equatorial Africa : 1 flag, 1 armour, 1 artillery and 1 infantry
French Central Africa : 1 flag
French Guiana : 1 flag
Algeria : 1 flag, 3 infantry, 1 marine and 1 mech_infantry
French West Africa : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
82 Sea Zone : 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 42 / 56
Russians : 35 / 45
Japanese : 59 / 66
Americans : 58 / 89
Chinese : 3 / 9
British : 29 / 37
UK_Pacific : 6 / 9
Italians : 18 / 22
ANZAC : 11 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Szechwan to Shensi
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Szechwan to Shensi
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Japanese win, taking Suiyuyan from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 5 infantry
Suiyuyan : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 42 / 56
Russians : 35 / 45
Japanese : 56 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 29 / 37
UK_Pacific : 6 / 9
Italians : 18 / 22
ANZAC : 11 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - British
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Egypt to Rhodesia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry and 1 mech_infantry moved from Iraq to Syria
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Trans-Jordan to Syria
4 fighters moved from 98 Sea Zone to Syria
2 tactical_bombers moved from Egypt to Syria
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British repair damage of 6x factory_minor, 4x airfield; Remaining resources: 27 PUs;
British buy 1 armour, 1 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat Move - British
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Egypt to Rhodesia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry and 1 mech_infantry moved from Iraq to Syria
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Trans-Jordan to Syria
4 fighters moved from 98 Sea Zone to Syria
2 tactical_bombers moved from Egypt to Syria
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in French Madagascar
Battle in Syria
British attack with 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 bombers and 1 tactical_bomber; Italians defend with 2 artilleries and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits
British roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 5/11 hits
Italians roll dice for 2 artilleries, 2 bombers, 3 infantry and 1 tactical_bomber in Syria, round 2 : 1/8 hits
2 bombers owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Syria
British roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Syria, round 3 : 3/10 hits
Italians roll dice for 1 artillery and 1 tactical_bomber in Syria, round 3 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking French Madagascar from Neutral_Axis, taking Syria from Italians with 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 2 bombers and 1 tactical_bomber
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Battle in Rhodesia
British attack with 1 fighter and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 3 infantry in Rhodesia, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
2 fighters moved from Syria to 98 Sea Zone
1 tactical_bomber moved from Syria to 98 Sea Zone
1 tactical_bomber moved from Syria to 98 Sea Zone
2 fighters moved from Syria to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Rhodesia to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to AlgeriaPlace Units - British
1 infantry and 2 marines placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUsTerritory Summary for British and UK_Pacific :
Shan State : 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 marines
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 fighter, 1 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Morocco : 1 flag
French Madagascar : 1 flag, 1 infantry
Algeria : 1 armour, 1 artillery and 2 infantry
Syria : 1 flag, 1 armour and 1 mech_infantry
Tobruk : 1 flag, 1 infantry
Iraq : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 42 / 56
Russians : 35 / 45
Japanese : 55 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 32 / 38
UK_Pacific : 7 / 19
Italians : 16 / 22
ANZAC : 11 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
4 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bulgaria to GreeceCombat - Italians
Battle in Belarus
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to BelarusPlace Units - Italians
3 artilleries placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag, 1 aaGun and 4 infantry
Baltic States : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 56
Russians : 33 / 45
Japanese : 55 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 32 / 38
UK_Pacific : 7 / 19
Italians : 18 / 20
ANZAC : 11 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Turn Complete - French
Territory Summary for French :
44 Sea Zone : 1 flag
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 42 / 56
Russians : 33 / 45
Japanese : 55 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 33 / 38
UK_Pacific : 7 / 19
Italians : 17 / 20
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
6 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Poland
2 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
6 armour, 10 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to BelarusCombat - Germans
Battle in Poland
Germans attack with 1 fighter and 6 mech_infantrys
Russians defend with 1 armour
Germans win, taking Poland from Russians with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Poland to Western Germany
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
1 transport placed in 113 Sea Zone
3 artilleries and 3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Poland : 5 mech_infantrys
Germany : 1 factory_major and 6 infantry
Southern Italy : 3 fighters
Belarus : 6 armour, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 5 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 30 / 45
Japanese : 55 / 66
Americans : 58 / 89
Chinese : 6 / 9
British : 33 / 38
UK_Pacific : 7 / 19
Italians : 17 / 20
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia