17L G40 BM Ktylu Axis vs JWW Allies


  • I cant remember loosing my japanese navy, lol… its been awhile… not sure how to play japan now… with anzac with 2 carriers etc. i forget what happened…lol


  • dont worry about it bro, im sure i did something stupid… or it was the rng… just keep rocking, and i have shit in Germany…

    I am not afraid! but just for a bit… :-D


  • haha……I think you lost the majority of your navy trying to hold HAW quite a few turns ago…I will check.


  • RD8 you attacked the usa fleet off HAW, you won w/a TUV change of 14, took HAW too….big battle lots of destruction. USA then countered on same turn and another even battle, usa won w/a TUV change of 8 but the JPN fleet was pretty much gone…only trannies left


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                1 bomber moved from United Kingdom to Finland
                2 bombers moved from United Kingdom to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from 25 Sea Zone to 22 Sea Zone
                1 bomber moved from Queensland to 21 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    triplea_39598.0_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                1 bomber moved from United Kingdom to Finland
                2 bombers moved from United Kingdom to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from 25 Sea Zone to 22 Sea Zone
                1 bomber moved from Queensland to 21 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in Finland
                    Americans attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Marshall Islands from Japanese, taking Finland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Southern France
                    Americans attack with 2 bombers and 1 infantry
                    Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 artillery and 1 infantry
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 25 Sea Zone to 23 Sea Zone
                2 fighters moved from 22 Sea Zone to 23 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 21 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 destroyers moved from 25 Sea Zone to 23 Sea Zone
                2 submarines moved from 33 Sea Zone to 23 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                2 bombers moved from Southern France to United Kingdom
                1 bomber moved from Finland to Norway
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 armour moved from India to Burma
                1 fighter moved from 110 Sea Zone to Norway

    Place Units - Americans
                3 infantry placed in Norway
                3 infantry placed in Normandy Bordeaux
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                4 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 72 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 harbour, 1 infantry and 2 marines
        Marshall Islands : 1 flag, 1 infantry
        Burma : 1 armour
        Borneo : 1 artillery
        Queensland : 1 infantry and 2 mech_infantrys
        Guam : 1 airfield and 1 marine
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Midway : 1 airfield
        Java : 1 flag
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        32 Sea Zone : 1 transport
        23 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 submarines
        26 Sea Zone : 1 flag, 1 carrier, 2 fighters, 3 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag, 1 submarine
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 1 submarine and 2 transports
        54 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        United Kingdom : 2 bombers
        Morocco : 2 infantry
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
        French Central Africa : 1 flag
        French Guiana : 1 flag
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Holland Belgium : 1 flag
        97 Sea Zone : 3 submarines
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        Finland : 1 flag, 1 infantry
        107 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 32 / 42
        Russians : 29 / 44
        Japanese : 45 / 37
        Americans : 71 / 107
        Chinese : 6 / 6
        British : 38 / 52
        UK_Pacific : 14 / 16
        Italians : 9 / 1
        ANZAC : 18 / 31
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Ame11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    triplea_39598.0_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 fighter
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese
                1 fighter and 1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Szechwan : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 32 / 42
        Russians : 29 / 44
        Japanese : 45 / 37
        Americans : 71 / 107
        Chinese : 6 / 6
        British : 38 / 52
        UK_Pacific : 14 / 16
        Italians : 9 / 1
        ANZAC : 18 / 31
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Chi11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Combat Move - British
                3 fighters moved from Norway to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                4 fighters moved from United Kingdom to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Neutral_Axis
                1 artillery and 3 infantry moved from Greece to Bulgaria
                1 artillery and 2 marines moved from Greece to Albania
                2 fighters moved from 99 Sea Zone to Bulgaria
                2 fighters moved from 99 Sea Zone to Albania
                2 mech_infantrys moved from India to Yunnan
                1 armour moved from Szechwan to Yunnan
                5 infantry moved from Burma to Yunnan
                2 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Burma to French Indo China

    triplea_39598.0_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 2 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 10 PUs;
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from Norway to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                4 fighters moved from United Kingdom to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Neutral_Axis
                1 artillery and 3 infantry moved from Greece to Bulgaria
                1 artillery and 2 marines moved from Greece to Albania
                2 fighters moved from 99 Sea Zone to Bulgaria
                2 fighters moved from 99 Sea Zone to Albania
                2 mech_infantrys moved from India to Yunnan
                1 armour moved from Szechwan to Yunnan
                5 infantry moved from Burma to Yunnan
                2 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Burma to French Indo China

    Combat - British
                Battle in Bulgaria
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 armour and 3 mech_infantrys
                    British win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for British: 1 artillery, 1 fighter and 3 infantry
                Battle in Albania
                    British attack with 1 artillery, 2 fighters and 2 marines
                    Italians defend with 3 mech_infantrys
                    British win, taking Albania from Italians with 2 fighters and 2 marines remaining. Battle score for attacker is 8
                    Casualties for Italians: 3 mech_infantrys
                    Casualties for British: 1 artillery
                Battle in 112 Sea Zone
                    British attack with 1 destroyer and 9 fighters
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in French Indo China
                    British attack with 2 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 bombers, 1 factory_minor, 3 fighters and 3 infantry
                    British win, taking French Indo China from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for British: 1 armour and 4 mech_infantrys
                    Casualties for Japanese: 2 bombers, 3 fighters and 3 infantry
                Battle in Yunnan
                    British attack with 1 armour, 5 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Yunnan from Japanese with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - British
                4 fighters moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                5 infantry moved from India to Burma
                1 armour and 1 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Bulgaria to Greece
                2 fighters moved from Albania to Greece
                1 fighter moved from Gibraltar to 98 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 42 PUs; end with 47 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 fighter

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 armour, 3 infantry and 2 mech_infantrys
        Burma : 2 aaGuns, 4 fighters, 5 infantry and 1 tactical_bomber
        India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 armour and 1 factory_minor
        39 Sea Zone : 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 armour, 3 artilleries, 2 fighters and 7 infantry
        French Madagascar : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        Norway : 3 aaGuns, 2 fighters and 4 infantry
        Tobruk : 1 flag
        Albania : 1 flag, 2 marines
        Libya : 1 flag
        Italian Somaliland : 1 flag
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Crete : 1 flag
        Greece : 1 flag, 1 aaGun and 3 fighters
        97 Sea Zone : 4 submarines
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
        110 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 32 / 42
        Russians : 29 / 44
        Japanese : 42 / 37
        Americans : 71 / 107
        Chinese : 7 / 6
        British : 42 / 56
        UK_Pacific : 16 / 19
        Italians : 8 / 1
        ANZAC : 18 / 31
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_UK_11.tsvg


  • I didn’t scramble your three fgt’s from w.ger as, i wouldn’t have but if you want to reroll the battle and roll it in the forum, that is fine, just let me know.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 aaGun moved from Eastern Poland to Poland

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,3,2,3,3,5,1,3,6,1,5
                Italians collect 4 PUs (7 lost to blockades); end with 5 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Poland : 1 aaGun
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Baltic States : 1 flag

    Production/PUs Summary :

    Germans : 32 / 42
        Russians : 29 / 44
        Japanese : 42 / 37
        Americans : 71 / 107
        Chinese : 7 / 6
        British : 39 / 56
        UK_Pacific : 16 / 19
        Italians : 11 / 5
        ANZAC : 18 / 31
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Ita11.tsvg


  • That was the first time i ever went for Hawaii, that early. i calculated losses and what you had in California. I gained two object with the islands, and then Perl. so i thought it was a fair trade off, i went through everything and had all the air bases in the Pacific except i forgot about the Johnston island as a landing zone for the planes coming from California and the ones you brought from Sidney can also land there, miscalculation. Live and learn  :-D  At least at that time i had every other island spot covered. Was a nice move on your part!


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 37 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to Siam
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 infantry and 1 marine moved from 37 Sea Zone to Siam

    triplea_39598.0_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 37 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to Siam
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 infantry and 1 marine moved from 37 Sea Zone to Siam

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Siam
                    ANZAC attack with 1 fighter, 1 infantry and 1 marine
                    Japanese defend with 2 infantry
                    ANZAC win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Siam to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from Trans-Jordan to 98 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 armour placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Siam : 1 flag, 1 infantry and 1 marine
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 artillery
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 fighter and 1 submarine
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 fighters, 3 submarines and 1 transport
        25 Sea Zone : 1 submarine
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        54 Sea Zone : 2 destroyers and 2 transports
        Ethiopia : 1 flag
        98 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 32 / 42
        Russians : 29 / 44
        Japanese : 39 / 37
        Americans : 73 / 107
        Chinese : 7 / 6
        British : 39 / 56
        UK_Pacific : 16 / 19
        Italians : 11 / 5
        ANZAC : 19 / 28
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    44 Sea Zone : 1 flag
        Holland Belgium : 2 infantry

    Production/PUs Summary :

    Germans : 32 / 42
        Russians : 29 / 44
        Japanese : 39 / 37
        Americans : 73 / 107
        Chinese : 7 / 6
        British : 39 / 56
        UK_Pacific : 16 / 19
        Italians : 11 / 5
        ANZAC : 19 / 28
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 armour and 2 mech_infantrys moved from Eastern Poland to Romania
                3 mech_infantrys moved from Eastern Poland to Yugoslavia
                2 mech_infantrys moved from Eastern Poland to Yugoslavia
                2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                2 fighters moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to France

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Romania from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    French defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun moved from Eastern Poland to Poland
                2 fighters moved from Holland Belgium to Western Germany
                1 aaGun moved from Eastern Poland to Belarus
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in France
                3 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,5,6,2,6,5,2,5,3,1,2,6
                Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 6 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
        Romania : 1 armour and 2 mech_infantrys
        Poland : 2 aaGuns
        Germany : 1 factory_major and 1 mech_infantry
        Holland Belgium : 1 artillery
        Southern Italy : 2 fighters
        Belarus : 1 flag, 1 aaGun and 2 armour
        Karelia : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        113 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 5 mech_infantrys

    Production/PUs Summary :

    Germans : 39 / 42
        Russians : 25 / 44
        Japanese : 39 / 37
        Americans : 70 / 107
        Chinese : 7 / 6
        British : 39 / 56
        UK_Pacific : 16 / 19
        Italians : 11 / 5
        ANZAC : 19 / 28
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Ger12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
                2 mech_infantrys moved from Yenisey to Yakut S.S.R.
                1 fighter moved from Central Mongolia to Yakut S.S.R.
                2 artilleries and 1 infantry moved from Archangel to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                3 infantry moved from Western Ukraine to Eastern Poland
                3 armour, 8 artilleries, 1 fighter, 21 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Bessarabia to Romania
                1 bomber moved from Ukraine to 115 Sea Zone
                1 mech_infantry moved from Central Mongolia to Amur
                      Russians take Amur from Japanese
                1 armour moved from Central Mongolia to Yakut S.S.R.
                1 infantry moved from Shensi to Kweichow
                1 bomber moved from Ukraine to Eastern Poland
                1 armour, 1 infantry and 1 mech_infantry moved from Shensi to Kweichow
                1 armour moved from Ukraine to Eastern Poland

    triplea_39598.0_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
                2 mech_infantrys moved from Yenisey to Yakut S.S.R.
                1 fighter moved from Central Mongolia to Yakut S.S.R.
                2 artilleries and 1 infantry moved from Archangel to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                3 infantry moved from Western Ukraine to Eastern Poland
                3 armour, 8 artilleries, 1 fighter, 21 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Bessarabia to Romania
                1 bomber moved from Ukraine to 115 Sea Zone
                1 mech_infantry moved from Central Mongolia to Amur
                      Russians take Amur from Japanese
                1 armour moved from Central Mongolia to Yakut S.S.R.
                1 infantry moved from Shensi to Kweichow
                1 bomber moved from Ukraine to Eastern Poland
                1 armour, 1 infantry and 1 mech_infantry moved from Shensi to Kweichow
                1 armour moved from Ukraine to Eastern Poland

    Combat - Russians
                Battle in 115 Sea Zone
                    Russians attack with 1 bomber
                    Germans defend with 1 transport
                    Russians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Romania
                    Russians attack with 3 armour, 8 artilleries, 1 fighter, 21 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Romania from Germans with 3 armour, 8 artilleries, 1 fighter, 21 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 bomber and 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Eastern Poland from Germans with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun and 2 armour
                    Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun and 2 armour
                Battle in Yakut S.S.R.
                    Russians attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Japanese defend with 2 artilleries
                    Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Kweichow
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kweichow from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Tsinghai to Sikang
                1 fighter moved from Yakut S.S.R. to Tsagaan Olom
                3 mech_infantrys moved from Russia to Western Ukraine
                1 aaGun moved from Bessarabia to Eastern Poland
                3 aaGuns moved from Bessarabia to Romania
                1 armour and 6 mech_infantrys moved from Ukraine to Romania
                3 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Ukraine
                1 bomber moved from Eastern Poland to Russia
                1 aaGun moved from Archangel to Belarus
                1 bomber moved from 115 Sea Zone to Norway

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs

    Territory Summary for Russians :

    Kweichow : 1 armour, 2 infantry and 1 mech_infantry
        Sikang : 1 aaGun
        Amur : 1 mech_infantry
        Yakut S.S.R. : 1 armour and 3 mech_infantrys
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 fighter
        Romania : 1 flag, 3 aaGuns, 4 armour, 8 artilleries, 21 infantry and 17 mech_infantrys
        Norway : 1 bomber
        Belarus : 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
        Archangel : 1 infantry
        Eastern Poland : 1 aaGun, 1 armour and 3 infantry
        Bessarabia : 3 infantry
        Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 3 mech_infantrys
        Volgograd : 1 factory_minor
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 34 / 42
        Russians : 32 / 50
        Japanese : 36 / 37
        Americans : 70 / 107
        Chinese : 8 / 6
        British : 39 / 56
        UK_Pacific : 16 / 19
        Italians : 11 / 5
        ANZAC : 19 / 28
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                6 infantry moved from 5 Sea Zone to Amur
                2 fighters moved from 6 Sea Zone to Japan
                1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Kweichow
                2 infantry moved from Anhwe to Kweichow
                1 fighter moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 6 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Amur from Russians with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    1 mech_infantry owned by the Japanese retreated to Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 1 armour, 2 infantry and 1 mech_infantry
                    retreated to Kweichow
                    Chinese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 3 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 1 fighter and 5 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 6 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 3 transports
        6 Sea Zone : 1 carrier and 6 submarines

    Production/PUs Summary :

    Germans : 34 / 42
        Russians : 31 / 50
        Japanese : 38 / 38
        Americans : 70 / 107
        Chinese : 7 / 6
        British : 39 / 56
        UK_Pacific : 16 / 19
        Italians : 11 / 5
        ANZAC : 19 / 28
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Jap12.tsvg

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