17L G40 BM Ktylu Axis vs JWW Allies


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                2 fighters moved from 97 Sea Zone to 94 Sea Zone
                3 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Malta
                Battle in Belarus
                    Italians attack with 4 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 94 Sea Zone to 97 Sea Zone
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag, 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Belarus : 1 flag, 1 aaGun and 3 infantry
        Baltic States : 1 flag
        96 Sea Zone : 1 transport
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        Crete : 1 flag, 1 artillery and 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 2 transports
        97 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 29 / 39
        Japanese : 56 / 68
        Americans : 61 / 86
        Chinese : 4 / 4
        British : 36 / 45
        UK_Pacific : 6 / 9
        Italians : 13 / 16
        ANZAC : 11 / 17
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Ita6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra

    triplea_39598.0_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in 42 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to 42 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 marine
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 fighter and 1 submarine
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser, 3 submarines and 1 transport
        Egypt : 2 infantry
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 29 / 39
        Japanese : 52 / 68
        Americans : 61 / 86
        Chinese : 4 / 4
        British : 36 / 45
        UK_Pacific : 6 / 9
        Italians : 13 / 16
        ANZAC : 15 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 92 Sea Zone to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    44 Sea Zone : 1 flag
        Gibraltar : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 29 / 39
        Japanese : 52 / 68
        Americans : 61 / 86
        Chinese : 4 / 4
        British : 36 / 45
        UK_Pacific : 6 / 9
        Italians : 13 / 16
        ANZAC : 15 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Fre6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
                2 artilleries moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to France
                1 bomber and 1 fighter moved from Western Germany to United Kingdom
                2 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
                10 infantry moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                3 tactical_bombers moved from Eastern Poland to Bryansk
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                2 destroyers and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
                3 infantry moved from Poland to 114 Sea Zone
                1 cruiser, 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                2 fighters moved from Western Germany to 115 Sea Zone
                1 mech_infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus

    Combat - Germans
                Air Battle in United Kingdom

    triplea_39598.0_Ger7.tsvg


  • Intercept orders in London good sir.


  • @ktylu:

    Intercept orders in London good sir.

    no thanks


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
                2 artilleries moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to France
                1 bomber and 1 fighter moved from Western Germany to United Kingdom
                2 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
                10 infantry moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                3 tactical_bombers moved from Eastern Poland to Bryansk
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                2 destroyers and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
                3 infantry moved from Poland to 114 Sea Zone
                1 cruiser, 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                2 fighters moved from Western Germany to 115 Sea Zone
                1 mech_infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 3 transports
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Ukraine
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 tactical_bombers moved from Bryansk to Belarus
                6 infantry moved from 115 Sea Zone to Novgorod
                2 fighters moved from 115 Sea Zone to Novgorod
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium

    Place Units - Germans
                1 fighter placed in Western Germany
                2 infantry placed in France
                1 infantry placed in France
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 3 mech_infantrys placed in Germany
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Germany : 1 armour, 1 factory_major and 3 mech_infantrys
        Holland Belgium : 1 aaGun, 1 fighter and 2 infantry
        Belarus : 3 armour, 10 infantry, 3 mech_infantrys and 3 tactical_bombers
        Karelia : 1 flag
        Bryansk : 1 flag, 1 armour
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 3 aaGuns, 4 armour and 5 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 3 mech_infantrys
        125 Sea Zone : 1 flag
        115 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 26 / 39
        Japanese : 52 / 68
        Americans : 61 / 86
        Chinese : 4 / 4
        British : 36 / 45
        UK_Pacific : 6 / 9
        Italians : 13 / 16
        ANZAC : 15 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Ger7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 10 infantry moved from Smolensk to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

    triplea_39598.0_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 10 infantry moved from Smolensk to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Bryansk from Germans with 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 armour and 5 mech_infantrys moved from Archangel to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Smolensk
                1 aaGun, 6 artilleries and 15 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Rostov
                2 aaGuns, 1 artillery and 13 infantry moved from Tambov to Bryansk
                2 aaGuns, 2 artilleries and 10 infantry moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                2 armour, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Territory Summary for Russians :

    Bryansk : 4 aaGuns, 3 armour, 9 artilleries, 37 infantry and 5 mech_infantrys
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
        Vologda : 2 infantry
        Volgograd : 1 artillery, 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 27 / 36
        Japanese : 52 / 68
        Americans : 61 / 86
        Chinese : 4 / 4
        British : 36 / 45
        UK_Pacific : 6 / 9
        Italians : 13 / 16
        ANZAC : 15 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Anhwe to Chahar
                1 armour moved from Suiyuyan to Chahar
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 tactical_bomber moved from Kweichow to Chahar
                1 tactical_bomber moved from Szechwan to Shensi
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 bomber moved from French Indo China to 41 Sea Zone
                1 armour moved from Shan State to Burma
                2 mech_infantrys moved from Yunnan to Burma
                4 fighters moved from Yunnan to Burma
                3 infantry and 1 marine moved from Guam to 21 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 1 marine, 2 submarines, 3 tactical_bombers and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in New Guinea
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win, taking New Guinea from ANZAC with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Caroline Islands
                Battle in Chahar
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Caroline Islands from Americans, taking Chahar from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Soviet Far East
                Battle in Burma
                    Japanese attack with 1 armour, 4 fighters and 2 mech_infantrys
                    British defend with 2 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Burma from UK_Pacific with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    1 transport owned by the Japanese retreated to 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                4 fighters moved from Burma to French Indo China
                1 aaGun moved from Kweichow to Yunnan
                1 mech_infantry moved from Szechwan to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hopei
                1 tactical_bomber moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 bomber moved from 41 Sea Zone to French Indo China
                1 tactical_bomber moved from Shensi to Suiyuyan

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                2 mech_infantrys placed in Kiangsu
                1 marine placed in Japan
                1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
                Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour, 1 infantry and 1 marine
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry, 1 marine and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 2 mech_infantrys
        Yunnan : 1 flag, 1 aaGun and 1 armour
        Suiyuyan : 1 flag, 2 tactical_bombers
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 fighter
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 armour and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        Timguska : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 bombers, 1 factory_minor, 4 fighters and 6 mech_infantrys
        Celebes : 1 flag, 1 artillery and 1 infantry
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 transport
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
        16 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 25 / 36
        Japanese : 58 / 56
        Americans : 61 / 86
        Chinese : 1 / 4
        British : 36 / 45
        UK_Pacific : 5 / 9
        Italians : 13 / 16
        ANZAC : 15 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Jap7.tsvg


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  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters and 5 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from Gibraltar to 94 Sea Zone
                4 fighters moved from 91 Sea Zone to 112 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 marine moved from Morocco to 91 Sea Zone
                2 carriers and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 104 Sea Zone
                1 artillery, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 112 Sea Zone to Norway
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone

    triplea_39598.0_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters and 5 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from Gibraltar to 94 Sea Zone
                4 fighters moved from 91 Sea Zone to 112 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 marine moved from Morocco to 91 Sea Zone
                2 carriers and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 104 Sea Zone
                1 artillery, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 112 Sea Zone to Norway
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in Borneo
                Battle in 46 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win, taking Norway from Germans, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 artillery, 1 destroyer, 1 infantry and 1 transport

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                2 marines moved from Java to 42 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 marines and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
                2 marines moved from 54 Sea Zone to Queensland
                1 armour moved from Egypt to Iraq
                1 bomber moved from 94 Sea Zone to Egypt
                1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 aaGun moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                8 submarines moved from 91 Sea Zone to 92 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                7 bombers moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 carrier and 5 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Borneo : 1 artillery
        Queensland : 1 infantry, 2 marines and 2 mech_infantrys
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Java : 1 flag
        43 Sea Zone : 1 transport
        26 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines and 1 transport
        10 Sea Zone : 1 carrier, 1 fighter, 5 submarines and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 7 bombers
        Egypt : 1 bomber
        Morocco : 1 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        French Guiana : 1 flag
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 aaGun, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys
        112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
        94 Sea Zone : 1 submarine
        89 Sea Zone : 1 transport
        Iraq : 1 armour
        92 Sea Zone : 8 submarines
        Brazil : 1 flag
        91 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 25 / 36
        Japanese : 54 / 56
        Americans : 64 / 89
        Chinese : 1 / 4
        British : 36 / 45
        UK_Pacific : 9 / 9
        Italians : 13 / 16
        ANZAC : 15 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Ame7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                3 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    triplea_39598.0_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                3 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Szechwan
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Kansu from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 2 tactical_bombers
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kansu : 1 infantry
        Tsinghai : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 25 / 36
        Japanese : 52 / 56
        Americans : 64 / 89
        Chinese : 3 / 4
        British : 36 / 45
        UK_Pacific : 9 / 9
        Italians : 13 / 16
        ANZAC : 15 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Chi7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 artillery, 1 fighter and 8 infantry moved from India to Burma
                2 fighters moved from Eastern Persia to Burma
                1 armour and 1 mech_infantry moved from West India to Burma
                1 mech_infantry moved from India to Burma

    triplea_39598.0_Bri7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 artillery, 1 fighter and 8 infantry moved from India to Burma
                2 fighters moved from Eastern Persia to Burma
                1 armour and 1 mech_infantry moved from West India to Burma
                1 mech_infantry moved from India to Burma

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 transports
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 95 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Italians defend with 1 destroyer
                    British win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 3 fighters, 8 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Burma from Japanese with 1 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - British
                2 aaGuns moved from India to Burma
                3 fighters moved from Burma to India
                1 artillery and 1 infantry moved from West India to India
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 mech_infantrys moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                1 fighter moved from 99 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                1 infantry moved from Tobruk to Alexandria
                4 fighters moved from 95 Sea Zone to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to Norway
                1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Algeria to Tunisia

    Place Units - British
                3 fighters placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
        India : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        39 Sea Zone : 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 3 mech_infantrys
        Alexandria : 1 infantry
        Gibraltar : 1 airfield, 1 harbour and 2 marines
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Morocco : 1 flag
        French Madagascar : 1 flag
        Algeria : 1 artillery and 1 infantry
        Syria : 1 flag
        Tunisia : 1 armour, 1 infantry and 1 mech_infantry
        Norway : 1 aaGun, 2 fighters and 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 2 mech_infantrys
        92 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport
        Eastern Persia : 1 flag, 2 mech_infantrys
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 25 / 36
        Japanese : 51 / 56
        Americans : 64 / 89
        Chinese : 3 / 4
        British : 36 / 40
        UK_Pacific : 10 / 14
        Italians : 13 / 16
        ANZAC : 15 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_UK_7.tsvg


  • I didn’t think you would have wanted to scramble out of germany or italy. if you did we can re-roll those attack here. let me know if you do….


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Belarus to Eastern Poland

    Non Combat Move - Italians
                1 aaGun moved from Belarus to Eastern Poland

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag, 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Belarus : 1 flag, 1 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 aaGun and 2 infantry
        Crete : 1 flag, 1 artillery and 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 25 / 36
        Japanese : 51 / 56
        Americans : 64 / 89
        Chinese : 3 / 4
        British : 36 / 40
        UK_Pacific : 10 / 14
        Italians : 13 / 16
        ANZAC : 15 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39598.0_Ita7.tsvg

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