Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOdonis (Axis) vs Simon33 (Allies) BM 3.0 G40L Rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 battleship; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Iraq to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 artillery moved from Belgian Congo to Kenya
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Shan State to French Indo China
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun and 3 infantry moved from Kweichow to Anhwe
1 aaGun and 5 infantry moved from Szechwan to Kweichow
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from India to SyriaPlace Units - British
1 transport placed in 110 Sea Zone
British undo move 1.
1 transport placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 battleship placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 battleship -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Egypt to Syria
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 fighter
Americans defend with 1 factory_minor, 1 harbour and 1 marine
Americans win with 1 marine remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Syria
Italians attack with 3 fighters
British defend with 1 fighter; Americans defend with 2 bombers
Italians win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 1 fighter
Casualties for British: 1 fighter
Casualties for Americans: 2 bombersNon Combat Move - Italians
2 fighters moved from Syria to Egypt
1 artillery moved from Greece to Albania
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 submarine moved from 81 Sea Zone to 71 Sea ZonePlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Egypt
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,6
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Novgorod to Karelia
6 mech_infantrys moved from Belarus to Karelia
5 artilleries and 6 infantry moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 artillery moved from Bryansk to Rostov
3 armour and 15 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Eastern Poland to Archangel
2 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to Karelia
1 armour and 1 mech_infantry moved from Central Mongolia to Kansu
Germans take Kansu from Chinese
1 armour moved from Central Mongolia to Yenisey
Germans take Dzavhan from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Central Mongolia to Kansu
2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
2 fighters moved from Egypt to EthiopiaCombat - Germans
Battle in Ethiopia
Germans attack with 4 fighters and 1 tactical_bomber
British defend with 1 armour
Germans win with 4 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour
Battle in Karelia
Germans attack with 2 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys
Russians defend with 4 artilleries and 3 infantry
Germans win, taking Karelia from Russians with 2 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 4 artilleries and 3 infantry
Battle in Archangel
Germans attack with 5 artilleries, 7 infantry and 5 mech_infantrys
Russians defend with 3 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 5 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour and 1 mech_infantry
Battle in Rostov
Germans attack with 3 armour, 1 artillery and 18 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour, 1 artillery and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Novgorod
4 infantry moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Belarus
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Western Germany
2 armour moved from Western Germany to France
3 artilleries and 3 infantry moved from Western Germany to France
4 fighters moved from Ethiopia to Egypt
1 fighter moved from Karelia to Novgorod
1 aaGun moved from Novgorod to BelarusPlace Units - Germans
3 armour placed in Novgorod
1 artillery, 2 infantry and 4 mech_infantrys placed in Western Germany
1 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Chahar to Central Mongolia
Russians take Central Mongolia from Germans
4 artilleries and 11 infantry moved from Volgograd to TambovCombat - Russians
Battle in Tambov
Russians attack with 4 artilleries and 11 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 11 infantry in Tambov, round 2 : 3/15 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 aaGun, 2 artilleries and 5 infantry moved from Vologda to Russia
9 artilleries and 5 infantry moved from Russia to Tambov
4 artilleries and 7 infantry moved from Russia to Tambov
1 infantry moved from Vyborg to Finland
1 submarine moved from 105 Sea Zone to 92 Sea ZonePlace Units - Russians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from 24 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Shantung to Kiangsi
Japanese take Kiangsu from Chinese
Japanese take Kiangsi from Chinese
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from ChineseCombat - Japanese
Battle in Caroline Islands
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Caroline Islands from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 24 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to Philippines
3 armour moved from Shantung to Manchuria
2 mech_infantrys moved from Manchuria to Buryatia
3 mech_infantrys moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Victoria to QueenslandPlace Units - Japanese
1 battleship, 1 carrier and 1 cruiser placed in 62 Sea Zone
1 infantry placed in Manchuria
1 destroyer placed in 19 Sea Zone
Japanese undo move 3.
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer and 2 fighters moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Greece
Battle in Albania
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship in Albania, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Albania, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Albania
Americans win, taking Greece from Italians, taking Albania from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 25 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Dutch New Guinea to KwangtungPlace Units - Americans
3 infantry placed in Southern France
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
3 submarines placed in 101 Sea Zone
Americans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
EDIT: Adding units owned by Americans to Southeast Mexico: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
3 infantry moved from Shensi to Kansu
1 fighter moved from Kweichow to Kansu
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
2 artilleries and 3 infantry moved from Anhwe to ChaharCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Germans defend with 1 armour and 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 3/3 hits
1 mech_infantry owned by the Germans and 3 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Germans win, taking Suiyuyan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Chahar
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 3 infantry in Chahar, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from Kansu to ShensiPlace Units - Chinese
1 artillery and 5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
EDIT: 4 fighters and 1 tactical_bomber moved from Finland to Normandy BordeauxCombat - British
British creates battle in territory 106 Sea Zone
Battle in French Madagascar
Battle in Borneo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Kenya to Trans-Jordan
2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Kwangsi to Kwangtung
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
1 aaGun and 3 infantry moved from Anhwe to Jehol
1 aaGun and 5 infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Anhwe
1 artillery and 4 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to JeholPlace Units - British
1 infantry placed in Union of South Africa
2 destroyers placed in 71 Sea Zone
3 armour placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 3 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 71 Sea Zone to 72 Sea Zone
2 armour, 1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
2 fighters moved from Egypt to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 fighters
Americans defend with 1 marine
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 1 fighter
Casualties for Americans: 1 marine
Battle in 72 Sea Zone
Italians attack with 1 submarine
British defend with 1 battleship
British win with 1 battleship remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Greece to BulgariaPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,4,3,5,6,3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
Italians collect 5 PUs (11 lost to blockades); end with 5 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 mech_infantrys moved from Karelia to Finland
2 armour moved from Novgorod to Finland
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Smolensk
1 artillery moved from Rostov to Bryansk
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Yenisey to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Germans take Urals from Russians
1 armour moved from Kansu to Samara
Germans take Novosibirsk from Russians
Germans take Samara from Russians
1 mech_infantry moved from Kansu to Timguska
Germans take Timguska from Russians
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
2 armour, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys
French defend with 1 fighter and 2 infantry; British defend with 3 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Americans win with 8 fighters remaining. Battle score for attacker is -22
Casualties for French: 2 infantry
Casualties for Germans: 2 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys
Casualties for Americans: 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 3 mech_infantrys moved from Eastern Poland to Bulgaria
1 armour and 1 mech_infantry moved from Eastern Poland to Germany
1 artillery and 2 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
14 mech_infantrys moved from Rostov to Northwest Persia
2 artilleries and 2 infantry moved from Karelia to Novgorod
1 fighter moved from Smolensk to Novgorod
1 aaGun, 5 artilleries, 2 infantry and 5 mech_infantrys moved from Archangel to Belarus
4 mech_infantrys moved from Karelia to Belarus
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
4 fighters moved from Egypt to Southern ItalyPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Smolensk
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Russia to Samara
2 artilleries and 4 infantry moved from Tambov to Rostov
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
2 artilleries and 3 infantry moved from Russia to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
8 infantry moved from Russia to Bryansk
11 infantry moved from Russia to Bryansk
3 artilleries and 3 infantry moved from Tambov to Rostov
2 infantry moved from Central Mongolia to Dzavhan
Russians take Dzavhan from GermansCombat - Russians
Battle in Samara
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Samara, round 2 : 3/6 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries and 30 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 artilleries and 30 infantry in Bryansk, round 2 : 7/33 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 29 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 5 artilleries and 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 artilleries and 7 infantry in Rostov, round 2 : 5/12 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Volgograd: 12 artilleries and 15 infantry
EDIT: Removing units owned by Russians from Tambov: 12 artilleries and 15 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 carrier and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 3 mech_infantrys moved from South Australia to New South Wales
1 artillery and 1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from New South Wales to Queensland
2 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
3 armour moved from Manchuria to Korea
2 mech_infantrys moved from Buryatia to KoreaPlace Units - Japanese
2 fighters placed in 62 Sea Zone
1 transport placed in 62 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 bombers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Kwangtung to 6 Sea ZoneCombat - Americans
-
Scramble SZ6, intercept W Germany?
-
no scramble, yes intercept
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 bombers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Kwangtung to 6 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 1/2 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in 6 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 6 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Battle in Malta
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
Americans win, taking Soviet Far East from Japanese, taking Malta from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 destroyers and 1 fighter in 16 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 4/5 hits
Italians roll dice for 1 artillery and 2 mech_infantrys in Southern France, round 2 : 3/3 hits
2 mech_infantrys owned by the Italians, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 fighter owned by the Americans lost in Southern France
Americans win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery and 2 mech_infantrys
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Malta to 96 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
1 artillery moved from Southeast Mexico to 89 Sea Zone
2 carriers moved from 26 Sea Zone to 16 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 16 Sea Zone to 4 Sea Zone
1 fighter moved from 16 Sea Zone to 4 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 102 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
4 bombers and 1 fighter placed in Eastern United States
2 fighters placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 artilleries and 8 infantry moved from Jehol to ManchuriaCombat - Chinese
Chinese creates battle in territory Kansu
Battle in Manchuria
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 2 artilleries and 8 infantry in Manchuria, round 2 : 0/10 hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits
1 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 2 artilleries and 7 infantry in Manchuria, round 3 : 1/9 hits
Japanese roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Manchuria
Chinese roll dice for 2 artilleries and 7 infantry in Manchuria, round 4 : 1/9 hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 2 artilleries and 6 infantry in Manchuria, round 5 : 1/8 hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Kansu from Germans, taking Manchuria from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
2 artilleries and 2 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Shensi to Jehol
2 artilleries and 2 infantry moved from Kiangsi to Anhwe
2 infantry moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
1 artillery and 3 infantry placed in Sikang
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 marine moved from French Madagascar to 72 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 battleship and 1 marine moved from 72 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to EgyptCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 1 infantry, 1 marine and 2 mech_infantrys
Italians defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship in Anglo Egyptian Sudan, round 2 : 1/1 hits
British roll dice for 1 armour, 2 artilleries, 1 infantry, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/7 hits
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 2 artilleries, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Egypt
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
3 fighters moved from 112 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
2 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 fighter moved from Egypt to Persia
2 destroyers moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
6 artilleries and 7 infantry moved from Trans-Jordan to IraqPlace Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 5 infantry