Here is the game, Have Fun
17L G40 BM majikforce (Allies) vs VonAlba (Axis)
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No Scramble. Well bummer I knew I should’ve built in London the last couple of turns. Looks like next German turn could win it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 38 PUs;
Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Queensland to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
5 fighters moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 2 destroyers
Japanese win, taking 39 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Battle in 63 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
5 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 39 Sea Zone to Ceylon
1 fighter moved from 63 Sea Zone to QueenslandPlace Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 fighter and 2 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,6,4,6,2,4,3,1,6,4,6,2
Japanese collect 32 PUs (8 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 15 PUs;
British buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
9 artilleries and 9 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 armour and 4 mech_infantrys moved from Syria to Northwest Persia
1 fighter moved from Syria to Northwest Persia
3 armour moved from Egypt to Iraq
1 bomber moved from Syria to Gibraltar
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
2 armour moved from India to Shan State
1 fighter moved from India to CeylonCombat - British
Battle in Northwest Persia
British attack with 3 armour, 9 artilleries, 1 fighter, 12 infantry and 4 mech_infantrys
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Northwest Persia from Germans with 3 armour, 9 artilleries, 1 fighter, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 factory_minor and 2 infantry
British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Ceylon
British attack with 1 fighter
Japanese defend with 2 fighters
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Shan State
British attack with 2 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Shan State from Japanese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Northwest Persia to PersiaPlace Units - British
1 destroyer placed in 110 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,2,5,6,3,5,2,1,2,4,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 24 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,4
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
Well its up to you now. Take London and that’s it! Hopefully I’ll get some of those crazy,ridiculous Japan dice you’ve been getting all game! :-D
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Scotland to United Kingdom
3 bombers moved from Western Germany to United Kingdom
3 artilleries moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 carrier, 2 destroyers, 1 fighter, 4 submarines and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Kazakhstan to Turkmenistan
13 armour, 1 artillery, 1 fighter, 3 infantry and 20 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
4 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Vologda to Samara
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 armour moved from Evenkiyskiy to Yenisey
2 armour and 5 mech_infantrys moved from Timguska to YeniseyCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 2 destroyers, 5 submarines and 5 transports
British defend with 1 destroyer
Germans win with 1 carrier, 2 destroyers, 5 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northwest Persia
Germans attack with 13 armour, 1 artillery, 1 fighter, 3 infantry and 20 mech_infantrys
British defend with 3 armour, 9 artilleries, 11 infantry and 4 mech_infantrys
Germans win, taking Northwest Persia from British with 12 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery, 3 infantry and 20 mech_infantrys
Casualties for British: 3 armour, 9 artilleries, 11 infantry and 4 mech_infantrys
Battle in Yenisey
Germans attack with 3 armour and 5 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Yenisey from Americans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in United Kingdom
Germans attack with 3 artilleries, 3 bombers, 4 fighters and 9 infantry
French defend with 1 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 artilleries, 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for French: 1 infantry
Casualties for Germans: 2 fighters and 7 infantry
Casualties for British: 5 aaGuns and 10 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
2 fighters moved from United Kingdom to 110 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from Northwest Persia to CaucasusPlace Units - Germans
1 carrier and 2 fighters placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Russia
3 artilleries, 4 infantry and 1 marine placed in Western GermanyTurn Complete - Germans
Germans collect 77 PUs; end with 102 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 114 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 116 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 131 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 136 PUs -
london is taked 8-)
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Nice work! GG. I will post the result If I didn’t let ANZAC get taken and you would’ve had normal dice in the Pacific I’m pretty sure I would’ve been able to collapse Japan and focus all the US income on Germany. You just kept killing my air force with lone inf and AA guns! Plus you had a very fortunate battle with your German navy against the US. I also messed up when you were able to kill the remaining russian stack. Cant believe i let italy can open me. Time, that’s all i needed and i ran out :|
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thanks for playing!
at next :-)